Electronic Arts Reports Q4 and FY24 Results
Electronic Arts (EA) reported strong financial results for Q4 and FY24, with net bookings of $7.430 billion, up 1% year-over-year. The company highlighted record cash flow and strong earnings growth, driven by EA SPORTS FC and Madden NFL. EA announced an expanded stock repurchase program and declared a quarterly cash dividend of $0.19 per share. The company expects accelerated growth in FY26 with a focus on new experiences like College Football. Net revenue for FY24 was $7.562 billion, up 2% year-over-year, with net cash provided by operating activities reaching a record $2.315 billion. EA returned $1.505 billion to stockholders through stock repurchases and dividends. The board authorized a new stock repurchase program of $5 billion over three years. EA's Fiscal Year 2025 expectations include net revenue of $7.100-$7.500 billion, net income of $904 million to $1.085 billion, and diluted earnings per share of $3.34 to $4.00.
Record net bookings of $7.430 billion in FY24, up 1% year-over-year.
Strong earnings growth driven by EA SPORTS FC and Madden NFL franchises.
Expanded stock repurchase program and quarterly cash dividend declared.
Net revenue for FY24 reached $7.562 billion, up 2% year-over-year.
Record net cash provided by operating activities at $2.315 billion for FY24.
Authorization of a new $5 billion stock repurchase program over three years.
Change in deferred net revenue for online-enabled games impacted total net revenue.
Operating expenses, including stock-based compensation, increased in FY24.
Decrease in quarterly net revenue for FY24 compared to the previous year.
Potential dilution for shareholders due to the new stock repurchase program.
Insights
Electronic Arts' announcement of a record fiscal year cash flow and an increase in net revenue points to a robust financial health of the company. The sustained growth, particularly in their sports franchises, suggests a successful strategy in engaging their customer base. The expansion of the stock repurchase program to
The increase in net bookings, albeit marginal, along with the consistent return of capital to stockholders via dividends and repurchases, indicates EA's commitment to shareholder returns. However, investors should note the relatively modest growth in net revenue compared to the previous year, signifying potential challenges in future revenue growth acceleration. The forward-looking statements regarding the FY25 outlook, with a projected decrease in net revenue, could raise concerns over possible slowing momentum, potentially impacting investor sentiment.
The emphasis on the success of EA SPORTS™ franchises and the rebranding of EA SPORTS FC™ can be attributed to the company's strategic focus on live services and continuous content updates. With live services comprising a significant part of EA's revenue, the performance of these titles in attracting and retaining users is crucial. Moreover, the growth in the global football franchise and Madden NFL is particularly significant given the competitive nature of the gaming industry where player engagement is key to financial success.
Electronic Arts' optimistic projections for FY25 and beyond, including new experiences such as College Football, should be monitored to gauge their impact on future performance. Investors should consider the implications of the company's strategy on maintaining a competitive edge in an industry characterized by fast-paced innovation and evolving consumer preferences. The announcement of long-term strategy discussions in the upcoming Investor Day could provide further clarity on the company's directional focus and potential investment opportunities.
EA SPORTS™ Momentum Continued in FY24, Company Delivers Record Fiscal Year Cash Flow
“This year, EA delivered bigger, bolder world class entertainment that engaged and connected hundreds of millions of players and fans,” said Andrew Wilson, CEO of EA. “We will continue to build on this strong momentum through an incredible pipeline of new experiences, starting with College Football in FY25, positioning us for accelerated growth in FY26 and beyond.”
“EA’s FY24 was highlighted by record cash flow and strong earnings growth driven by EA SPORTS FC™ and Madden NFL,” said Stuart Canfield, CFO of EA. “With strong conviction in our future, we are announcing an expanded stock repurchase program. We look forward to sharing more about our long-term strategy and financial framework at our Investor Day this fall.”
Selected Operating Highlights and Metrics1
-
Net bookings2 for FY24 was
, up$7.43 0 billion1% year-over-year (up3% in constant currency). - Delivered 11 titles and over 600 content updates in the year, including four non-annual sports titles and the successful rebrand of EA SPORTS FC.
- Our global football franchise grew net bookings by high-teens percent in FY24.
-
During FY24, our EA SPORTS™ Madden NFL franchise delivered record net bookings, up
6% year-over-year and double-digit growth in weekly average users for both Madden NFL 24 and Madden Mobile.
