GameSquare Holdings Reports Record 2024 Third Quarter Results
GameSquare Holdings (NASDAQ:GAME) reported record Q3 2024 results with revenue of $26.4 million, up 10% YoY. The company showed significant improvement in adjusted EBITDA loss to $2.2 million, with gross margin expanding 500 basis points sequentially. GameSquare secured a new $10 million convertible note and maintains over $11 million in cash. The company expects 2024 annual proforma revenue between $105-$110 million. Management reports removing $17 million in annualized costs following the FaZe Clan acquisition and anticipates continued quarterly profitability improvements through sales growth, margin improvement, and cost-saving initiatives.
GameSquare Holdings (NASDAQ:GAME) ha riportato risultati record per il terzo trimestre del 2024, con un fatturato di $26,4 milioni, in aumento del 10% rispetto all'anno precedente. L'azienda ha mostrato un significativo miglioramento nella perdita di EBITDA rettificato, scesa a $2,2 milioni, con un'espansione del margine lordo di 500 punti base rispetto al trimestre precedente. GameSquare ha ottenuto un nuovo prestito obbligazionario convertibile di $10 milioni e mantiene oltre $11 milioni in liquidità. L'azienda prevede un fatturato proforma annuale per il 2024 compreso tra $105-$110 milioni. La direzione riporta di aver rimosso $17 milioni in costi annualizzati dopo l'acquisizione di FaZe Clan e prevede un continuo miglioramento della redditività trimestrale attraverso la crescita delle vendite, il miglioramento dei margini e iniziative di risparmio sui costi.
GameSquare Holdings (NASDAQ:GAME) informó resultados récord para el tercer trimestre de 2024, con ingresos de $26.4 millones, un aumento del 10% interanual. La empresa mostró una mejora significativa en la pérdida de EBITDA ajustado, que se redujo a $2.2 millones, y el margen bruto se expandió 500 puntos básicos en comparación con el trimestre anterior. GameSquare obtuvo un nuevo préstamo convertible de $10 millones y mantiene más de $11 millones en efectivo. La compañía espera que los ingresos proforma anuales de 2024 se sitúen entre $105-$110 millones. La dirección informa haber eliminado $17 millones en costos anualizados tras la adquisición de FaZe Clan y anticipa mejoras continuas en la rentabilidad trimestral a través del crecimiento de ventas, la mejora del margen y las iniciativas de ahorro de costos.
GameSquare Holdings (NASDAQ:GAME)는 2024년 3분기 기록적인 실적을 보고했으며, 매출은 $26.4 백만으로 전년 대비 10% 증가했습니다. 회사는 조정된 EBITDA 손실이 $2.2 백만으로 개선되었으며, 총 마진이 전분기 대비 500 베이시스 포인트 확대되었습니다. GameSquare는 새로운 $10 백만 전환 가능 어음을 확보하였고, 1,100만 달러 이상의 현금을 보유하고 있습니다. 회사는 2024년 연간 프로포르마 매출이 $105-$110 백만에 이를 것으로 예상하고 있습니다. 경영진은 FaZe Clan 인수 이후 연간 $17 백만의 비용을 제거했다고 보고하며, 판매 성장, 마진 개선 및 비용 절감 이니셔티브를 통해 분기별 수익성 개선을 지속적으로 기대하고 있습니다.
GameSquare Holdings (NASDAQ:GAME) a annoncé des résultats records pour le troisième trimestre 2024, avec un chiffre d'affaires de $26,4 millions, en hausse de 10% par rapport à l'année précédente. L'entreprise a montré une amélioration significative de la perte d'EBITDA ajusté, qui s'élève à 2,2 millions de dollars, avec une expansion de la marge brute de 500 points de base par rapport au trimestre précédent. GameSquare a obtenu une nouvelle note convertible de 10 millions de dollars et conserve plus de 11 millions de dollars en liquidités. L'entreprise prévoit un chiffre d'affaires proforma annuel pour 2024 compris entre $105-$110 millions. La direction rapporte avoir supprimé 17 millions de dollars de coûts annualisés suite à l'acquisition de FaZe Clan et anticipe des améliorations continues de la rentabilité trimestrielle grâce à la croissance des ventes, à l'amélioration des marges et aux initiatives d'économies de coûts.
