FaZe Clan, a GameSquare Company, Announces Huge Community Engagement from September’s FaZe Subathon
FaZe Clan, a subsidiary of GameSquare Holdings, Inc. (NASDAQ:GAME), has reported exceptional engagement metrics following its September 2024 subathon. The event, which was FaZe Clan's first major streaming event since its April 2024 reboot, achieved 1.1+ billion impressions, 760+ million video views, and 2.2+ billion minutes watched. Key highlights include:
- 300K+ new Twitch subscribers and 710K+ follower growth
- Averaged 52.6K concurrent viewers, peaking at 132.2K
- 79% positive sentiment
- FaZe was the #1 brand by minutes watched on Twitch during September
- Accounted for 13% of Just Chatting hours watched and 2% of ALL hours watched on Twitch in September
Justin Kenna, CEO of GameSquare, described the event as groundbreaking and transformational, setting new standards in the streaming space and strengthening the brand's connection with its community.
FaZe Clan, una controllata di GameSquare Holdings, Inc. (NASDAQ:GAME), ha riportato metriche di engagement eccezionali dopo il suo subathon di settembre 2024. L'evento, che è stato il primo grande evento di streaming di FaZe Clan dopo il rebranding di aprile 2024, ha raggiunto oltre 1,1 miliardi di impression, oltre 760 milioni di visualizzazioni video e oltre 2,2 miliardi di minuti guardati. I punti salienti includono:
- Oltre 300K nuovi abbonati su Twitch e crescita di oltre 710K follower
- In media 52,6K spettatori simultanei, con un picco di 132,2K
- 79% di sentiment positivo
- FaZe è stato il brand #1 per minuti guardati su Twitch durante il mese di settembre
- Ha rappresentato il 13% delle ore guardate nella categoria Just Chatting e il 2% di TUTTE le ore guardate su Twitch a settembre
Justin Kenna, CEO di GameSquare, ha descritto l'evento come innovativo e trasformativo, stabilendo nuovi standard nel panorama dello streaming e rafforzando il legame del marchio con la propria community.
FaZe Clan, una subsidiaria de GameSquare Holdings, Inc. (NASDAQ:GAME), ha informado métricas de engagement excepcionales tras su subathon de septiembre de 2024. El evento, que fue el primer gran evento de streaming de FaZe Clan desde su reinicio en abril de 2024, logró más de 1.1 mil millones de impresiones, más de 760 millones de visualizaciones de video y más de 2.2 mil millones de minutos vistos. Los aspectos destacados incluyen:
- Más de 300K nuevos suscriptores en Twitch y un crecimiento de más de 710K seguidores
- Promedió 52.6K espectadores simultáneos, alcanzando un pico de 132.2K
- 79% de sentimiento positivo
- FaZe fue la marca número 1 en minutos vistos en Twitch durante septiembre
- Representó el 13% de las horas vistas en la categoría Just Chatting y el 2% de TODAS las horas vistas en Twitch en septiembre
Justin Kenna, CEO de GameSquare, describió el evento como innovador y transformador, estableciendo nuevos estándares en el espacio de streaming y fortaleciendo la conexión de la marca con su comunidad.
FaZe Clan은 GameSquare Holdings, Inc. (NASDAQ:GAME)의 자회사로서 2024년 9월 서브어thon 이후 뛰어난 참여 지표를 보고했습니다. 이번 이벤트는 FaZe Clan의 2024년 4월 리부트 이후 첫 주요 스트리밍 이벤트로서 11억 회 이상의 노출, 7억 6천만 회 이상의 동영상 조회수, 22억 분 이상의 시청 시간을 기록했습니다. 주요 하이라이트는 다음과 같습니다:
- 30만 이상의 새로운 트위치 구독자와 71만 이상의 팔로워 증가
- 평균 5만 2천6백명의 동시 시청자, 최고 13만 2천2백명
- 79% 긍정적 감정
- 9월 동안 트위치에서 가장 많이 시청된 브랜드
- 9월 트위치에서 Just Chatting 카테고리의 시청 시간의 13% 및 모든 시청 시간의 2%를 차지했습니다
GameSquare의 CEO인 Justin Kenna는 이 이벤트를 혁신적이고 변혁적인 것으로 묘사하며, 스트리밍 분야에 새로운 기준을 세우고 브랜드와 커뮤니티 간의 관계를 강화했다고 강조했습니다.