Selected Financial Highlights and Metrics
-
Net revenue for FY24 was
, up$7.56 2 billion2% year-over-year. -
For FY24, net cash provided by operating activities was a fiscal year record
, up$2.31 5 billion49% year-over-year. -
During FY24, EA returned
to stockholders through stock repurchases and dividends.$1.50 5 billion -
The board has authorized a new stock repurchase program of
over three years.$5 billion
Dividend
EA has declared a quarterly cash dividend of
Quarterly Financial Highlights |
||||
|
Three Months Ended |
|||
|
March 31, |
|||
(in $ millions, except per share amounts) |
2024 |
|
2023 |
|
Full game |
333 |
|
372 |
|
Live services and other |
1,446 |
|
1,502 |
|
Total net revenue |
1,779 |
|
1,874 |
|
|
|
|
|
|
Net income (loss) |
182 |
|
(12 |
) |
Diluted earnings (loss) per share |
0.67 |
|
(0.04 |
) |
|
|
|
|
|
Operating cash flow |
580 |
|
617 |
|
|
|
|
|
|
Value of shares repurchased |
325 |
|
325 |
|
Number of shares repurchased |
2.3 |
|
2.7 |
|
|
|
|
|
|
Cash dividend paid |
51 |
|
52 |
|
|
|
|
|
The following GAAP-based financial data3 and tax rate of
|
Three Months Ended March 31, 2024 |
||||||||||||
|
GAAP-Based Financial Data |
||||||||||||
(in $ millions) |
Statement of
|
|
Acquisition-related
|
|
Change in deferred net
|
|
Restructuring and
|
|
Stock-based
|
||||
Total net revenue |
1,779 |
|
— |
|
|
(113 |
) |
|
— |
|
|
— |
|
Cost of revenue |
357 |
|
(29 |
) |
|
— |
|
|
— |
|
|
(2 |
) |
Gross profit |
1,422 |
|
29 |
|
|
(113 |
) |
|
— |
|
|
2 |
|
Total operating expenses |
1,188 |
|
(72 |
) |
|
— |
|
|
(61 |
) |
|
(146 |
) |
Operating income |
234 |
|
101 |
|
|
(113 |
) |
|
61 |
|
|
148 |
|
Interest and other income (expense), net |
26 |
|
— |
|
|
— |
|
|
— |
|
|
— |
|
Income before provision for income taxes |
260 |
|
101 |
|
|
(113 |
) |
|
61 |
|
|
148 |
|
Number of shares used in computation: |
|
|
|
|
|
|
|
|
|
||||
Diluted |
270 |
|
|
|
|
|
|
|
|
||||
Fiscal Year Financial Highlights |
|||
|
Twelve Months Ended |
||
|
March 31, |
||
(in $ millions, except per share amounts) |
2024 |
|
2023 |
Full game |
2,015 |
|
1,937 |
Live services and other |
5,547 |
|
5,489 |
Total net revenue |
7,562 |
|
7,426 |
|
|
|
|
Net income |
1,273 |
|
802 |
Diluted earnings per share |
4.68 |
|
2.88 |
|
|
|
|
Operating cash flow |
2,315 |
|
1,550 |
|
|
|
|
Value of shares repurchased |
1,300 |
|
1,295 |
Number of shares repurchased |
10.0 |
|
10.4 |
|
|
|
|
Cash dividend paid |
205 |
|
210 |
The following GAAP-based financial data3 and a tax rate of
|
Twelve Months Ended March 31, 2024 |
||||||||||||
|
GAAP-Based Financial Data |
||||||||||||
(in $ millions) |
Statement of Operations |
|
Acquisition-related
|
|
Change in deferred
|
|
Restructuring and
|
|
Stock-based compensation |
||||
Total net revenue |
7,562 |
|
— |
|
|
(132 |
) |
|
— |
|
|
— |
|
Cost of revenue |
1,710 |
|
(76 |
) |
|
— |
|
|
— |
|
|
(8 |
) |
Gross profit |
5,852 |
|
76 |
|
|
(132 |
) |
|
— |
|
|
8 |
|
Total operating expenses |
4,334 |
|
(142 |
) |
|
— |
|
|
(64 |
) |
|
(576 |
) |
Operating income |
1,518 |
|
218 |
|
|
(132 |
) |
|
64 |
|
|
584 |
|
Interest and other income (expense), net |
71 |
|
— |
|
|
— |
|
|
— |
|
|
— |
|
Income before provision for income taxes |
1,589 |
|
218 |
|
|
(132 |
) |
|
64 |
|
|
584 |
|
Number of shares used in computation: |
|
|
|
|
|
|
|
|
|
||||
Diluted |
272 |
|
|
|
|
|
|
|
|
||||
Operating Metric |
||||||||||
The following is a calculation of our total net bookings2 for the periods presented: |
||||||||||
|
Three Months Ended
|
|
Twelve Months Ended
|
|||||||
(in $ millions) |
2024 |
|
2023 |
|
2024 |
|
2023 |
|||
Total net revenue |
1,779 |
|
|
1,874 |
|
7,562 |
|
|
7,426 |
|
Change in deferred net revenue (online-enabled games) |
(113 |
) |
|
72 |
|
(132 |
) |
|
(85 |
) |
Total net bookings |
1,666 |
|
|
1,946 |
|
7,430 |
|
|
7,341 |
|
Business Outlook as of May 7, 2024
Fiscal Year 2025 Expectations – Ending March 31, 2025
Financial outlook metrics:
-
Net revenue is expected to be approximately
to$7.10 0 billion .$7.50 0 billion-
Change in deferred net revenue (online-enabled games) is expected to be approximately
.$200 million
-
Change in deferred net revenue (online-enabled games) is expected to be approximately
-
Net income is expected to be approximately
to$904 million .$1.08 5 billion -
Diluted earnings per share is expected to be approximately
to$3.34 .$4.00 -
Operating cash flow is expected to be approximately
to$2.05 0 billion .$2.25 0 billion - The Company estimates a share count of 271 million for purposes of calculating diluted earnings per share.