GameSquare Holdings (NASDAQ:GAME) hat Rekordergebnisse für das dritte Quartal 2024 gemeldet, mit einem Umsatz von $26,4 Millionen, was einem Anstieg von 10% im Vergleich zum Vorjahr entspricht. Das Unternehmen zeigte eine erhebliche Verbesserung des bereinigten EBITDA-Verlusts auf $2,2 Millionen, wobei die Bruttomarge um 500 Basispunkte gegenüber dem Vorquartal anstieg. GameSquare sicherte sich eine neue wandelbare Anleihe in Höhe von $10 Millionen und hält über $11 Millionen in bar. Das Unternehmen erwartet einen jährlichen Proforma-Umsatz für 2024 zwischen $105-$110 Millionen. Das Management berichtet von der Streichung von $17 Millionen an jährlichen Kosten nach der Übernahme von FaZe Clan und rechnet mit anhaltenden Verbesserungen der vierteljährlichen Rentabilität durch Umsatzwachstum, Margenverbesserung und Kostensenkungsinitiativen.
- Revenue growth of 10% YoY to record $26.4 million in Q3 2024
- Gross margin improvement of 500 basis points sequentially
- Operating expenses reduced by 11.1% quarter-over-quarter
- $3.2 million improvement in Adjusted EBITDA
- Secured new $10 million convertible note financing
- $11 million cash position as of September 30, 2024
- Removed $17 million in annualized costs post-FaZe acquisition
- Net loss increased to $5.5 million from $5.1 million YoY
- Adjusted EBITDA still showing loss of $2.2 million
- Operating expenses at 33.8% of revenue despite improvements
Insights
GameSquare's Q3 results show mixed signals with notable improvements in operational efficiency. Revenue reached
The new
Q3 2024 revenue increased
Q3 2024 adjusted EBITDA loss improves significantly vs YoY proforma Q3 2023 and QoQ Q2 2024 to
GameSquare expects 2024 to be a record year with annual proforma revenue between
FRISCO, TX / ACCESSWIRE / November 14, 2024 / GameSquare Holdings, Inc. (NASDAQ:GAME), ("GameSquare", or the "Company"), today announced its financial results for the three and nine-months ended September 30, 2024.
Justin Kenna, CEO of GameSquare, stated, "GameSquare delivered strong third quarter financial results that were in line with our pre-announcement, and reflect the strategies underway to drive organic sales growth, complete the integration of our recent acquisitions, and build a profitable organization. On a sequential basis, I am encouraged by the 500 basis-point expansion in gross margin, the
"We also continue to pursue strategies aimed at strengthening our balance sheet and this morning we further solidified our balance sheet with a new
"Positive momentum is growing across our business as more brands recognize the value of our next generation media platform. Our interconnected media, creative, and technology capabilities continue to provide brands with best-in-class solutions to connect and engage with youth audiences at scale. We expect to end 2024 with record revenue, a record backlog of committed revenue, a higher number of customers on retainer, and a growing pipeline. As a result, we believe 2025 will be a strong year of growth and significantly improved profitability," concluded Mr. Kenna.
Reported results for the third quarter ended September 30, 2024, compared to September 30, 2023
Revenue of
$26.4 million , compared to$11.5 million Gross profit of
$5.2 million , compared to$2.5 million Net loss attributable to GameSquare of
$5.5 million , compared to a net loss of$5.1 million Adjusted EBITDA loss of
$2.2 million , compared to a loss of$3.9 million
Proforma* results for the third quarter ended September 30, 2024, compared to September 30, 2023
(unless otherwise noted)
Revenue of
$26.4 million , compared to$24.0 million Gross profit of
$5.2 million , compared to$3.4 million Gross margin of
19.8% , compared to14.0% Operating expenses of
$8.9 million , or33.8% of revenue, compared to$13.8 million or57.4% of revenue last yearAdjusted EBITDA loss of
$2.2 million , compared to a loss of$10.4 million last year, and a loss of$5.4 million for the quarter ended June 30, 2024, and$7.9 million for the quarter ended March 31, 2024Adjusted EBITDA loss was
8.2% of revenue versus43.4% of revenue last year, a loss of18.9% of revenue for the quarter ended June 30, 2024, and33.7% of revenue for the quarter ended March 31, 2024
* Proforma financial results includes a full quarter contribution of FaZe Clan in the 2023 period.
