Hasbro Reports Fourth Quarter and Full Year 2023 Financial Results
- Hasbro reports financial results for the fourth quarter and full year 2023, highlighting revenue declines in some segments but growth in others.
- The company aims to drive significant profit growth in 2024 through operational excellence and cost savings.
- Hasbro's refreshed leadership team is focused on bringing innovative products to fans while maintaining a commitment to returning cash to shareholders.
- The company's 2024 guidance includes expectations for revenue declines in some segments but improved profit margins and enhanced cost savings.
- Hasbro declares a quarterly cash dividend of $0.70 per common share, aligning with industry best practices.
- The company plans to continue investing in its core business, returning cash to shareholders, and paying down debt to progress towards its leverage target.
- Full year 2023 revenue declined by 15% for Hasbro, Inc., with operating loss and adjusted net earnings figures reflecting challenges faced during the year.
- The Entertainment segment experienced a significant revenue decline in 2023 due to industry strikes, resulting in an operating loss compared to the previous year.
- Hasbro's Consumer Products segment saw a revenue decrease of 19% driven by business exits, category trends, and inventory management.
- The company reported an operating loss of $1,199 million in the fourth quarter of 2023, including non-recurring charges, impacting net loss figures.
Insights
The financial results released by Hasbro Inc. indicate a significant revenue decline of 15% for the full year 2023, with a net loss of $10.73 per share. This performance is largely attributable to a decrease in Consumer Products and Entertainment segments, which overshadowed the growth in the Wizards of the Coast and Digital Gaming segment. The reported operating loss includes substantial non-cash goodwill and intangible asset impairment charges, reflecting adjustments in valuations tied to the eOne film and TV business.
From a financial perspective, the aggressive steps taken to optimize inventory and reset cost structures are pivotal. The divestiture of eOne Film and TV to Lionsgate and the reduction of owned inventory by 51% are expected to streamline operations and improve financial health. The company's focus on operational excellence and cost-saving initiatives, which delivered $220 million in gross savings, is a strategic move to bolster profit margins.
Investors should note the reduced debt by $506 million and the $388 million paid in cash dividends, which demonstrates Hasbro's commitment to shareholder returns despite the financial strain. The company's outlook for 2024, with a projected adjusted EBITDA of $925M to $1B and increased gross savings target, suggests optimism for improved performance. However, the projected revenue declines in both the Consumer Products and Wizards of the Coast segments may raise concerns about near-term growth potential.
Hasbro's strategic shift towards a 'Fewer, Bigger, Better' approach is indicative of a broader industry trend where companies are focusing on core strengths to drive growth. The emphasis on transforming the business and driving profit growth is a response to the challenging macroeconomic environment, which has impacted consumer spending and disrupted supply chains.
The company's portfolio optimization, including the sale of eOne Film and TV, aligns with the need to focus on high-margin, high-growth areas. The growth in the Wizards of the Coast and Digital Gaming segment, particularly with licensed digital gaming revenues, reflects the increasing consumer shift towards digital entertainment. Hasbro's ability to capitalize on popular franchises like MAGIC: THE GATHERING and partnerships with studios like Larian Studios for Baldur's Gate III is a positive indicator of its competitive positioning in the digital gaming space.
However, the decline in traditional Consumer Products and Entertainment segments raises questions about the company's ability to adapt to changing market dynamics and consumer preferences. The impact of industry strikes on content deliveries within the Entertainment segment and the operating losses reported highlight the volatility and risks associated with content production.
Hasbro's performance in the toy and game industry is a reflection of evolving consumer trends and the impact of external factors such as strikes and macroeconomic pressures. The success of specific product lines like TRANSFORMERS and G.I. JOE amidst a broader decline in the Consumer Products segment suggests that brand strength remains a critical factor for resilience in this sector.
The company's inventory management, resulting in a 56% decline in Consumer Products inventory, is a strategic response to the overproduction issues that have plagued the toy industry in recent years. This inventory optimization is likely to improve operational efficiency and reduce carrying costs, which are essential for maintaining profit margins in a competitive landscape.
Hasbro's forward-looking statements regarding the 2024 outlook, with expected declines in segment revenues, indicate a cautious approach to the coming year. The focus on out-licensing models and operational margin improvements suggests a strategy to leverage brand equity while minimizing operational risks. The anticipated operating margins of 4% to 6% in the Consumer Products Segment and the high adjusted operating margin of approximately 60% in the Pro-Forma Entertainment segment are critical metrics for industry stakeholders to monitor.
Issues 2024 Guidance with Improved Profit Growth and Declares Quarterly Dividend
“Guided by our strategy of “Fewer, Bigger, Better,” we had important wins across both toys and games while making progress in our transformation during a challenging 2023. Despite the macroeconomic backdrop, we are entering 2024 with a healthier balance sheet, a leaner cost structure, and a diverse portfolio of industry-leading toy and game brands that support our capacity to invest in the business and maintain our commitment to returning cash to shareholders via our category-leading dividend,” said Chris Cocks, Hasbro chief executive officer. “Our refreshed leadership team is bringing innovative new products to our fans. At the same time, we are taking the necessary actions to transform Hasbro and deliver long-term profitable growth starting with driving significant profit growth across our segments in 2024 and building momentum in our innovation pipeline between now and 2025.”
"2023 was a productive year for Hasbro, although not without some challenges." said Gina Goetter, Hasbro chief financial officer. “As we navigated the current environment, we took aggressive steps to optimize our inventory, reset the cost structure, and sharpen our portfolio focus on play with the eOne film and TV divestiture. Taken together, the actions throughout the full year have positioned the company for improved financial performance in 2024 and beyond. We are encouraged by our recent progress and remain laser focused on execution to deliver on our transformation objectives.”
