Enterprise Metaverse: Employees Are Ready, Can Organizations Deliver?
Research by Lenovo shows that 44% of employees are open to working in the metaverse, hinting at a shift towards immersive workplaces. However, 43% express skepticism about their employers' ability to implement this change. The study highlights a split confidence level among global employees regarding their companies' readiness, with 51% viewing swift technology adoption as critical. Although 44% believe the metaverse could enhance productivity, 59% doubt adequate employer investment in IT. Lenovo's Everything-as-a-Service solutions aim to facilitate this transition, which presents opportunities amidst the identified challenges.
- 44% of employees willing to work in the metaverse, signaling a potential shift in workplace dynamics.
- Lenovo's Everything-as-a-Service offerings include immersive solutions aimed at enhancing hybrid work and education.
- As-a-Service market growing at four times the overall IT services market, indicating a robust opportunity for Lenovo.
- 43% of employees doubt their employers have the necessary expertise to facilitate a metaverse workplace.
- 59% of respondents feel their employers are not investing enough in IT to maximize productivity in the metaverse.
- Research commissioned by Lenovo reveals close to half of employees are willing to embrace a metaverse workplace, presenting an opportunity for businesses to usher in the future of work
- Lenovo’s Everything-as-a-Service offerings include immersive virtual reality and augment reality solutions that can power the next phase of hybrid work and education
The metaverse is primarily defined as a shared digital space with digital representations of people, places, and objects. In the future, the metaverse can be a highly immersive extension of the physical world, with its rich user interface. At the enterprise level, this opens up possibilities for businesses to create a more viable, interactive workplace.
However, there is skepticism on whether companies have the capabilities to pull it off. Two in five (
Key findings from the survey include:
-
While half of employees (
44% ) are willing to work in the metaverse,20% are unwilling, with21% say they are neutral and another15% say they are not sure. -
Half of working adults (
51% ) agree that an employer’s speed of adoption of new technology is an indicator of readiness for new technological realities, such as the virtually enhanced physical reality of the metaverse. -
Working adults in
Brazil (53% ),Singapore (51% ) andChina (54% ) are split evenly, with around half confident that their employers have the expertise to enable a metaverse workplace, and the other half less confident. Conversely, working adults in theUnited Kingdom (30% ) andJapan (18% ) are less optimistic. -
While
44% think the metaverse will improve their work productivity, three in five (59% ) do not think or are not sure that their employers are currently investing enough in IT to help them maximize their productivity.
“Though the metaverse has yet to be ubiquitous, organizations can get a head start with improving productivity at work. They do not have to invest significantly more capital to achieve that. Everything-as-a-service or pay-as-you-go model offers the flexibility, cost efficiency, and scalability to adapt to each company’s unique circumstance,” added
To manage an increasingly complex technology, businesses need simple and flexible IT solutions. Lenovo’s solutions include ThinkReality platform, which is powering the enterprise metaverse with a portfolio of award-winning hardware, software, and services.
The as-a-Service market is growing at four times the overall IT services total addressable market.2 As-a-Service solution provides mission-critical support and services, enabling businesses to use technology to scale quickly, lower costs, and reap greater efficiencies. With its flexible and transparent offerings, Lenovo has helped organizations from the education to aerospace sectors optimize the right technology with the potential to transform and future-proof their operations.
“We are just scratching the surface of the metaverse, not to mention the new economics of Web 3.0. For now, metaverse opens a world of possibilities for businesses, which according to our research, almost half of employees are willing to participate. To grasp it, companies need to identify new ways to make the most of their technologies. And Lenovo’s everything-as-a-service offerings can help organizations unleash their full potential,” said
About Lenovo
Lenovo (HKSE: 992) (ADR: LNVGY) is a
1 The global research was commissioned by Lenovo and carried out by YouGov. It surveyed more than 7,500 working adults across
2 Gartner, IDC, Lenovo Market Intelligence
View source version on businesswire.com: https://www.businesswire.com/news/home/20220106005903/en/
Kinan Suchaovanich
ksuchaovanic@lenovo.com
(852) 2516-4793 ext. 3184793
Source: Lenovo
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