Reported results for the nine months ended September 30, 2024, compared to September 30, 2023
Revenue of
$72.7 million , compared to$25.7 million Gross profit of
$12.9 million , compared to$6.6 million Net loss attributable to GameSquare of
$22.4 million , compared to a net loss of$13.5 million Adjusted EBITDA loss of
$11.7 million , compared to a loss of$8.8 million
Proforma* results for the nine months ended September 30, 2024, compared to September 30, 2023
Revenue of
$78.5 million , compared to$71.2 million Gross profit of
$13.2 million , compared to$12.0 million Operating expenses of
$30.5 million , or38.9% of revenue, compared to$46.7 million or65.6% of revenue last yearAdjusted EBITDA loss of
$15.5 million , compared to a loss of$34.7 million Adjusted EBITDA loss was
19.7% of revenue, versus48.8% of revenue last year
* Proforma financial results includes a full year-to-date contribution of FaZe Clan in the 2024 period, and includes a full year-to-date contribution of Engine and FaZe Clan in the 2023 period.
2024 Annual Guidance
Management expects 2024 annual proforma revenue to be between
$105 million to$110 million 2024's annual guidance is based on a proforma basis and includes a full 12 months of contribution from FaZe Clan, which was acquired on March 7, 2024
When comparing the third quarter of 2024 and 2023 results of Faze Clan, the Company has removed approximately
$17 million of annualized costs, and expects to remove additional costs during the fourth quarter of 2024Management anticipates continual quarterly improvements to profitability throughout 2024 supported by sales growth, gross margin improvement, and the benefit of cost saving initiatives
Conference Call Details
Justin Kenna, CEO, Lou Schwartz, President, and Mike Munoz CFO are scheduled to host a conference call with the investment community. Analysts and interested investors can join the call via the details below:
Date: November 14, 2024
Time: 4:30 pm ET
Webcast: https://event.choruscall.com/mediaframe/webcast.html?webcastid=1IFae2yL
Corporate Contact
Lou Schwartz, President
Phone: (216) 464-6400
Email: ir@gamesquare.com
Investor Relations
Andrew Berger
Phone: (216) 464-6400
Email: ir@gamesquare.com
Media Relations
Chelsey Northern / The Untold
Phone: (254) 855-4028
Email: pr@gamesquare.com
About GameSquare Holdings, Inc.
GameSquare's (NASDAQ:GAME) mission is to revolutionize the way brands and game publishers connect with hard-to-reach Gen Z, Gen Alpha, and Millennial audiences. Our next generation media, entertainment, and technology capabilities drive compelling outcomes for creators and maximize our brand partners' return on investment. Through our purpose-built platform, we provide award winning marketing and creative services, offer leading data and analytics solutions, and amplify awareness through FaZe Clan, one of the most prominent and influential gaming organizations in the world. With one of the largest gaming media networks in North America, as verified by Comscore, we are reshaping the landscape of digital media and immersive entertainment. GameSquare's largest investors are Dallas Cowboys owner Jerry Jones and the Goff family.
To learn more, visit www.gamesquare.com.