Full Year 2023 Highlights
-
Full year Hasbro, Inc. revenue declined
15% with growth in the Wizards of the Coast and Digital Gaming segment (+10% ) more than offset by declines in the Consumer Products segment (-19% ) and Entertainment segment (-31% ). -
Operating loss of
includes$1,539 million of non-cash goodwill and intangible asset impairment charges associated with eOne film and TV, a change in outlook for the balance of our owned and operated production efforts and non-recurring inventory costs.$1.3 billion -
Adjusted operating profit of
and adjusted operating margin of$477 million 9.5% , including non-recurring inventory costs. -
Reported Net loss of
per share; adjusted net earnings of$10.73 per diluted share.$2.51 -
Delivered approximately
of gross savings in 2023 as part of the Operational Excellence program.$220 million -
Reduced owned inventory by
51% versus last year, including a56% decline in Consumer Products inventory. - Completed sale of eOne Film and TV business to Lionsgate in December 2023.
-
Paid
in cash dividends to shareholders for the full year 2023 and reduced debt by$388 million .$506 million -
Operating cash flow of
positively impacted by working capital improvements.$726 million
Full Year 2023 Segment Details
-
Consumer Products Segment
-
Revenue decrease of
19% driven by business exits, category trends and inventory management. - Full year growth in TRANSFORMERS and G.I. JOE; FURBY performed well in launch year.
-
Operating margin of -
2.2% and adjusted operating margin of -0.7% were driven by lower revenues and actions focused on inventory reduction to reset the business.
-
Revenue decrease of
-
Wizards of the Coast and Digital Gaming Segment
-
Revenue increase of
10% driven by increase in Licensed Digital Gaming revenue behind Baldur's Gate III from Larian Studios and Monopoly Go! from Scopely. -
Tabletop revenue increased
1% behind growth in MAGIC: THE GATHERING with a strong performance from the Universes Beyond Lord of the Rings: Tales of Middle-earth sets. -
Operating profit declined
2% and operating profit margin of36.1% due to higher royalty costs associated with Universes Beyond.
-
Revenue increase of
-
Entertainment Segment
-
Revenue decline of
31% driven by lower Film and TV revenue due to the writers' and actors' strikes; Family Brands revenue grew6% . -
Operating loss of
compared to operating profit of$1,912 million in 2022. 2023 loss includes$23 million (non-cash) of goodwill and intangible asset impairment associated with the eOne Film and TV business and within Family Brands to align with a change in entertainment strategy.$1,846 million -
Adjusted operating loss of
compared to adjusted operating profit of$46 million in 2022 due to the impact of industry strikes on content deliveries.$83 million
-
Revenue decline of
Fourth Quarter 2023 Highlights
-
Q4 revenue declined
23% with growth in the Wizards of the Coast and Digital Gaming segment (+7% ) more than offset by declines in the Consumer Products segment (-25% ) and Entertainment segment (-49% ). -
Operating loss of
includes the goodwill and intangible asset impairment charges and non-recurring inventory charges described above; Adjusted operating loss of$1,199 million .$50 million -
Net loss of
per share; adjusted net earnings of$7.64 per diluted share.$0.38
See the financial tables accompanying the press release for a reconciliation of GAAP to non-GAAP financial measures.
2024 Company Outlook1
For the full year, the Company expects:
-
Consumer Products Segment revenue down
7% to12% with 4 points of the decline coming from businesses shifting to an out-license model; Operating margin4% to6% . -
Wizards of the Coast Segment revenue down
3% to5% decline largely driven by second half comp in licensed digital gaming; Operating margin38% to40% . -
Pro-Forma Entertainment segment revenue down
; Adjusted operating margin of approximately$15 million 60% . -
Total Hasbro, Inc Adjusted EBITDA of
to$925M .$1B -
Increased mid-term gross savings target to
by year end 2025 from previous target of$750M to$350M .$400M
2024 Capital Allocation priorities:
- Invest in core business.
- Return cash to shareholders through the dividend.
- Continue to pay down debt and progress towards leverage target.
1The Company is not able to reconcile its forward-looking non-GAAP adjusted operating profit margin and adjusted EBITDA measures because the Company cannot predict with certainty the timing and amounts of discrete items such as charges associated with its cost-savings program, which could impact GAAP results.
Dividend Announcement
The Company’s Board of Directors has declared a quarterly cash dividend of
Conference Call Webcast
Hasbro will webcast its fourth quarter and full year 2023 earnings conference call at 8:30 a.m. Eastern Time today. To listen to the live webcast and access the accompanying presentation slides, please go to https://investor.hasbro.com. The replay of the call will be available on Hasbro’s website approximately 2 hours following completion of the call.
About Hasbro
Hasbro is a leading toy and game company whose mission is to entertain and connect generations of fans through the wonder of storytelling and exhilaration of play. Hasbro delivers engaging brand experiences for global audiences through toys, consumer products, gaming and entertainment, with a portfolio of iconic brands including MAGIC: THE GATHERING, DUNGEONS & DRAGONS, Hasbro Gaming, NERF, TRANSFORMERS, PLAY-DOH and PEPPA PIG, as well as premier partner brands.
Hasbro is guided by our Purpose to create joy and community for all people around the world, one game, one toy, one story at a time. For more than a decade, Hasbro has been consistently recognized for its corporate citizenship, including being named one of the 100 Best Corporate Citizens by 3BL Media, one of the World’s Most Ethical Companies by Ethisphere Institute and one of the 50 Most Community-Minded Companies in the
© 2024 Hasbro, Inc. All Rights Reserved.
