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Engine Gaming and Media to Participate in the 24th Annual Needham Virtual Growth Conference

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Engine Gaming and Media (NASDAQ: GAME; TSX-V: GAME) announced its participation in the 24th Annual Needham Virtual Growth Conference from January 10-14, 2022. Management will hold one-on-one meetings with attendees. Engine specializes in esports and sports social gaming, providing analytics and marketing solutions tailored for clients. The company operates several subsidiaries including Stream Hatchet and WinView Games, focusing on gaming experiences and data services. Forward-looking statements included in the release highlight potential risks and uncertainties.

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NEW YORK, NY / ACCESSWIRE / January 10, 2022 / Engine Gaming and Media, Inc. ("Engine" or the "Company"; NASDAQ: GAME; TSX-V: GAME), an esports/sports social gaming, influencer marketing, and next-generation media solutions company, today announced that the Company will participate in the 24th Annual Needham Virtual Growth Conference being held January 10-14, 2022.

Management will only be available for one-on-one meetings. For more information about the conference or to schedule a one-on-one meeting with management, please contact your conference representative or Ryan.Lawrence@icrinc.com.

About Engine Gaming and Media, Inc.

Engine Gaming and Media, Inc. is traded publicly under the ticker symbol (NASDAQ: GAME) (TSX-V: GAME). Engine provides premium social sports and esports gaming experiences, as well as unparalleled data analytics, marketing, advertising, and intellectual property to support its owned and operated direct-to-consumer properties while also providing these services to enable its clients and partners. The company's subsidiaries include Stream Hatchet, the global leader in gaming video distribution analytics; Sideqik, a social influencer marketing discovery, analytics, and activation platform; Eden Games, a premium motorsport video game developer and publisher across console and mobile gaming; WinView Games, a social predictive play-along gaming platform for viewers to play while watching live events; UMG, an end-to-end competitive esports platform powering and broadcasting major esports events, as well as daily community tournaments, matches, and ladders; and Frankly Media, a digital publishing platform used to create, distribute and monetize content across all digital channels. Engine Media generates revenue through a combination of direct-to-consumer and subscription fees, streaming technology and data SaaS-based offerings, programmatic advertising, and sponsorships.

Cautionary Statement on Forward-Looking Information

This news release contains forward-looking statements. Forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of Engine to be materially different from any future results, performance or achievements expressed or implied by the forward-looking statements. Often, but not always, forward-looking statements can be identified by the use of words such as "plans", "expects" or "does not expect", "is expected", "estimates", "intends", "anticipates" or "does not anticipate", or "believes", or variations of such words and phrases or state that certain actions, events or results "may", "could", "would", "might" or "will" be taken, occur or be achieved. In respect of the forward-looking information contained herein, Engine has provided such statements and information in reliance on certain assumptions that management believed to be reasonable at the time. Forward-looking information involves known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements stated herein to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on forward-looking information contained in this news release.

The forward-looking statements contained in this news release are made as of the date of this release and, accordingly, are subject to change after such date. Engine does not assume any obligation to update or revise any forward-looking statements, whether written or oral, that may be made from time to time by us or on our behalf, except as required by applicable law.

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

Contacts

Investors
Ryan Lawrence, ICR
Ryan.Lawrence@icrinc.com
332-242-4321

Media
James Goldfarb, Sloane & Company
jgoldfarb@sloanepr.com
212-446-1869

###

SOURCE: Engine Media Holdings, Inc.



View source version on accesswire.com:
https://www.accesswire.com/681653/Engine-Gaming-and-Media-to-Participate-in-the-24th-Annual-Needham-Virtual-Growth-Conference

FAQ

What is the significance of Engine Gaming's participation in the 24th Annual Needham Virtual Growth Conference?

Engine Gaming's participation allows for direct engagement with investors through one-on-one meetings, showcasing its growth potential and strategic direction.

When is the Needham Virtual Growth Conference taking place for Engine Gaming?

The Needham Virtual Growth Conference is scheduled from January 10-14, 2022.

What services does Engine Gaming provide?

Engine Gaming offers esports and sports social gaming experiences, data analytics, marketing, advertising, and intellectual property services.

Which subsidiaries are part of Engine Gaming?

Engine Gaming's subsidiaries include Stream Hatchet, Sideqik, Eden Games, WinView Games, UMG, and Frankly Media.

What are forward-looking statements in the context of Engine Gaming's press release?

They are predictions that involve risks and uncertainties, indicating the company's expectations for future performance or achievements that may differ.

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