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GameOn Entertainment Technologies (GMETF) is a leading fantasy sports company that partners with top sports leagues worldwide to create, operate, and monetize web3 games. Recently, GameOn received a grant from Sportsology, leading to the integration of the $GAME platform into upcoming major league projects like GameOn LALIGA and GameOn PFL. With a community of over 200,000 and continuous engagement, GameOn is expanding its reach in the gaming and sports industry.
GameOn Entertainment Technologies Inc. (CSE: GET, OTCQB: GMETF) has appointed Luke Gniwecki as Special Advisor to enhance Web3 and NFT product innovation. Gniwecki brings significant experience from his previous role as Head of Product at Boson Protocol and other ventures focused on blockchain and Web3. His appointment follows the departure of Chief Product Officer Santiago Jaramillo, effective April 29, 2022, who left on good terms. CEO Matt Bailey emphasized the importance of Gniwecki's expertise in driving revenue growth and scaling the company's offerings in the NFT gaming sector.
GameOn Entertainment Technologies has announced a partnership with Tetavi to develop an NFT music discovery game, allowing fans to build record labels and invest in undiscovered artists. This deal marks GameOn's largest contract to date, contributing to over $1 million in revenue booked for 2022 and 2023 with an anticipated gross profit of 80%. The collaboration aims to generate multiple revenue streams from NFTs, including setup fees and royalties. GameOn anticipates significant growth within the expanding NFT and Web3 markets.
GameOn Entertainment Technologies Inc. (OTCQB: GMETF) partners with Just Women’s Sports to power a prediction bracket for the 2022 NCAA Women’s Basketball Tournament. This collaboration aims to enhance audience engagement in women's sports using GameOn’s innovative game engine. The tournament begins on March 16-17 and concludes with the Championship Game on April 3. GameOn continues to expand its B2B customer base, now featuring ten projects in various sports. CEO Matt Bailey expresses enthusiasm for elevating women's sports through technology.
GameOn Entertainment Technologies Inc. (CSE: GET) (OTCQB: GMETF) has finalized its acquisition of certain assets from Inplay Labs for $500,000. The deal includes proprietary real-time fantasy technology, enhancing GameOn's capabilities in the expanding fantasy sports market. FanClash, developed by Inplay Labs, enables innovative gameplay around live events and is expected to drive new partnerships with broadcasters and streaming platforms. Inplay Labs' founder will join GameOn as VP of Product to lead European operations.
GameOn Entertainment Technologies has appointed Katrina Palanca to its Board of Directors, effective January 25, 2022. Palanca, the current VP of Global Partnerships at Spurs Sports & Entertainment, brings extensive experience in corporate partnerships, having worked with brands like Twitch and Honda. Her role is expected to enhance GameOn's growth amidst a competitive landscape in sports and media. Palanca takes the position of Liz Schimel, who resigned on the same date. CEO Matt Bailey emphasizes her potential to drive revenue and customer scaling.
GameOn Entertainment Technologies Inc. (CSE: GET, OTCQB: GMETF) has entered a strategic partnership with Polygon Studios, securing funding to cover 50% of their ongoing product development costs in the NFT sector. This non-dilutive investment comes as part of Polygon's USD $100 million commitment to gaming projects, reinforcing GameOn's position in the growing blockchain gaming space. With a strong leadership team and existing partnerships, GameOn aims to leverage this investment to accelerate its product development while tapping into the lucrative Indian market for NFTs.
GameOn Entertainment Technologies Inc. (CSE: GET, OTCQB: GMETF) announced that its MX Cricket Predictor has surpassed two million predictions since the T20 Cricket World Cup launch on October 23, 2021. The company expects to reach six million predictions and 200,000 active users by January 2022. GameOn's partnership with MX Player, which recently surpassed one billion downloads, includes three more licensed games for soccer, kabaddi, and tennis for 2022. The company's proprietary game engine aims to increase user engagement through rewards and recognition.
GameOn Entertainment Technologies Inc. (OTCQB: GMETF) has announced a partnership with Gaming Society to develop predictor games for free-to-play bets on women's sports, including WNBA and NWSL. This collaboration will leverage GameOn's technology, sharing revenue generated from the platform. As women's sports betting gains traction, the partnership aims to enhance fan engagement and education in sports betting. CEO Matt Bailey emphasized the importance of leveling the playing field for women's sports, which currently receive only 4% of media coverage despite comprising 40% of athletes.
GameOn Entertainment Technologies (OTCQB: GMETF) has signed a binding letter of intent to acquire FanClash, a real-time fantasy technology, for CAD$500,000. This acquisition marks GameOn's entrance into the $18.6 billion fantasy sports market, projected to reach $48.6 billion by 2027. The deal involves CAD$200,000 in cash and CAD$300,000 in shares, with an additional potential earn-out of up to CAD$500,000 based on performance milestones. The acquisition will allow GameOn to enhance fan engagement and expand its services into areas beyond sports.
GameOn Entertainment Technologies Inc. (OTCQB: GMETF) has expanded its partnership with MX Player, extending free-to-play prediction games beyond cricket to include soccer, tennis, and kabaddi. These games are set to launch in 2022, leveraging GameOn's fan engagement technology within the MX Player app. CEO Matt Bailey emphasized the importance of this expansion for enhancing fan engagement in sports and live events. The collaboration coincides with significant sports events, including the T20 World Cup and FIFA World Cup, positioning GameOn to capitalize on increased viewership.
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