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Take-Two Interactive Software, Inc. Reports Results for Fiscal Second Quarter 2025

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Take-Two Interactive Software reported fiscal Q2 2025 results, ending September 30, 2024, with Net Bookings of $1.47 billion, driven by Grand Theft Auto and Borderlands franchises. GAAP net revenue increased 4% to $1.35 billion, while recurrent consumer spending grew 8%, accounting for 80% of total GAAP net revenue. Despite these gains, the company posted a GAAP net loss of $365.5 million, or $2.08 per share, down from $543.6 million, or $3.20 per share, the previous year.

Take-Two reiterated its fiscal year 2025 Net Bookings guidance of $5.55 to $5.65 billion and expressed confidence in achieving record levels in fiscal years 2026 and 2027. Upcoming titles include Grand Theft Auto VI, Borderlands 4, and Mafia: The Old Country. For FY 2025, the company projects total net revenue between $5.57 to $5.67 billion and a net loss per share of $4.80 to $4.43.

Take-Two Interactive Software ha riportato i risultati del secondo trimestre fiscale 2025, terminato il 30 settembre 2024, con Entrate Netta di 1,47 miliardi di dollari, sostenute dai franchise di Grand Theft Auto e Borderlands. Le entrate nette GAAP sono aumentate del 4% a 1,35 miliardi di dollari, mentre la spesa dei consumatori ricorrenti è cresciuta dell'8%, rappresentando l'80% delle entrate nette GAAP totali. Nonostante questi guadagni, l'azienda ha registrato una perdita netta GAAP di 365,5 milioni di dollari, ovvero 2,08 dollari per azione, in calo rispetto a 543,6 milioni di dollari, o 3,20 dollari per azione, dell'anno precedente.

Take-Two ha ribadito la sua guida per le Entrate Nette del fiscal year 2025 di 5,55-5,65 miliardi di dollari e ha espresso fiducia nel raggiungere livelli record nei fiscal year 2026 e 2027. I prossimi titoli includono Grand Theft Auto VI, Borderlands 4 e Mafia: The Old Country. Per l'anno fiscale 2025, l'azienda prevede un fatturato totale netto compreso tra 5,57 e 5,67 miliardi di dollari e una perdita netta per azione di 4,80-4,43 dollari.

Take-Two Interactive Software informó los resultados del segundo trimestre fiscal de 2025, que terminó el 30 de septiembre de 2024, con Ingresos Netos de 1.47 mil millones de dólares, impulsados por las franquicias de Grand Theft Auto y Borderlands. Los ingresos netos GAAP aumentaron un 4% a 1.35 mil millones de dólares, mientras que el gasto recurrente de los consumidores creció un 8%, representando el 80% del total de ingresos netos GAAP. A pesar de estas ganancias, la empresa reportó una pérdida neta GAAP de 365.5 millones de dólares, o 2.08 dólares por acción, una reducción respecto a los 543.6 millones de dólares, o 3.20 dólares por acción, del año anterior.

Take-Two reiteró su proyección de Ingresos Netos para el año fiscal 2025, que oscila entre 5.55 y 5.65 mil millones de dólares, y expresó confianza en alcanzar niveles récord en los años fiscales 2026 y 2027. Los próximos títulos incluyen Grand Theft Auto VI, Borderlands 4 y Mafia: The Old Country. Para el año fiscal 2025, la empresa proyecta ingresos netos totales entre 5.57 y 5.67 mil millones de dólares y una pérdida neta por acción de 4.80 a 4.43 dólares.

Take-Two Interactive Software는 2025 회계연도 2분기 결과를 발표했습니다. 2024년 9월 30일 종료 기준 순 매출은 14억 7천만 달러로, Grand Theft AutoBorderlands 프랜차이즈에 의해 주도되었습니다. GAAP 기준 순 수익은 4% 증가하여 13억 5천만 달러에 달했으며, 반복 소비자 지출은 8% 증가하여 총 GAAP 순 수익의 80%를 차지했습니다. 이러한 증가에도 불구하고 회사는 3억 6천 5백만 달러, 주당 2.08달러의 GAAP 순 손실을 기록했으며, 이는 전년의 5억 4천 3백 6십만 달러, 주당 3.20달러에서 감소한 수치입니다.

Take-Two는 2025 회계연도 순 매출 예상치를 55억 5천만에서 56억 5천만 달러로 재확인하며, 2026 및 2027 회계연도에 기록적인 수준에 도달할 것이라 자신하고 있습니다. 다가오는 타이틀로는 Grand Theft Auto VI, Borderlands 4, Mafia: The Old Country가 있습니다. 2025 회계연도를 위해 회사는 총 순 수익을 55억 7천만에서 56억 7천만 달러로 예상하며, 주당 순 손실은 4.80달러에서 4.43달러에 이를 것으로 보입니다.

Take-Two Interactive Software a rapporté les résultats du deuxième trimestre fiscal 2025, se terminant le 30 septembre 2024, avec des Encaissements Nets de 1,47 milliard de dollars, soutenus par les franchises Grand Theft Auto et Borderlands. Le revenu net GAAP a augmenté de 4% pour atteindre 1,35 milliard de dollars, tandis que les dépenses récurrentes des consommateurs ont augmenté de 8%, représentant 80% du revenu net GAAP total. Malgré ces gains, l'entreprise a affiché une perte nette GAAP de 365,5 millions de dollars, soit 2,08 dollars par action, en baisse par rapport à 543,6 millions de dollars, ou 3,20 dollars par action, l'année précédente.

Take-Two a réitéré ses prévisions d'Encaissements Nets pour l'année fiscale 2025, qui se situent entre 5,55 et 5,65 milliards de dollars, et a exprimé sa confiance d'atteindre des niveaux records au cours des années fiscales 2026 et 2027. Les titres à venir incluent Grand Theft Auto VI, Borderlands 4 et Mafia: The Old Country. Pour l'exercice 2025, l'entreprise prévoit un revenu net total compris entre 5,57 et 5,67 milliards de dollars et une perte nette par action de 4,80 à 4,43 dollars.