FaZe Clan, une filiale de GameSquare Holdings, Inc. (NASDAQ:GAME), a rapporté des métriques d'engagement exceptionnelles après son subathon de septembre 2024. L'événement, qui était le premier grand événement de streaming de FaZe Clan depuis son reboot d'avril 2024, a atteint plus de 1,1 milliard d'impressions, plus de 760 millions de vues vidéo et plus de 2,2 milliards de minutes regardées. Les points forts incluent :
- Plus de 300K nouveaux abonnés sur Twitch et une croissance de 710K followers
- En moyenne 52,6K spectateurs simultanés, atteignant un pic de 132,2K
- 79% de sentiment positif
- FaZe était la marque #1 en minutes regardées sur Twitch pendant septembre
- Représentait 13% des heures regardées dans la catégorie Just Chatting et 2% de TOUTES les heures regardées sur Twitch en septembre
Justin Kenna, PDG de GameSquare, a décrit l'événement comme révolutionnaire et transformateur, établissant de nouvelles normes dans le domaine du streaming et renforçant le lien de la marque avec sa communauté.
FaZe Clan, eine Tochtergesellschaft von GameSquare Holdings, Inc. (NASDAQ:GAME), hat nach ihrem Subathon im September 2024 außergewöhnliche Engagement-Metriken gemeldet. Die Veranstaltung, die das erste große Streaming-Event von FaZe Clan seit dem Reboot im April 2024 war, erreichte über 1,1 Milliarden Impressionen, mehr als 760 Millionen Videoaufrufe und über 2,2 Milliarden Minuten angesehen. Schlüsselmerkmale sind:
- Über 300K neue Twitch-Abonnenten und ein Wachstum von über 710K Followern
- Durchschnittlich 52,6K gleichzeitige Zuschauer, mit einem Höhepunkt von 132,2K
- 79% positives Sentiment
- FaZe war die #1-Marke nach angesehenen Minuten auf Twitch im September
- Machte 13% der Just Chatting-Stunden und 2% aller angesehenen Stunden auf Twitch im September aus
Justin Kenna, CEO von GameSquare, beschrieb die Veranstaltung als bahnbrechend und transformativ, welche neue Standards im Streaming-Bereich setzte und die Verbindung der Marke zur Community stärkte.
- Achieved 1.1+ billion impressions and 760+ million video views
- Garnered 2.2 billion minutes watched during the subathon
- Gained 300K+ new Twitch subscribers and 710K+ follower growth
- Ranked #1 brand by minutes watched on Twitch during September 2024
- Accounted for 13% of Just Chatting hours watched on Twitch in September
- Achieved 79% positive sentiment, strengthening audience connection
- None.
Insights
The FaZe Clan September 2024 Subathon demonstrates exceptional engagement metrics, signaling a successful reboot for the brand under GameSquare's ownership. Key highlights include:
- 1.1B+ impressions and 760M+ video views, indicating massive reach
- 2.2B minutes watched and #1 brand by minutes watched on Twitch in September, showing strong audience retention
- 300K+ new Twitch subscribers and 710K+ follower growth, reflecting significant community expansion
- 79% positive sentiment, suggesting improved brand perception
These metrics underscore FaZe Clan's resurgence in the gaming and streaming space, potentially boosting GameSquare's market position. The event's success could lead to increased advertiser interest and partnership opportunities, potentially driving revenue growth for GameSquare. However, sustaining this momentum will be important for long-term impact on the company's financial performance.
While the subathon's engagement metrics are impressive, their direct financial impact on GameSquare (NASDAQ:GAME) remains to be seen. Key financial considerations include:
- Potential revenue boost from increased Twitch subscriptions and ad revenue sharing
- Enhanced brand value potentially leading to more lucrative sponsorship deals
- Increased market share in the streaming space (13% of Just Chatting hours watched)
However, with a current market cap of
Enormous social metrics reflect the success of FaZe Clan's April 2024 reboot
FaZe Clan takes over the internet with 1.1+ billion impressions, 760+ million video views, and 2.2+ billion minutes watched during its September 2024 Subathon
FaZe was the #1 brand by minutes watched on Twitch during September 2024
FRISCO, TX / ACCESSWIRE / October 9, 2024 / FaZe Clan, one of the most prominent and influential gaming organizations in the world, and subsidiary of GameSquare Holdings, Inc. (NASDAQ:GAME), ("GameSquare", or the "Company"), today announced huge engagement metrics following its September 2024 subathon. The monthlong subathon was FaZe Clan's first major streaming event since the brand's April 2024 reboot, showcasing the successful return of FaZe Clan and its new creator roster.