Operational outlook metric:
-
Net bookings2 is expected to be approximately
to$7.30 0 billion .$7.70 0 billion
In addition, the following outlook for GAAP-based financial data3 and a tax rate of
|
Twelve Months Ending March 31, 2025 |
|||||||||||
|
GAAP-Based Financial Data* |
|||||||||||
(in $ millions) |
GAAP Guidance
|
|
Acquisition-related
|
|
Change in deferred
|
|
Restructuring and
|
|
Stock-based
|
|||
Total net revenue |
7,100 to 7,500 |
|
— |
|
|
200 |
|
— |
|
|
— |
|
Cost of revenue |
1,480 to 1,520 |
|
(40 |
) |
|
— |
|
— |
|
|
(10 |
) |
Operating expense |
4,345 to 4,435 |
|
(70 |
) |
|
— |
|
(95 |
) |
|
(615 |
) |
Income before provision for income taxes |
1,329 to 1,596 |
|
110 |
|
|
200 |
|
95 |
|
|
625 |
|
Net income |
904 to 1,085 |
|
|
|
|
|
|
|
|
|||
Number of shares used in computation: |
|
|
|
|
|
|
|
|
|
|||
Diluted shares |
271 |
|
|
|
|
|
|
|
|
|||
*The mid-point of the range has been used for purposes of presenting the reconciling items. |
||||||||||||
First Quarter Fiscal Year 2025 Expectations – Ending June 30, 2024
Financial outlook metrics:
-
Net revenue is expected to be approximately
to$1.57 5 billion .$1.67 5 billion-
Change in deferred net revenue (online-enabled games) is expected to be approximately
( .$425) million
-
Change in deferred net revenue (online-enabled games) is expected to be approximately
-
Net income is expected to be approximately
to$197 million .$243 million -
Diluted earnings per share is expected to be approximately
to$0.73 .$0.90 - The Company estimates a share count of 270 million for purposes of calculating diluted earnings per share.
Operational outlook metric:
-
Net bookings2 is expected to be approximately
to$1.15 0 billion .$1.25 0 billion
In addition, the following outlook for GAAP-based financial data3 and a tax rate of
|
Three Months Ending June 30, 2024 |
||||||||||||
|
GAAP-Based Financial Data* |
||||||||||||
(in $ millions) |
GAAP Guidance
|
|
Acquisition-related
|
|
Change in deferred
|
|
Restructuring and
|
|
Stock-based
|
||||
Total net revenue |
1,575 to 1,675 |
|
— |
|
|
(425 |
) |
|
— |
|
|
— |
|
Cost of revenue |
240 to 250 |
|
(10 |
) |
|
— |
|
|
— |
|
|
(5 |
) |
Operating expense |
1,065 to 1,085 |
|
(20 |
) |
|
— |
|
|
(65 |
) |
|
(135 |
) |
Income before provision for income taxes |
290 to 357 |
|
30 |
|
|
(425 |
) |
|
65 |
|
|
140 |
|
Net income |
197 to 243 |
|
|
|
|
|
|
|
|
||||
Number of shares used in computation: |
|
|
|
|
|
|
|
|
|
||||
Diluted shares |
270 |
|
|
|
|
|
|
|
|
||||
*The mid-point of the range has been used for purposes of presenting the reconciling items. |
|||||||||||||
Conference Call and Supporting Documents
Electronic Arts will host a conference call on May 7, 2024 at 2:00 pm PT (5:00 pm ET) to review its results for the fourth fiscal quarter and fiscal year ended March 31, 2024 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number (888) 330-2446 (domestic) or (240) 789-2732 (international), using the conference code 5939891 or via webcast at EA’s IR Website at http://ir.ea.com.
EA has posted a slide presentation with a financial model of EA’s historical results and guidance on EA’s IR Website. EA will also post the prepared remarks and a transcript from the conference call on EA’s IR Website.
A dial-in replay of the conference call will be available until May 22, 2024 at (800) 770-2030 (domestic) or (647) 362-9199 (international) using conference code 5939891. An audio webcast replay of the conference call will be available for one year on EA’s IR Website.
Forward-Looking Statements
Some statements set forth in this release, including the information relating to EA’s expectations under the heading “Business Outlook as of May 7, 2024” and other information regarding EA's expectations contain forward-looking statements that are subject to change. Statements including words such as “anticipate,” “believe,” “expect,” “intend,” “estimate,” “plan,” “predict,” “seek,” “goal,” “will,” “may,” “likely,” “should,” “could” (and the negative of any of these terms), “future” and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management’s current expectations. Our actual results could differ materially from those discussed in the forward-looking statements.
Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: sales of the Company’s products and services; the Company’s ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company’s sales and marketing programs; timely development and release of the Company’s products and services; the Company’s ability to realize the anticipated benefits of, and integrate, acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences and trends; the Company’s ability to develop and implement new technology; foreign currency exchange rate fluctuations; economic and geopolitical conditions; changes in our tax rates or tax laws; and other factors described in Part II, Item 1A of Electronic Arts’ latest Quarterly Report on Form 10-Q under the heading “Risk Factors”, as well as in other documents we have filed with the Securities and Exchange Commission, including our Annual Report on Form 10-K for the fiscal year ended March 31, 2023.
These forward-looking statements are current as of May 7, 2024. Electronic Arts assumes no obligation to revise or update any forward-looking statement for any reason, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.
While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Annual Report on Form 10-K for the fiscal year ended March 31, 2024. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-K for the fiscal year ended March 31, 2024.
About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.
In fiscal year 2024, EA posted GAAP net revenue of approximately
EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, FIFA and F1 are the property of their respective owners and used with permission.
