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Gamehaus Holdings (GMHS) Stock News

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Gamehaus Holdings Inc. reports on its mobile game publishing business, including unaudited financial results, user-acquisition spending, in-app purchase revenue, advertising revenue, and operating metrics such as active users and payer conversion.

Company updates also cover its portfolio of mid-core and casual games, RPG and Puzzle development, live-ops and monetization optimization, AI- and data-powered publishing systems, strategic analytics partnerships, and international launches such as Monster Maidens: Edenfall.

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Gamehaus Holdings (Nasdaq: GMHS), a technology-driven mobile game publisher, will release unaudited financial results for the third quarter of fiscal 2026, ended March 31, 2026, before the U.S. market opens on June 8, 2026.

Management will host a conference call at 08:00 A.M. ET (08:00 P.M. Beijing/Hong Kong) that day, with required online registration and a live and archived webcast on the company’s investor relations website.

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Gamehaus (Nasdaq: GMHS) reported unaudited Q2 FY2026 results for the quarter ended December 31, 2025. Total revenue was $26.3M, down 7.8% year-over-year, while net income rose to $0.9M (up 151.2%), and operating margin expanded to 3.3%.

Operating costs fell 10.1% to $25.4M. Cash and cash equivalents were $17.4M at quarter-end. The company reiterated Q3 FY2026 revenue guidance of $24M–$26M and noted a $5M share repurchase authorization, with ~370,000 shares repurchased (~$459K) as of December 31, 2025.

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Gamehaus Holdings (Nasdaq: GMHS) will release its unaudited financial results for the second quarter of fiscal 2026 (period ended Dec 31, 2025) before U.S. markets open on March 23, 2026. A management conference call is scheduled for 08:00 AM ET the same day.

Participants must complete online registration to receive a conference passcode, unique PIN, dial-in numbers, and instructions. A live and archived webcast will be available on the company's investor relations website.

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Gamehaus (NASDAQ: GMHS) unveiled Gamehaus 2.0, a global, lifecycle-integrated publishing model that pairs an outside-in creative sourcing approach with an inside-out enablement engine called GBS (Gamehaus Business System). The model restructures publishing into three operational stages—zero-to-one creative validation, one-to-10 product crafting, and 10-to-100 global expansion—while integrating partnerships, investments, M&A and customized development to deploy teams and resources across the full game lifecycle.

Gamehaus is advancing long-term partnerships in Europe and Türkiye, and accelerating AI + GBS integration (AIGC, AI agents, data intelligence) to embed discovery, empowerment and amplification across its platform.

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Gamehaus (Nasdaq: GMHS) reported unaudited results for Q1 FY2026 ended September 30, 2025. Total revenue was US$27.7M (down 7.5% YoY) with in-app purchases at US$25.3M and advertising revenue at US$2.4M. Net income was US$1.8M (+17.6% YoY) and operating income was US$1.0M (3.6% margin). Key metrics: Average MAUs 3,066; Average DAUs 550; ARPDAU US$0.536. Cash and equivalents were US$15.3M as of Sept 30, 2025. The company expects Q2 revenue of US$24M–US$27M and maintains a US$5M authorized share repurchase plan through Aug 28, 2026.

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Gamehaus Holdings (Nasdaq: GMHS) said it will release unaudited financial results for the first quarter of fiscal 2026 (period ended September 30, 2025) before U.S. markets open on November 25, 2025. Management will host a conference call on November 25, 2025 at 7:00 AM ET (8:00 PM Beijing/Hong Kong time) to discuss the results.

Participants must complete online registration in advance to receive a conference passcode, a unique PIN, dial-in numbers, and joining instructions. A live and archived webcast will be available on the company's investor relations website.

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Gamehaus (Nasdaq: GMHS) announced a strategic partnership with AppsFlyer on October 27, 2025 to integrate AppsFlyer’s AI-powered measurement and protection tools into Gamehaus’s proprietary systems.

The collaboration uses AppsFlyer Protect360, Model Context Protocol (MCP), and AI Assist to strengthen fraud detection, data integrity, LTV and ROAS modeling, and creative optimization. Gamehaus reported eliminating around 9% of sophisticated fraudulent traffic via Protect360 and is piloting automated LTV forecasting, ROAS alerts, budget optimization, and incrementality beta testing across key titles and major markets.

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Gamehaus Holdings (Nasdaq: GMHS) filed its annual report on Form 20-F for the fiscal year ended June 30, 2025 with the U.S. Securities and Exchange Commission on October 23, 2025. The Annual Report includes audited consolidated financial statements and is available on the company’s investor relations website and the SEC website.

Shareholders may request a free hard copy of the Annual Report by contacting the Investor Relations Department at the company's Shanghai address provided for shareholder requests.

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Gamehaus Holdings (Nasdaq: GMHS) has announced the international launch of its new mobile RPG, Monster Maidens: Edenfall, marking a significant step in its "Gamehaus 2.0" strategic initiative. The game has already attracted over 200,000 pre-registered users.

The launch leverages the company's Gamehaus Business System (GBS) platform, which provides standardized support for game development partners. The game represents Gamehaus's shift towards lighter-to-midcore genres, focusing on accessible, social gaming experiences. The company is implementing AI technology across its operations, including AIGC for content creation and AI Agents for user behavior prediction.

The game's early performance metrics and platform recognition have been positive, particularly targeting high-ARPU markets in Europe and North America, while also developing presence in Southeast Asian markets.

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Gamehaus Holdings (NASDAQ: GMHS) has unveiled Gamehaus 2.0, a revolutionary global publishing model aimed at making hit game creation more predictable. The new strategy introduces a two-pronged approach: an outside-in model that integrates creative teams throughout game lifecycles, and an inside-out engine called GBS (Gamehaus Business System) that standardizes game development processes.

The model operates across three critical stages: zero-to-one creative validation, one-to-10 product crafting, and 10-to-100 global expansion. The GBS platform creates a flywheel effect through three core capabilities: discovery, empowerment, and amplification. The company has already initiated partnerships with Brainamic (Germany) and Beek (Türkiye), implementing its "European creativity + Chinese speed" strategy while accelerating comprehensive AI integration into its GBS platform.

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FAQ

What is the current stock price of Gamehaus Holdings (GMHS)?

The current stock price of Gamehaus Holdings (GMHS) is $1.04 as of May 15, 2026.

What is the market cap of Gamehaus Holdings (GMHS)?

The market cap of Gamehaus Holdings (GMHS) is approximately 56.2M.