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Gaming Realms PLC Announces FY24 Pre-Close Trading Update

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Gaming Realms reported strong FY24 performance with revenue reaching £28.5 million, up 22% year-over-year, and adjusted EBITDA of £13 million, increasing 30% compared to FY23. The growth was primarily driven by content licensing and expansion across major markets.

During FY24, the company launched its Slingo portfolio with 44 new partners globally and entered West Virginia, its fifth US iGaming market. Gaming Realms' content is now active in 20 regulated markets. The company also renewed its licensing agreement with Scientific Games for the Slingo brand for an additional five years, extending the partnership for lottery games in Australia, Canada, Europe, New Zealand, and the US.

Early 2025 trading shows promising demand for the Slingo portfolio, with the company focusing on product innovation and new market launches. FY24 Preliminary Results are expected during the week of March 31, 2025.

Gaming Realms ha riportato una forte performance per l'anno fiscale 2024, con ricavi che hanno raggiunto 28,5 milioni di sterline, in aumento del 22% rispetto all'anno precedente, e un EBITDA rettificato di 13 milioni di sterline, cresciuto del 30% rispetto all'anno fiscale 2023. La crescita è stata principalmente guidata dalla licenza dei contenuti e dall'espansione nei principali mercati.

Nell'anno fiscale 2024, l'azienda ha lanciato il proprio portafoglio Slingo con 44 nuovi partner a livello globale ed è entrata in West Virginia, il suo quinto mercato di iGaming negli Stati Uniti. I contenuti di Gaming Realms sono ora attivi in 20 mercati regolati. L'azienda ha anche rinnovato l'accordo di licenza con Scientific Games per il marchio Slingo per ulteriori cinque anni, estendendo la partnership per i giochi della lotteria in Australia, Canada, Europa, Nuova Zelanda e Stati Uniti.

Le trattative all'inizio del 2025 mostrano una domanda promettente per il portafoglio Slingo, con l'azienda concentrata sull'innovazione del prodotto e sui lanci in nuovi mercati. I risultati preliminari per l'anno fiscale 2024 sono attesi durante la settimana del 31 marzo 2025.

Gaming Realms informó un sólido rendimiento para el ejercicio fiscal 2024, con ingresos que alcanzaron 28,5 millones de libras, un aumento del 22% interanual, y un EBITDA ajustado de 13 millones de libras, que se incrementó en un 30% en comparación con el ejercicio fiscal 2023. Este crecimiento fue impulsado principalmente por la concesión de licencias de contenido y la expansión en los principales mercados.

Durante el ejercicio fiscal 2024, la compañía lanzó su portafolio de Slingo con 44 nuevos socios a nivel global y entró en Virginia Occidental, su quinto mercado de iGaming en EE. UU. El contenido de Gaming Realms ahora está activo en 20 mercados regulados. La empresa también renovó su acuerdo de licencia con Scientific Games para la marca Slingo por cinco años adicionales, ampliando la asociación para juegos de lotería en Australia, Canadá, Europa, Nueva Zelanda y EE. UU.

El comercio a inicios de 2025 muestra una demanda prometedora para el portafolio de Slingo, con la empresa enfocándose en la innovación de productos y lanzamientos en nuevos mercados. Se esperan resultados preliminares del ejercicio fiscal 2024 durante la semana del 31 de marzo de 2025.

Gaming Realms는 FY24 실적이 강세를 보이며 수익이 2850만 파운드에 달해 전년 대비 22% 증가했으며, 조정 EBITDA가 1300만 파운드로 FY23에 비해 30% 증가했다고 보고했습니다. 이 성장은 주로 콘텐츠 라이센스와 주요 시장에서의 확장에 의해 이끌어졌습니다.

FY24 동안, 회사는 Slingo 포트폴리오를 전 세계 44개의 새로운 파트너와 함께 출시하였고, 미국 iGaming 시장에서 다섯 번째로 웨스트 버지니아에 진출했습니다. Gaming Realms의 콘텐츠는 이제 20개의 규제된 시장에서 활성화되어 있습니다. 이 회사는 또한 Australia, Canada, Europe, New Zealand, 및 미국에서 복권 게임에 대한 Slingo 브랜드의 Scientific Games와의 라이센스 계약을 추가로 5년 연장했습니다.

2025년 초 거래에서는 Slingo 포트폴리오에 대한 유망한 수요가 나타나고 있으며, 회사는 제품 혁신 및 새로운 시장 출시에 집중하고 있습니다. FY24 예비 결과는 2025년 3월 31일 주간에 발표될 예정입니다.

Gaming Realms a annoncé de solides performances pour l'exercice fiscal 2024, avec des revenus atteignant 28,5 millions de livres, soit une augmentation de 22 % par rapport à l'année précédente, et un EBITDA ajusté de 13 millions de livres, en hausse de 30 % par rapport à l'exercice fiscal 2023. La croissance a été principalement impulsée par la concession de licences de contenu et l'expansion sur les principaux marchés.

Au cours de l'exercice fiscal 2024, la société a lancé son portefeuille Slingo avec 44 nouveaux partenaires dans le monde entier et est entrée en Virginie-Occidentale, son cinquième marché de iGaming aux États-Unis. Le contenu de Gaming Realms est maintenant actif dans 20 marchés réglementés. L'entreprise a également renouvelé son contrat de licence avec Scientific Games pour la marque Slingo pour cinq années supplémentaires, prolongeant ainsi le partenariat pour les jeux de loterie en Australie, au Canada, en Europe, en Nouvelle-Zélande et aux États-Unis.

Les activités au début de 2025 montrent une demande prometteuse pour le portefeuille Slingo, l'entreprise se concentrant sur l'innovation des produits et sur les lancements sur de nouveaux marchés. Les résultats préliminaires de l'exercice fiscal 2024 sont attendus au cours de la semaine du 31 mars 2025.