Take-Two Interactive Software hat die Ergebnisse für das zweite Quartal des Geschäftsjahres 2025 bekannt gegeben, das am 30. September 2024 endete, mit Netto-Buchungen von 1,47 Milliarden Dollar, die durch die Franchise von Grand Theft Auto und Borderlands vorangetrieben wurden. Der GAAP-Nettoumsatz stieg um 4% auf 1,35 Milliarden Dollar, während die wiederkehrenden Konsumausgaben um 8% wuchsen und 80% des gesamten GAAP-Nettoumsatzes ausmachten. Trotz dieser Gewinne verzeichnete das Unternehmen einen GAAP-Nettoverlust von 365,5 Millionen Dollar, was 2,08 Dollar pro Aktie entspricht, und damit einen Rückgang gegenüber 543,6 Millionen Dollar oder 3,20 Dollar pro Aktie im Vorjahr.

Take-Two bekräftigte seine Umsatzprognose für das Geschäftsjahr 2025 von 5,55 bis 5,65 Milliarden Dollar und äußerte Vertrauen, in den Geschäftsjahren 2026 und 2027 Rekordwerte zu erreichen. Zu den kommenden Titeln gehören Grand Theft Auto VI, Borderlands 4 und Mafia: The Old Country. Für das Geschäftsjahr 2025 prognostiziert das Unternehmen einen Gesamtumsatz zwischen 5,57 und 5,67 Milliarden Dollar und einen Nettoverlust pro Aktie von 4,80 bis 4,43 Dollar.

Positive
  • Net Bookings of $1.47 billion, driven by Grand Theft Auto and Borderlands.
  • GAAP net revenue increased 4% to $1.35 billion.
  • Recurrent consumer spending grew 8%, accounting for 80% of GAAP net revenue.
  • Reiterated FY 2025 Net Bookings guidance of $5.55 to $5.65 billion.
  • Upcoming titles include Grand Theft Auto VI, Borderlands 4, and Mafia: The Old Country.
Negative
  • GAAP net loss of $365.5 million, or $2.08 per share.
  • Projected FY 2025 net loss per share between $4.80 to $4.43.

$1.47 billion Net Bookings with outperformance from Grand Theft Auto and Borderlands franchises

Company updates fiscal year 2025 outlook and reiterates expectation for Net Bookings of $5.55 to $5.65 billion

NEW YORK--(BUSINESS WIRE)-- Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today reported results for the second quarter of its fiscal year 2025, ended September 30, 2024. For further information, please see the second quarter fiscal 2025 results slide deck posted to the Company’s investor relations website at take2games.com/ir.

Management Comments

“I am pleased to report that we delivered strong second quarter results. Our Net Bookings of $1.47 billion were at the top of our guidance range, driven by the continued success of the Grand Theft Auto and Borderlands franchises, and our operating results surpassed our plans, largely due to a shift in the timing of marketing expenses within the year,” said Strauss Zelnick, Chairman and CEO of Take-Two Interactive.

“Our execution has been consistent, and our teams continue to make great progress advancing our development pipeline. Accordingly, we are reiterating our fiscal year 2025 Net Bookings guidance range of $5.55 to $5.65 billion, and we are confident that we will achieve sequential increases and record levels of Net Bookings in fiscal years 2026 and 2027.”

“As we look ahead, we believe that Take-Two remains exceedingly well-positioned for the long-term. Our vision is clear, our talent is unparalleled, and we have one of the strongest portfolios of owned intellectual property in our industry. With many exciting new titles coming in Fiscal 2026 – including Grand Theft Auto VI in the fall, Borderlands 4 and Mafia: The Old Country – we expect to create long-term value for our shareholders.”

Second Quarter Fiscal 2025 Financial and Operational Highlights

  • Total Net Bookings* grew 2% to $1.47 billion, as compared to $1.44 billion during last year’s fiscal second quarter.
    • Net Bookings from recurrent consumer spending** grew 6% and accounted for 81% of total Net Bookings.
    • The largest contributors to Net Bookings were NBA® 2K25 and NBA 2K24, Grand Theft Auto® Online and Grand Theft Auto V, Toon Blast™, our hyper-casual mobile portfolio, Match Factory!™, Empires & Puzzles™, Words With Friends™, Red Dead Redemption® 2 and Red Dead Online, and Toy Blast™.
  • GAAP net revenue increased 4% to $1.35 billion, as compared to $1.30 billion in last year’s fiscal second quarter.
    • Recurrent consumer spending** increased 8% and accounted for 80% of total GAAP net revenue.
    • The largest contributors to GAAP net revenue were NBA 2K24 and NBA 2K25, Grand Theft Auto Online and Grand Theft Auto V, Toon Blast, Empires & Puzzles, Match Factory!, our hyper-casual mobile portfolio, Red Dead Redemption 2 and Red Dead Online, Words With Friends, and Merge Dragons!.
  • GAAP net loss was $365.5 million, or $2.08 per share, as compared to $543.6 million, or $3.20 per share, for the comparable period last year.

* Net Bookings is our operational metric and defined as the net amount of products and services sold digitally or sold-in physically during the period, and includes licensing fees, merchandise, in-game advertising, strategy guides and publisher incentives.
** Recurrent consumer spending is generated from ongoing consumer engagement and includes virtual currency, add-on content, in-game purchases and in-game advertising.

Second Quarter Fiscal 2025 Financial Results

The following data is used internally by the Company’s management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial results in order to facilitate comparison of its operating performance between periods and to better understand its core business:

 

 

Three Months Ended September 30, 2024

 

 

 

 

Financial Data

in millions

 

Statement of
Operations

 

Change in deferred
net revenue and
related cost of
revenue

 

Stock-based
compensation

 

Amortization
of acquired
intangibles

 

Business
reorganization

 

Business
acquisition

 

Other (a)

GAAP

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Total net revenue

 

$1,353.1

 

121.9

 

 

 

 

 

 

 

 

 

 

Cost of revenue

 

625.2

 

11.5

 

(3.1)

 

(174.1)

 

 

 

 

 

 

Gross profit

 

727.9

 

110.4

 

3.1

 

174.1

 

 

 

 

 

 

Operating expenses

 

1,025.1

 

 

 

(83.1)

 

(17.9)

 

(16.8)

 

(53.7)

 

 

(Loss) income from operations

 

(297.2)

 

110.4

 

86.2

 

192.0

 

16.8

 

53.7

 

 

Interest and other, net

 

(25.9)

 

(1.5)

 

 

 

 

 

 

 

2.2

 

5.2

(Loss) gain on fair value adjustments, net

 

(1.2)

 

 

 

 

 

 

 

 

 

0.4

 

0.8

(Loss) income before income taxes

 

(324.3)

 

108.9

 

86.2

 

192.0

 

16.8

 

56.3

 

6.0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP

 

 

 

 

 

 

 

 

 

 

 

 

 

 

EBITDA

 

(75.5)

 

110.4

 

86.2

 

 

 

16.8

 

52.7

 

6.0

Note: For management reporting purposes, the table above assumes a management tax rate of 18% and a fully diluted share count of 177.1 million in order to calculate diluted net income per share.