Forward Looking Statement Safe Harbor
Certain statements in this press release contain “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These statements, which may be identified by the use of forward-looking words or phrases, include statements relating to our business strategies and plans; expectations relating to products, gaming and entertainment; anticipated cost savings; financial targets; dividend declarations and anticipated financial performance for 2024. Our actual actions or results may differ materially from those expected or anticipated in the forward-looking statements due to both known and unknown risks and uncertainties. Factors that might cause such a difference include, but are not limited to:
- our ability to successfully execute on our business strategy and transformation initiatives, including to focus on and scale select business initiatives and brands to drive profitability and to achieve anticipated cost savings;
- our ability to successfully compete in the play industry;
- our ability to transform our business and capabilities to address the changing global consumer landscape;
- our ability to design, develop, manufacture, and ship products on a timely, cost-effective and profitable basis;
- the concentration of our customers, potentially increasing the negative impact to our business of difficulties experienced by any of our customers or changes in their purchasing or selling patterns;
- inflation and downturns in global and regional economic conditions impacting one or more of the markets in which we sell products, which can negatively impact our customers and consumers, result in lower employment levels, consumer disposable income, retailer inventories and spending, including lower spending on purchases of our products;
- risks related to economic and public health conditions or regulatory changes in the markets in which we and our customers, partners, licensees, suppliers and manufacturers operate, such as inflation, rising interest rates, higher commodity prices, labor costs or transportation costs, or outbreaks of illness or disease, the occurrence of which could create work slowdowns, delays or shortages in production or shipment of products, increases in costs or delays in revenue;
- our dependence on third party relationships, including with third party partners, manufacturers, distributors, studios, content producers, licensors, and outsourcers, which creates reliance on others and loss of control;
-
risks relating to the concentration of manufacturing for many of our products in the People’s
Republic of China and our ability to successfully diversify sourcing of our products to reduce reliance on sources of supply inChina ; - risks associated with international operations, such as conflict in territories in which we operate, currency conversion, currency fluctuations, the imposition of tariffs, quotas, shipping delays or difficulties, border adjustment taxes or other protectionist measures, and other challenges in the territories in which we operate;
- the success of our key partner brands, including the ability to secure, maintain and extend agreements with our key partners or the risk of delays, increased costs or difficulties associated with any of our or our partners’ planned digital applications or media initiatives;
- risks related to our leadership changes;
- our ability to attract and retain talented and diverse employees, particularly following recent workforce reductions;
- our ability to realize the benefits of cost-savings and efficiency and/or revenue and operating profit enhancing initiatives;
- risks relating to the impairment and/or write-offs of businesses, products and content we acquire and/or produce;
- the risk that acquisitions, dispositions and other investments we complete may not provide us with the benefits we expect, or the realization of such benefits may be significantly delayed. We may not achieve a successful or timely sale or license of non-core assets;
- our ability to protect our assets and intellectual property, including as a result of infringement, theft, misappropriation, cyber-attacks or other acts compromising the integrity of our assets or intellectual property;
- fluctuations in our business due to seasonality;
- the risk of product recalls or product liability suits and costs associated with product safety regulations;
- changes in tax laws or regulations, or the interpretation and application of such laws and regulations, which may cause us to alter tax reserves or make other changes which significantly impact our reported financial results;
