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Take-Two Interactive Software, Inc. Reports Results for Fiscal First Quarter 2025

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Take-Two Interactive Software (NASDAQ:TTWO) reported fiscal Q1 2025 results ended June 30, 2024. Key financial metrics include Net Bookings of $1.22 billion, a 1% increase YoY, and GAAP net revenue of $1.34 billion, up 4% YoY. Despite these gains, the company reported a GAAP net loss of $262.0 million ($1.52 per share), higher than last year's loss of $206.0 million ($1.22 per share).

The top revenue contributors were NBA 2K24, Grand Theft Auto Online, Grand Theft Auto V, and other mobile gaming titles. Recurrent consumer spending, which includes virtual currency and in-game purchases, accounted for 83% of total Net Bookings and 82% of GAAP net revenue.

Looking ahead, Take-Two updated its fiscal 2025 guidance, reiterating Net Bookings outlook of $5.55 to $5.65 billion. The company expects sequential increases in Net Bookings for fiscal 2026 and 2027, driven by its development pipeline and growth opportunities.

Take-Two Interactive Software (NASDAQ:TTWO) ha riportato i risultati del primo trimestre fiscale 2025, chiuso il 30 giugno 2024. I principali indicatori finanziari includono Net Bookings di 1,22 miliardi di dollari, con un aumento dell'1% rispetto all'anno precedente, e entrate nette GAAP di 1,34 miliardi di dollari, in crescita del 4% rispetto all'anno precedente. Nonostante questi guadagni, l'azienda ha riportato una perdita netta GAAP di 262,0 milioni di dollari (1,52 dollari per azione), superiore alla perdita dello scorso anno di 206,0 milioni di dollari (1,22 dollari per azione).

I principali contributori alle entrate sono stati NBA 2K24, Grand Theft Auto Online, Grand Theft Auto V e altri titoli di giochi mobili. La spesa ricorrente dei consumatori, che include valuta virtuale e acquisti in-game, ha rappresentato l'83% del totale delle Net Bookings e l'82% delle entrate nette GAAP.

Guardando al futuro, Take-Two ha aggiornato le previsioni fiscali per il 2025, ribadendo le aspettative per le Net Bookings tra 5,55 e 5,65 miliardi di dollari. L'azienda prevede aumenti sequenziali delle Net Bookings per gli anni fiscali 2026 e 2027, stimolati dal suo pipeline di sviluppo e dalle opportunità di crescita.

Take-Two Interactive Software (NASDAQ:TTWO) reportó los resultados del primer trimestre fiscal 2025, que finalizó el 30 de junio de 2024. Los principales indicadores financieros incluyen Net Bookings de 1.22 mil millones de dólares, un aumento del 1% en comparación con el año anterior, y ingresos netos GAAP de 1.34 mil millones de dólares, un incremento del 4% en comparación con el año pasado. A pesar de estas ganancias, la compañía reportó una pérdida neta GAAP de 262.0 millones de dólares (1.52 dólares por acción), superior a la pérdida del año anterior de 206.0 millones de dólares (1.22 dólares por acción).

Los principales contribuyentes a los ingresos fueron NBA 2K24, Grand Theft Auto Online, Grand Theft Auto V y otros títulos de juegos móviles. El gasto recurrente del consumidor, que incluye moneda virtual y compras dentro del juego, representó el 83% de las Net Bookings totales y el 82% de los ingresos netos GAAP.

De cara al futuro, Take-Two actualizó su guía fiscal para 2025, reiterando un pronóstico de Net Bookings entre 5.55 y 5.65 mil millones de dólares. La compañía espera aumentos secuenciales en las Net Bookings para los ejercicios fiscales 2026 y 2027, impulsados por su pipeline de desarrollo y oportunidades de crecimiento.

Take-Two Interactive Software (NASDAQ:TTWO)는 2024년 6월 30일로 종료된 2025 회계 연도 1분기 결과를 보고했습니다. 주요 재무 지표로는 순 예약금 12억 2천만 달러로, 전년 대비 1% 증가하였으며, GAAP 순수익13억 4천만 달러로, 전년 대비 4% 증가하였습니다. 이러한 증가에도 불구하고, 회사는 GAAP 순손실2억 6천2백만 달러 (주당 1.52달러)로 보고했으며, 이는 작년의 손실인 2억 6천만 달러 (주당 1.22달러)보다 더 높은 수치입니다.

주요 수익 원천은 NBA 2K24, Grand Theft Auto Online, Grand Theft Auto V 및 기타 모바일 게임 타이틀입니다. 가상 화폐 및 인게임 구매를 포함한 반복 소비자는 총 순 예약금의 83%와 GAAP 순수익의 82%를 차지합니다.

앞으로 Take-Two는 2025 회계 연도 가이드를 업데이트했으며, 순 예약금 전망을 55억 5천만 달러에서 56억 5천만 달러로 다시 확인했습니다. 회사는 개발 파이프라인 및 성장 기회에 따라 2026년과 2027년 회계 연도에 순 예약금의 순차적 증가를 예상하고 있습니다.

Take-Two Interactive Software (NASDAQ:TTWO) a annoncé les résultats du premier trimestre fiscal 2025, se terminant le 30 juin 2024. Les principaux indicateurs financiers incluent les réservations nettes de 1,22 milliard de dollars, soit une augmentation de 1 % par rapport à l'année précédente, et le revenu net GAAP de 1,34 milliard de dollars, en hausse de 4 % par rapport à l'année précédente. Malgré ces gains, la société a enregistré une perte nette GAAP de 262,0 millions de dollars (1,52 dollar par action), supérieure à la perte de 206,0 millions de dollars (1,22 dollar par action) de l'année dernière.