1 For more information on constant currency, please refer to the earnings slides available on EA’s IR Website. |
2 Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period. Net bookings is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games. |
3 For more information about the nature of the GAAP-based financial data, please refer to EA’s Form 10-K for the fiscal year ended March 31, 2023. |
ELECTRONIC ARTS INC. AND SUBSIDIARIES |
|||||||||
Unaudited Condensed Consolidated Statements of Operations |
|||||||||
(in $ millions, except per share data) |
|||||||||
|
|
|
|
|
|
|
|
||
|
Three Months Ended
|
|
Twelve Months Ended
|
||||||
|
|
||||||||
|
2024 |
|
2023 |
|
2024 |
|
2023 |
||
Net revenue |
1,779 |
|
1,874 |
|
|
7,562 |
|
7,426 |
|
Cost of revenue |
357 |
|
448 |
|
|
1,710 |
|
1,792 |
|
Gross profit |
1,422 |
|
1,426 |
|
|
5,852 |
|
5,634 |
|
Operating expenses: |
|
|
|
|
|
|
|
||
Research and development |
638 |
|
635 |
|
|
2,420 |
|
2,328 |
|
Marketing and sales |
234 |
|
255 |
|
|
1,019 |
|
978 |
|
General and administrative |
185 |
|
224 |
|
|
691 |
|
727 |
|
Amortization and impairment of intangibles |
72 |
|
26 |
|
|
142 |
|
158 |
|
Restructuring |
59 |
|
111 |
|
|
62 |
|
111 |
|
Total operating expenses |
1,188 |
|
1,251 |
|
|
4,334 |
|
4,302 |
|
Operating income |
234 |
|
175 |
|
|
1,518 |
|
1,332 |
|
Interest and other income (expense), net |
26 |
|
6 |
|
|
71 |
|
(6 |
) |
Income before provision for income taxes |
260 |
|
181 |
|
|
1,589 |
|
1,326 |
|
Provision for income taxes |
78 |
|
193 |
|
|
316 |
|
524 |
|
Net income (loss) |
182 |
|
(12 |
) |
|
1,273 |
|
802 |
|
Earnings (loss) per share |
|
|
|
|
|
|
|
||
Basic |
0.68 |
|
(0.04 |
) |
|
4.71 |
|
2.90 |
|
Diluted |
0.67 |
|
(0.04 |
) |
|
4.68 |
|
2.88 |
|
Number of shares used in computation |
|
|
|
|
|
|
|
||
Basic |
267 |
|
274 |
|
|
270 |
|
277 |
|
Diluted |
270 |
|
274 |
|
|
272 |
|
278 |
|
Results (in $ millions, except per share data)
The following table reports the variance of the actuals versus our guidance provided on January 30, 2024 for the three months ended March 31, 2024 plus a comparison to the actuals for the three months ended March 31, 2023.
|
Three Months Ended March 31, |
||||||||||
|
2024 Guidance
|
|
|
|
2024
|
|
2023
|
||||
|
|
Variance |
|
|
|||||||
Net revenue |
|
|
|
|
|
|
|
||||
Net revenue |
1,775 |
|
|
4 |
|
|
1,779 |
|
|
1,874 |
|
GAAP-based financial data |
|
|
|
|
|
|
|
||||
Change in deferred net revenue (online-enabled games)1 |
— |
|
|
(113 |
) |
|
(113 |
) |
|
72 |
|
Cost of revenue |
|
|
|
|
|
|
|
||||
Cost of revenue |
385 |
|
|
(28 |
) |
|
357 |
|
|
448 |
|
GAAP-based financial data |
|
|
|
|
|
|
|
||||
Acquisition-related expenses |
(30 |
) |
|
1 |
|
|
(29 |
) |
|
(25 |
) |
Stock-based compensation |
(5 |
) |
|
3 |
|
|
(2 |
) |
|
(2 |
) |
Operating expenses |
|
|
|
|
|
|
|
||||
Operating expenses |
1,165 |
|
|
23 |
|
|
1,188 |
|
|
1,251 |
|
GAAP-based financial data |
|
|
|
|
|
|
|
||||
Acquisition-related expenses |
(75 |
) |
|
3 |
|
|
(72 |
) |
|
(26 |
) |
Restructuring and related charges |
— |
|
|
(61 |
) |
|
(61 |
) |
|
(155 |
) |
Stock-based compensation |
(150 |
) |
|
4 |
|
|
(146 |
) |
|
(140 |
) |
Income before tax |
|
|
|
|
|
|
|
||||
Income before tax |
242 |
|
|
18 |
|
|
260 |
|
|
181 |
|
GAAP-based financial data |
|
|
|
|
|
|
|
||||
Acquisition-related expenses |
105 |
|
|
(4 |
) |
|
101 |
|
|
51 |
|
Change in deferred net revenue (online-enabled games)1 |
— |
|
|
(113 |
) |
|
(113 |
) |
|
72 |
|
Restructuring and related charges |
— |
|
|
61 |
|
|
61 |
|
|