- the impact of litigation or arbitration decisions or settlement actions;
- the bankruptcy or other lack of success of one or more of our significant retailers, licensees and other partners; and
-
other risks and uncertainties as may be detailed in our public announcements and
U.S. Securities and Exchange Commission (“SEC”) filings.
The statements contained herein are based on our current beliefs and expectations. We undertake no obligation to make any revisions to the forward-looking statements contained in this press release or to update them to reflect events or circumstances occurring after the date of this press release.
Non-GAAP Financial Measures
The financial tables accompanying this press release include non-GAAP financial measures as defined under SEC rules, specifically Adjusted operating profit, Adjusted net earnings and Adjusted net earnings per diluted share, which exclude, where applicable, acquisition and related costs, acquired intangible amortization, Operational Excellence and Blueprint 2.0 implementation charges; and certain non-cash asset impairment charges. Also included in this press release are the non-GAAP financial measures of EBITDA and Adjusted EBITDA. EBITDA represents net earnings attributable to Hasbro, Inc. excluding interest expense, income tax expense, net earnings (loss) attributable to noncontrolling interests, depreciation and amortization of intangibles. Adjusted EBITDA also excludes Operational Excellence and Blueprint 2.0 implementation charges, certain non-cash asset impairment charges and the impact of stock compensation (including acquisition-related stock expense). As required by SEC rules, we have provided reconciliations on the attached schedules of these measures to the most directly comparable GAAP measure. Management believes that Adjusted net earnings, Adjusted net earnings per diluted share and Adjusted operating profit provide investors with an understanding of the underlying performance of our business absent unusual events. Management believes that EBITDA and Adjusted EBITDA are appropriate measures for evaluating the operating performance of our business because they reflect the resources available for strategic opportunities including, among others, to invest in the business, strengthen the balance sheet and make strategic acquisitions. These non-GAAP measures should be considered in addition to, not as a substitute for, or superior to, net earnings or other measures of financial performance prepared in accordance with GAAP as more fully discussed in our consolidated financial statements and filings with the SEC. As used herein, "GAAP" refers to accounting principles generally accepted in
HAS-E
(Tables Attached)
HASBRO, INC. |
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CONDENSED CONSOLIDATED BALANCE SHEETS (1) |
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(Unaudited) |
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(Millions of Dollars) |
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December 31, 2023 |
|
December 25, 2022 |
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ASSETS |
|
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Cash and Cash Equivalents |
$ |
545.4 |
|
$ |
513.1 |
Accounts Receivable, Net |
|
1,029.3 |
|
|
1,132.4 |
Inventories |
|
332.0 |
|
|
676.8 |
Prepaid Expenses and Other Current Assets |
|
416.9 |
|
|
676.8 |
Total Current Assets |
|
2,323.6 |
|
|
2,999.1 |
Property, Plant and Equipment, Net |
|
488.6 |
|
|
422.8 |
Goodwill |
|
2,279.2 |
|
|
3,470.1 |
Other Intangible Assets, Net |
|
587.5 |
|
|
814.6 |
Other Assets |
|
862.0 |
|
|
1,589.3 |
Total Assets |
$ |
6,540.9 |
|
$ |
9,295.9 |
|
|
|
|
||
|
|
|
|
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LIABILITIES, NONCONTROLLING INTERESTS AND SHAREHOLDERS' EQUITY |
|||||
Short-Term Borrowings |
$ |
— |
|
$ |
142.4 |
Current Portion of Long-Term Debt |
|
500.0 |
|
|
113.2 |
Accounts Payable and Accrued Liabilities |
|
1,556.4 |
|
|
1,934.1 |
Total Current Liabilities |
|
2,056.4 |
|
|
2,189.7 |
Long-Term Debt |
|
2,965.8 |
|
|
3,711.2 |
Other Liabilities |
|
431.7 |
|
|
533.1 |
Total Liabilities |
|
5,453.9 |
|
|
6,434.0 |
Total Shareholders' Equity |
|
1,087.0 |
|
|
2,861.9 |
Total Liabilities, Noncontrolling Interests and Shareholders' Equity |
$ |
6,540.9 |
|
$ |
9,295.9 |
(1) Amounts may not sum due to rounding |
HASBRO, INC. |
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CONSOLIDATED STATEMENTS OF OPERATIONS (1) |