Les principales sources de revenus étaient NBA 2K24, Grand Theft Auto Online, Grand Theft Auto V et d'autres titres de jeux mobiles. Les dépenses des consommateurs récurrentes, qui incluent la monnaie virtuelle et les achats dans le jeu, ont représenté 83 % des réservations nettes totales et 82 % du revenu net GAAP.

En regardant vers l'avenir, Take-Two a mis à jour ses prévisions fiscales pour 2025, réaffirmant un objectif de réservations nettes de 5,55 à 5,65 milliards de dollars. L'entreprise s'attend à des augmentations séquentielles des réservations nettes pour les exercices fiscaux 2026 et 2027, soutenues par son pipeline de développement et ses opportunités de croissance.

Take-Two Interactive Software (NASDAQ:TTWO) hat die Ergebnisse für das erste Quartal des Geschäftsjahres 2025 veröffentlicht, das am 30. Juni 2024 endete. Zu den wichtigsten finanziellen Kennzahlen gehören Net Bookings von 1,22 Milliarden Dollar, ein Anstieg von 1% im Vergleich zum Vorjahr, und GAAP Nettoumsatz von 1,34 Milliarden Dollar, ein Plus von 4% im Vergleich zum Vorjahr. Trotz dieser Gewinne meldete das Unternehmen einen GAAP Nettoverlust von 262,0 Millionen Dollar (1,52 Dollar pro Aktie), was höher ist als der Verlust des Vorjahres von 206,0 Millionen Dollar (1,22 Dollar pro Aktie).

Die Hauptumsatzträger waren NBA 2K24, Grand Theft Auto Online, Grand Theft Auto V und andere mobile Spiele-Titel. Wiederkehrende Verbraucher-Ausgaben, die virtuelle Währung und In-Game-Käufe umfassen, machten 83% der gesamten Net Bookings und 82% des GAAP Nettoumsatzes aus.

Blick nach vorn hat Take-Two die Prognose für das Geschäftsjahr 2025 aktualisiert und die Aussichten für die Net Bookings von 5,55 bis 5,65 Milliarden Dollar bekräftigt. Das Unternehmen rechnet mit sequenziellen Zuwächsen bei den Net Bookings für die Geschäftsjahre 2026 und 2027, die durch seine Entwicklungspipeline und Wachstumsmöglichkeiten vorangetrieben werden.

Positive
  • Net Bookings of $1.22 billion, a 1% increase YoY.
  • GAAP net revenue increased by 4% YoY to $1.34 billion.
  • Recurrent consumer spending accounted for 83% of total Net Bookings and 82% of GAAP net revenue.
  • Updated fiscal 2025 Net Bookings outlook to $5.55 to $5.65 billion.
Negative
  • GAAP net loss increased to $262.0 million from last year's $206.0 million.
  • Higher net loss per share at $1.52, compared to $1.22 last year.

Insights

Take-Two's Q1 FY2025 results show mixed performance. Net Bookings grew 1% to $1.22 billion, in line with guidance. However, the company reported a GAAP net loss of $262 million, wider than last year's $206 million loss.

The company's reliance on recurrent consumer spending remains high at 83% of Net Bookings. This indicates strong engagement but also potential vulnerability to shifts in player behavior. The reiterated Net Bookings outlook of $5.55-5.65 billion for FY2025 suggests confidence in upcoming releases.

Investors should note the company's optimism about FY2026 and FY2027, hinting at significant upcoming releases. However, the projected negative operating cash flow of $200 million for FY2025 warrants caution and close monitoring of cash management strategies.

Take-Two's portfolio remains strong, with NBA 2K24, Grand Theft Auto Online and Toon Blast as top contributors. The diverse mix of console, PC and mobile titles provides some insulation against platform-specific risks.

The company's focus on efficiency alongside new releases suggests a balanced approach to growth and profitability. The mention of an "ambitious development pipeline" hints at potential catalysts for future growth, which could include highly anticipated titles like the next Grand Theft Auto installment.

However, the flat recurrent consumer spending growth indicates potential market saturation or increased competition in the live services space. Take-Two's ability to innovate and retain players in this area will be important for maintaining its financial performance and market position.

$1.22 billion Net Bookings, in line with guidance

Company updates outlook for fiscal 2025 and reiterates Net Bookings outlook for fiscal year 2025 of $5.55 to $5.65 billion

NEW YORK--(BUSINESS WIRE)-- Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today reported results for the first quarter of its fiscal year 2025, ended June 30, 2024. For further information, please see the first quarter fiscal 2025 results slide deck posted to the Company’s investor relations website at take2games.com/ir.

Management Comments

“We achieved solid first quarter results by engaging our players with exciting new game releases and content updates, while also maintaining our focus on efficiency. Our management team remains confident in our path forward and we are reiterating our Net Bookings outlook for the year of $5.55 to $5.65 billion,” said Strauss Zelnick, Chairman and CEO of Take-Two Interactive.

“We are highly optimistic about our future — our core franchises remain vibrant, our teams are hard at work on the most ambitious development pipeline in our history, and we are evaluating continually new growth opportunities that have the ability to enhance our business model and financial profile. As we pursue our strategic priorities, we expect to achieve sequential increases in Net Bookings in Fiscal 2026 and 2027, which we believe will drive long-term shareholder value.”

