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Engine Media Holdings has announced the definitive agreement to acquire Sideqik, Inc., an influencer marketing platform, for 427,527 common shares. The integration with Stream Hatchet will create a comprehensive solution for audience measurement and media value assessment in influencer marketing. This acquisition aims to enhance Engine's offerings and position it as a leading resource for brands in navigating influencer marketing. The deal is subject to the approval of the TSX Venture Exchange, and is expected to expand Engine's analytics capabilities and attract more advertising dollars.
Engine Media Holdings has announced that its short form base shelf prospectus has been deemed effective by the SEC, enabling the company to offer up to US$150 million in various securities over 25 months. Additionally, Engine is set to commence trading on the Nasdaq under the ticker symbol GAME starting June 17, 2021, while retaining its listing on the TSX Venture. This milestone aims to enhance its profile in U.S. capital markets and provide greater financial flexibility.
Engine Media Holdings, via its subsidiary UMG Gaming, has partnered with Atlanta FaZe to launch a $25,000 Warzone Tournament series. This two-part event will feature two online qualifiers starting June 19, 2021, and culminate in a championship on June 25, 2021. The tournament aims to engage community players alongside professionals and influencers. UMG Gaming continues to enhance its grassroots esports strategy, building competitions to fulfill the needs of the gaming community. For further details, visit UMGGaming.com.
Engine Media Holdings has received approval to uplist from the OTCQB to The Nasdaq Global Market, with trading set to begin soon under the ticker symbol "GAME." The company aims to enhance its visibility and attract new investors within the US capital markets. CEO Lou Schwartz emphasized that this uplisting is a vital step in solidifying Engine Media's growth in gaming technology and content solutions. Engine Media operates subsidiaries like Stream Hatchet and Eden Games and generates revenue through subscriptions, advertising, and SaaS offerings, serving over 1,200 brands globally.
Engine Media Holdings (OTCQB: MLLLF) announces participation in Cowen & Co.'s 49th Annual Technology, Media & Telecom Conference scheduled from June 1 to June 3, 2021. Executive Chairman Tom Rogers and CEO Lou Schwartz will be available for meetings each day from 8:15 AM ET to 5:15 PM ET. Engine Media focuses on premium experiences and technology solutions in esports, news, and gaming, with subsidiaries including Stream Hatchet and UMG. The company aims to enhance consumer engagement through innovative digital platforms.
Engine Media Holdings, traded under MLLLF, announced participation in the 6th Annual Oppenheimer Emerging Growth Conference on May 12, 2021. Executive Chairman Tom Rogers and CEO Lou Schwartz will be available for meetings from 8:15 AM ET to 5:15 PM ET, facilitating direct engagement with investors. Engine Media focuses on premium consumer experiences in the esports and gaming sectors, operating subsidiaries like Stream Hatchet and WinView Games, and generating revenue through direct consumer sales and programmatic advertising.
Engine Media Holdings reported Q2 2021 revenues of $8.4 million, reflecting a 12% sequential growth. The company successfully completed a $32.8 million non-brokered private placement and settled $10.7 million in convertible debt. However, net loss from continuing operations surged to $27.1 million, largely due to a $19.5 million loss on extinguishment of debt. The firm is focusing on lowering debt and operating expenses while enhancing product offerings. If all outstanding warrants were exercised, it could generate an additional $73.7 million in funding.
Engine Media Holdings has announced key appointments within its team. David Paschkes joins as Executive Vice President of Sports and eSports Partnerships, aiming to enhance revenue through expanded relationships in these markets. Jason Rogers has been promoted to Vice President of Corporate Development & Partnerships, focusing on corporate M&A and strategic planning. These strategic moves are part of the company's efforts to capitalize on growth opportunities following its merger in May 2020, enhancing its business development efforts in the competitive gaming industry.
Engine Media Holdings has filed a final short form base shelf prospectus, allowing it to offer up to US$150 million in various securities over 25 months. The filing aims to enhance financial flexibility, although the company has no immediate plans for issuance. The registration statement is not yet effective, and securities cannot be sold until it is. Copies of the prospectus can be accessed through SEDAR and EDGAR.
On February 26, 2021, Engine Media Holdings (OTCQB: MLLLF) successfully closed a private placement of 2,000,000 units, raising US$15,000,000 at US$7.50 per unit. Each unit includes one common share and one-half of a common share purchase warrant. Insiders acquired 60,811 units as a related party transaction. The company also converted a US$5 million loan into a US$5 million convertible debenture for further capital. All securities face a four-month hold period.