Highlights of the September 2024 subathon include:
Unprecedented Social Reach: 1.1B+ impressions, 760M+ video views, and 47M+ engagements-setting new records as FaZe Clan's biggest event to date
Dominating Streaming Numbers: Averaged 52.6K concurrent viewers, peaked at 132.2K, and garnered 2.2B minutes watched - with 257M total views
Twitch Channel Surge: 300K+ new Twitch subscribers, 710K+ follower growth, 350K total subscribers across all participating channels, and FaZe was the #1 brand by minutes watched on Twitch during September
Community Impact:
79% positive sentiment, strengthening audience connection and transforming the brand's perceptionBreaking Records: Everyone was ranked in the top 20 most-subscribed on Twitch in September, with Ron becoming the most-watched streamer in the world and Jason the most-subscribed Asian streamer ever with 100K+ subs
Massive Market Share: FaZe Clan's Subathon accounted for
13% of Just Chatting hours watched and2% of ALL hours watched on Twitch in September
Justin Kenna, CEO of GameSquare stated, "The FaZe Subathon was a groundbreaking and transformational event that redefined the brand's legacy, setting new standards in the streaming space and forging an unparalleled connection with the community, making it one of the most impactful campaigns in FaZe Clan's history. The success of the September subathon is a testament to FaZe Banks' drive and leadership, his vision for the brand and the roster of creators he has assembled. We are extremely proud of the transformation underway at FaZe Clan and extremely excited for what the future holds for the brand."
About GameSquare Holdings, Inc.
GameSquare's (NASDAQ:GAME) mission is to revolutionize the way brands and game publishers connect with hard-to-reach Gen Z, Gen Alpha, and Millennial audiences. Our next generation media, entertainment, and technology capabilities drive compelling outcomes for creators and maximize our brand partners' return on investment. Through our purpose-built platform, we provide award winning marketing and creative services, offer leading data and analytics solutions, and amplify awareness through FaZe Clan, one of the most prominent and influential gaming organizations in the world. With one of the largest gaming media networks in North America, as verified by Comscore, we are reshaping the landscape of digital media and immersive entertainment. GameSquare's largest investors are Dallas Cowboys owner Jerry Jones and the Goff family.
To learn more, visit www.gamesquare.com.
Forward-Looking Information
This news release contains "forward-looking information" and "forward-looking statements" (collectively, "forward-looking statements") within the meaning of the applicable securities legislation. All statements, other than statements of historical fact, are forward-looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as "expects", or "does not expect", "is expected", "anticipates" or "does not anticipate", "plans", "budget", "scheduled", "forecasts", "estimates", "believes" or "intends" or variations of such words and phrases or stating that certain actions, events or results "may" or "could", "would", "might" or "will" be taken to occur or be achieved) are not statements of historical fact and may be forward-looking statements. In this news release, forward-looking statements relate, among other things, to: the Company's and FaZe Media Inc.'s future performance, revenue, growth and profitability; and the Company's and FaZe Media's ability to execute their business plans. These forward-looking statements are provided only to provide information currently available to us and are not intended to serve as and must not be relied on by any investor as, a guarantee, assurance or definitive statement of fact or probability. Forward-looking statements are necessarily based upon a number of estimates and assumptions which include, but are not limited to: the Company's and FaZe Media's ability to grow their business and being able to execute on their business plans, the Company being able to complete and successfully integrate acquisitions, the Company being able to recognize and capitalize on opportunities and the Company continuing to attract qualified personnel to supports its development requirements. These assumptions, while considered reasonable, are subject to known and unknown risks, uncertainties, and other factors which may cause the actual results and future events to differ materially from those expressed or implied by such forward-looking statements. Such factors include, but are not limited to: the Company's ability to achieve its objectives, the Company successfully executing its growth strategy, the ability of the Company to obtain future financings or complete offerings on acceptable terms, failure to leverage the Company's portfolio across entertainment and media platforms, dependence on the Company's key personnel and general business, economic, competitive, political and social uncertainties. These risk factors are not intended to represent a complete list of the factors that could affect the Company which are discussed in the Company's most recent MD&A. There can be no assurance that forward-looking statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such statements. Accordingly, readers should not place undue reliance on the forward-looking statements and information contained in this news release. GameSquare assumes no obligation to update the forward-looking statements of beliefs, opinions, projections, or other factors, should they change, except as required by law.
Corporate Contact
Lou Schwartz, President
Phone: (216) 464-6400
Email: ir@gamesquare.com
Investor Relations
Andrew Berger
Phone: (216) 464-6400
Email: ir@gamesquare.com
Media Relations
Chelsey Northern / The Untold
Phone: (254) 855-4028
Email: pr@gamesquare.com
SOURCE: GameSquare Holdings, Inc.
View the original press release on accesswire.com
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