155 |
|
Stock-based compensation |
155 |
|
|
(7 |
) |
|
148 |
|
|
142 |
|
Tax rate used for management reporting |
19 |
% |
|
|
|
19 |
% |
|
19 |
% |
|
Earnings (loss) per share |
|
|
|
|
|
|
|
||||
Basic |
0.44 |
|
|
0.24 |
|
|
0.68 |
|
|
(0.04 |
) |
Diluted |
0.44 |
|
|
0.23 |
|
|
0.67 |
|
|
(0.04 |
) |
Number of shares used in computation |
|
|
|
|
|
|
|
||||
Basic |
269 |
|
|
(2 |
) |
|
267 |
|
|
274 |
|
Diluted |
271 |
|
|
(1 |
) |
|
270 |
|
|
274 |
|
Anti-dilutive shares excluded for loss position2 |
— |
|
|
— |
|
|
— |
|
|
1 |
|
1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges. |
|||||||||||
2 Diluted earnings per share reflects the potential dilution from common shares (calculated using the treasury stock method), issuable through stock-based compensation plans. When the company incurs a loss, shares issuable though stock-based compensation plans are excluded from the diluted loss per share calculation as inclusion would be anti-dilutive. |
|||||||||||
ELECTRONIC ARTS INC. AND SUBSIDIARIES |
|||||
Unaudited Condensed Consolidated Balance Sheets |
|||||
(in $ millions) |
|||||
|
|
|
|
||
|
March 31, 2024 |
|
March 31, 20233 |
||
ASSETS |
|
|
|
||
Current assets: |
|
|
|
||
Cash and cash equivalents |
2,900 |
|
|
2,424 |
|
Short-term investments |
362 |
|
|
343 |
|
Receivables, net |
565 |
|
|
684 |
|
Other current assets |
420 |
|
|
518 |
|
Total current assets |
4,247 |
|
|
3,969 |
|
Property and equipment, net |
578 |
|
|
549 |
|
Goodwill |
5,379 |
|
|
5,380 |
|
Acquisition-related intangibles, net |
400 |
|
|
618 |
|
Deferred income taxes, net |
2,380 |
|
|
2,462 |
|
Other assets |
436 |
|
|
481 |
|
TOTAL ASSETS |
13,420 |
|
|
13,459 |
|
|
|
|
|
||
LIABILITIES AND STOCKHOLDERS’ EQUITY |
|
|
|
||
Current liabilities: |
|
|
|
||
Accounts payable |
110 |
|
|
99 |
|
Accrued and other current liabilities |
1,166 |
|
|
1,285 |
|
Deferred net revenue (online-enabled games) |
1,814 |
|
|
1,901 |
|
Total current liabilities |
3,090 |
|
|
3,285 |
|
Senior notes, net |
1,882 |
|
|
1,880 |
|
Income tax obligations |
497 |
|
|
607 |
|
Deferred income taxes, net |
1 |
|
|
1 |
|
Other liabilities |
437 |
|
|
393 |
|
Total liabilities |
5,907 |
|
|
6,166 |
|
|
|
|
|
||
Stockholders’ equity: |
|
|
|
||
Common stock |
3 |
|
|
3 |
|
Retained earnings |
7,582 |
|
|
7,357 |
|
Accumulated other comprehensive loss |
(72 |
) |
|
(67 |
) |
Total stockholders’ equity |
7,513 |
|
|
7,293 |
|
TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY |
13,420 |
|
|
13,459 |
|
3Derived from audited consolidated financial statements. |
|||||
ELECTRONIC ARTS INC. AND SUBSIDIARIES |
|||||||||||
Unaudited Condensed Consolidated Statements of Cash Flows |
|||||||||||
(in $ millions) |
|||||||||||
|
|
|
|
|
|
|
|
||||
|
Three Months Ended
|
|
Twelve Months Ended
|
||||||||
|
2024 |
|
2023 |
|
2024 |
|
2023 |
||||
OPERATING ACTIVITIES |
|
|
|
|
|
|
|
||||
Net income (loss) |
182 |
|
|
(12 |
) |
|
1,273 |
|
|
802 |
|
Adjustments to reconcile net income (loss) to net cash provided by operating activities: |
|
|
|
|
|
|
|
||||
Depreciation, amortization, accretion and impairment |
149 |
|
|
173 |
|
|
404 |
|
|
536 |
|
Stock-based compensation |
148 |
|
|
142 |
|
|
584 |
|
|
548 |
|
Change in assets and liabilities |
|
|
|
|
|
|
|
||||
Receivables, net |
303 |
|
|
152 |
|
|
119 |
|
|
(34 |
) |
Other assets |
(38 |
) |
|
(50 |
) |
|
148 |
|
|
(103 |
) |
Accounts payable |
30 |
|
|
31 |
|
|
(6 |
) |
|
10 |
|
Accrued and other liabilities |
(83 |
) |
|
106 |
|
|
(202 |
) |
|
134 |
|
Deferred income taxes, net |
(6 |
) |
