Moonfox Analysis | Revenue Increases for Three Consecutive Quarters: What Is Driving the Revival of Growth in the Global Gaming Market?
According to a MoonFox Data analysis, China's gaming market achieved sales revenue of RMB 91.77 billion in Q3 2024, showing a 9.0% year-over-year growth. The mobile gaming segment generated RMB 65.66 billion, up 1.2% YoY. Chinese self-developed games in the global market reached USD 5.169 billion in Q3 2024, marking a 20.8% YoY growth and 15.4% QoQ increase.
Notable successes include Black Myth: Wukong, which sold over 20 million copies and generated USD 960 million in its first month. Whiteout Survival reached 7.064 million downloads with revenue exceeding USD 108 million in October 2024. The United States remains the largest market for Chinese gaming exports, with significant contributions from South Korea and Japan.
Secondo un'analisi di MoonFox Data, il mercato dei giochi in Cina ha raggiunto un fatturato di RMB 91,77 miliardi nel terzo trimestre del 2024, mostrando una crescita del 9,0% rispetto all'anno precedente. Il segmento dei giochi mobili ha generato RMB 65,66 miliardi, con un aumento dell'1,2% su base annua. I giochi sviluppati autonomamente in Cina nel mercato globale hanno raggiunto USD 5,169 miliardi nel terzo trimestre del 2024, segnando una crescita del 20,8% su base annua e un incremento del 15,4% rispetto al trimestre precedente.
Tra i successi notevoli troviamo Black Myth: Wukong, che ha venduto oltre 20 milioni di copie e generato 960 milioni di dollari nel suo primo mese. Whiteout Survival ha raggiunto 7.064 milioni di download con un fatturato superiore a 108 milioni di dollari nell'ottobre 2024. Gli Stati Uniti rimangono il mercato più grande per le esportazioni di giochi cinesi, con significativi contributi anche dalla Corea del Sud e dal Giappone.
Según un análisis de MoonFox Data, el mercado de juegos de China alcanzó unos ingresos por ventas de RMB 91,77 mil millones en el tercer trimestre de 2024, mostrando un crecimiento del 9,0% interanual. El segmento de juegos móviles generó RMB 65,66 mil millones, un aumento del 1,2% interanual. Los juegos desarrollados de forma independiente en el mercado global llegaron a USD 5,169 mil millones en el tercer trimestre de 2024, marcando un crecimiento del 20,8% interanual y un aumento del 15,4% respecto al trimestre anterior.
Entre los éxitos notables se encuentra Black Myth: Wukong, que vendió más de 20 millones de copias y generó 960 millones de dólares en su primer mes. Whiteout Survival alcanzó 7.064 millones de descargas con ingresos superiores a 108 millones de dólares en octubre de 2024. Estados Unidos sigue siendo el mayor mercado para las exportaciones de juegos chinos, con contribuciones significativas de Corea del Sur y Japón.
MoonFox Data 분석에 따르면, 중국의 게임 시장은 2024년 3분기 매출 91.77억 위안을 기록하여 전년 대비 9.0% 성장했다고 합니다. 모바일 게임 부문은 65.66억 위안의 매출을 올리며 전년 대비 1.2% 성장했습니다. 중국에서 자발적으로 개발한 게임은 2024년 3분기에 글로벌 시장에서 51억 6900만 달러의 매출을 기록하였으며, 이는 전년 대비 20.8% 성장하고, 전 분기 대비 15.4% 증가한 수치입니다.
주요 성공 사례로는 Black Myth: Wukong이 있으며, 이 게임은 첫 달에 2천만 개 이상 판매되어 9억 6천만 달러를 기록했습니다. Whiteout Survival는 706만 다운로드를 기록하며 2024년 10월에 1억 8천만 달러 이상의 수익을 올렸습니다. 미국은 중국 게임 수출의 가장 큰 시장으로 남아 있으며, 한국과 일본의 기여도 큽니다.
