Engine Gaming & Media, Inc. Reports Fiscal Third Quarter 2022 Financial Results
Engine Gaming and Media, Inc. (NASDAQ:GAME) reported fiscal Q3 2022 revenues of $9.2 million, a 16% increase year-over-year, while nine-month revenues rose 36% to $30.5 million. SaaS businesses grew 22% YoY to $2.0 million. Net income surged to $8.8 million from $1.6 million a year prior, primarily due to a $15.1 million gain from the sale of Eden Games. The company also aims to reduce expenses by $16 million annually following the divestiture of UMG Gaming.
- 16% YoY revenue increase to $9.2 million in fiscal Q3 2022.
- 36% increase in nine-month revenues to $30.5 million.
- 22% growth in SaaS revenue, totaling $2.0 million.
- Net income improvement to $8.8 million, up from $1.6 million.
- Successful sale of Eden Games generating $15.3 million.
- Expenses were $14.9 million in Q3 2022, indicating ongoing operational costs.
Fiscal Q3 2022 Revenues Increased
For the Nine-Month Period, Revenues Increased
Continued Growth in SaaS Businesses of
Significant Improvement in Net Income of
NEW YORK, NY / ACCESSWIRE / July 14, 2022 / Engine Gaming and Media, Inc. ("Engine" or the "Company") (NASDAQ:GAME) (TSX-V:GAME), a data-driven, gaming, media and influencer marketing platform company, today announced results for its fiscal third quarter 2022 ended May 31, 2022. All amounts are stated in U.S. dollars unless otherwise indicated.
FY Q3 2022 Financial Highlights:
- Total revenue increased
16% to$9.2 million in the fiscal third quarter of 2022, compared to$8.0 million in the same year-ago quarter. For the nine-month period, revenue increased36% to$30.5 million - Growth of
22% year-over-year to$2.0 million in the Company's SaaS businesses and30% for the nine-month period ended May 31, 2022, compared to the same period in 2021. - Net Income improved significantly to
$8.8 million in the fiscal third quarter of 2022, compared to net income of$1.6 million in the same year-ago quarter. For the nine-month period net income of$735,610 compared to a net loss of$25.8 million in the year ago comparable period. - Fortified balance sheet on April 7, 2022, by completing the strategic sale of its subsidiary, Eden Games, for net proceeds of
$15.3 million - Subsequent to quarter end, Company completed the divesture of its UMG Gaming subsidiary, along with a series of actions being taken expected to eliminate approximately
$16.0 million of annualized cash operating expenses by the end of the calendar year
Management Commentary
"The third quarter was highlighted by continued top-line growth in our SaaS businesses generating
Tom Rogers, Executive Chairman of the Company, added, "The work we have done to position ourselves to achieve cash flow breakeven will serve us well within the difficult macroeconomic environment that most likely lies ahead. Importantly, it is becoming incredibly clear that our core businesses are situated to benefit from numerous macro sector growth trends - bridging gaps within the digital advertising and marketing landscapes, particularly within the rapidly growing social influencer space. Ultimately, as we execute our strategy all constituencies of Engine, we believe will be rewarded with significant value creation."
FY Q3 2022 and Year-To-Date Financial Results
Total revenue in the fiscal third quarter of 2022 increased
Expenses in the fiscal third quarter of 2022 were
Net Income in the fiscal third quarter improved significantly to
Adjusted EBITDA improved on a sequential bases to
At May 31, 2022, the Company had cash of
Recent Operational Highlights:
- Engine subsequent to quarter end, divested its UMG Gaming subsidiary. This transaction, along with other actions being taken, is expected to further reduce cash expenditure by approximately
$16 million on a year over year basis. - Stream Hatchet signed new commercial agreements with AAA game publishers including Epic Games, Activision, Electronic Arts, and Take-Two; esports teams such as Faze Clan; and major endemic and non-endemic gaming brands Nestle, NVIDIA, and Benefit Cosmetics. The most recent Brands in Gaming and Esports Report is accessible here.
- Sideqik released major updates to its creator relationship management and influencer marketing platform. Sideqik also signed commercial extensions and added Nike, Universal Music Group, Turtle Beach, Cartoon Network, and subsequent to quarter end, Fanatics, to its vast and growing list of blue-chip companies leveraging their suite of influencer marketing and social commerce technology.
- Frankly Media continues to optimize its advertising solutions technology, now working with over 50 demand partners to monetize video (Live, VOD, and CTV), display, and mobile in-app including theTradeDesk, Amazon, and Criteo. Frankly increased both CPMs and RPMs by
27% and13% respectively during the third fiscal quarter compared to the same period a year ago.
FY Q3 2022 Earnings Conference Call
Management will host an investor conference call at 4:30 p.m. EDT (1:30 p.m. PDT) today, Thursday, July 14, 2022, to discuss Engine Gaming and Media, Inc.'s fiscal third quarter 2022 financial results, provide a corporate update, and conclude with a Q&A from participants. To participate, please use the following information:
Date: | Thursday, July 14, 2022 |
Time: | 4:30 p.m. Eastern time |
Dial-in: | 1-877-407-0784 |
International Dial-in: | 1-201-689-8560 |
Conference Code: | 13730453 |
Webcast: | GAME Conference Call |
Please dial in at least 10 minutes before the start of the call to ensure timely participation.
