Engine Gaming and Media, Inc. Announces Director Resignation
Engine Gaming and Media has announced the resignation of Hank Ratner from its Board of Directors, effective immediately. Ratner, a board member since July 2020, is stepping down to pursue other interests, citing the recent cash infusion from an asset sale as a favorable time for his departure. Executive Chairman Tom Rogers expressed appreciation for Ratner's contributions during his tenure. Engine continues to operate under the ticker symbol GAME, with a diverse portfolio of subsidiaries focused on gaming, analytics, and media solutions.
- Ratner's departure may allow for fresh perspectives on the board.
- The recent cash infusion from asset sales strengthens the company's financial position.
- Concerns regarding continuity and experience on the board with Ratner's resignation.
NEW YORK, NY / ACCESSWIRE / April 27, 2022 / Engine Gaming and Media, Inc. ("Engine" or the "Company")(NASDAQ:GAME)(TSXV:GAME), a gaming and next-generation media solutions company, today announced that Hank Ratner has resigned as a member of the Company's Board of Directors. Mr. Ratner joined the Company's Board in July of 2020 and has resigned to pursue other interests. In departing, Mr. Ratner noted, "Engine having received the cash infusion from its recent asset sale, I felt this was a good time to step away from the board given all the things I am trying to balance. I greatly appreciate my time on the board and my association with the Company." "We will miss Hank's contributions," said Engine's Executive Chairman, Tom Rogers, "and wish him the very best in all of his future endeavors."
About Engine Gaming and Media, Inc.
Engine Gaming and Media, Inc. is traded publicly under the ticker symbol (NASDAQ: GAME) (TSX-V: GAME). The Company's subsidiaries include Stream Hatchet, the global leader in gaming video distribution analytics; Sideqik, a social influencer marketing discovery, analytics, and activation platform; WinView Games, a social predictive play-along gaming platform for viewers to play while watching live events; UMG, an end-to-end competitive esports platform powering and broadcasting major esports events, as well as daily community tournaments, matches, and ladders; and Frankly Media, a digital publishing platform used to create, distribute and monetize content across all digital channels. Engine generates revenue through a combination of direct-to consumer and subscription fees, streaming technology and data SaaS-based offerings, programmatic advertising, and sponsorships.
Contacts
For Engine Gaming and Media, Inc.
Lou Schwartz - CEO
lou@enginemediainc.com
Media
James Goldfarb, Sloane & Company
jgoldfarb@sloanepr.com
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SOURCE: Engine Gaming & Media Holdings, Inc.
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