First Quarter Fiscal 2025 Financial and Operational Highlights

  • Total Net Bookings* grew 1% to $1.22 billion, as compared to $1.20 billion during last year’s fiscal first quarter.
    • Net Bookings from recurrent consumer spending** were flat and accounted for 83% of total Net Bookings.
    • The largest contributors to Net Bookings were NBA® 2K24, Grand Theft Auto® Online and Grand Theft Auto V, Toon Blast™, our hyper-casual mobile portfolio, Empires & Puzzles™, Match Factory!™, Red Dead Redemption® 2 and Red Dead Online, Words With Friends™, and Merge Dragons!™.

  • GAAP net revenue increased 4% to $1.34 billion, as compared to $1.28 billion in last year’s fiscal first quarter.
    • Recurrent consumer spending** increased 3% and accounted for 82% of total GAAP net revenue.
    • The largest contributors to GAAP net revenue were NBA 2K24, Grand Theft Auto Online and Grand Theft Auto V, Toon Blast, Empires & Puzzles, our hyper-casual mobile portfolio, Match Factory!, Red Dead Redemption 2 and Red Dead Online, Words With Friends, and Merge Dragons!.

  • GAAP net loss was $262.0 million, or $1.52 per share, as compared to $206.0 million, or $1.22 per share, for the comparable period last year.

* Net Bookings is our operational metric and defined as the net amount of products and services sold digitally or sold-in physically during the period, and includes licensing fees, merchandise, in-game advertising, strategy guides and publisher incentives.
** Recurrent consumer spending is generated from ongoing consumer engagement and includes virtual currency, add-on content, in-game purchases and in-game advertising.

First Quarter Fiscal 2025 Financial Results

The following data is used internally by the Company’s management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial results in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

 

Three Months Ended June 30, 2024

 

 

 

 

Financial Data

in millions

 

Statement of Operations

 

Change in deferred net revenue and related cost of revenue

 

Stock-based compensation

 

Amortization of acquired intangibles

 

Business reorganization

 

Business acquisition

 

Other (a)

GAAP

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Total net revenue

 

$1,338.2

 

(120.1)

 

 

 

 

 

 

 

 

 

 

Cost of revenue

 

567.1

 

(11.1)

 

(2.9)

 

(164.4)

 

 

 

 

 

 

Gross profit

 

771.1

 

(109.0)

 

2.9

 

164.4

 

 

 

 

 

 

Operating expenses

 

956.0

 

 

 

(72.4)

 

(17.7)

 

(49.5)

 

(16.8)

 

 

(Loss) income from operations

 

(184.9)

 

(109.0)

 

75.3

 

182.0

 

49.5

 

16.8

 

 

Interest and other, net

 

(24.2)

 

0.6

 

 

 

 

 

 

 

1.9

 

2.1

(Loss) gain on fair value adjustments, net

 

(3.1)

 

 

 

 

 

 

 

 

 

0.7

 

2.4

(Loss) income before income taxes

 

(212.2)

 

(108.3)

 

75.3

 

182.0

 

49.5

 

19.4

 

4.5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP

 

 

 

 

 

 

 

 

 

 

 

 

 

 

EBITDA

 

24.9

 

(109.0)

 

75.3

 

 

 

49.5

 

18.0

 

4.5

Note: For management reporting purposes, the table above assumes a management tax rate of 18% and a fully diluted share count of 174.6 million in order to calculate diluted net income per share.

(a) Other includes adjustments for (i) the revaluation of the Turkish Lira against the U.S. Dollar and (ii) fair value adjustments related to certain equity investments.

Outlook for Fiscal 2025

Take-Two is revising its outlook for the fiscal year ending March 31, 2025 and providing its initial outlook for its fiscal second quarter ending September 30, 2024:

Fiscal Year Ending March 31, 2025

The Company is also providing selected data, which is used internally by its management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

 

Fiscal Year Ending March 31, 2025

 

 

 

 

Financial Data

$ in millions except for per share amounts

 

Outlook (1)

 

Change in deferred net revenue and related cost of revenue

 

Stock-based compensation

 

Amortization and impairment of acquired intangibles

 

Business reorganization and other (a)

GAAP

 

 

 

 

 

 

 

 

 

 

Total net revenue

 

$5,570 to $5,670

 

$(20)

 

 

 

 

 

 

Cost of revenue

 

$2,382 to $2,407

 

$10

 

$(13)

 

$(667)

 

 

Operating expenses

 

$3,695 to $3,715

 

 

 

$(302)

 

$(70)

 

$(93)

Interest and other, net

 

$112

 

 

 

 

 

 

 

$(12)

(Loss) income before income taxes

 

$(619) to $(564)

 

$(30)

 

$315

 

$737

 

$105

Net loss

 

$(757) to $(690)

 

 

 

 

 

 

 

 

Net loss per share

 

$(4.33) to $(3.95)

 

 

 

 

 

 

 

 

Net cash provided by operating activities

 

approximately $(200)

 

 

 

 

 

 

 

 

Capital expenditures

 

approximately $140

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP

 

 

 

 

 

 

 

 

 

 

EBITDA

 

$365 to $420

 

$(30)

 

$315

 

 

 

$93

Adjusted Unrestricted Operating Cash Flow

 

approximately $(150)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operational metric

 

 

 

 

 

 

 

 

 

 

Net Bookings

 

$5,550 to $5,650

 

 

 

 

 

 

 

 

  • Management reporting tax rate anticipated to be 18%
  • Share count used to calculate GAAP net loss per share is expected to be 174.9 million
  • Share count used to calculate management reporting diluted net income per share is expected to be 177.4 million

(a) Other includes adjustments for (i) business acquisition expenses, (ii) the revaluation of the Turkish Lira against the U.S. Dollar, and (iii) fair value adjustments related to certain equity investments.

