First full flight simulator with gaming-engine-powered CAE Prodigy image generator achieves level D qualification
- None.
- None.
Insights
The integration of Epic Games' Unreal Engine into CAE's full-flight simulator represents a significant advancement in aviation training technology. This development is vital for the aviation industry as it strives to enhance the quality of pilot training. The use of a gaming engine to achieve high-fidelity visuals can greatly improve the realism of training scenarios, which is important for pilot preparedness and overall aviation safety.
From an industry perspective, the adoption of such innovative technologies can set new standards for simulator training. It's a step towards more immersive training environments that can reduce the need for actual aircraft usage, leading to cost savings and reduced environmental impact. However, the long-term benefits and potential return on investment for CAE will depend on the adoption rate of this technology across the training industry and the continuous development of the software to keep up with the evolving demands of pilot training.
CAE's announcement could have positive implications for its financial performance and position in the market. By being the first to achieve Level D qualification with a gaming engine integrated visual system, CAE is likely to attract attention from airlines and training organizations looking to upgrade their simulation capabilities. This pioneering move could translate into a competitive advantage and potentially drive up CAE's market share in the simulation industry.
Investors should monitor CAE's capital expenditure on research and development and the subsequent market response to gauge the financial impact. A successful implementation and customer satisfaction could lead to increased sales of CAE's simulators, which would positively affect the company's revenue streams. Conversely, it is also essential to consider the costs associated with the development and whether these costs can be recuperated through the market's response to this technological enhancement.
The strategic partnership between CAE and Epic Games taps into the growing trend of cross-industry collaboration, where technology from the gaming sector is repurposed for specialized professional training. This trend reflects a broader market shift towards digital transformation and the use of virtual environments for skill development.
Market analysis would suggest that CAE's move to integrate Unreal Engine into its simulators could resonate well with the next generation of pilots who are already familiar with high-quality gaming graphics. This could also influence the expectations and standards within the aviation training market, prompting other companies to seek similar technological advancements to remain competitive. Understanding customer response and the rate of adoption in both civil and defense sectors will be key in evaluating the potential market impact of CAE's innovation.
- CAE Prodigy leverages Epic Games' Unreal Engine to enhance visuals for pilot training
- First Level D-qualified full flight simulator to use gaming technology in its visual system
- CAE Prodigy photos and videos are available on CAE's Multimedia Centre
"Our collaboration with Epic Games on the CAE Prodigy Image Generator is a huge leap forward in the use of technology to increase the efficacy of pilot training and make our skies safer," said CAE's Chief Technology and Product Officer, Abha Dogra. "The convergence of the simulation and gaming industries will result in an enhanced simulator training experience with ultra-realistic visuals that further narrow the gap between the virtual and physical worlds."
"CAE Prodigy will elevate pilot training by delivering true-to-life visuals with higher-fidelity graphics that make time in the simulator more realistic than ever before," said Michel Azar-Hmouda, CAE's Division President, Commercial Aviation Training. "With CAE Prodigy, CAE continues to position itself as a leader in the adoption of new technologies to support its customers and advance aviation safety."
"We are thrilled that CAE, a global leader in training and simulation, is leveraging Unreal Engine to improve pilot training and aviation safety. Achieving Level D qualification is a testament to CAE's expertise in this space as they continue to push our technology to new levels of realism," said Bill Clifford, VP and GM of Unreal Engine at Epic Games."
The CAE Prodigy product development roadmap includes a progressive deployment on Civil and Defense & Security simulators, based on a growing set of capabilities to support new deployments and update programs. CAE Prodigy builds on the proven features of CAE's existing family of visual systems, while leveraging Unreal Engine's innovative rendering techniques to deliver a highly optimized and flexible Image Generator solution.
For more information on CAE Prodigy's key features and capabilities, visit https://www.cae.com/Prodigy. CAE Prodigy photos and videos are available on CAE's Multimedia Centre.
*Level D qualification under the EASA CS-FSTD(A) Issue 2 regulation. A level D simulator fidelity is at such high level that pilots transitioning to a new aircraft can perform all their training in the simulator instead of the aircraft.
For more information on Epic Games' Unreal Engine, visit https://www.unrealengine.com/en-US/solutions/simulation
At CAE, we equip people in critical roles with the expertise and solutions to create a safer world. As a technology company, we digitalize the physical world, deploying software-based simulation training and critical operations support solutions. Above all else, we empower pilots, cabin crew, airlines, and defense and security forces to perform at their best every day and when the stakes are the highest. Around the globe, we're everywhere customers need us to be with more than 13,000 employees in approximately 250 sites and training locations in over 40 countries. CAE represents more than 75 years of industry firsts—the highest-fidelity flight and mission simulators as well as training programs powered by digital technologies. We embed sustainability in everything we do. Today and tomorrow, we'll make sure our customers are ready for the moments that matter.
Follow us on X: @CAE_Inc
Facebook: www.facebook.com/cae.inc
LinkedIn: www.linkedin.com/company/cae
Hashtags: #CAE; #CAEpilot
Read our FY23 Global Annual Activity and Sustainability Report
General Media:
Samantha Golinski, Vice President, Public Affairs & Global Communications
+1-514-341-2000, ext. 7939, samantha.golinski@cae.com
Trade Media:
Patrick Botter, Manager, Public Relations and Content Marketing
+1-514-235-7282, patrick.botter@cae.com
Investor Relations:
Andrew Arnovitz, Senior Vice President, Investor Relations and Enterprise Risk Management
+1-514-734-5760, andrew.arnovitz@cae.com
View original content:https://www.prnewswire.com/news-releases/first-full-flight-simulator-with-gaming-engine-powered-cae-prodigy-image-generator-achieves-level-d-qualification-302098768.html
SOURCE CAE Inc.
FAQ
What technology did CAE integrate into its full-flight simulator for pilot training?
What level of qualification did CAE achieve for its full-flight simulator?
Who is CAE's Chief Technology and Product Officer involved in the collaboration with Epic Games?
What is the significance of achieving Level D qualification for a full-flight simulator?
Where can photos and videos of CAE Prodigy be found?
What is the product development roadmap for CAE Prodigy?