Gaming Realms berichtete über eine starke Leistung im Geschäftsjahr 2024 mit einem Umsatz von 28,5 Millionen Pfund, was einer Steigerung von 22 % im Vergleich zum Vorjahr entspricht, und einem bereinigten EBITDA von 13 Millionen Pfund, das im Vergleich zum Geschäftsjahr 2023 um 30 % gestiegen ist. Das Wachstum wurde hauptsächlich durch die Lizenzierung von Inhalten und die Expansion in wichtigen Märkten vorangetrieben.

Im Geschäftsjahr 2024 hat das Unternehmen sein Slingo-Portfolio mit 44 neuen Partnern weltweit eingeführt und ist in West Virginia, seinen fünften US-iGaming-Markt, eingetreten. Die Inhalte von Gaming Realms sind nun in 20 regulierten Märkten aktiv. Das Unternehmen hat auch seinen Lizenzvertrag mit Scientific Games für die Marke Slingo um weitere fünf Jahre verlängert, was die Partnerschaft für Lotterieverspiele in Australien, Kanada, Europa, Neuseeland und den USA ausdehnt.

Der Handel zu Beginn des Jahres 2025 zeigt eine vielversprechende Nachfrage nach dem Slingo-Portfolio, wobei sich das Unternehmen auf Produktinnovation und neue Markteinführungen konzentriert. Die vorläufigen Ergebnisse für das Geschäftsjahr 2024 werden voraussichtlich in der Woche vom 31. März 2025 veröffentlicht.

Positive
  • Revenue increased 22% to £28.5 million in FY24
  • Adjusted EBITDA grew 30% to £13 million
  • Expanded partnerships with 44 new global partners
  • Entered fifth US iGaming market (West Virginia)
  • Renewed Scientific Games licensing agreement for 5 years
Negative
  • None.

Another record year: 22% Revenue Growth and 30% adjusted EBITDA* Increase

LONDON, UNITED KINGDOM / ACCESS Newswire / February 4, 2025 / Gaming Realms plc (AIM:GMR), the developer and licensor of mobile focused gaming content, is pleased to announce its pre-close trading update for the full year to 31 December 2024 ("FY24").

The Company anticipates reporting FY24 revenue of approximately £28.5 million, up 22% against the prior year, and adjusted EBITDA* of £13m, up 30% against FY23 and in line with market expectations.

This strong performance was driven primarily by content licensing, supported by growth across all major markets. During FY24, Gaming Realms launched its Slingo portfolio with 44 new partners globally and successfully introduced its games in West Virginia, the Company's fifth US iGaming market. Gaming Realms' content is currently active in 20 regulated markets.

Early trading in 2025 has been encouraging, with ongoing demand for the Slingo portfolio. The Company remains focused on continued product innovation to drive future growth with our partners and new market launches.

The Company is also pleased to announce the renewal of the licensing agreement with Scientific Games for the Slingo brand, continuing the partnership for five more years. This renewal brings Slingo-branded retail and digital games to lotteries in Australia, Canada, Europe, New Zealand and the US.

Gaming Realms expects to announce its FY24 Preliminary Results during the week commencing 31 March 2025.

Mark Segal, Chief Executive of Gaming Realms, commented:"We are delighted to announce these strong results for FY24, which underline the continued appeal of our Slingo portfolio and other unique gaming content. Our success in entering new regulated markets, coupled with the addition of multiple new partners, has fuelled significant growth. We look forward to building on this momentum in 2025 as we broaden our market reach and further expand our innovative content portfolio."

*EBITDA before share-based payments and adjusting items

Gaming Realms plc

0845 123 3773

Michael Buckley, Executive Chairman
Mark Segal, CEO
Geoff Green, CFO

Peel Hunt LLP - NOMAD and joint broker

020 7418 8900

George Sellar
Lalit Bose

Investec - Joint broker

020 7597 4000

Ben Farrow
Lydia Zychowska

Yellow Jersey PR

Charles Goodwin
Annabelle Wills
Bessie Elliot


07747 788 221

About Gaming Realms
Gaming Realms creates and licenses innovative games for mobile, with operations in the UK, U.S., Canada and Malta. Through its unique IP and brands, Gaming Realms is bringing together media, entertainment and gaming assets in new game formats. As the creator of a variety of SlingoTM, bingo, slots and other games, we use our proprietary data platform to build and engage global audiences. The Gaming Realms management team includes accomplished entrepreneurs and experienced executives from a wide range of leading gaming and media companies.

This information is provided by RNS, the news service of the London Stock Exchange. RNS is approved by the Financial Conduct Authority to act as a Primary Information Provider in the United Kingdom. Terms and conditions relating to the use and distribution of this information may apply. For further information, please contact rns@lseg.com or visit www.rns.com.

SOURCE: Gaming Realms PLC



View the original press release on ACCESS Newswire

FAQ

What was Gaming Realms' (GMR) revenue growth in FY24?

Gaming Realms reported revenue of £28.5 million in FY24, representing a 22% increase compared to the previous year.

How much did Gaming Realms' adjusted EBITDA increase in FY24?

Gaming Realms' adjusted EBITDA increased by 30% to £13 million in FY24 compared to FY23.

How many new partners did Gaming Realms add for its Slingo portfolio in 2024?

Gaming Realms launched its Slingo portfolio with 44 new partners globally during FY24.

In how many regulated markets is Gaming Realms' content currently active?

Gaming Realms' content is currently active in 20 regulated markets.

When will Gaming Realms release its FY24 Preliminary Results?

Gaming Realms expects to announce its FY24 Preliminary Results during the week commencing March 31, 2025.

GAMING REALMS PLC

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