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GameSquare’s Stream Hatchet Publishes 2024 First Quarter Report

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GameSquare's subsidiary, Stream Hatchet, has published its 2024 first quarter Live-Streaming Trends Report revealing a 10% increase in viewership to 8.2 billion hours watched. The report highlights the growth in live streaming post-pandemic normalization, with big players like Twitch and YouTube Gaming continuing to grow. New platforms like Chzzk and games like Palword have made significant impacts in the industry.

Positive
  • Live-streaming viewership increased by 10% to 8.2 billion hours watched, showing industry resurgence post-pandemic.

  • 7 of the top 10 games experienced an average growth of 31% in hours watched.

  • Big players like Twitch and YouTube Gaming are still growing while smaller platforms are losing viewership.

  • Steam doubled its hours watched in Q1, becoming a breakout star in the industry.

  • New platform Chzzk helped AfreecaTV surpass Twitch's influence in South Korea.

  • Palword outperformed popular game Hohwarts Legacy in Q1 with 95 million hours watched in its first 30 days.

Negative
  • None.

Live-streaming viewership is up 10% from Q1 2023 to 8.2 billion hours watched

FRISCO, TX / ACCESSWIRE / May 2, 2024 / Stream Hatchet, a streaming analytics and business intelligence platform and wholly-owned subsidiary of GameSquare Holdings (NASDAQ:GAME), ("GameSquare", or the "Company"), has published its 2024 first quarter Live-Streaming Trends Report.

"The strong growth in Live-Streaming that occurred during the 2024 first quarter, compared to the prior year period is encouraging, especially as trends normalized after the pandemic. Most notably, the hours of Live-Streaming watched since the 2019 first quarter is up 128%, reflecting the historic transformation that has occurred in the ways media and content is consumed," said Justin Kenna, CEO of GameSquare.

Key takeaways from the 2023 Yearly Trends Report include:

  • Live-streaming viewership is up 10% from Q1 2023 to 8.2 billion hours watched, indicating a resurgence in the industry since the post-pandemic dip.
  • 7 of the top 10 games grew in hours watched this quarter with an average growth of 31%
  • While many of the smaller platforms in the market are losing viewership, big players like Twitch, and YouTube Gaming continue to grow. Steam was a breakout star in Q1, doubling its hours watched. New South Korean platform, Chzzk, helped AfreecaTV to overtake Twitch's influence in the country.
  • Palword was the top Q1 game launch by a mile - with 95 million hours watched in its first 30 days, it outperformed mega-popular Hohwarts Legacy (Q1 2023's big star) by 25 million hours watched.

For more information on Stream Hatchet and insight into the esports and streaming markets, please visit their website at www.streamhatchet.com.

About GameSquare Holdings, Inc.

GameSquare's (NASDAQ: GAME) mission is to revolutionize the way brands and game publishers connect with hard-to-reach Gen Z, Gen Alpha, and Millennial audiences. Our next generation media, entertainment, and technology capabilities drive compelling outcomes for creators and maximize our brand partners' return on investment. Through our purpose-built platform, we provide award winning marketing and creative services, offer leading data and analytics solutions, and amplify awareness through FaZe Clan, one of the most prominent and influential gaming organizations in the world. With an audience reach of 1 billion digitally native consumers across our media network and roster of creators, we are reshaping the landscape of digital media and immersive entertainment. GameSquare's largest investors are Dallas Cowboys owner Jerry Jones and the Goff family.

To learn more, visit www.gamesquare.com.

About Stream Hatchet

Stream Hatchet is the leading provider of data analytics for the live streaming industry. With a suite of services encompassing a user-friendly SaaS platform, custom reports, and strategic consulting, Stream Hatchet is a trusted guide for those navigating the dynamic landscape of live streaming. The company has up to 7 years of historical data with minute-level granularity from 20 platforms, Stream Hatchet provides stakeholders in the live-streaming industry with powerful insights to drive innovation and growth. Stream Hatchet partners with a diverse clientele - from video game publishers and marketing agencies to esports organizers and teams - who rely on the company's cutting-edge data analytics to optimize their marketing strategies, secure lucrative sponsorships, enhance esports performance, and build successful tournaments.

For more information visit www.streamhatchet.com.

Forward-Looking Information

This news release contains "forward-looking information" and "forward-looking statements" (collectively, "forward-looking statements") within the meaning of the applicable securities legislation. All statements, other than statements of historical fact, are forward-looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as "expects", or "does not expect", "is expected", "anticipates" or "does not anticipate", "plans", "budget", "scheduled", "forecasts", "estimates", "believes" or "intends" or variations of such words and phrases or stating that certain actions, events or results "may" or "could", "would", "might" or "will" be taken to occur or be achieved) are not statements of historical fact and may be forward-looking statements. In this news release, forward-looking statements relate, among other things, to: the Company's future performance and revenue; continued growth and profitability; the Company's ability to execute its business plan; and the proposed use of net proceeds of the Offering. These forward-looking statements are provided only to provide information currently available to us and are not intended to serve as and must not be relied on by any investor as, a guarantee, assurance or definitive statement of fact or probability. Forward-looking statements are necessarily based upon a number of estimates and assumptions which include, but are not limited to: the Company being able to grow its business and being able to execute on its business plan, the Company being able to complete and successfully integrate acquisitions, the Company being able to recognize and capitalize on opportunities and the Company continuing to attract qualified personnel to supports its development requirements. These assumptions, while considered reasonable, are subject to known and unknown risks, uncertainties, and other factors which may cause the actual results and future events to differ materially from those expressed or implied by such forward-looking statements. Such factors include, but are not limited to: the Company's ability to achieve its objectives, the Company successfully executing its growth strategy, the ability of the Company to obtain future financings or complete offerings on acceptable terms, failure to leverage the Company's portfolio across entertainment and media platforms, dependence on the Company's key personnel and general business, economic, competitive, political and social uncertainties including impact of the COVID-19 pandemic and any variants. These risk factors are not intended to represent a complete list of the factors that could affect the Company which are discussed in the Company's most recent MD&A. There can be no assurance that forward-looking statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such statements. Accordingly, readers should not place undue reliance on the forward-looking statements and information contained in this news release. GameSquare assumes no obligation to update the forward-looking statements of beliefs, opinions, projections, or other factors, should they change, except as required by law.

Corporate Contact:
Lou Schwartz, President
Phone: (216) 464-6400
Email: ir@gamesquare.com

Investor Relations:
Andrew Berger
Phone: (216) 464-6400
Email: ir@gamesquare.com

Media Relations:
Chelsey Northern / The Untold
Phone: (254) 855-4028
Email: pr@gamesquare.com

SOURCE: GameSquare Holdings, Inc.



View the original press release on accesswire.com

FAQ

What is the increase in live-streaming viewership from Q1 2023 to 2024?

Live-streaming viewership increased by 10% to 8.2 billion hours watched.

Which platform doubled its hours watched in Q1?

Steam doubled its hours watched in Q1, becoming a breakout star in the industry.

Which new platform helped AfreecaTV overtake Twitch's influence in South Korea?

Chzzk, a new South Korean platform, helped AfreecaTV surpass Twitch's influence in the country.

GameSquare Holdings, Inc.

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