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(Unaudited) |
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(Millions of Dollars and Shares Except Per Share Data) |
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Quarter Ended |
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Year Ended |
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December 31,
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% Net
|
|
December 25,
|
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% Net
|
|
December 31,
|
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% Net
|
|
December 25,
|
|
% Net
|
||||||||||||
Net Revenues |
|
$ |
1,288.9 |
|
|
100.0 |
% |
|
$ |
1,678.5 |
|
|
100.0 |
% |
|
$ |
5,003.3 |
|
|
100.0 |
% |
|
$ |
5,856.7 |
|
|
100.0 |
% |
Costs and Expenses: |
|
|
|
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|
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|
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|
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|
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Cost of Sales |
|
|
574.0 |
|
|
44.5 |
% |
|
|
580.6 |
|
|
34.6 |
% |
|
|
1,706.0 |
|
|
34.1 |
% |
|
|
1,911.8 |
|
|
32.6 |
% |
Program Cost Amortization |
|
|
123.6 |
|
|
9.6 |
% |
|
|
189.8 |
|
|
11.3 |
% |
|
|
448.9 |
|
|
9.0 |
% |
|
|
555.5 |
|
|
9.5 |
% |
Royalties |
|
|
132.5 |
|
|
10.3 |
% |
|
|
157.7 |
|
|
9.4 |
% |
|
|
428.3 |
|
|
8.6 |
% |
|
|
493.0 |
|
|
8.4 |
% |
Product Development |
|
|
74.5 |
|
|
5.8 |
% |
|
|
76.7 |
|
|
4.6 |
% |
|
|
306.9 |
|
|
6.1 |
% |
|
|
307.9 |
|
|
5.3 |
% |
Advertising |
|
|
108.6 |
|
|
8.4 |
% |
|
|
110.3 |
|
|
6.6 |
% |
|
|
358.4 |
|
|
7.2 |
% |
|
|
387.3 |
|
|
6.6 |
% |
Amortization of Intangibles |
|
|
17.9 |
|
|
1.4 |
% |
|
|
24.1 |
|
|
1.4 |
% |
|
|
83.0 |
|
|
1.7 |
% |
|
|
105.3 |
|
|
1.8 |
% |
Selling, Distribution and Administration |
|
|
430.4 |
|
|
33.4 |
% |
|
|
666.0 |
|
|
39.7 |
% |
|
|
1,480.4 |
|
|
29.6 |
% |
|
|
1,666.1 |
|
|
28.4 |
% |
Impairment of Goodwill |
|
|
960.0 |
|
|
74.5 |
% |
|
|
— |
|
|
0.0 |
% |
|
|
1,191.2 |
|
|
23.8 |
% |
|
|
— |
|
|
0.0 |
% |
Loss on Disposal of Business |
|
|
66.0 |
|
|
5.1 |
% |
|
|
(1.0 |
) |
|
-0.1 |
% |
|
|
539.0 |
|
|
10.8 |
% |
|
|
22.1 |
|
|
0.4 |
% |
Operating Profit (Loss) |
|
|
(1,198.6 |
) |
|
-93.0 |
% |
|
|
(125.7 |
) |
|
-7.5 |
% |
|
|
(1,538.8 |
) |
|
-30.8 |
% |
|
|
407.7 |
|
|
7.0 |
% |
Interest Expense |
|
|
46.3 |
|
|
3.6 |
% |
|
|
45.8 |
|
|
2.7 |
% |
|
|
186.3 |
|
|
3.7 |
% |
|
|
171.0 |
|
|
2.9 |
% |
Other Expense (Income), Net |
|
|
0.3 |
|
|
0.0 |
% |
|
|
(7.3 |
) |
|
-0.4 |
% |
|
|
(16.0 |
) |
|
-0.3 |
% |
|
|
(24.8 |
) |
|
-0.4 |
% |
Earnings (Loss) before Income Taxes |
|
|
(1,245.2 |
) |
|
-96.6 |
% |
|
|
(164.2 |
) |
|
-9.8 |
% |
|
|
(1,709.1 |
) |
|
-34.2 |
% |
|
|
261.5 |
|
|
4.5 |
% |
Income Tax Expense (Benefit) |
|
|
(184.4 |
) |
|
-14.3 |
% |
|
|
(35.6 |
) |
|
-2.1 |
% |
|
|
(221.3 |
) |
|
-4.4 |
% |
|
|
58.5 |
|
|
1.0 |
% |
Net Earnings (Loss) |
|
|
(1,060.8 |
) |
|
-82.3 |
% |
|
|
(128.6 |
) |
|
-7.7 |
% |
|
|
(1,487.8 |
) |
|
-29.7 |
% |
|
|
203.0 |
|
|
3.5 |
% |
Net Earnings (Loss) Attributable to Noncontrolling Interests |
|
|
0.3 |
|
|
0.0 |
% |
|
|
0.3 |
|
|
0.0 |
% |
|
|
1.5 |
|
|
0.0 |
% |
|
|
(0.5 |
) |
|
0.0 |
% |
Net Earnings (Loss) Attributable to Hasbro, Inc. |
|
$ |
(1,061.1 |
) |
|
-82.3 |
% |
|
$ |
(128.9 |
) |
|
-7.7 |
% |
|
$ |
(1,489.3 |
) |
|
-29.8 |
% |
|
$ |
203.5 |
|
|
3.5 |
% |
|
|
|
|
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Per Common Share |
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Net Earnings (Loss) |
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||||||||||||
Basic |
|
$ |
(7.64 |
) |
|
|
|
$ |
(0.93 |
) |
|
|
|
$ |
(10.73 |
) |
|
|
|
$ |
1.47 |
|
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|
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Diluted |
|
$ |
(7.64 |
) |
|
|
|
$ |
(0.93 |
) |
|
|
|
$ |
(10.73 |
) |
|
|
|
$ |
1.46 |
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|
||||||||||||
Cash Dividends Declared |
|
$ |
0.70 |
|
|
|
|
$ |
0.70 |
|
|
|
|
$ |
2.80 |
|
|
|
|
$ |
2.80 |
|
|
|
||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Weighted Average Number of Shares |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Basic |
|
|
138.9 |
|
|
|
|
|
138.3 |
|
|
|
|
|
138.8 |
|
|
|
|
|
138.7 |
|
|
|
||||
Diluted |
|
|
139.1 |
|
|
|
|
|
138.5 |
|
|
|
|
|
139.0 |
|
|
|
|
|
138.9 |
|
|
|
||||
(1) Amounts may not sum due to rounding |
HASBRO, INC. |
|||||||
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS (1) |