Selon une analyse de MoonFox Data, le marché des jeux en Chine a atteint un chiffre d'affaires de 91,77 milliards RMB au troisième trimestre 2024, affichant une croissance de 9,0% par rapport à l'année précédente. Le segment des jeux mobiles a généré 65,66 milliards RMB, en hausse de 1,2% par rapport à l'année précédente. Les jeux développés localement en Chine sur le marché mondial ont atteint 5,169 milliards USD au troisième trimestre 2024, marquant une croissance de 20,8% par rapport à l'année précédente et une augmentation de 15,4% par rapport au trimestre précédent.
Parmi les succès notables, on trouve Black Myth: Wukong, qui a vendu plus de 20 millions d'exemplaires et généré 960 millions de dollars au cours de son premier mois. Whiteout Survival a atteint 7,064 millions de téléchargements, avec des revenus dépassant 108 millions de dollars en octobre 2024. Les États-Unis restent le plus grand marché pour les exportations de jeux chinois, avec des contributions significatives de la Corée du Sud et du Japon.
Laut einer Analyse von MoonFox Data erzielte der chinesische Spielemarkt im 3. Quartal 2024 einen Umsatz von 91,77 Milliarden RMB, was einem jährlichen Wachstum von 9,0% entspricht. Der Mobile-Gaming-Sektor generierte 65,66 Milliarden RMB, was einem Anstieg von 1,2% im Jahresvergleich entspricht. Chinesische selbstentwickelte Spiele erreichten im globalen Markt im 3. Quartal 2024 5,169 Milliarden USD, was einem Wachstum von 20,8% im Jahresvergleich und einem Anstieg von 15,4% im Vergleich zum Vorquartal entspricht.
Zu den bemerkenswerten Erfolgen zählt Black Myth: Wukong, das im ersten Monat über 20 Millionen Kopien verkaufte und 960 Millionen USD einbrachte. Whiteout Survival erreichte 7,064 Millionen Downloads mit einem Umsatz von über 108 Millionen USD im Oktober 2024. Die Vereinigten Staaten bleiben der größte Markt für den Export chinesischer Spiele, wobei auch Korea und Japan wesentliche Beiträge leisten.
- Revenue from Chinese self-developed games globally reached USD 5.169 billion in Q3 2024 (+20.8% YoY)
- Black Myth: Wukong generated USD 960 million in first month sales
- Whiteout Survival achieved USD 108 million revenue with 7.064 million downloads
- Overall gaming market revenue grew 9.0% YoY to RMB 91.77 billion
- Mobile gaming segment showed positive growth of 1.2% YoY
- PUBG Mobile showed declining downloads (-5.3% YoY)
- Gaming industry faces challenges with gameplay stagnation and homogeneous user acquisition strategies
- Increasing competition from entertainment platforms like TikTok and Kwai
Insights
The global gaming market is showing robust growth, with Chinese self-developed games achieving
Mobile gaming remains dominant, accounting for over
The sequential quarterly growth in Chinese gaming exports is particularly noteworthy, accelerating from
For Aurora Mobile (JG), this gaming market expansion presents opportunities in user engagement and marketing services. The company's data analytics capabilities could become increasingly valuable as game developers seek to optimize user acquisition and retention in competitive markets.
About us: Aurora Mobile (NASDAQ: JG) established in 2011, is a leading customer engagement and marketing technology service provider in China. Its business includes notification services, marketing growth, development tools, and data products. As its sub-brand, MoonFox Data is a leading expert in data insights and analysis services across all scenarios, aiming to help companies gain market insights and empower precise decision-making.
At the same time, the global market remains a key focus for Chinese gaming companies in their expansion efforts. As experienced players in global markets, how have the exports of the gaming industry performed? What are the development trends for leading products?