Second Quarter Ending September 30, 2024

The Company is also providing selected data, which is used internally by its management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

 

Three Months Ending September 30, 2024

 

 

 

 

Financial Data

$ in millions except for per share amounts

 

Outlook (1)

 

Change in deferred net revenue and related cost of revenue

 

Stock-based compensation

 

Amortization of intangible assets

 

Business reorganization and business acquisition

GAAP

 

 

 

 

 

 

 

 

 

 

Total net revenue

 

$1,290 to $1,340

 

$130

 

 

 

 

 

 

Cost of revenue

 

$609 to $627

 

$13

 

 

 

$(168)

 

 

Operating expenses

 

$982 to $992

 

 

 

$(77)

 

$(18)

 

$(22)

Interest and other, net

 

$28

 

 

 

 

 

 

 

$(2)

(Loss) income before income taxes

 

$(329) to $(307)

 

$117

 

$77

 

$186

 

$24

Net loss

 

$(400) to $(373)

 

 

 

 

 

 

 

 

Net loss per share

 

$(2.30) to $(2.15)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP

 

 

 

 

 

 

 

 

 

 

EBITDA

 

$(81) to $(59)

 

$117

 

$77

 

 

 

$22

 

 

 

 

 

 

 

 

 

 

 

Operational metric

 

 

 

 

 

 

 

 

 

 

Net Bookings

 

$1,420 to $1,470

 

 

 

 

 

 

 

 

  • Management reporting tax rate anticipated to be 18%
  • Share count used to calculate GAAP net loss per share is expected to be 173.8 million
  • Share count used to calculate management reporting diluted net income per share is expected to be 177.4 million

1)

The individual components of the financial outlook may not foot to the totals, as the Company does not expect actual results for every component to be at the low end or high end of the outlook range simultaneously.

Key assumptions and dependencies underlying the Company’s outlook include: a continuation of the current economic backdrop; the timely delivery of the titles included in this financial outlook; continued growth in the installed base of PlayStation 5 and Xbox Series X|S, as well as engagement on Xbox One and PlayStation 4; the ability to develop and publish products that capture market share for these current generation systems while also leveraging opportunities on PC, mobile and other platforms; factors affecting our performance on mobile, such as player acquisition costs; our ongoing focus on our live services portfolio and new game pipeline; and stable foreign exchange rates. See also “Cautionary Note Regarding Forward Looking Statements” below.

Product Releases

The following have been released since April 1, 2024:

Label

Product

Platforms

Release Date

Private Division

No Rest for the Wicked

Early Access on PC

April 18, 2024

2K

NFL 2K Playmakers

iOs, Android

April 23, 2024

2K

TopSpin 2K25

PS4, PS5, Xbox One, Xbox Series X|S, PC

April 26, 2024

Zynga

Star Wars: Hunters

iOS, Android, Switch

June 4, 2024

Rockstar Games

Bottom Dollar Bounties Summer Update

PS4, PS5, Xbox One, Xbox Series X|S, PC

June 25, 2024

Zynga

Game of Thrones: Legends

iOs, Android

July 25, 2024

Take-Two's future lineup announced to-date includes:

Label

Product

Platforms

Release Date

2K

NBA 2K25

PS5, PS4, Xbox Series X|S Xbox One, PC, Switch

September 6, 2024

2K

WWE 2K25

TBA

Q4 Fiscal 2025

2K

Sid Meier's Civilization VII

PS5, PS4, Xbox Series X|S Xbox One, PC

Q4 Fiscal 2025

Private Division

Tales of the Shire: A The Lord of the Rings Game

PS5, Xbox Series X|S, PC, Switch

Fiscal 2025

Rockstar Games

Grand Theft Auto VI

PS5, Xbox Series X|S

Fall of Calendar 2025

Zynga

CSR Racing 3

iOS, Android

TBA

Ghost Story Games

Judas

PS5, Xbox Series X|S, PC

TBA

Private Division

Tales of the Shire: A The Lord of the Rings Game

Netflix

TBA

Conference Call

Take-Two will host a conference call today at 4:30 p.m. Eastern Time to review these results and discuss other topics. The call can be accessed by dialing (877) 407-0984 or (201) 689-8577. A live listen-only webcast of the call will be available by visiting http://ir.take2games.com and a replay will be available following the call at the same location.

Non-GAAP Financial Measures

In addition to reporting financial results in accordance with U.S. generally accepted accounting principles (GAAP), the Company uses Non-GAAP measures of financial performance: Adjusted Unrestricted Operating Cash Flow, which is defined as GAAP net cash from operating activities, adjusted for changes in restricted cash, and EBITDA, which is defined as GAAP net income (loss) excluding interest income (expense), provision for (benefit from) income taxes, depreciation expense, and amortization and impairment of acquired intangibles.

The Company’s management believes it is important to consider Adjusted Unrestricted Operating Cash Flow, in addition to net cash from operating activities, as it provides more transparency into current business trends without regard to the timing of payments from restricted cash, which is primarily related to a dedicated account limited to the payment of certain internal royalty obligations.