Forward-Looking Information
This news release contains "forward-looking information" and "forward-looking statements" (collectively, "forward-looking statements") within the meaning of the applicable securities legislation. All statements, other than statements of historical fact, are forward-looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as "expects", or "does not expect", "is expected", "anticipates" or "does not anticipate", "plans", "budget", "scheduled", "forecasts", "estimates", "believes" or "intends" or variations of such words and phrases or stating that certain actions, events or results "may" or "could", "would", "might" or "will" be taken to occur or be achieved) are not statements of historical fact and may be forward-looking statements. In this news release, forward-looking statements relate, among other things, to: the Company's and FaZe Media's future performance, revenue, growth and profitability; and the Company's and FaZe Media's ability to execute their business plans. These forward-looking statements are provided only to provide information currently available to us and are not intended to serve as and must not be relied on by any investor as, a guarantee, assurance or definitive statement of fact or probability. Forward-looking statements are necessarily based upon a number of estimates and assumptions which include, but are not limited to: the Company's and FaZe Media's ability to grow their business and being able to execute on their business plans, the Company being able to complete and successfully integrate acquisitions, the Company being able to recognize and capitalize on opportunities and the Company continuing to attract qualified personnel to supports its development requirements. These assumptions, while considered reasonable, are subject to known and unknown risks, uncertainties, and other factors which may cause the actual results and future events to differ materially from those expressed or implied by such forward-looking statements. Such factors include, but are not limited to: the Company's ability to achieve its objectives, the Company successfully executing its growth strategy, the ability of the Company to obtain future financings or complete offerings on acceptable terms, failure to leverage the Company's portfolio across entertainment and media platforms, dependence on the Company's key personnel and general business, economic, competitive, political and social uncertainties. These risk factors are not intended to represent a complete list of the factors that could affect the Company which are discussed in the Company's most recent MD&A. There can be no assurance that forward-looking statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such statements. Accordingly, readers should not place undue reliance on the forward-looking statements and information contained in this news release. GameSquare assumes no obligation to update the forward-looking statements of beliefs, opinions, projections, or other factors, should they change, except as required by law.
GameSquare Holdings, Inc.
Condensed Consolidated Balance Sheets
(unaudited)
| September 30, |
|
| December 31, |
| |||
Assets |
|
|
|
|
|
| ||
Cash |
| $ | 11,199,013 |
|
| $ | 2,945,373 |
|
Restricted cash |
|
| - |
|
|
| 47,465 |
|
Accounts receivable, net |
|
| 25,559,861 |
|
|
| 16,459,684 |
|
Government remittances |
|
| 1,311,968 |
|
|
| 1,665,597 |
|
Contingent consideration, current |
|
| 293,445 |
|
|
| 207,673 |
|
Promissory note receivable, current |
|
| 341,378 |
|
|
| - |
|
Prepaid expenses and other current assets |
|
| 3,046,798 |
|
|
| 916,740 |
|
Total current assets |
|
| 41,752,463 |
|
|
| 22,242,532 |
|
Investment |
|
| 2,673,472 |
|
|
| 2,673,472 |
|
Contingent consideration, non-current |
|
| - |
|
|
| 293,445 |
|
Promissory note receivable |
|
| 8,987,416 |
|
|
| - |
|
Property and equipment, net |
|
| 455,690 |
|
|
| 2,464,633 |
|
Goodwill |
|
| 22,783,315 |
|
|
| 16,303,989 |
|
Intangible assets, net |
|
| 21,706,994 |
|
|
| 18,574,144 |
|
Right-of-use assets |
|
| 2,743,255 |
|
|
| 2,159,693 |
|
Total assets |
| $ | 101,102,605 |
|
| $ | 64,711,908 |
|
Liabilities and Shareholders' Equity |
|
|
|
|
|
|
|
|
Accounts payable |
| $ | 28,968,243 |
|
| $ | 23,493,472 |
|
Accrued expenses and other current liabilities |
|
| 13,232,256 |
|
|
| 5,289,149 |
|
Players liability account |
|
| - |
|
|
| 47,465 |
|
Deferred revenue |
|
| 2,082,235 |
|
|
| 1,930,028 |
|
Current portion of operating lease liability |
|
| 741,462 |
|
|
| 367,487 |
|
Line of credit |
|
| 4,321,038 |
|
|
| 4,518,571 |
|
Convertible debt carried at fair value |
|
| 8,850,282 |
|
|
| - |
|
Warrant liability |
|
| 20,605 |
|
|
| 102,284 |
|
Arbitration reserve |
|
| 176,416 |
|
|
| 428,624 |
|
Total current liabilities |
|
| 58,392,537 |
|
|
| 36,177,080 |
|
Convertible debt carried at fair value |
|
| - |
|
|
| 8,176,928 |
|
Operating lease liability |
|
| 2,234,377 |
|
|
| 1,994,961 |
|
Total liabilities |
|
| 60,626,914 |
|
|
| 46,348,969 |
|
Commitments and contingencies (Note 14) |
|
|
|
|
|
|
|
|
Preferred stock (no par value, unlimited shares authorized, zero shares issued and outstanding as of September 30, 2024 and December 31, 2023, respectively) |
|
| - |
|
|
| - |
|
Common stock (no par value, unlimited shares authorized, 31,586,409 and 12,989,128 shares issued and outstanding as of September 30, 2024 and December 31, 2023, respectively) |
|
| - |
|
|
| - |
|
Additional paid-in capital |
|
| 117,883,238 |
|
|
| 91,915,169 |
|
Accumulated other comprehensive loss |
|
| 241,106 |
|
|
| (132,081 | ) |
Non-controlling interest |
|
| 18,130,467 |
|
|
| - |
|
Accumulated deficit |
|
| (95,779,120 | ) |
|
| (73,420,149 | ) |
Total shareholders' equity |
|
| 40,475,691 |
|
|
| 18,362,939 |
|
Total liabilities and shareholders' equity |
| $ | 101,102,605 |
|
| $ | 64,711,908 |
|
|
|
|
|
|
|
|
|
GameSquare Holdings, Inc.