|
(18 |
) |
|
82 |
|
|
(221 |
) |
Deferred net revenue (online-enabled games) |
(105 |
) |
|
93 |
|
|
(87 |
) |
|
(122 |
) |
Net cash provided by operating activities |
580 |
|
|
617 |
|
|
2,315 |
|
|
1,550 |
|
|
|
|
|
|
|
|
|
||||
INVESTING ACTIVITIES |
|
|
|
|
|
|
|
||||
Capital expenditures |
(51 |
) |
|
(47 |
) |
|
(199 |
) |
|
(207 |
) |
Proceeds from maturities and sales of short-term investments |
182 |
|
|
152 |
|
|
632 |
|
|
395 |
|
Purchase of short-term investments |
(180 |
) |
|
(142 |
) |
|
(640 |
) |
|
(405 |
) |
Net cash used in investing activities |
(49 |
) |
|
(37 |
) |
|
(207 |
) |
|
(217 |
) |
|
|
|
|
|
|
|
|
||||
FINANCING ACTIVITIES |
|
|
|
|
|
|
|
||||
Proceeds from issuance of common stock |
34 |
|
|
33 |
|
|
77 |
|
|
80 |
|
Cash dividends paid |
(51 |
) |
|
(52 |
) |
|
(205 |
) |
|
(210 |
) |
Cash paid to taxing authorities for shares withheld from employees |
(18 |
) |
|
(14 |
) |
|
(196 |
) |
|
(175 |
) |
Common stock repurchases |
(325 |
) |
|
(325 |
) |
|
(1,300 |
) |
|
(1,295 |
) |
Net cash used in financing activities |
(360 |
) |
|
(358 |
) |
|
(1,624 |
) |
|
(1,600 |
) |
|
|
|
|
|
|
|
|
||||
Effect of foreign exchange on cash and cash equivalents |
(13 |
) |
|
— |
|
|
(8 |
) |
|
(41 |
) |
Change in cash and cash equivalents |
158 |
|
|
222 |
|
|
476 |
|
|
(308 |
) |
Beginning cash and cash equivalents |
2,742 |
|
|
2,202 |
|
|
2,424 |
|
|
2,732 |
|
Ending cash and cash equivalents |
2,900 |
|
|
2,424 |
|
|
2,900 |
|
|
2,424 |
|
ELECTRONIC ARTS INC. AND SUBSIDIARIES |
|||||||||||||||||
Unaudited Supplemental Financial Information and Business Metrics |
|||||||||||||||||
(in $ millions, except per share data) |
|||||||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
||||||
|
Q4 |
|
Q1 |
|
Q2 |
|
Q3 |
|
Q4 |
|
YOY % |
||||||
|
FY23 |
|
FY24 |
|
FY24 |
|
FY24 |
|
FY24 |
|
Change |
||||||
Net revenue |
|
|
|
|
|
|
|
|
|
|
|
||||||
Net revenue |
1,874 |
|
|
1,924 |
|
|
1,914 |
|
|
1,945 |
|
|
1,779 |
|
|
(5 |
%) |
GAAP-based financial data |
|
|
|
|
|
|
|
|
|
|
|
||||||
Change in deferred net revenue (online-enabled games)1 |
72 |
|
|
(346 |
) |
|
(94 |
) |
|
421 |
|
|
(113 |
) |
|
|
|
Gross profit |
|
|
|
|
|
|
|
|
|
|
|
||||||
Gross profit |
1,426 |
|
|
1,556 |
|
|
1,458 |
|
|
1,416 |
|
|
1,422 |
|
|
— |
|
Gross profit (as a % of net revenue) |
76 |
% |
|
81 |
% |
|
76 |
% |
|
73 |
% |
|
80 |
% |
|
|
|
GAAP-based financial data |
|
|
|
|
|
|
|
|
|
|
|
||||||
Acquisition-related expenses |
25 |
|
|
16 |
|
|
15 |
|
|
16 |
|
|
29 |
|
|
|
|
Change in deferred net revenue (online-enabled games)1 |
72 |
|
|
(346 |
) |
|
(94 |
) |
|
421 |
|
|
(113 |
) |
|
|
|
Stock-based compensation |
2 |
|
|
2 |
|
|
2 |
|
|
2 |
|
|
2 |
|
|
|
|
Operating income |
|
|
|
|
|
|
|
|
|
|
|
||||||
Operating income |
175 |
|
|
542 |
|
|
377 |
|
|
365 |
|
|
234 |
|
|
34 |
% |
Operating income (as a % of net revenue) |
9 |
% |
|
28 |
% |
|
20 |
% |
|
19 |
% |
|
13 |
% |
|
|
|
GAAP-based financial data |
|
|
|
|
|
|
|
|
|
|
|
||||||
Acquisition-related expenses |
51 |
|
|
41 |
|
|
39 |
|
|
37 |
|
|
101 |
|
|
|
|
Change in deferred net revenue (online-enabled games)1 |
72 |
|
|
(346 |
) |
|
(94 |
) |
|
421 |
|
|
(113 |
) |
|
|
|
Restructuring and related charges |
155 |
|
|
3 |
|
|
— |
|
|
— |
|
|
61 |
|
|
|
|
Stock-based compensation |
142 |
|
|
130 |
|
|
155 |
|
|
151 |
|
|
148 |
|
|
|
|
Net income (loss) |
|
|
|
|
|
|
|
|
|
|
|
||||||
Net income (loss) |
(12 |
) |
|
402 |
|
|
399 |
|
|
290 |
|
|
182 |
|
|
1,617 |
% |
Net income (loss) (as a % of net revenue) |
(1 |
%) |
|
21 |
% |
|
21 |