The Company’s management believes it is important to consider EBITDA, in addition to net income, as it removes the effect of certain non-cash expenses, debt-related charges, and income taxes. Management believes that, when considered together with reported amounts, EBITDA is useful to investors and management in understanding the Company’s ongoing operations and in analysis of ongoing operating trends and provides useful additional information relating to the Company’s operations and financial condition.

These Non-GAAP financial measures are not intended to be considered in isolation from, as a substitute for, or superior to, GAAP results. These Non-GAAP financial measures may be different from similarly titled measures used by other companies. In the future, Take-Two may also consider whether other items should also be excluded in calculating these Non-GAAP financial measures used by the Company. Management believes that the presentation of these Non-GAAP financial measures provides investors with additional useful information to measure Take-Two's financial and operating performance. In particular, these measures facilitate comparison of our operating performance between periods and may help investors to understand better the operating results of Take-Two. Internally, management uses these Non-GAAP financial measures in assessing the Company's operating results and in planning and forecasting. A reconciliation of these Non-GAAP financial measures to the most comparable GAAP measure is contained in the financial tables to this press release.

Final Results

The financial results discussed herein are presented on a preliminary basis; final data will be included in Take-Two’s Quarterly Report on Form 10-Q for the period ended June 30, 2024.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, Private Division, and Zynga. Our products are designed for console gaming systems, PC, and mobile, including smartphones and tablets. We deliver our products through physical retail, digital download, online platforms, and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.'s ("Take-Two," the "Company," "we," "us," or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "should," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for our future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks, and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including risks relating to our combination with Zynga Inc.; the risks of conducting business internationally, including as a result of unforeseen geopolitical events; the impact of changes in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; factors affecting our mobile business, such as player acquisition costs; the timely release and significant market acceptance of our games; and the ability to maintain acceptable pricing levels on our games.

Other important factors and information are contained in the Company's most recent Annual Report on Form 10-K, including the risks summarized in the section entitled "Risk Factors," the Company’s most recent Quarterly Report on Form 10-Q, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

 

TAKE-TWO INTERACTIVE SOFTWARE, INC.

CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS (Unaudited)

(in millions, except per share amounts)

 

 

 

 

 

 

 

Three Months Ended June 30,

 

 

 

2024

 

 

 

2023

 

Net revenue:

 

 

 

 

Game

 

$

1,216.7

 

 

$

1,096.1

 

Advertising

 

 

121.5

 

 

 

188.6

 

Total net revenue

 

 

1,338.2

 

 

 

1,284.7

 

Cost of revenue:

 

 

 

 

Product costs

 

 

203.3

 

 

 

178.9

 

Game intangibles

 

 

163.5

 

 

 

186.9

 

Software development costs and royalties

 

 

76.2

 

 

 

115.7

 

Internal royalties

 

 

69.0

 

 

 

72.6

 

Licenses

 

 

55.1

 

 

 

51.4

 

Total cost of revenue

 

 

567.1

 

 

 

605.5

 

Gross profit

 

 

771.1

 

 

 

679.2

 

Selling and marketing

 

 

431.4

 

 

 

399.4

 

Research and development

 

 

219.8

 

 

 

238.6

 

General and administrative

 

 

210.5

 

 

 

197.9

 

Depreciation and amortization

 

 

44.8

 

 

 

40.4

 

Business reorganization

 

 

49.5

 

 

 

7.2

 

Total operating expenses

 

 

956.0

 

 

 

883.5

 

Loss from operations

 

 

(184.9

)

 

 

(204.3

)

Interest and other, net

 

 

(24.2

)

 

 

(25.4

)

(Loss) gain on fair value adjustments, net

 

 

(3.1

)

 

 

0.8

 

Loss before income taxes

 

 

(212.2

)

 

 

(228.9

)

Provision for (benefit from) income taxes

 

 

49.8

 

 

 

(22.9

)

Net loss

 

$

(262.0

)

 

$

(206.0

)

 

 

 

 

 

Loss per share:

 

 

 

 

Basic and diluted loss per share

 

$

(1.52

)

 

$

(1.22

)

Weighted average shares outstanding

 

 

 

 

Basic

 

 

172.3

 

 

 

169.4

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC.

CONDENSED CONSOLIDATED BALANCE SHEETS

(in millions, except per share amounts)

 

 

 

June 30, 2024

 

March 31, 2024

 

 

(Unaudited)

 

 

ASSETS

 

 

 

 

Current assets:

 

 

 

 

Cash and cash equivalents

 

$

1,081.1

 

 

$

754.0

 

Short-term investments

 

 

15.4

 

 

 

22.0

 

Restricted cash and cash equivalents

 

 

306.1

 

 

 

252.1

 

Accounts receivable, net of allowances of $1.2 and $1.2 at June 30, 2024 and March 31, 2024, respectively

 

 

594.2

 

 

 

679.7

 

Software development costs and licenses

 

 

62.7

 

 

 

88.3

 

Contract assets

 

 

80.7

 

 

 

85.0

 

Prepaid expenses and other

 

 

418.8

 

 

 

378.6

 

Total current assets

 

 

2,559.0

 

 

 

2,259.7

 

Fixed assets, net

 

 

422.0

 

 

 

411.1

 

Right-of-use assets

 

 

344.0

 

 

 

325.7

 

Software development costs and licenses, net of current portion

 

 

1,606.0

 