Consolidated Statements of Operations and Comprehensive Loss
(unaudited)
| Three months ended September 30, |
|
| Nine months ended September 30, |
| |||||||||||
| 2024 |
|
| 2023 |
|
| 2024 |
|
| 2023 |
| |||||
Revenue |
| $ | 26,413,226 |
|
| $ | 11,501,446 |
|
| $ | 72,728,415 |
|
| $ | 25,653,411 |
|
Cost of revenue |
|
| 21,171,114 |
|
|
| 8,989,706 |
|
|
| 59,858,943 |
|
|
| 19,074,708 |
|
Gross profit |
|
| 5,242,112 |
|
|
| 2,511,740 |
|
|
| 12,869,472 |
|
|
| 6,578,703 |
|
Operating expenses: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
General and administrative |
|
| 6,180,523 |
|
|
| 4,734,909 |
|
|
| 18,233,771 |
|
|
| 11,605,255 |
|
Selling and marketing |
|
| 2,202,182 |
|
|
| 1,465,378 |
|
|
| 6,856,774 |
|
|
| 3,947,100 |
|
Research and development |
|
| 804,258 |
|
|
| 439,822 |
|
|
| 2,370,927 |
|
|
| 1,100,791 |
|
Depreciation and amortization |
|
| 803,687 |
|
|
| 571,972 |
|
|
| 2,513,882 |
|
|
| 1,295,669 |
|
Restructuring charges |
|
| 382,983 |
|
|
| 92,334 |
|
|
| 506,829 |
|
|
| 386,620 |
|
Other operating expenses |
|
| 1,287,223 |
|
|
| 688,935 |
|
|
| 3,375,360 |
|
|
| 2,186,916 |
|
Total operating expenses |
|
| 11,660,856 |
|
|
| 7,993,350 |
|
|
| 33,857,543 |
|
|
| 20,522,351 |
|
Loss from continuing operations |
|
| (6,418,744 | ) |
|
| (5,481,610 | ) |
|
| (20,988,071 | ) |
|
| (13,943,648 | ) |
Other income (expense), net: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Interest expense |
|
| (54,106 | ) |
|
| (209,237 | ) |
|
| (681,491 | ) |
|
| (354,561 | ) |
Loss on debt extinguishment |
|
| (1,032,070 | ) |
|
| - |
|
|
| (1,032,070 | ) |
|
| - |
|
Change in fair value of convertible debt carried at fair value |
|
| (98,937 | ) |
|
| 86,127 |
|
|
| 357,822 |
|
|
| 541,136 |
|
Change in fair value of warrant liability |
|
| 26,482 |
|
|
| 133,216 |
|
|
| 79,382 |
|
|
| 1,844,094 |
|
Arbitration settlement reserve |
|
| 113,583 |
|
|
| 212,234 |
|
|
| 252,208 |
|
|
| 951,878 |
|
Other income (expense), net |
|
| (478 | ) |
|
| (227,201 | ) |
|
| (4,066,022 | ) |
|
| (189,307 | ) |
Total other income (expense), net |
|
| (1,045,526 | ) |
|
| (4,861 | ) |
|
| (5,090,171 | ) |
|
| 2,793,240 |
|
Loss from continuing operations before income taxes |
|
| (7,464,270 | ) |
|
| (5,486,471 | ) |
|
| (26,078,242 | ) |
|
| (11,150,408 | ) |
Income tax benefit |
|
| - |
|
|
| 11,469 |
|
|
| - |
|
|
| 16,496 |
|
Net loss from continuing operations |
|
| (7,464,270 | ) |
|
| (5,475,002 | ) |
|
| (26,078,242 | ) |
|
| (11,133,912 | ) |
Net income (loss) from discontinued operations |
|
| (145 | ) |
|
| 423,303 |
|
|
| 1,349,738 |
|
|
| (2,347,244 | ) |
Net loss |
|
| (7,464,415 | ) |
|
| (5,051,699 | ) |
|
| (24,728,504 | ) |
|
| (13,481,156 | ) |