% |
|
15 |
% |
|
10 |
% |
|
|
|
GAAP-based financial data |
|
|
|
|
|
|
|
|
|
|
|
||||||
Acquisition-related expenses |
51 |
|
|
41 |
|
|
39 |
|
|
37 |
|
|
101 |
|
|
|
|
Change in deferred net revenue (online-enabled games)1 |
72 |
|
|
(346 |
) |
|
(94 |
) |
|
421 |
|
|
(113 |
) |
|
|
|
Restructuring and related charges |
155 |
|
|
3 |
|
|
— |
|
|
— |
|
|
61 |
|
|
|
|
Stock-based compensation |
142 |
|
|
130 |
|
|
155 |
|
|
151 |
|
|
148 |
|
|
|
|
Tax rate used for management reporting |
19 |
% |
|
19 |
% |
|
19 |
% |
|
19 |
% |
|
19 |
% |
|
|
|
Diluted earnings (loss) per share |
(0.04 |
) |
|
1.47 |
|
|
1.47 |
|
|
1.07 |
|
|
0.67 |
|
|
1,775 |
% |
Number of shares used in computation |
|
|
|
|
|
|
|
|
|
|
|
||||||
Basic |
274 |
|
|
272 |
|
|
271 |
|
|
269 |
|
|
267 |
|
|
|
|
Diluted |
274 |
|
|
274 |
|
|
272 |
|
|
271 |
|
|
270 |
|
|
|
|
Anti-dilutive shares excluded for loss position2 |
1 |
|
|
— |
|
|
— |
|
|
— |
|
|
— |
|
|
|
|
1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges. |
|||||||||||||||||
2Diluted earnings per share reflects the potential dilution from common shares (calculated using the treasury stock method), issuable through stock-based compensation plans. When the company incurs a loss, shares issuable though stock-based compensation plans are excluded from the diluted loss per share calculation as inclusion would be anti-dilutive. |
|||||||||||||||||
ELECTRONIC ARTS INC. AND SUBSIDIARIES |
||||||||||||||||||
Unaudited Supplemental Financial Information and Business Metrics |
||||||||||||||||||
(in $ millions) |
||||||||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||
|
|
Q4 |
|
Q1 |
|
Q2 |
|
Q3 |
|
Q4 |
|
YOY % |
||||||
|
|
FY23 |
|
FY24 |
|
FY24 |
|
FY24 |
|
FY24 |
|
Change |
||||||
QUARTERLY NET REVENUE PRESENTATIONS |
|
|
|
|
|
|
|
|
|
|
|
|
||||||
Net revenue by composition |
|
|
|
|
|
|
|
|
|
|
|
|
||||||
Full game downloads |
|
274 |
|
|
301 |
|
|
346 |
|
|
431 |
|
|
265 |
|
|
(3 |
%) |
Packaged goods |
|
98 |
|
|
142 |
|
|
275 |
|
|
187 |
|
|
68 |
|
|
(31 |
%) |
Full game |
|
372 |
|
|
443 |
|
|
621 |
|
|
618 |
|
|
333 |
|
|
(10 |
%) |
Live services and other |
|
1,502 |
|
|
1,481 |
|
|
1,293 |
|
|
1,327 |
|
|
1,446 |
|
|
(4 |
%) |
Total net revenue |
|
1,874 |
|
|
1,924 |
|
|
1,914 |
|
|
1,945 |
|
|
1,779 |
|
|
(5 |
%) |
Full game |
|
20 |
% |
|
23 |
% |
|
32 |
% |
|
32 |
% |
|
19 |
% |
|
|
|
Live services and other |
|
80 |
% |
|
77 |
% |
|
68 |
% |
|
68 |
% |
|
81 |
% |
|
|
|
Total net revenue % |
|
100 |
% |
|
100 |
% |
|
100 |
% |
|
100 |
% |
|
100 |
% |
|
|
|
GAAP-based financial data |
|
|
|
|
|
|
||||||||||||
Full game downloads |
|
(24 |
) |
|
(21 |
) |
|
24 |
|
|
32 |
|
|
(37 |
) |
|
|
|
Packaged goods |
|
(24 |
) |
|
(21 |
) |
|
46 |
|
|
4 |
|
|
(37 |
) |
|
|
|
Full game |
|
(48 |
) |
|
(42 |
) |
|
70 |
|
|
36 |
|
|
(74 |
) |
|
|
|
Live services and other |
|
120 |
|
|
(304 |
) |
|
(164 |
) |
|
385 |
|
|
(39 |
) |
|
|
|
Total change in deferred net revenue (online-enabled games) by composition1 |
|
72 |
|
|
(346 |
) |
|
(94 |
) |
|
421 |
|
|
(113 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||
Net revenue by platform |
|
|
|
|
|
|
|
|
|
|
|
|
||||||
Console |
|
1,088 |
|
|
1,167 |
|
|
1,187 |
|
|
1,229 |
|
|
1,049 |
|
|
(4 |
%) |
PC & Other |
|
469 |
|
|
451 |
|
|
423 |
|
|
420 |
|
|
423 |
|
|
(10 |
%) |
Mobile |
|
317 |
|
|
306 |
|
|
304 |
|
|
296 |
|
|
307 |
|
|
(3 |
%) |
Total net revenue |
|
1,874 |
|
|
1,924 |
|
|
1,914 |
|
|
1,945 |
|
|
1,779 |
|
|
(5 |
%) |
GAAP-based financial data |
|
|
|
|
|
|
||||||||||||
Console |
|