I. Global Market Returns to Growth: Black Myth: Wukong Reaches Global Audiences and Drives Revenue Growth
Actual Sales Revenue of Chinese Self-developed Games in global Markets (Q3 2023 - Q3 2024)
Quarter | Sales Revenue ( | QoQ Growth Rate (%) |
2023 Q3 | 42.8 | |
2023 Q4 | 38.8 | -9.4 % |
2024 Q1 | 40.8 | 5.0 % |
2024 Q2 | 44.8 | 9.9 % |
2024 Q3 | 51.7 | 15.4 % |
Data Source: Game Publishing Working Committee of the China Audio-Video and Digital Publishing Association (hereinafter referred to as "Game Publishing Working Committee") |
Data Cycle: July 2023 - September 2024 |
In terms of market size, Chinese self-developed games have increasingly influenced global markets, with sales revenue continuing to grow. According to data from the Game Publishing Working Committee, actual sales revenue from Chinese self-developed games in the global market reached
The heightened growth rate in Q3 2024 was partly driven by the booming gaming console market, with Black Myth: Wukong making a significant impact. It is estimated that within the first month of its release on August 20, 2024, the game sold over 20 million copies and generated more than
In
In the consumer market, on August 16, 2024, Luckin Coffee released a co-branded teaser poster for "Where is the road (deer)?" followed by a product acquisition guide on the 18th. On August 19, the co-branded product "Tengyun Cuisine" was launched. According to MoonFox Data, this product launch significantly increased customer unique visitors (UV), with the UV index surpassing July's average by about
Globally, the success of Black Myth: Wukong allowed many international players to gain a deeper understanding of the Journey to the West IP. Viewership of the 1986 TV series Journey to the West on platforms like YouTube surged, and some players began summarizing the storylines and characters in quick-reference formats of "text + illustration," enabling others to familiarize themselves with the game's background in just 30 minutes. Additionally, characters and narratives from Journey to the West began attracting more attention from international players. In the future, more traditional Chinese cultural content could be introduced globally through games and similar media. Black Myth: Wukong has successfully pioneered this path, providing a new reference point for the international expansion of Chinese games.
II. Whiteout Survival Maintains Top Rankings: New Games Continue to Demonstrate Strong Market Performance
While the gaming console market is experiencing accelerated growth, it remains relatively small compared to the overall scale of mobile games, which continue to be the core focus for global gaming exports. In the domestic market, mobile games account for over
November 2023 - October 2024: Whiteout Survival Top 3 global Revenue Countries
Country | Proportion | Total Revenue |
32.31 % | 268,746,584 | |
13.38 % | 111,317,981 | |
10.04 % | 83,501,136 |
Data Source: MoonFox iApp; |
Data Cycle: November 2023 - October 2024 |
Whiteout Survival consistently ranks at the top for revenue growth. According to MoonFox Data, by October 2024, the game reached 7.064 million downloads, reflecting a month-over-month increase of
In terms of user acquisition strategy, Whiteout Survival has selected Facebook as its primary platform, utilizing its snow-themed content for marketing. This rich experience in user acquisition has further propelled the game's growth, boosting both revenue and downloads.
Regarding market share,
Looking ahead, Whiteout Survival is expected to expand further into markets such as
November 2023 - October 2024: PUBG Mobile Top 3 global Revenue Countries
Country | Proportion | Total Revenue |
7.38 % | 81,619,206 | |
2.57 % | 28,435,212 | |
2.05 % | 22,637,083 |
Data Source: MoonFox iApp; |
Data Cycle: November 2023 - October 2024 |
PUBG Mobile has recently experienced slower monthly revenue growth but remains among the top three global games. According to MoonFox Data, by October 2024, the game reached 6.85 million downloads, reflecting a year-over-year decrease of
Additionally, several new games have entered the Top 30 rankings, with some experiencing exponential revenue growth. For example, Fishing Master, developed by Ark Game, launched internationally in August and achieved nearly
In general, new games continue to drive steady growth in
In light of these challenges, innovation in gameplay and presentation is crucial. Game companies should focus on emerging areas such as mini-games, cloud gaming, and Web3-based blockchain games, as these trends hold significant potential for driving the next wave of growth in the gaming industry.
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SOURCE Aurora Mobile Ltd
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