Net loss attributable to non-controlling interest |
|
| 1,979,943 |
|
|
| - |
|
|
| 2,369,533 |
|
|
| - |
|
Net loss attributable to attributable to GameSquare Holdings, Inc. |
| $ | (5,484,472 | ) |
| $ | (5,051,699 | ) |
| $ | (22,358,971 | ) |
| $ | (13,481,156 | ) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Comprehensive loss, net of tax: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss |
| $ | (7,464,415 | ) |
| $ | (5,051,699 | ) |
| $ | (24,728,504 | ) |
| $ | (13,481,156 | ) |
Change in foreign currency translation adjustment |
|
| 360,004 |
|
|
| 212,040 |
|
|
| 373,187 |
|
|
| 100,687 |
|
Comprehensive loss |
|
| (7,104,411 | ) |
|
| (4,839,659 | ) |
|
| (24,355,317 | ) |
|
| (13,380,469 | ) |
Comprehensive income attributable to non-controlling interest |
|
| 1,979,943 |
|
|
| - |
|
|
| 2,369,533 |
|
|
| - |
|
Comprehensive loss |
| $ | (5,124,468 | ) |
| $ | (4,839,659 | ) |
| $ | (21,985,784 | ) |
| $ | (13,380,469 | ) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Income (loss) per common share attributable to GameSquare Holdings, Inc. - basic and assuming dilution: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
From continuing operations |
| $ | (0.18 | ) |
| $ | (0.45 | ) |
| $ | (0.90 | ) |
| $ | (1.06 | ) |
From discontinued operations |
|
| (0.00 | ) |
|
| 0.03 |
|
|
| 0.05 |
|
|
| (0.22 | ) |
Loss per common share attributable to GameSquare Holdings, Inc. - basic and assuming dilution |
| $ | (0.18 | ) |
| $ | (0.42 | ) |
| $ | (0.85 | ) |
| $ | (1.28 | ) |
Weighted average common shares outstanding - basic and diluted |
|
| 31,270,253 |
|
|
| 12,131,409 |
|
|
| 26,378,453 |
|
|
| 10,510,845 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Management's use of Non-GAAP Measures
This release contains certain financial performance measures, including "EBITDA" and "Adjusted EBITDA," that are not recognized under accounting principles generally accepted in the United States of America ("GAAP") and do not have a standardized meaning prescribed by GAAP. As a result, these measures may not be comparable to similar measures presented by other companies. For a reconciliation of these measures to the most directly comparable financial information presented in the Financial Statements in accordance with GAAP, see the section entitled "Reconciliation of Non-GAAP Measures" below.
We believe EBITDA is a useful measure to assess the performance of the Company as it provides more meaningful operating results by excluding the effects of expenses that are not reflective of our underlying business performance and other one-time or non-recurring expenses. We define "EBITDA" as net income (loss) before (i) depreciation and amortization; (ii) income taxes; and (iii) interest expense.