(a) Other includes adjustments for (i) the revaluation of the Turkish Lira against the U.S. Dollar and (ii) fair value adjustments related to certain equity investments.

Outlook for Fiscal Year 2025

Take-Two is revising its outlook for the fiscal year ending March 31, 2025 and providing its initial outlook for its fiscal third quarter ending December 31, 2024:

Fiscal Year Ending March 31, 2025

The Company is also providing selected data, which is used internally by its management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

 

Fiscal Year Ending March 31, 2025

 

 

 

 

Financial Data

$ in millions except for per share amounts

 

Outlook (1)

 

Change in
deferred net
revenue and
related cost of
revenue

 

Stock-based
compensation

 

Amortization of
acquired
intangibles

 

Business
reorganization
and other (a)

GAAP

 

 

 

 

 

 

 

 

 

 

Total net revenue

 

$5,570 to $5,670

 

$(20)

 

 

 

 

 

 

Cost of revenue

 

$2,397 to $2,422

 

$10

 

$(14)

 

$(681)

 

 

Operating expenses

 

$3,772 to $3,792

 

 

 

$(320)

 

$(71)

 

$(151)

Interest and other, net

 

$120

 

 

 

 

 

 

 

$(20)

(Loss) income before income taxes

 

$(719) to $(664)

 

$(30)

 

$334

 

$752

 

$171

Net loss

 

$(839) to $(775)

 

 

 

 

 

 

 

 

Net loss per share

 

$(4.80) to $(4.43)

 

 

 

 

 

 

 

 

Net cash provided by operating activities

 

approximately $(200)

 

 

 

 

 

 

 

 

Capital expenditures

 

approximately $140

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP

 

 

 

 

 

 

 

 

 

 

EBITDA

 

$282 to $336

 

$(30)

 

$334

 

 

 

$151

Adjusted Unrestricted Operating Cash Flow

 

approximately $(150)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operational metric

 

 

 

 

 

 

 

 

 

 

Net Bookings

 

$5,550 to $5,650

 

 

 

 

 

 

 

 

  • Management reporting tax rate anticipated to be 18%
  • Share count used to calculate GAAP net loss per share is expected to be 174.9 million
  • Share count used to calculate management reporting diluted net income per share is expected to be 177.4 million

(a) Other includes adjustments for (i) business acquisition expenses, (ii) the revaluation of the Turkish Lira against the U.S. Dollar, and (iii) fair value adjustments related to certain equity investments.

Fiscal Third Quarter Ending December 31, 2024

The Company is also providing selected data, which is used internally by its management and Board of Directors to adjust the Company’s GAAP and Non-GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

 

Three Months Ending December 31, 2024

 

 

 

 

Financial Data

$ in millions except for per share amounts

 

Outlook (1)

 

Change in deferred
net revenue and
related cost of
revenue

 

Stock-based
compensation

 

Amortization of
acquired
intangibles

 

Business
reorganization
and business
acquisition

GAAP

 

 

 

 

 

 

 

 

 

 

Total net revenue

 

$1,360 to $1,410

 

$(10)

 

 

 

 

 

 

Cost of revenue

 

$591 to $610

 

$(5)

 

$(2)

 

$(171)

 

 

Operating expenses

 

$913 to $923

 

 

 

$(83)

 

$(18)

 

$(12)

Interest and other, net

 

$30

 

 

 

 

 

 

 

$(2)

(Loss) income before income taxes

 

$(174) to $(153)

 

$(5)

 

$85

 

$189

 

$14

Net loss

 

$(202) to $(177)

 

 

 

 

 

 

 

 

Net loss per share

 

$(1.15) to $(1.01)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP

 

 

 

 

 

 

 

 

 

 

EBITDA

 

$78 to $100

 

$(5)

 

$85

 

 

 

$12

 

 

 

 

 

 

 

 

 

 

 

Operational metric

 

 

 

 

 

 

 

 

 

 

Net Bookings

 

$1,350 to $1,400

 

 

 

 

 

 

 

 

  • Management reporting tax rate anticipated to be 18%
  • Share count used to calculate GAAP net loss per share is expected to be 174.5 million
  • Share count used to calculate management reporting diluted net income per share is expected to be 178.2 million
1)

The individual components of the financial outlook may not foot to the totals, as the Company does not expect actual results for every component to be at the low end or high end of the outlook range simultaneously.

Key assumptions and dependencies underlying the Company’s outlook include: a continuation of the current economic backdrop; the timely delivery of the titles included in this financial outlook; continued growth in the installed base of PlayStation 5 and Xbox Series X|S, as well as engagement on Xbox One and PlayStation 4; the ability to develop and publish products that capture market share for these current generation systems while also leveraging opportunities on PC, mobile and other platforms; factors affecting our performance on mobile, such as player acquisition costs; our ongoing focus on our live services portfolio and new game pipeline; and stable foreign exchange rates. See also “Cautionary Note Regarding Forward Looking Statements” below.

Product Releases

The following have been released since July 1, 2024:

Label

Product

Platforms

Release Date

Zynga

Game of Thrones: Legends

iOs, Android

July 25, 2024

2K

NBA 2K25

PS5, PS4, Xbox Series X|S Xbox One, PC, Switch

September 6, 2024

Rockstar Games

Red Dead Redemption and Undead Nightmare

PC

October 29, 2024

Take-Two's future lineup announced to-date includes:

Label

Product

Platforms

Release Date

2K

Sid Meier's Civilization VII

PS5, PS4, Xbox Series X|S, Xbox One, PC, Switch

February 11, 2025

2K

WWE 2K25

TBA

Q4 Fiscal 2025

Rockstar Games

Grand Theft Auto VI

PS5, Xbox Series X|S

Fall of calendar 2025

2K

Borderlands 4

PS5, Xbox Series X|S, PC

Fiscal 2026

2K

Mafia: The Old Country

PS5, Xbox Series X|S, PC

Fiscal 2026

Zynga

CSR Racing 3

iOS, Android

TBA

Ghost Story Games

Judas

PS5, Xbox Series X|S, PC

TBA

Conference Call

Take-Two will host a conference call today at 4:30 p.m. Eastern Time to review these results and discuss other topics. The call can be accessed by dialing (800) 245-3047 or (203) 518-9765 (conference ID; TAKETWO). A live listen-only webcast of the call will be available by visiting http://ir.take2games.com and a replay will be available following the call at the same location.