|||||||
(Unaudited) |
|||||||
(Millions of Dollars) |
|||||||
|
|
|
|
||||
|
Year Ended |
||||||
|
December 31, 2023 |
|
December 25, 2022 |
||||
Cash Flows from Operating Activities: |
|
|
|
||||
Net Earnings (Loss) |
$ |
(1,487.8 |
) |
|
$ |
203.0 |
|
Impairment of Goodwill |
|
1,191.2 |
|
|
|
— |
|
Loss on Disposal of Business |
|
539.0 |
|
|
|
22.1 |
|
Other Non-Cash Adjustments |
|
689.6 |
|
|
|
1,070.8 |
|
Changes in Operating Assets and Liabilities |
|
(206.4 |
) |
|
|
(923.0 |
) |
Net Cash Provided by Operating Activities |
|
725.6 |
|
|
|
372.9 |
|
|
|
|
|
||||
Cash Flows from Investing Activities: |
|
|
|
||||
Additions to Property, Plant and Equipment |
|
(209.3 |
) |
|
|
(174.2 |
) |
Investments and Acquisitions |
|
— |
|
|
|
(146.3 |
) |
Proceeds from Sale of Business, Net of Cash |
|
329.6 |
|
|
|
— |
|
Other |
|
(2.7 |
) |
|
|
7.5 |
|
Net Cash Provided (Utilized) by Investing Activities |
|
117.6 |
|
|
|
(313.0 |
) |
|
|
|
|
||||
Cash Flows from Financing Activities: |
|
|
|
||||
Proceeds from Long-Term Debt |
|
2.6 |
|
|
|
3.8 |
|
Repayments of Long-Term Debt |
|
(359.6 |
) |
|
|
(206.0 |
) |
Net (Repayments of) Proceeds from Short-Term Borrowings |
|
(41.6 |
) |
|
|
141.7 |
|
Purchases of Common Stock |
|
— |
|
|
|
(125.0 |
) |
Stock-Based Compensation Transactions |
|
— |
|
|
|
74.2 |
|
Dividends Paid |
|
(388.0 |
) |
|
|
(385.3 |
) |
Payments Related to Tax Withholding for Share-Based Compensation |
|
(16.8 |
) |
|
|
(24.0 |
) |
Other |
|
(14.7 |
) |
|
|
(32.7 |
) |
Net Cash Utilized by Financing Activities |
|
(818.1 |
) |
|
|
(553.3 |
) |
|
|
|
|
||||
Effect of Exchange Rate Changes on Cash |
|
7.2 |
|
|
|
(12.7 |
) |
|
|
|
|
||||
Net Increase (Decrease) in Cash and Cash Equivalents |
|
32.3 |
|
|
|
(506.1 |
) |
|
|
|
|
||||
Cash and Cash Equivalents at Beginning of Year |
|
513.1 |
|
|
|
1,019.2 |
|
|
|
|
|
||||
Cash and Cash Equivalents at End of Year |
$ |
545.4 |
|
|
$ |
513.1 |
|
(1) Amounts may not sum due to rounding |
HASBRO, INC. |
||||||||||||||||||||||||||
SUPPLEMENTAL FINANCIAL DATA |
||||||||||||||||||||||||||
SEGMENT RESULTS - AS REPORTED AND AS ADJUSTED (9) |
||||||||||||||||||||||||||
(Unaudited) |
||||||||||||||||||||||||||
(Millions of Dollars) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Operating Results |
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
|
Quarter Ended December 31, 2023 |
|
Quarter Ended December 25, 2022 |
|
|
|||||||||||||||||||||
|
As Reported |
|
Non-GAAP
|
|
Adjusted |
|
As Reported |
|
Non-GAAP
|
|
Adjusted |
|
% Change |
|||||||||||||
Total Company Results |
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
External Net Revenues (1) |
$ |
1,288.9 |
|
|
$ |
— |
|
|
$ |
1,288.9 |
|
|
$ |
1,678.5 |
|
|
$ |
— |
|
|
$ |
1,678.5 |
|
|
-23 |
% |
Operating Profit (Loss) |
|
(1,198.6 |
) |
|
|
1,148.5 |
|
|
|
(50.1 |
) |
|
|
(125.7 |
) |
|
|
394.9 |
|
|
|
269.2 |
|
|
>-100 |
% |
Operating Margin |
|
-93.0 |
% |
|
|
89.1 |
% |
|
|
-3.9 |
% |
|
|
-7.5 |
% |
|
|
23.5 |
% |
|
|
16.0 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Segment Results |
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Consumer Products: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
External Net Revenues (2) |
$ |
753.9 |
|
|
$ |
— |
|
|
$ |
753.9 |
|
|
$ |
1,004.7 |
|
|
$ |
— |
|
|
$ |
1,004.7 |
|
|
-25 |
% |
Operating Profit (Loss) |
|
(126.2 |
) |
|
|
11.0 |
|
|
|
(115.2 |
) |
|
|
78.4 |
|
|
|
23.7 |
|
|
|
102.1 |
|
|
>-100 |
% |
Operating Margin |
|
-16.7 |
% |
|
|
1.5 |
% |
|
|
-15.3 |
% |
|
|
7.8 |
% |
|
|
2.4 |
% |
|
|
10.2 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Wizards of the Coast and Digital Gaming: |
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||||
External Net Revenues (3) |
$ |
363.2 |
|
|
$ |
— |
|
|
$ |
363.2 |
|
|
$ |
339.0 |
|
|
$ |
— |
|
|
$ |
339.0 |
|
|
7 |
% |
Operating Profit |
|
103.2 |
|
|
|
— |
|
|
|
103.2 |
|
|
|
104.1 |
|
|
|
— |
|
|
|
104.1 |
|
|
-1 |
% |
Operating Margin |
|
28.4 |
% |
|
|
— |
|
|
|
28.4 |
% |
|
|
30.7 |
% |
|
|
— |
|
|
|
30.7 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Entertainment: |
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||||
External Net Revenues (4) |
$ |
171.8 |
|
|
$ |
— |
|
|
$ |
171.8 |
|
|
$ |
334.8 |
|
|
$ |
— |
|
|
$ |
334.8 |
|
|
-49 |
% |
Operating Profit (Loss) |
|
(1,110.1 |
) |
|
|
1,079.3 |
|
|
|
(30.8 |
) |
|
|
25.1 |
|
|
|
7.6 |
|
|
|
32.7 |
|
|
>-100 |
% |
Operating Margin |
>-100 |
% |
|
>100 |
% |
|
|
-17.9 |
% |
|
|
7.5 |
% |
|
|
2.3 |
% |
|
|
9.8 |
% |
|
|