 

 

1,446.5

 

Goodwill

 

 

4,706.8

 

 

 

4,426.4

 

Other intangibles, net

 

 

3,005.9

 

 

 

3,060.6

 

Long-term restricted cash and cash equivalents

 

 

84.7

 

 

 

95.9

 

Other assets

 

 

216.2

 

 

 

191.0

 

Total assets

 

$

12,944.6

 

 

$

12,216.9

 

LIABILITIES AND STOCKHOLDERS' EQUITY

 

 

 

 

Current liabilities:

 

 

 

 

Accounts payable

 

$

170.3

 

 

$

195.9

 

Accrued expenses and other current liabilities

 

 

1,067.7

 

 

 

1,062.6

 

Deferred revenue

 

 

945.3

 

 

 

1,059.5

 

Lease liabilities

 

 

64.1

 

 

 

63.8

 

Short-term debt, net

 

 

598.9

 

 

 

24.6

 

Total current liabilities

 

 

2,846.3

 

 

 

2,406.4

 

Long-term debt, net

 

 

3,054.4

 

 

 

3,058.3

 

Non-current deferred revenue

 

 

38.2

 

 

 

42.9

 

Non-current lease liabilities

 

 

404.9

 

 

 

387.3

 

Non-current software development royalties

 

 

90.0

 

 

 

102.1

 

Deferred tax liabilities, net

 

 

311.1

 

 

 

340.9

 

Other long-term liabilities

 

 

208.2

 

 

 

211.1

 

Total liabilities

 

$

6,953.1

 

 

$

6,549.0

 

Stockholders' equity:

 

 

 

 

Preferred stock, $0.01 par value, 5.0 shares authorized; no shares issued and outstanding at June 30, 2024 and March 31, 2024

 

 

 

 

 

 

Common stock, $0.01 par value, 300.0 and 300.0 shares authorized; 198.8 and 194.5 shares issued and 175.2 and 170.8 outstanding at June 30, 2024 and March 31, 2024, respectively

 

 

2.0

 

 

 

1.9

 

Additional paid-in capital

 

 

9,962.5

 

 

 

9,371.6

 

Treasury stock, at cost; 23.7 and 23.7 common shares at June 30, 2024 and March 31, 2024, respectively

 

 

(1,020.6

)

 

 

(1,020.6

)

Accumulated deficit

 

 

(2,841.9

)

 

 

(2,579.9

)

Accumulated other comprehensive loss

 

 

(110.5

)

 

 

(105.1

)

Total stockholders' equity

 

$

5,991.5

 

 

$

5,667.9

 

Total liabilities and stockholders' equity

 

$

12,944.6

 

 

$

12,216.9

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC.

CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS (Unaudited)

(in millions)

 

 

 

 

 

 

 

Three Months Ended June 30,

 

 

 

2024

 

 

 

2023

 

Operating activities:

 

 

 

 

Net loss

 

$

(262.0

)

 

$

(206.0

)

Adjustments to reconcile net loss to net cash provided by operating activities:

 

 

 

 

Amortization and impairment of software development costs and licenses

 

 

85.9

 

 

 

69.0

 

Stock-based compensation

 

 

75.3

 

 

 

78.7

 

Noncash lease expense

 

 

16.1

 

 

 

15.0

 

Amortization and impairment of intangibles

 

 

182.0

 

 

 

249.6

 

Depreciation

 

 

35.9

 

 

 

31.5

 

Interest expense

 

 

37.1

 

 

 

36.8

 

Other, net

 

 

5.5

 

 

 

7.9

 

Changes in assets and liabilities, net of effect from purchases of businesses:

 

 

 

 

Accounts receivable

 

 

91.6

 

 

 

141.3

 

Software development costs and licenses

 

 

(197.9

)

 

 

(125.2

)

Prepaid expenses and other current and other non-current assets

 

 

49.0

 

 

 

(14.4

)

Deferred revenue

 

 

(118.3

)

 

 

(87.4

)

Accounts payable, accrued expenses and other liabilities

 

 

(191.2

)

 

 

(191.8

)

Net cash (used in) provided by operating activities

 

 

(191.0

)

 

 

5.0

 

Investing activities:

 

 

 

 

Change in bank time deposits

 

 

6.6

 

 

 

0.8

 

Sale and maturities of available-for-sale securities

 

 

 

 

 

78.0

 

Purchases of fixed assets

 

 

(35.1

)

 

 

(31.5

)

Purchases of long-term investments

 

 

(11.1

)

 

 

(5.0

)

Business acquisitions

 

 

9.6

 

 

 

(1.6

)

Other

 

 

(4.7

)

 

 

(2.6

)

Net cash (used in) provided by investing activities

 

 

(34.7

)

 

 

38.1

 

Financing activities:

 

 

 

 

Tax payment related to net share settlements on restricted stock awards

 

 

 

 

 

(41.3

)

Issuance of common stock

 

 

23.3

 

 

 

18.8

 

Payment for settlement of convertible notes

 

 

(8.3

)

 

 

 

Proceeds from issuance of debt

 

 

598.9

 

 

 

999.3

 

Cost of debt

 

 

(5.4

)

 

 

(7.5

)

Repayment of debt

 

 

 

 

 

(989.6

)

Payment of contingent earn-out consideration

 

 

(12.0

)

 

 

(0.5

)

Net cash provided by (used in) financing activities

 

 

596.5

 

 

 

(20.8

)