Non-GAAP Financial Measures

In addition to reporting financial results in accordance with U.S. generally accepted accounting principles (GAAP), the Company uses Non-GAAP measures of financial performance: Adjusted Unrestricted Operating Cash Flow, which is defined as GAAP net cash from operating activities, adjusted for changes in restricted cash, and EBITDA, which is defined as GAAP net income (loss) excluding interest income (expense), provision for (benefit from) income taxes, depreciation expense, and amortization and impairment of acquired intangibles.

The Company’s management believes it is important to consider Adjusted Unrestricted Operating Cash Flow, in addition to net cash from operating activities, as it provides more transparency into current business trends without regard to the timing of payments from restricted cash, which is primarily related to a dedicated account limited to the payment of certain internal royalty obligations.

The Company’s management believes it is important to consider EBITDA, in addition to net income, as it removes the effect of certain non-cash expenses, debt-related charges, and income taxes. Management believes that, when considered together with reported amounts, EBITDA is useful to investors and management in understanding the Company’s ongoing operations and in analysis of ongoing operating trends and provides useful additional information relating to the Company’s operations and financial condition.

These Non-GAAP financial measures are not intended to be considered in isolation from, as a substitute for, or superior to, GAAP results. These Non-GAAP financial measures may be different from similarly titled measures used by other companies. In the future, Take-Two may also consider whether other items should also be excluded in calculating these Non-GAAP financial measures used by the Company. Management believes that the presentation of these Non-GAAP financial measures provides investors with additional useful information to measure Take-Two's financial and operating performance. In particular, these measures facilitate comparison of our operating performance between periods and may help investors to understand better the operating results of Take-Two. Internally, management uses these Non-GAAP financial measures in assessing the Company's operating results and in planning and forecasting. A reconciliation of these Non-GAAP financial measures to the most comparable GAAP measure is contained in the financial tables to this press release.

Final Results

The financial results discussed herein are presented on a preliminary basis; final data will be included in Take-Two’s Quarterly Report on Form 10−Q for the period ended September 30, 2024.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our products are designed for console gaming systems, PC, and mobile, including smartphones and tablets. We deliver our products through physical retail, digital download, online platforms, and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.'s ("Take-Two," the "Company," "we," "us," or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "should," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for our future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks, and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including risks relating to our combination with Zynga Inc.; the risks of conducting business internationally, including as a result of unforeseen geopolitical events; the impact of changes in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; factors affecting our mobile business, such as player acquisition costs; the timely release and significant market acceptance of our games; and the ability to maintain acceptable pricing levels on our games.

Other important factors and information are contained in the Company's most recent Annual Report on Form 10-K, including the risks summarized in the section entitled "Risk Factors," the Company’s most recent Quarterly Report on Form 10-Q, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

TAKE-TWO INTERACTIVE SOFTWARE, INC.

CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS (Unaudited)

(in millions, except per share amounts)

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended September 30,

 

Six Months Ended September 30,

 

 

 

2024

 

 

 

2023

 

 

 

2024

 

 

 

2023

 

Net revenue:

 

 

 

 

 

 

 

 

Game

 

$

1,233.9

 

 

$

1,128.6

 

 

$

2,450.6

 

 

$

2,224.7

 

Advertising

 

 

119.2

 

 

 

170.6

 

 

 

240.7

 

 

 

359.2

 

Total net revenue

 

 

1,353.1

 

 

 

1,299.2

 

 

 

2,691.3

 

 

 

2,583.9

 

Cost of revenue:

 

 

 

 

 

 

 

 

Product costs

 

 

212.5

 

 

 

175.7

 

 

 

415.8

 

 

 

354.6

 

Game intangibles

 

 

173.4

 

 

 

409.4

 

 

 

336.9

 

 

 

596.3

 

Software development costs and royalties

 

 

64.9

 

 

 

83.1

 

 

 

141.1

 

 

 

198.8

 

Internal royalties

 

 

77.2

 

 

 

112.8

 

 

 

146.2

 

 

 

185.4

 

Licenses

 

 

97.2

 

 

 

102.8

 

 

 

152.3

 

 

 

154.2

 

Total cost of revenue

 

 

625.2

 

 

 

883.8

 

 

 

1,192.3

 

 

 

1,489.3

 

Gross profit

 

 

727.9

 

 

 

415.4

 

 

 

1,499.0

 

 

 

1,094.6

 

Selling and marketing

 

 

461.3

 

 

 

334.6

 

 

 

892.7

 

 

 

734.0

 

Research and development

 

 

246.7

 

 

 

232.1

 

 

 

466.5

 

 

 

470.7

 

General and administrative

 

 

253.0

 

 

 

178.3

 

 

 

463.5

 

 

 

376.2

 

Depreciation and amortization

 

 

47.3

 

 

 

45.3

 

 

 

92.1

 

 

 

85.7

 

Goodwill impairment

 

 

 

 

 

165.4

 

 

 

 

 

 

165.4

 

Business reorganization

 

 

16.8

 

 

 

3.4

 

 

 

66.3

 

 

 

10.6

 

Total operating expenses

 

 

1,025.1

 

 

 

959.1

 

 

 

1,981.1

 

 

 

1,842.6

 

Loss from operations

 

 

(297.2

)

 

 

(543.7

)

 

 

(482.1

)

 

 

(748.0

)

Interest and other, net

 

 

(25.9

)

 

 

(31.1

)

 

 

(50.1

)

 

 

(56.5

)

Loss on fair value adjustments, net

 

 

(1.2

)

 

 

(2.2

)

 

 

(4.3

)

 

 

(1.4

)

Loss before income taxes

 

 

(324.3

)

 

 

(577.0

)

 

 

(536.5

)

 

 

(805.9

)

Provision for (benefit from) income taxes

 

 

41.2

 

 

 

(33.4

)

 

 

91.0

 

 

 

(56.3

)

Net loss

 

$

(365.5

)

 

$

(543.6

)

 

$

(627.5

)

 

$

(749.6

)

 

 

 

 

 

 

 

 

 

Loss per share:

 

 

 

 

 

 

 

 

Basic and diluted loss per share

 

$

(2.08

)

 

$

(3.20

)

 

$

(3.61

)

 

$

(4.42

)

Weighted average shares outstanding

 

 

 

 

 

 

 

 

Basic

 

 

175.4

 

 

 

169.9

 

 

 

173.8

 

 

 

169.6

 

TAKE-TWO INTERACTIVE SOFTWARE, INC.