11 |
|
|
(266 |
) |
|
(35 |
) |
|
377 |
|
|
(94 |
) |
|
|
|
PC & Other |
|
47 |
|
|
(77 |
) |
|
(34 |
) |
|
33 |
|
|
(10 |
) |
|
|
|
Mobile |
|
14 |
|
|
(3 |
) |
|
(25 |
) |
|
11 |
|
|
(9 |
) |
|
|
|
Total change in deferred net revenue (online-enabled games) by platform1 |
|
72 |
|
|
(346 |
) |
|
(94 |
) |
|
421 |
|
|
(113 |
) |
|
|
|
1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges. |
||||||||||||||||||
ELECTRONIC ARTS INC. AND SUBSIDIARIES |
|||||||||||||||||
Unaudited Supplemental Financial Information and Business Metrics |
|||||||||||||||||
(in $ millions) |
|||||||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
||||||
|
Q4 |
|
Q1 |
|
Q2 |
|
Q3 |
|
Q4 |
|
YOY % |
||||||
|
FY23 |
|
FY24 |
|
FY24 |
|
FY24 |
|
FY24 |
|
Change |
||||||
CASH FLOW DATA |
|
|
|
|
|
|
|
|
|
|
|
||||||
Investing cash flow |
(37 |
) |
|
(44 |
) |
|
(63 |
) |
|
(51 |
) |
|
(49 |
) |
|
|
|
Investing cash flow - TTM |
(217 |
) |
|
(196 |
) |
|
(205 |
) |
|
(195 |
) |
|
(207 |
) |
|
5 |
% |
Financing cash flow |
(358 |
) |
|
(482 |
) |
|
(351 |
) |
|
(431 |
) |
|
(360 |
) |
|
|
|
Financing cash flow - TTM |
(1,600 |
) |
|
(1,606 |
) |
|
(1,609 |
) |
|
(1,622 |
) |
|
(1,624 |
) |
|
(2 |
%) |
Operating cash flow |
617 |
|
|
359 |
|
|
112 |
|
|
1,264 |
|
|
580 |
|
|
|
|
Operating cash flow - TTM |
1,550 |
|
|
1,987 |
|
|
2,211 |
|
|
2,352 |
|
|
2,315 |
|
|
49 |
% |
Capital expenditures |
47 |
|
|
45 |
|
|
51 |
|
|
52 |
|
|
51 |
|
|
|
|
Capital expenditures - TTM |
207 |
|
|
193 |
|
|
191 |
|
|
195 |
|
|
199 |
|
|
(4 |
%) |
Free cash flow4 |
570 |
|
|
314 |
|
|
61 |
|
|
1,212 |
|
|
529 |
|
|
|
|
Free cash flow4 - TTM |
1,343 |
|
|
1,794 |
|
|
2,020 |
|
|
2,157 |
|
|
2,116 |
|
|
58 |
% |
Common stock repurchases |
325 |
|
|
325 |
|
|
325 |
|
|
325 |
|
|
325 |
|
|
— |
|
Cash dividends paid |
52 |
|
|
52 |
|
|
51 |
|
|
51 |
|
|
51 |
|
|
(2 |
%) |
DEPRECIATION |
|
|
|
|
|
|
|
|
|
|
|
||||||
Depreciation expense |
58 |
|
|
49 |
|
|
49 |
|
|
48 |
|
|
50 |
|
|
(14 |
%) |
BALANCE SHEET DATA |
|
|
|
|
|
|
|
|
|
|
|
||||||
Cash and cash equivalents |
2,424 |
|
|
2,259 |
|
|
1,946 |
|
|
2,742 |
|
|
2,900 |
|
|
|
|
Short-term investments |
343 |
|
|
343 |
|
|
359 |
|
|
362 |
|
|
362 |
|
|
|
|
Cash and cash equivalents, and short-term investments |
2,767 |
|
|
2,602 |
|
|
2,305 |
|
|
3,104 |
|
|
3,262 |
|
|
18 |
% |
Receivables, net |
684 |
|
|
517 |
|
|
1,047 |
|
|
867 |
|
|
565 |
|
|
(17 |
%) |
STOCK-BASED COMPENSATION |
|
|
|
|
|
|
|
|
|
|
|
||||||
Cost of revenue |
2 |
|
|
2 |
|
|
2 |
|
|
2 |
|
|
2 |
|
|
|
|
Research and development |
96 |
|
|
93 |
|
|
113 |
|
|
108 |
|
|
104 |
|
|
|
|
Marketing and sales |
15 |
|
|
11 |
|
|
13 |
|
|
14 |
|
|
14 |
|
|
|
|
General and administrative |
29 |
|
|
24 |
|
|
27 |
|
|
27 |
|
|
28 |
|
|
|
|
Total stock-based compensation |
142 |
|
|
130 |
|
|
155 |
|
|
151 |
|
|
148 |
|
|
|
|
RESTRUCTURING AND RELATED CHARGES |
|
|
|
|
|
|
|
|
|
|
|
||||||
Restructuring |
111 |
|
|
1 |
|
|
2 |
|
|
— |
|
|
59 |
|
|
|
|
Office space reductions |
44 |
|
|
2 |
|
|
(2 |
) |
|
— |
|
|
2 |
|
|
|
|
Total restructuring and related charges |
155 |
|
|
3 |
|
|
— |
|
|
— |
|
|
61 |
|
|
|
|
4 Free cash flow is defined as Operating cash flow less Capital expenditures. |
View source version on businesswire.com: https://www.businesswire.com/news/home/20240507968256/en/
Andrew Uerkwitz
Vice President, Investor Relations
650-674-7191
auerkwitz@ea.com
Erin Rheaume
Director, Financial Communications
650-628-7978
erheaume@ea.com
Source: Electronic Arts Inc.
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