|||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Corporate and Other: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Operating Profit (Loss) |
$ |
(65.5 |
) |
|
$ |
58.2 |
|
|
$ |
(7.3 |
) |
|
$ |
(333.3 |
) |
|
$ |
363.6 |
|
|
$ |
30.3 |
|
|
>-100 |
% |
(1) Effective in the first quarter of 2023, the Company realigned our brand portfolios to correspond with the Blueprint 2.0 strategy. Net Revenues by Brand Portfolio below have been restated to present the realigned structure. |
|
Net Revenues |
|
|
|||||
|
Quarter Ended |
|
|
|||||
|
December 31, 2023 |
|
December 25, 2022 |
|
% Change |
|||
Net Revenues by Brand Portfolio |
||||||||
Franchise Brands (a) |
$ |
843.7 |
|
$ |
934.6 |
|
-10 |
% |
Partner Brands |
|
154.0 |
|
|
276.2 |
|
-44 |
% |
Portfolio Brands |
|
151.9 |
|
|
167.8 |
|
-9 |
% |
Non-Hasbro Branded Film & TV |
|
139.3 |
|
|
299.9 |
|
-54 |
% |
Total |
$ |
1,288.9 |
|
$ |
1,678.5 |
|
|
|
|
|
|
|
|
|
|||
(a) Franchise Brands include: DUNGEONS & DRAGONS, Hasbro Gaming, MAGIC: THE GATHERING, NERF, PEPPA PIG, PLAY-DOH and TRANSFORMERS. |
||||||||
|
|
|
|
|
|
|||
|
Net Revenues |
|
|
|||||
|
Quarter Ended |
|
|
|||||
|
December 31, 2023 |
|
December 25, 2022 |
|
% Change |
|||
MAGIC: THE GATHERING |
$ |
258.3 |
|
$ |
263.2 |
|
-2 |
% |
Hasbro Total Gaming (b) |
|
568.7 |
|
|
581.8 |
|
-2 |
% |
|
|
|
|
|
|
|||
(b) Hasbro Total Gaming includes all gaming revenue, most notably DUNGEONS & DRAGONS, MAGIC: THE GATHERING and Hasbro Gaming. |
||||||||
|
|
|
|
|
|
|||
|
Net Revenues |
|
|
|||||
|
Quarter Ended |
|
|
|||||
|
December 31, 2023 |
|
December 25, 2022 |
|
% Change |
|||
(2) Consumer Products Segment Net Revenues by Major Geographic Region |
||||||||
|
$ |
414.4 |
|
$ |
533.0 |
|
-22 |
% |
|
|
197.3 |
|
|
289.1 |
|
-32 |
% |
|
|
64.8 |
|
|
91.8 |
|
-29 |
% |
|
|
77.4 |
|
|
90.8 |
|
-15 |
% |
Total |
$ |
753.9 |
|
$ |
1,004.7 |
|
|
|
|
|
|
|
|
|
|||
|
Net Revenues |
|
|
|||||
|
Quarter Ended |
|
|
|||||
|
December 31, 2023 |
|
December 25, 2022 |
|
% Change |
|||
(3) Wizards of the Coast and Digital Gaming Net Revenues by Category |
||||||||
Tabletop Gaming |
$ |
265.6 |
|
$ |
266.7 |
|
0 |
% |
Digital and Licensed Gaming |
|
97.6 |
|
|
72.3 |
|
35 |
% |
Total |
$ |
363.2 |
|
$ |
339.0 |
|
|
|
|
|
|
|
|
|
|||
|
Net Revenues |
|
|
|||||
|
Quarter Ended |
|
|
|||||
|
December 31, 2023 |
|
December 25, 2022 |
|
% Change |
|||
(4) Entertainment Segment Net Revenues by Category |
||||||||
Film and TV |
$ |
151.7 |
|
$ |
310.6 |
|
-51 |
% |
Family Brands |
|
20.1 |
|
|
19.8 |
|
2 |
% |
Music and Other |
|
— |
|
|
4.4 |
|
-100 |
% |
Total |
$ |
171.8 |
|
$ |
334.8 |
|
|
Operating Results |
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
|
Year Ended December 31, 2023 |
|
Year Ended December 25, 2022 |
|
|
|||||||||||||||||||||
|
As Reported |
|
Non-GAAP
|
|
Adjusted |
|
As Reported |
|
Non-GAAP
|
|
Adjusted |
|
% Change |
|||||||||||||
Total Company Results |
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
External Net Revenues (5) |
$ |
5,003.3 |
|
|
$ |
— |
|
|
$ |
5,003.3 |
|
|
$ |
5,856.7 |
|
|
$ |
— |
|
|
$ |
5,856.7 |
|
|
-15 |
% |
Operating Profit (Loss) |
|
(1,538.8 |
) |
|
|
2,015.3 |
|
|
|
476.5 |
|
|
|
407.7 |
|
|
|
514.8 |
|
|
|
922.5 |
|
|
-48 |
% |
Operating Margin |
|
-30.8 |
% |
|
|
40.3 |
% |
|
|
9.5 |
% |
|
|
7.0 |
% |
|
|
8.8 |
% |
|
|
15.8 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Segment Results |
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Consumer Products: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
External Net Revenues (6) |
$ |
2,886.4 |
|
|
$ |
— |
|
|
$ |
2,886.4 |
|
|
$ |
3,572.5 |
|
|
$ |
— |
|
|
$ |
3,572.5 |
|
|
-19 |
% |
Operating Profit (Loss) |
|
(64.7 |
) |
|
|
43.3 |
|
|
|
(21.4 |
) |
|
|
217.3 |
|
|
|
52.6 |
|
|
|
269.9 |
|
|
>-100 |
% |
Operating Margin |
|
(2.2 |
)% |
|
|
1.5 |
% |
|
|
(0.7 |
)% |
|
|
6.1 |
% |
|
|
1.5 |
% |
|
|
7.6 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Wizards of the Coast and Digital Gaming: |
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||||
External Net Revenues (7) |
$ |
1,457.6 |
|
|
$ |
— |
|
|
$ |
1,457.6 |
|
|
$ |
1,325.1 |
|
|
$ |
— |
|
|
$ |
1,325.1 |
|
|
10 |
% |
Operating Profit |
|
525.7 |
|
|
|
— |
|
|
|
525.7 |
|
|
|
538.3 |
|
|
|
— |
|
|
|
538.3 |
|
|
-2 |
% |
Operating Margin |
|
36.1 |
% |
|
|
— |
|
|
|
36.1 |
% |
|
|
40.6 |
% |
|
|
— |
|
|
|
40.6 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Entertainment: |
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||||
External Net Revenues (8) |
$ |
659.3 |
|
|