CONDENSED CONSOLIDATED BALANCE SHEETS

(in millions, except per share amounts)

 

 

 

September 30, 2024

 

March 31, 2024

 

 

(Unaudited)

 

 

ASSETS

 

 

 

 

Current assets:

 

 

 

 

Cash and cash equivalents

 

$

876.1

 

 

$

754.0

 

Short-term investments

 

 

3.5

 

 

 

22.0

 

Restricted cash and cash equivalents

 

 

357.5

 

 

 

252.1

 

Accounts receivable, net of allowances of $1.3 and $1.2 at September 30, 2024 and March 31, 2024, respectively

 

 

858.9

 

 

 

679.7

 

Software development costs and licenses

 

 

96.9

 

 

 

88.3

 

Contract assets

 

 

79.4

 

 

 

85.0

 

Prepaid expenses and other

 

 

433.4

 

 

 

378.6

 

Total current assets

 

 

2,705.7

 

 

 

2,259.7

 

Fixed assets, net

 

 

433.5

 

 

 

411.1

 

Right-of-use assets

 

 

336.6

 

 

 

325.7

 

Software development costs and licenses, net of current portion

 

 

1,731.2

 

 

 

1,446.5

 

Goodwill

 

 

4,648.7

 

 

 

4,426.4

 

Other intangibles, net

 

 

2,896.5

 

 

 

3,060.6

 

Long-term restricted cash and cash equivalents

 

 

86.0

 

 

 

95.9

 

Other assets

 

 

237.1

 

 

 

191.0

 

Total assets

 

$

13,075.3

 

 

$

12,216.9

 

LIABILITIES AND STOCKHOLDERS' EQUITY

 

 

 

 

Current liabilities:

 

 

 

 

Accounts payable

 

$

177.1

 

 

$

195.9

 

Accrued expenses and other current liabilities

 

 

1,300.3

 

 

 

1,062.6

 

Deferred revenue

 

 

1,064.9

 

 

 

1,059.5

 

Lease liabilities

 

 

59.0

 

 

 

63.8

 

Short-term debt, net

 

 

599.2

 

 

 

24.6

 

Total current liabilities

 

 

3,200.5

 

 

 

2,406.4

 

Long-term debt, net

 

 

3,055.9

 

 

 

3,058.3

 

Non-current deferred revenue

 

 

34.7

 

 

 

42.9

 

Non-current lease liabilities

 

 

398.3

 

 

 

387.3

 

Non-current software development royalties

 

 

91.2

 

 

 

102.1

 

Deferred tax liabilities, net

 

 

281.9

 

 

 

340.9

 

Other long-term liabilities

 

 

214.3

 

 

 

211.1

 

Total liabilities

 

$

7,276.8

 

 

$

6,549.0

 

Stockholders' equity:

 

 

 

 

Preferred stock, $0.01 par value, 5.0 shares authorized; no shares issued and outstanding at September 30, 2024 and March 31, 2024

 

 

 

 

 

 

Common stock, $0.01 par value, 300.0 and 300.0 shares authorized; 199.2 and 194.5 shares issued and 175.5 and 170.8 outstanding at September 30, 2024 and March 31, 2024, respectively

 

 

2.0

 

 

 

1.9

 

Additional paid-in capital

 

 

10,063.4

 

 

 

9,371.6

 

Treasury stock, at cost; 23.7 and 23.7 common shares at September 30, 2024 and March 31, 2024, respectively

 

 

(1,020.6

)

 

 

(1,020.6

)

Accumulated deficit

 

 

(3,207.4

)

 

 

(2,579.9

)

Accumulated other comprehensive loss

 

 

(38.9

)

 

 

(105.1

)

Total stockholders' equity

 

$

5,798.5

 

 

$

5,667.9

 

Total liabilities and stockholders' equity

 

$

13,075.3

 

 

$

12,216.9

TAKE-TWO INTERACTIVE SOFTWARE, INC.

CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS (Unaudited)

(in millions)

 

 

 

 

 

 

 

Six Months Ended September 30,

 

 

 

2024

 

 

 

2023

 

Operating activities:

 

 

 

 

Net loss

 

$

(627.5

)

 

$

(749.6

)

Adjustments to reconcile net loss to net cash provided by operating activities:

 

 

 

 

Amortization and impairment of software development costs and licenses

 

 

139.6

 

 

 

108.1

 

Stock-based compensation

 

 

161.5

 

 

 

169.1

 

Noncash lease expense

 

 

31.3

 

 

 

32.7

 

Amortization and impairment of intangibles

 

 

374.1

 

 

 

676.8

 

Depreciation

 

 

74.0

 

 

 

67.9

 

Goodwill impairment

 

 

 

 

 

165.4

 

Interest expense

 

 

80.4

 

 

 

71.4

 

Gain on debt extinguishment

 

 

 

 

 

(7.7

)

Fair value adjustments

 

 

4.3

 

 

 

1.4

 

Other, net

 

 

5.9

 

 

 

28.8

 

Changes in assets and liabilities, net of effect from purchases of businesses:

 

 

 

 

Accounts receivable

 

 

(169.6

)

 

 

(52.2

)

Software development costs and licenses

 

 

(362.8

)

 

 

(300.7

)

Prepaid expenses and other current and other non-current assets

 

 

22.1

 

 

 

(44.5

)

Deferred revenue

 

 

(4.6

)

 

 

65.3

 

Accounts payable, accrued expenses and other liabilities

 

 

(48.1

)

 

 

(162.4

)

Net cash (used in) provided by operating activities

 

 

(319.4

)

 

 

69.8

 

Investing activities:

 

 

 

 

Change in bank time deposits

 

 

18.5

 

 

 

12.5

 

Sale and maturities of available-for-sale securities

 

 

 

 

 

131.0

 

Purchases of fixed assets

 

 

(71.9

)

 

 

(59.9

)

Purchases of long-term investments

 

 

(14.7

)

 

 

(6.5

)

Business acquisitions

 

 

9.4

 

 

 

(13.0

)

Other

 

 

(9.3

)

 

 

(3.8

)

Net cash (used in) provided by investing activities

 

 