Effects of foreign currency exchange rates on cash, cash equivalents, and restricted cash and cash equivalents

 

 

(0.9

)

 

 

3.8

 

Net change in cash, cash equivalents, and restricted cash and cash equivalents

 

 

369.9

 

 

 

26.1

 

Cash, cash equivalents, and restricted cash and cash equivalents, beginning of year (1)

 

 

1,102.0

 

 

 

1,234.6

 

Cash, cash equivalents, and restricted cash and cash equivalents, end of period (1)

 

$

1,471.9

 

 

$

1,260.7

 

 

(1) Cash, cash equivalents and restricted cash and cash equivalents shown on our Condensed Consolidated Statements of Cash Flow includes amounts in the Cash and cash equivalents, Restricted cash and cash equivalents, and Long-term restricted cash and cash equivalents on our Condensed Consolidated Balance Sheet.

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

Net Revenue and Net Bookings by Geographic Region, Distribution Channel, and Platform

(in millions)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended

June 30, 2024

 

Three Months Ended

June 30, 2023

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by geographic region

 

 

 

 

 

 

 

 

United States

 

$

820.5

 

61

%

 

$

803.9

 

63

%

International

 

 

517.7

 

39

%

 

 

480.8

 

37

%

Total Net revenue

 

$

1,338.2

 

100

%

 

$

1,284.7

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by geographic region

 

 

 

 

 

 

 

 

United States

 

$

728.5

 

60

%

 

$

726.2

 

60

%

International

 

 

489.6

 

40

%

 

 

475.3

 

40

%

Total Net Bookings

 

$

1,218.1

 

100

%

 

$

1,201.5

 

100

%

 

 

 

 

 

 

 

 

 

Three Months Ended

June 30, 2024

 

Three Months Ended

June 30, 2023

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by distribution channel

 

 

 

 

 

 

 

 

Digital online

 

$

1,295.5

 

97

%

 

$

1,240.0

 

97

%

Physical retail and other

 

 

42.7

 

3

%

 

 

44.7

 

3

%

Total Net revenue

 

$

1,338.2

 

100

%

 

$

1,284.7

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by distribution channel

 

 

 

 

 

 

 

 

Digital online

 

$

1,187.3

 

97

%

 

$

1,165.8

 

97

%

Physical retail and other

 

 

30.8

 

3

%

 

 

35.7

 

3

%

Total Net Bookings

 

$

1,218.1

 

100

%

 

$

1,201.5

 

100

%

 

 

 

 

 

 

 

 

 

Three Months Ended

June 30, 2024

 

Three Months Ended

June 30, 2023

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by platform

 

 

 

 

 

 

 

 

Mobile

 

$

722.5

 

54

%

 

$

680.0

 

53

%

Console

 

 

508.9

 

38

%

 

 

504.3

 

39

%

PC and other

 

 

106.8

 

8

%

 

 

100.4

 

8

%

Total Net revenue

 

$

1,338.2

 

100

%

 

$

1,284.7

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by platform

 

 

 

 

 

 

 

 

Mobile

 

$

709.3

 

58

%

 

$

689.6

 

57

%

Console

 

 

405.4

 

33

%

 

 

419.2

 

35

%

PC and other

 

 

103.4

 

9

%

 

 

92.7

 

8

%

Total Net Bookings

 

$

1,218.1

 

100

%

 

$

1,201.5

 

100

%

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

ADDITIONAL DATA

 

 

 

 

 

 

 

 

(in millions)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended June 30, 2024

Net revenue

 

Cost of revenue- Product costs

 

Cost of revenue- Game intangibles

 

Cost of revenue- Software development costs and royalties

 

Cost of revenue- Internal royalties

 

Cost of revenue- Licenses

 

 

As reported

$

1,338.2

 

 

$

203.3

 

 

$

163.5

 

 

$

76.2

 

 

$

69.0

 

 

$

55.1

 

 

 

Net effect from deferred revenue and related cost of revenue

 

(120.1

)

 

 

(3.2

)

 

 

 

 

(8.6

)

 

 

 

 

0.7

 

 

 

Stock-based compensation

 

 

 

 

 

 

 

(2.9

)

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

 

 

(0.8

)

 

 

(163.5

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended June 30, 2024

Selling and marketing

 

Research and development

 

General and administrative

 

Depreciation and amortization

 

Business reorganization

 

Interest and other, net

 

(Loss) gain on fair value adjustments, net

As reported

$

431.4

 

 

$

219.8

 

 

$

210.5

 

 

$

44.8

 

 

 

49.5

 

 

$

(24.2

)

 

$

(3.1

)

Net effect from deferred revenue and related cost of revenue

 

 

 

 

 

 

 

 

 

 

 

0.6

 

 

 

Stock-based compensation

 

(21.2

)

 

 

(23.2

)

 

 

(28.0

)

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

(1.6

)

 

 

(7.2

)

 

 

 

 

(9.0

)

 

 

 

 

 

 

Acquisition related expenses

 

 

 

(0.1

)

 

 

(16.8

)

 

 

 

 

 

 

1.9

 

 

 

0.7

 

Impact of business reorganization

 

 

 

 

 

 

 

 

 

(49.5

)

 

 

 

 

Other

 

 

 

 

 

 

 

 

 

 

 

2.1

 

 

 

2.4

 

Three Months Ended June 30, 2023

Net revenue

 

Cost of revenue -Game intangibles

 

Cost of revenue - Product costs

 

Cost of revenue- Software development costs and royalties

 

