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Take-Two Interactive Software Inc. (TTWO), headquartered in New York City, is a leading developer, marketer, and publisher of interactive entertainment for consumers globally. Founded in 1993, the company operates through its three wholly-owned labels: Rockstar Games, 2K, and Zynga.
Take-Two is renowned for its high-quality gaming franchises. Rockstar Games is best known for the Grand Theft Auto series, which has achieved unprecedented sales milestones, including reaching $1 billion in sales faster than any other entertainment release in history. 2K produces popular titles such as NBA 2K, Civilization, Borderlands, Bioshock, and XCOM. Zynga, a leader in the mobile gaming sector, offers widely-played titles like Farmville, Empires & Puzzles, and CSR Racing.
The company's innovative products are available across console systems, handheld gaming systems, and personal computers, including smartphones and tablets. These products are delivered through various channels including physical retail, digital downloads, online platforms, and cloud streaming services.
Take-Two's financial performance has been robust, characterized by record-breaking revenue, earnings, and cash flow. The company has set new standards within the entertainment industry, particularly during fiscal 2014, when digitally-delivered revenue reached its highest levels. Notable achievements include the success of Grand Theft Auto V, NBA 2K14, and Borderlands 2.
Take-Two continues to expand its portfolio and enhance its global footprint through strategic partnerships and acquisitions. The firm’s commitment to delivering immersive and innovative entertainment experiences keeps it at the forefront of the interactive entertainment industry.
Take-Two Interactive Software (NASDAQ: TTWO) will report its fiscal Q1 2022 financial results on August 2, 2021, after market close. A conference call is scheduled for 4:30 p.m. ET, accessible via phone or online. This update marks a crucial moment for investors, as it will reveal key metrics and performance indicators following the quarter ended June 30, 2021.
Take-Two Interactive Software (NASDAQ:TTWO) has acquired Dynamixyz, a leader in video-based facial animation technology, founded in 2010 in France. This acquisition aims to enhance Take-Two's development capabilities, leveraging Dynamixyz's innovative motion capture and analysis tools. The company has a notable history of collaboration with Take-Two’s labels, including Rockstar Games and 2K on major projects such as Red Dead Redemption 2 and NBA 2K21. Financial details were not disclosed, but the move is expected to drive creative and operational synergies.
Kerbal Space Program Enhanced Edition is set to launch on PlayStation 5 and Xbox Series X|S this fall, featuring enhanced graphics and performance. Existing owners of the game on older consoles will receive a complimentary upgrade. It will run at Quad HD 1440p with improved framerate, while Xbox Series S will operate at 1080p. The game retails at $39.99 and celebrates the franchise's 10th anniversary. This release is a precursor to the anticipated Kerbal Space Program 2, scheduled for release in Take-Two's fiscal year 2023.
Private Division and Supergiant Games have partnered to launch a physical edition of Hades on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X on August 13, 2021. This acclaimed rogue-like dungeon crawler has won over 50 Game of the Year awards, with a Metacritic score of 93 and OpenCritic score of 94. The retail edition will include exclusive bonus content such as a digital soundtrack and a compendium booklet. Enhanced performance is promised on newer consoles, with 4K resolution at 60fps on PS5 and Xbox Series X.
2K and Gearbox Entertainment announced the upcoming release of Tiny Tina’s Wonderlands, a standalone fantasy adventure game launching in early 2022 across multiple platforms including Xbox, PlayStation, and PC. The game features customizable multiclass heroes engaging in cooperative gameplay against whimsical foes, driven by the unpredictable character Tiny Tina. The title promises rich storytelling and end-game content, aiming to capture both returning fans and new players. Notably, the game reflects over a decade of development at Gearbox.
Take-Two Interactive Software (NASDAQ:TTWO) announced the acquisition of Nordeus for up to $378 million. The upfront payment includes $225 million in cash and $90 million in newly issued Take-Two shares. The deal aims to strengthen Take-Two's mobile gaming segment following previous acquisitions of Social Point and Playdots. Nordeus is renowned for its game Top Eleven, boasting over 240 million registered users. The Nordeus team will continue its operations post-acquisition, with potential earn-out provisions based on performance.
Take-Two Interactive Software (NASDAQ: TTWO) announces that Strauss Zelnick, Chairman and CEO, will present at the Exane BNP Paribas 23rd European CEO Conference on June 7, 2021, at 8:00 a.m. ET. A live webcast link will be available on the Company’s website, with a replay archived afterward. Take-Two Interactive, based in New York City, is a prominent developer and publisher of interactive entertainment, known for titles from Rockstar Games and 2K. For more information, visit www.take2games.com.
Take-Two Interactive Software reported strong fourth quarter and fiscal year 2021 results, with GAAP net revenue rising 10% to $839.4 million. Recurrent consumer spending surged 38%, contributing 67% to total revenue. Digitally-delivered revenue grew 19% to $753.3 million, accounting for 90% of total revenue. GAAP net income increased 78% to $218.8 million, or $1.88 per diluted share. The impressive performance was driven by major titles like NBA 2K21, Grand Theft Auto Online, and Red Dead Redemption 2.
Take-Two Interactive (NASDAQ: TTWO) collaborates with USC Games to create The Gerald A. Lawson Endowment Fund, aimed at enhancing Black and Indigenous representation in the gaming and tech industries. The Fund will support undergraduate and graduate students in game design and computer science at USC. Take-Two is the inaugural industry partner, contributing significantly to the Fund, which also seeks additional support from other companies. The initiative will be highlighted at the upcoming USC Games Expo on May 15, 2021.
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