(68.0

)

 

 

60.3

 

Financing activities:

 

 

 

 

Tax payment related to net share settlements on restricted stock awards

 

 

 

 

 

(57.1

)

Issuance of common stock

 

 

23.8

 

 

 

18.8

 

Payment for settlement of convertible notes

 

 

(8.3

)

 

 

 

Proceeds from issuance of debt

 

 

598.9

 

 

 

999.3

 

Cost of debt

 

 

(5.4

)

 

 

(7.5

)

Repayment of debt

 

 

 

 

 

(989.6

)

Payment of contingent earn-out consideration

 

 

(12.0

)

 

 

(35.0

)

Net cash provided by (used in) financing activities

 

 

597.0

 

 

 

(71.1

)

Effects of foreign currency exchange rates on cash, cash equivalents, and restricted cash and cash equivalents

 

 

8.0

 

 

 

(7.4

)

Net change in cash, cash equivalents, and restricted cash and cash equivalents

 

 

217.6

 

 

 

51.6

 

Cash, cash equivalents, and restricted cash and cash equivalents, beginning of year (1)

 

 

1,102.0

 

 

 

1,234.6

 

Cash, cash equivalents, and restricted cash and cash equivalents, end of period (1)

 

$

1,319.6

 

 

$

1,286.2

 

(1) Cash, cash equivalents and restricted cash and cash equivalents shown on our Condensed Consolidated Statements of Cash Flow includes amounts in the Cash and cash equivalents, Restricted cash and cash equivalents, and Long-term restricted cash and cash equivalents on our Condensed Consolidated Balance Sheet.

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

Net Revenue and Net Bookings by Geographic Region, Distribution Channel, and Platform Mix

(in millions)

 

 

 

Three Months Ended
September 30, 2024

 

Three Months Ended
September 30, 2023

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by geographic region

 

 

 

 

 

 

 

 

United States

 

$

814.5

 

60

%

 

$

795.6

 

61

%

International

 

 

538.6

 

40

%

 

 

503.6

 

39

%

Total Net revenue

 

$

1,353.1

 

100

%

 

$

1,299.2

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by geographic region

 

 

 

 

 

 

 

 

United States

 

$

914.4

 

62

%

 

$

915.8

 

63

%

International

 

 

560.5

 

38

%

 

 

529.1

 

37

%

Total Net Bookings

 

$

1,474.9

 

100

%

 

$

1,444.9

 

100

%

 

 

 

 

 

 

 

 

 

Three Months Ended
September 30, 2024

 

Three Months Ended
September 30, 2023

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by distribution channel

 

 

 

 

 

 

 

 

Digital online

 

$

1,300.0

 

96

%

 

$

1,239.7

 

95

%

Physical retail and other

 

 

53.1

 

4

%

 

 

59.5

 

5

%

Total Net revenue

 

$

1,353.1

 

100

%

 

$

1,299.2

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by distribution channel

 

 

 

 

 

 

 

 

Digital online

 

$

1,417.2

 

96

%

 

$

1,371.6

 

95

%

Physical retail and other

 

 

57.7

 

4

%

 

 

73.3

 

5

%

Total Net Bookings

 

$

1,474.9

 

100

%

 

$

1,444.9

 

100

%

 

 

 

 

 

 

 

 

 

Three Months Ended

September 30, 2024

 

Three Months Ended

September 30, 2023

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by platform

 

 

 

 

 

 

 

 

Mobile

 

$

740.2

 

55

%

 

$

646.2

 

50

%

Console

 

 

491.1

 

36

%

 

 

546.7

 

42

%

PC and other

 

 

121.8

 

9

%

 

 

106.3

 

8

%

Total Net revenue

 

$

1,353.1

 

100

%

 

$

1,299.2

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by platform

 

 

 

 

 

 

 

 

Mobile

 

$

723.0

 

49

%

 

$

661.9

 

46

%

Console

 

 

622.3

 

42

%

 

 

678.9

 

47

%

PC and other

 

 

129.6

 

9

%

 

 

104.1

 

7

%

Total Net Bookings

 

$

1,474.9

 

100

%

 

$

1,444.9

 

100

%

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

Net Revenue and Net Bookings by Geographic Region, Distribution Channel, and Platform Mix

(in millions)

 

 

 

Six Months Ended
September 30, 2024

 

Six Months Ended
September 30, 2023

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by geographic region

 

 

 

 

 

 

 

 

United States

 

$

1,635.0

 

61

%

 

$

1,599.5

 

62

%

International

 

 

1,056.3

 

39

%

 

 

984.4

 

38

%

Total Net revenue

 

$

2,691.3

 

100

%

 

$

2,583.9

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by geographic region

 

 

 

 

 

 

 

 

United States

 

$

1,642.9

 

61

%

 

$

1,642.0

 

62

%

International

 

 

1,050.2

 

39

%

 

 

1,004.5

 

38

%

Total Net Bookings

 

$

2,693.1

 

100

%

 

$

2,646.5

 

100

%

 

 

 

 

 

 

 

 

 

Six Months Ended
September 30, 2024

 

Six Months Ended
September 30, 2023

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by distribution channel

 

 

 

 

 

 

 

 

Digital online

 

$

2,595.5

 

96

%

 

$

2,479.7

 

96

%

Physical retail and other

 

 

95.8

 

4

%

 

 

104.2

 

4

%

Total Net revenue

 

$

2,691.3

 

100

%

 

$

2,583.9

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by distribution channel

 

 

 

 

 

 

 

 

Digital online

 

$

2,604.5

 

97

%

 

$

2,537.3

 

96

%

Physical retail and other

 

 

88.6

 

3

%

 

 

109.2

 

4

%

Total Net Bookings

 

$

2,693.1

 

100

%

 

$

2,646.5

 

100

%

 

 

 

 

 

 

 

 

 

Six Months Ended
September 30, 2024

 

Six Months Ended
September 30, 2023

 

 

Amount

 

% of total

 

Amount

 

% of total

Net revenue by platform

 

 

 

 

 

 

 

 

Mobile

 

$

1,462.7

 

55

%

 

$

1,326.2

 

51

%

Console

 

 

1,000.0

 

37

%

 

 

1,051.0

 

41

%

PC and other

 

 

228.6

 

8

%

 

 

206.7

 

8

%

Total Net revenue

 

$

2,691.3

 

100

%

 

$

2,583.9

 

100

%

 

 

 

 

 

 

 

 

 