Adjusted EBITDA
We believe Adjusted EBITDA is a useful measure to assess the performance of the Company as it provides more meaningful operating results by excluding the effects of expenses that are not reflective of our underlying business performance and other one-time or non-recurring expenses. We define "Adjusted EBITDA" as EBITDA adjusted to exclude extraordinary items, non-recurring items and other non-cash items, including, but not limited to (i) share based compensation expense, (ii) transaction costs related to merger and acquisition activities, (iii) arbitration settlement reserves and other non-recurring legal settlement expenses, (iv) restructuring costs, primarily comprised of employee severance resulting from integration of acquired businesses, (v) impairment of goodwill and intangible assets, (vi) gains and losses on extinguishment of debt, (vii) change in fair value of assets and liabilities adjusted to fair value on a quarterly basis, (viii) gains and losses from discontinued operations, and (ix) net income (loss) attributable to non-controlling interest.
Reconciliation of Non-GAAP Measures
A reconciliation of Adjusted EBITDA to the most directly comparable measure determined under US GAAP is set out below.
| Three months ended September 30, |
|
| Nine months ended September 30, |
| |||||||||||
| 2024 |
|
| 2023 |
|
| 2024 |
|
| 2023 |
| |||||
Net loss |
| $ | (7,464,415 | ) |
| $ | (5,051,699 | ) |
| $ | (24,728,504 | ) |
| $ | (13,481,156 | ) |
Interest expense |
|
| 54,106 |
|
|
| 209,237 |
|
|
| 681,491 |
|
|
| 354,561 |
|
Income tax benefit |
|
| - |
|
|
| (11,469 | ) |
|
| - |
|
|
| (16,496 | ) |
Amortization and depreciation |
|
| 803,687 |
|
|
| 571,972 |
|
|
| 2,513,882 |
|
|
| 1,295,669 |
|
Share-based payments |
|
| 267,117 |
|
|
| 405,907 |
|
|
| 1,288,484 |
|
|
| 1,288,292 |
|
Transaction costs |
|
| 1,287,223 |
|
|
| 688,935 |
|
|
| 3,417,687 |
|
|
| 2,186,916 |
|
Arbitration settlement reserve |
|
| (113,583 | ) |
|
| (212,234 | ) |
|
| (252,208 | ) |
|
| (951,878 | ) |
Restructuring costs |
|
| 382,983 |
|
|
| 92,334 |
|
|
| 506,829 |
|
|
| 386,620 |
|
Legal settlement |
|
| - |
|
|
| 3,381 |
|
|
| - |
|
|
| 187,105 |
|
Loss on extinguishment of debt |
|
| 1,032,070 |
|
|
| - |
|
|
| 1,032,070 |
|
|
| - |
|
Change in fair value of contingent consideration |
|
| - |
|
|
| - |
|
|
| (42,327 | ) |
|
| - |
|
Change in fair value of warrant liability |
|
| (26,482 | ) |
|
| (133,216 | ) |
|
| (79,382 | ) |
|
| (1,844,094 | ) |
Change in fair value of convertible debt carried at fair value |
|
| 98,937 |
|
|
| (86,127 | ) |
|
| (357,822 | ) |
|
| (541,136 | ) |
Gain on disposition of subsidiary |
|
| - |
|
|
| - |
|
|
| (3,009,891 | ) |
|
| - |
|
Loss on disposition of assets |
|
| - |
|
|
| - |
|
|
| 3,764,474 |
|
|
| - |
|
Loss from discontinued operations |
|
| 145 |
|
|
| (423,303 | ) |
|
| 1,660,153 |
|
|
| 2,347,244 |
|
Net loss attributable to non-controlling interest |
|
| 1,979,943 |
|
|
| - |
|
|
| 2,369,533 |
|
|
| - |
|
Net loss attributable to non-controlling interest (adjustment for NCI share of add backs to Adjusted EBITDA) |
|
| (467,632 | ) |
|
| - |
|
|
| (467,632 | ) |
|
| - |
|
Adjusted EBITDA |
| $ | (2,165,901 | ) |
| $ | (3,946,282 | ) |
| $ | (11,703,163 | ) |
| $ | (8,788,353 | ) |
SOURCE: GameSquare Holdings, Inc.
View the original press release on accesswire.com
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