Cost of revenue- Internal royalties

 

Cost of revenue- Licenses

 

 

As reported

$

1,284.7

 

 

$

186.9

 

 

$

178.9

 

 

$

115.7

 

 

$

72.6

 

 

$

51.4

 

 

 

Net effect from deferred revenue and related cost of revenue

 

(83.2

)

 

 

 

 

(2.2

)

 

 

(5.2

)

 

 

 

 

0.6

 

 

 

Stock-based compensation

 

 

 

 

 

 

 

(6.7

)

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

 

 

(186.9

)

 

 

 

 

 

 

 

 

 

 

Acquisition related expenses

 

 

 

 

 

 

 

 

 

 

 

10.0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended June 30, 2023

Selling and marketing

 

Research and development

 

General and administrative

 

Depreciation and amortization

 

Business reorganization

 

Interest and other, net

 

(Loss) gain on fair value adjustments, net

As reported

$

399.4

 

 

$

238.6

 

 

$

197.9

 

 

$

40.4

 

 

$

7.2

 

 

$

(25.4

)

 

$

0.8

 

Net effect from deferred revenue and related cost of revenue

 

 

 

 

 

 

 

 

 

 

 

0.6

 

 

 

Stock-based compensation

 

(24.3

)

 

 

(23.6

)

 

 

(24.1

)

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

(46.3

)

 

 

(7.2

)

 

 

 

 

(8.9

)

 

 

 

 

 

 

Acquisition related expenses

 

(0.2

)

 

 

(1.7

)

 

 

(25.3

)

 

 

 

 

 

 

(4.6

)

 

 

1.5

 

Impact of business reorganization

 

 

 

 

 

 

 

 

 

(7.2

)

 

 

 

 

Other

 

 

 

 

 

 

 

 

 

 

 

13.8

 

 

 

(2.3

)

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

 

 

 

 

RECONCILIATION OF GAAP TO NON-GAAP MEASURE

 

 

 

 

(in millions)

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended June 30,

 

 

 

2024

 

 

 

2023

 

Net cash from operating activities

 

$

(191.0

)

 

$

5.0

 

Net change in Restricted cash (1)

 

 

(41.8

)

 

 

(78.8

)

Adjusted Unrestricted Operating Cash Flow

 

$

(232.8

)

 

$

(73.8

)

 

 

 

 

 

 

 

Three Months Ended June 30,

 

 

 

2024

 

 

 

2023

 

Restricted cash beginning of period

 

$

348.0

 

 

$

407.2

 

Restricted cash end of period

 

 

390.8

 

 

 

484.9

 

Restricted cash related to acquisitions

 

 

(1.0

)

 

 

1.1

 

(1) Net change in Restricted cash

 

$

(41.8

)

 

$

(78.8

)

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

RECONCILIATION OF GAAP TO NON-GAAP MEASURE

(in millions)

 

 

 

 

 

 

Three Months Ended June 30,

 

 

 

2024

 

 

 

2023

 

Net loss

 

$

(262.0

)

 

$

(206.0

)

Provision for (benefit from) income taxes

 

 

49.8

 

 

 

(22.9

)

Interest expense

 

 

19.2

 

 

 

12.6

 

Depreciation and amortization

 

 

44.8

 

 

 

40.4

 

Amortization of acquired intangibles

 

 

173.1

 

 

 

240.4

 

EBITDA

 

$

24.9

 

 

$

64.5

 

Outlook

 

 

 

 

Fiscal Year Ending March 31, 2025

Net loss

 

$(757) to $(690)

Provision for income taxes

 

$138 to $126

Interest expense

 

$96

Depreciation

 

$151

Amortization of acquired intangibles

 

$737

EBITDA

 

$365 to $420

Outlook

 

 

 

 

Three Months Ended September 30, 2024

Net loss

 

$(400) to $(373)

Provision for income taxes

 

$71 to $66

Interest expense

 

$25

Depreciation

 

$37

Amortization of acquired intangibles

 

$186

EBITDA

 

$(81) to $(59)

 

(Investor Relations)

Nicole Shevins

Senior Vice President

Investor Relations & Corporate Communications

Take-Two Interactive Software, Inc.

(646) 536-3005

Nicole.Shevins@take2games.com

(Corporate Press)

Alan Lewis

Vice President

Corporate Communications & Public Affairs

Take-Two Interactive Software, Inc.

(646) 536-2983

Alan.Lewis@take2games.com

Source: Take-Two Interactive

FAQ

What were Take-Two Interactive's (TTWO) Net Bookings for fiscal Q1 2025?

Take-Two Interactive reported Net Bookings of $1.22 billion for fiscal Q1 2025.

How much did Take-Two Interactive's (TTWO) GAAP net revenue grow in fiscal Q1 2025?

Take-Two Interactive's GAAP net revenue grew by 4% YoY to $1.34 billion in fiscal Q1 2025.

What was Take-Two Interactive's (TTWO) net loss for fiscal Q1 2025?

Take-Two Interactive reported a GAAP net loss of $262.0 million for fiscal Q1 2025.

What is Take-Two Interactive's (TTWO) Net Bookings outlook for fiscal 2025?

Take-Two Interactive's Net Bookings outlook for fiscal 2025 is between $5.55 billion and $5.65 billion.

Take-Two Interactive Software Inc

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31.83B
175.00M
1.48%
98.9%
3.95%
Electronic Gaming & Multimedia
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United States of America
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