Net Bookings by platform

 

 

 

 

 

 

 

 

Mobile

 

$

1,432.4

 

53

%

 

$

1,351.5

 

52

%

Console

 

 

1,027.7

 

38

%

 

 

1,098.1

 

41

%

PC and other

 

 

233.0

 

9

%

 

 

196.9

 

7

%

Total Net Bookings

 

$

2,693.1

 

100.0

%

 

$

2,646.5

 

100

%

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

ADDITIONAL DATA

(in millions)

 

Three Months Ended September 30, 2024

Net revenue

 

Cost of
revenue-
Product costs

 

Cost of
revenue- Game
intangibles

 

Cost of revenue-
Software development
costs and royalties

 

Cost of revenue-
Internal
royalties

 

Cost of
revenue-
Licenses

 

 

As reported

$

1,353.1

 

 

$

212.5

 

 

$

173.4

 

 

$

64.9

 

 

$

77.2

 

 

$

97.2

 

 

 

Net effect from deferred revenue and related cost of revenue

 

121.9

 

 

 

0.8

 

 

 

 

 

9.8

 

 

 

 

 

0.9

 

 

 

Stock-based compensation

 

 

 

 

 

 

 

(3.1

)

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

 

 

(0.7

)

 

 

(173.4

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended September 30, 2024

Selling and
marketing

 

Research and
development

 

General and
administrative

 

Depreciation and
amortization

 

Business
reorganization

 

Interest and
other, net

 

(Loss) gain on
fair value
adjustments, net

As reported

$

461.3

 

 

$

246.7

 

 

$

253.0

 

 

$

47.3

 

 

 

16.8

 

 

$

(25.9

)

 

$

(1.2

)

Net effect from deferred revenue and related cost of revenue

 

 

 

 

 

 

 

 

 

 

 

(1.5

)

 

 

Stock-based compensation

 

(24.5

)

 

 

(26.2

)

 

 

(32.4

)

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

(1.5

)

 

 

(7.2

)

 

 

 

 

(9.2

)

 

 

 

 

 

 

Acquisition related expenses

 

(0.1

)

 

 

(0.7

)

 

 

(52.9

)

 

 

 

 

 

 

2.2

 

 

 

0.4

 

Impact of business reorganization

 

 

 

 

 

 

 

 

 

(16.8

)

 

 

 

 

Other

 

 

 

 

 

 

 

 

 

 

 

5.2

 

 

 

0.8

 

Three Months Ended September 30, 2023

Net revenue

 

Cost of revenue
-Game
intangibles

 

Cost of revenue
- Product costs

 

Cost of revenue-
Software development
costs and royalties

 

Cost of revenue-
Internal
royalties

 

Cost of
revenue-
Licenses

 

Selling and
marketing

As reported

$

1,299.2

 

 

$

409.4

 

 

$

175.7

 

 

$

83.1

 

 

$

112.8

 

 

$

102.8

 

 

$

334.6

 

Net effect from deferred revenue and related cost of revenue

 

145.7

 

 

 

 

 

1.3

 

 

 

9.7

 

 

 

 

 

(1.3

)

 

 

Stock-based compensation

 

 

 

 

 

 

 

(7.5

)

 

 

 

 

 

 

(24.3

)

Amortization and impairment of acquired intangibles

 

 

 

(409.4

)

 

 

 

 

 

 

 

 

 

 

(1.6

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three Months Ended September 30, 2023

Research and
development

 

General and
administrative

 

Depreciation
and
amortization

 

Goodwill impairment

 

Business
reorganization

 

Interest and
other, net

 

(Loss) gain on
fair value
adjustments, net

As reported

$

232.1

 

 

$

178.3

 

 

$

45.3

 

 

$

165.4

 

 

$

3.4

 

 

$

(31.1

)

 

$

(2.2

)

Net effect from deferred revenue and related cost of revenue

 

 

 

 

 

 

 

 

 

 

 

1.2

 

 

 

Stock-based compensation

 

(28.9

)

 

 

(29.4

)

 

 

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

(7.2

)

 

 

 

 

(8.9

)

 

 

 

 

 

 

 

 

Acquisition related expenses

 

(0.5

)

 

 

(2.7

)

 

 

 

 

(165.4

)

 

 

 

 

1.9

 

 

 

1.7

 

Impact of business reorganization

 

 

 

 

 

 

 

 

 

(3.4

)

 

 

 

 

Other

 

 

 

 

 

 

 

 

 

 

 

1.9

 

 

 

0.3

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

ADDITIONAL DATA

(in millions)

 

Six Months Ended September 30, 2024

Net revenue

 

Cost of revenue -
Game
intangibles

 

Cost of revenue -
Product costs

 

Cost of revenue-
Software
development
costs and
royalties

 

Cost of revenue-
Internal
royalties

 

Cost of revenue-
Licenses

 

 

As reported

$

2,691.3

 

 

$

336.9

 

 

$

415.8

 

 

$

141.1

 

 

$

146.2

 

 

$

152.3

 

 

 

Net effect from deferred revenue and related cost of revenue

 

1.8

 

 

 

 

 

(2.4

)

 

 

1.2

 

 

 

 

 

1.6

 

 

 

Stock-based compensation

 

 

 

 

 

 

 

(6.0

)

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

 

 

(336.9

)

 

 

(1.6

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Six Months Ended September 30, 2024

Selling and
marketing

 

Research and
development

 

General and
administrative

 

Depreciation
and
amortization

 

Business
reorganization

 

Interest and
other, net

 

(Loss) gain on
fair value
adjustments, net

As reported

$

892.7

 

 

$

466.5

 

 

$

463.5

 

 

$

92.1

 

 

$

66.3

 

 

$

(50.1

)

 

$

(4.3

)

Net effect from deferred revenue and related cost of revenue

 

 

 

 

 

 

 

 

 

 

 

(0.8

)

 

 

Stock-based compensation

 

(45.7

)

 

 

(49.4

)

 

 

(60.4

)

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

(3.1

)

 

 

(14.3

)

 

 

 

 

(18.2

)

 

 

 

 

 

 

Impact of business reorganization

 

 

 

 

 

 

 

 

 

(66.3

)

 

 

 

 

Acquisition related expenses

 

(0.1

)

 

 

(0.7

)

 

 

(69.6

)

 

 

 

 

 

 

4.2

 

 

 

1.1

 

Other

 

 

 

 

 

 

 

 

 

 

 

7.2

 

 

 