Non-IFRS Measures
The Company reports earnings before interest, taxes, depreciation, and amortization ("EBITDA") and Adjusted EBITDA, which are not financial measures calculated and presented in accordance with International Financial Reporting Standards ("IFRS") and therefore may not be comparable to similar measures presented by other issuers. EBITDA and Adjusted EBITDA should not be considered in isolation or as a substitute to net income (loss) or any other financial measures of performance or liquidity calculated and presented in accordance with IFRS. The Company defines Adjusted EBITDA as EBITDA, adjusted to exclude certain non-cash charges and other items that we do not believe are reflective of our ongoing operating results. The Company utilizes Adjusted EBITDA internally for purposes of forecasting, determining compensation, and assessing the performance of our business, therefore, we believe this measure provides useful supplemental information that may assist investors in assessing an investment in the Company.
The following unaudited table presents the reconciliation of net loss to Adjusted EBITDA for the three and nine months ended May 31, 2022 and 2021, respectively.
For the three months ended | For the nine months ended | ||||||||||||||
Note | May 31, 2022 | May 31, 2021 | May 31, 2022 | May 31, 2021 | |||||||||||
Net loss attributable to owners of the Company | 8,821,299 | 1,572,052 | 735,610 | (25,774,646) | |||||||||||
Interest expense | 228,348 | 209,755 | 641,785 | 1,113,749 | |||||||||||
Amortization and depreciation | (a) | 798,286 | 743,942 | 2,394,653 | 2,230,424 | ||||||||||
Restructuring Costs | - | - | 35,747 | - | |||||||||||
Share-based payments | (a) | 1,001,449 | 680,153 | 3,577,861 | 2,459,841 | ||||||||||
Loss on foreign exchange | 4,317 | 717,063 | 97,167 | 993,536 | |||||||||||
Loss on extinguishment of debt | (a) | - | - | - | 2,428,900 | ||||||||||
Gain on retained interest in former associate | (a) | - | - | - | (99,961) | ||||||||||
Transaction costs | 948,613 | - | 1,305,136 | - | |||||||||||
Non-operational professional fees | 12,278 | - | 1,612,669 | - | |||||||||||
Arbitration settlement reserve | (a) | (1,620,153) | - | (5,568,761) | - | ||||||||||
Change in fair value of warrant liability | (a) | (727,280) | (7,236,531) | (4,667,583) | (7,071,518) | ||||||||||
Change in fair value of convertible debt | (a) | (170,200) | (691,116) | (2,147,134) | 7,172,533 | ||||||||||
Share of net loss of associate | (a) | - | - | - | 103,930 | ||||||||||
Gain (loss) on disposal of subsidiary | (a) | (15,128,417) | - | (15,128,417) | 678,931 | ||||||||||
Gain (loss) from discontinued operations | 670,182 | 425,799 | 1,045,934 | 5,034,317 | |||||||||||
Adjusted EBITDA | (5,161,278) | (3,578,883) | (16,065,333) | (10,729,964) |
- Non-cash expense (income)
This earnings release should be read in conjunction with the Company's Interim Condensed Consolidated Financial Statements and accompanying notes that will be made available on Engine's investor relations site on July 14, 2022 which can be found at https://ir.enginemediainc.com/.
About Engine Gaming and Media, Inc.
Engine Gaming and Media, Inc. (NASDAQ:GAME) (TSX-V:GAME) provides premium social sports and esports gaming experiences, as well as unparalleled data analytics, marketing, advertising, and intellectual property to support its owned and operated direct-to-consumer properties, while also providing these services to enable its clients and partners. The company's subsidiaries include Stream Hatchet, the global leader in gaming video distribution analytics; Sideqik, a social influencer marketing discovery, analytics, and activation platform; WinView Games, a social predictive play-along gaming platform for viewers to play while watching live events; and Frankly Media, a digital publishing platform used to create, distribute and monetize content across all digital channels. Engine generates revenue through a combination of direct-to-consumer fees, streaming technology and data SaaS-based offerings, and programmatic advertising. For more information, please visit www.enginegaming.com.
Cautionary Statement on Forward-Looking Information
This news release contains forward-looking statements. Forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of Engine to be materially different from any future results, performance or achievements expressed or implied by the forward-looking statements. Often, but not always, forward-looking statements can be identified by the use of words such as "plans", "expects" or "does not expect", "is expected", "estimates", "intends", "anticipates" or "does not anticipate", or "believes", or variations of such words and phrases or state that certain actions, events or results "may", "could", "would", "might" or "will" be taken, occur or be achieved. In respect of the forward-looking information contained herein, Engine has provided such statements and information in reliance on certain assumptions that management believed to be reasonable at the time. Forward-looking information involves known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements stated herein to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on forward-looking information contained in this news release.
The forward-looking statements contained in this news release are made as of the date of this release and, accordingly, are subject to change after such date. Engine does not assume any obligation to update or revise any forward-looking statements, whether written or oral, that may be made from time to time by us or on our behalf, except as required by applicable law.
Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.
Investor Relations Contact:
Shannon Devine
MZ North America
Main: 203-741-8811
GAME@mzgroup.us
SOURCE: Engine Gaming & Media Inc.
View source version on accesswire.com:
https://www.accesswire.com/708634/Engine-Gaming-Media-Inc-Reports-Fiscal-Third-Quarter-2022-Financial-Results
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