3.2

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Six Months Ended September 30, 2023

Net revenue

 

Cost of revenue -
Game
intangibles

 

Cost of revenue -
Product costs

 

Cost of goods
revenue-
Software
development
costs and royalties

 

Cost of revenue -
Internal
royalties

 

Cost of revenue -
Licenses

 

Selling and
marketing

As reported

$

2,583.9

 

 

$

596.3

 

 

$

354.6

 

 

$

198.8

 

 

$

185.4

 

 

$

154.2

 

 

$

734.0

 

Net effect from deferred revenue and related cost of revenue

 

62.5

 

 

 

 

 

(1.0

)

 

 

4.5

 

 

 

 

 

(0.7

)

 

 

Stock-based compensation

 

 

 

 

 

 

 

(14.2

)

 

 

 

 

 

 

(48.9

)

Amortization and impairment of acquired intangibles

 

 

 

(596.3

)

 

 

 

 

 

 

 

 

 

 

(47.9

)

Acquisition related expenses

 

 

 

 

 

 

 

 

 

 

 

10.0

 

 

 

(0.2

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Six Months Ended September 30, 2023

Research and
development

 

General and
administrative

 

Depreciation
and
amortization

 

Goodwill
impairment

 

Business
reorganization

 

Interest and
other, net

 

(Loss) gain on
fair value
adjustments, net

As reported

$

470.7

 

 

$

376.2

 

 

$

85.7

 

 

$

165.4

 

 

$

10.6

 

 

$

(56.5

)

 

$

(1.4

)

Net effect from deferred revenue and related cost of revenue

 

 

 

 

 

 

 

 

 

 

 

1.8

 

 

 

Stock-based compensation

 

(52.5

)

 

 

(53.5

)

 

 

 

 

 

 

 

 

 

 

Amortization and impairment of acquired intangibles

 

(14.3

)

 

 

 

 

(17.9

)

 

 

 

 

 

 

 

 

Impact of business reorganization

 

 

 

 

 

 

 

 

 

(10.6

)

 

 

 

 

Acquisition related expenses

 

(2.2

)

 

 

(28.0

)

 

 

 

 

(165.4

)

 

 

 

 

(3.0

)

 

 

3.2

 

Other

 

 

 

 

 

 

 

 

 

 

 

15.8

 

 

 

(2.0

)

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

 

 

 

 

RECONCILIATION OF GAAP TO NON-GAAP MEASURE

 

 

 

 

(in millions)

 

 

 

 

 

 

 

Six Months Ended September 30,

 

 

 

2024

 

 

 

2023

 

Net cash from operating activities

 

$

(319.4

)

 

$

69.8

 

Net change in Restricted cash (1)

 

 

(94.5

)

 

 

(123.3

)

Adjusted Unrestricted Operating Cash Flow

 

$

(413.9

)

 

$

(53.5

)

 

 

 

 

 

 

 

Six Months Ended September 30,

 

 

 

2024

 

 

 

2023

 

Restricted cash beginning of period

 

$

348.0

 

 

$

407.2

 

Restricted cash end of period

 

 

443.5

 

 

 

529.4

 

Restricted cash related to acquisitions

 

 

(1.0

)

 

 

1.1

 

(1) Net change in Restricted cash

 

$

(94.5

)

 

$

(123.3

)

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

 

 

 

RECONCILIATION OF GAAP TO NON-GAAP MEASURE

 

 

 

(in millions)

 

 

 

 

 

 

 

 

 

 

Three Months Ended September 30,

Six Months Ended September 30,

 

 

 

2024

 

 

 

2023

 

 

2024

 

 

 

2023

 

Net loss

 

$

(365.5

)

 

$

(543.6

)

$

(627.5

)

 

$

(749.6

)

Provision for (benefit from) income taxes

 

 

41.2

 

 

 

(33.4

)

 

91.0

 

 

 

(56.3

)

Interest expense

 

 

18.7

 

 

 

21.0

 

 

37.9

 

 

 

33.7

 

Depreciation and amortization

 

 

47.3

 

 

 

45.3

 

 

92.1

 

 

 

85.7

 

Amortization of acquired intangibles

 

 

182.8

 

 

 

418.2

 

 

356.0

 

 

 

658.5

 

Goodwill impairment

 

 

 

 

 

165.4

 

 

 

 

 

165.4

 

EBITDA

 

$

(75.5

)

 

$

72.9

 

$

(50.5

)

 

$

137.4

 

Outlook

 

 

 

 

Fiscal Year Ending March 31, 2025

Net loss

 

$(839) to $(775)

Provision for income taxes

 

$120 to $110

Interest expense

 

$98

Depreciation

 

$151

Amortization of acquired intangibles

 

$752

EBITDA

 

$282 to $336

Outlook

 

 

 

 

Three Months Ended December 31, 2024

Net loss

 

$(202) to $(177)

Provision for income taxes

 

$27 to $24

Interest expense

 

$26

Depreciation

 

$38

Amortization of acquired intangibles

 

$189

EBITDA

 

$78 to $100

 

(Investor Relations)

Nicole Shevins

Senior Vice President

Investor Relations & Corporate Communications

Take-Two Interactive Software, Inc.

(646) 536-3005

Nicole.Shevins@take2games.com

(Corporate Press)

Alan Lewis

Vice President

Corporate Communications & Public Affairs

Take-Two Interactive Software, Inc.

(646) 536-2983

Alan.Lewis@take2games.com

Source: Take-Two Interactive

FAQ

What were Take-Two Interactive's Net Bookings for fiscal Q2 2025?

Take-Two Interactive reported Net Bookings of $1.47 billion for fiscal Q2 2025.

How did Take-Two Interactive's GAAP net revenue perform in fiscal Q2 2025?

GAAP net revenue increased 4% to $1.35 billion in fiscal Q2 2025.

What is the fiscal year 2025 Net Bookings guidance for Take-Two Interactive?

Take-Two Interactive reiterated its fiscal year 2025 Net Bookings guidance of $5.55 to $5.65 billion.

What is the projected net loss per share for Take-Two Interactive in fiscal year 2025?

Take-Two Interactive projects a net loss per share between $4.80 to $4.43 for fiscal year 2025.

Which upcoming titles are expected to drive Take-Two Interactive's future performance?

Upcoming titles include Grand Theft Auto VI, Borderlands 4, and Mafia: The Old Country.

Take-Two Interactive Software Inc

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Electronic Gaming & Multimedia
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