$ |
— |
|
|
$ |
659.3 |
|
|
$ |
959.1 |
|
|
$ |
— |
|
|
$ |
959.1 |
|
|
-31 |
% |
Operating Profit (Loss) |
|
(1,911.5 |
) |
|
|
1,865.5 |
|
|
|
(46.0 |
) |
|
|
22.7 |
|
|
|
59.9 |
|
|
|
82.6 |
|
|
>-100 |
% |
Operating Margin |
>-100 |
% |
|
>100 |
% |
|
|
-7.0 |
% |
|
|
2.4 |
% |
|
|
6.2 |
% |
|
|
8.6 |
% |
|
|
|||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Corporate and Other: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Operating Profit (Loss) |
$ |
(88.3 |
) |
|
$ |
106.5 |
|
|
$ |
18.2 |
|
|
$ |
(370.6 |
) |
|
$ |
402.3 |
|
|
$ |
31.7 |
|
|
-43 |
% |
(5) Effective in the first quarter of 2023, the Company realigned our brand portfolios to correspond with the Blueprint 2.0 strategy. Net Revenues by Brand Portfolio below have been restated to present the realigned structure. |
|
Net Revenues |
|
|
|||||
|
Year Ended |
|
|
|||||
|
December 31, 2023 |
|
December 25, 2022 |
|
% Change |
|||
Net Revenues by Brand Portfolio |
||||||||
Franchise Brands (a) |
$ |
3,256.5 |
|
$ |
3,350.8 |
|
-3 |
% |
Partner Brands |
|
687.8 |
|
|
1,052.0 |
|
-35 |
% |
Portfolio Brands |
|
521.3 |
|
|
625.2 |
|
-17 |
% |
Non-Hasbro Branded Film & TV |
|
537.7 |
|
|
828.7 |
|
-35 |
% |
Total |
$ |
5,003.3 |
|
$ |
5,856.7 |
|
|
|
|
|
|
|
|
|
|||
(a) Franchise Brands include: DUNGEONS & DRAGONS, Hasbro Gaming, MAGIC: THE GATHERING, NERF, PEPPA PIG, PLAY-DOH and TRANSFORMERS |
||||||||
|
|
|
|
|
|
|||
|
Net Revenues |
|
|
|||||
|
Year Ended |
|
|
|||||
|
December 31, 2023 |
|
December 25, 2022 |
|
% Change |
|||
MAGIC: THE GATHERING |
$ |
1,085.8 |
|
$ |
1,065.2 |
|
2 |
% |
Hasbro Total Gaming (b) |
|
2,074.4 |
|
|
1,997.5 |
|
4 |
% |
|
|
|
|
|
|
|||
(b) Hasbro Total Gaming includes all gaming revenue, most notably DUNGEONS & DRAGONS, MAGIC: THE GATHERING and Hasbro Gaming. |
||||||||
|
|
|
|
|
|
|||
|
Net Revenues |
|
|
|||||
|
Year Ended |
|
|
|||||
|
December 31, 2023 |
|
December 25, 2022 |
|
% Change |
|||
(6) Consumer Products Segment Net Revenues by Major Geographic Region |
||||||||
|
$ |
1,649.1 |
|
$ |
2,064.8 |
|
-20 |
% |
|
|
669.5 |
|
|
899.5 |
|
-26 |
% |
|
|
256.3 |
|
|
293.4 |
|
-13 |
% |
|
|
311.5 |
|
|
314.8 |
|
-1 |
% |
Total |
$ |
2,886.4 |
|
$ |
3,572.5 |
|
|
|
|
|
|
|
|
|
|||
|
Net Revenues |
|
|
|||||
|
Year Ended |
|
|
|||||
|
December 31, 2023 |
|
December 25, 2022 |
|
% Change |
|||
(7) Wizards of the Coast and Digital Gaming Net Revenues by Category |
||||||||
Tabletop Gaming |
$ |
1,072.5 |
|
$ |
1,067.0 |
|
1 |
% |
Digital and Licensed Gaming |
|
385.1 |
|
|
258.1 |
|
49 |
% |
Total |
$ |
1,457.6 |
|
$ |
1,325.1 |
|
|
|
|
|
|
|
|
|
|||
|
Net Revenues |
|
|
|||||
|
Year Ended |
|
|
|||||
|
December 31, 2023 |
|
December 25, 2022 |
|
% Change |
|||
(8) Entertainment Segment Net Revenues by Category |
||||||||
Film and TV |
$ |
575.5 |
|
$ |
837.6 |
|
-31 |
% |
Family Brands |
|
83.8 |
|
|
79.4 |
|
6 |
% |
Music and Other |
|
— |
|
|
42.1 |
|
-100 |
% |
Total |
$ |
659.3 |
|
$ |
959.1 |
|
|
(9) Amounts within this section may not sum due to rounding |
HASBRO, INC. |
|||||||||||||||
SUPPLEMENTAL FINANCIAL DATA |
|||||||||||||||
RECONCILIATION OF NON-GAAP FINANCIAL MEASURES |
|||||||||||||||
(Unaudited) |
|||||||||||||||
(Millions of Dollars) |
|||||||||||||||
|
|
|
|
|
|
|
|
||||||||
Reconciliation of EBITDA and Adjusted EBITDA (1) |
|
|
|
|
|
|
|
||||||||
|
Quarter Ended |
|
Year Ended |
||||||||||||
|
December 31,
|
|
December 25,
|
|
December 31,
|
|
December 25,
|
||||||||
Net Earnings (Loss) Attributable to Hasbro, Inc. |
$ |
(1,061.1 |
) |
|
$ |
(128.9 |
) |
|
$ |
(1,489.3 |
) |
|
$ |
203.5 |
|
Interest Expense |
|
46.3 |
|
|
|
45.8 |
|
|
|
186.3 |
|
|
|
171.0 |
|
Income Tax Expense (Benefit) |
|
(184.4 |
) |
|
|
(35.6 |
) |
|
|
(221.3 |
) |
|
|
58.5 |
|
Net Earnings (Loss) Attributable to Noncontrolling Interests |
|
0.3 |
|
|
|
0.3 |
|
|
|
1.5 |
|
|
|
(0.5 |
) |
Depreciation |
|
39.8 |
|
|
|
32.9 |
|
|
|
127.8 |
|
|
|
127.3 |
|
Amortization of Intangibles |
|
17.9 |
|
|
|
24.1 |
|
|
|
83.0 |
|
|
|
105.3 |
|
EBITDA |
$ |
(1,141.2 |
) |
|
$ |
(61.4 |
) |
|
$ |
(1,312.0 |
) |
|
$ |
665.1 |
|
Non-GAAP Adjustments and Stock Compensation (2) |
|
1,151.8 |
|
|
|
388.6 |
|
|
|
2,021.4 |
|
|
|
508.0 |
|
Adjusted EBITDA |
$ |
10.6 |
|
|
$ |
327.2 |
|
|
$ |
709.4 |
|
|
$ |
1,173.1 |
|
|
|
|
|
|
|
|
|
||||||||
(2) Non-GAAP Adjustments and Stock Compensation are comprised of the following: |
|
|
|
|
|
|
|
||||||||
Stock compensation |
$ |
16.5 |
|
|
$ |
15.1 |
|
|
$ |
70.6 |
|
|
$ |
79.2 |
|
Operational Excellence charges |
|
40.1 |
|
|
|
77.9 |
|
|
|
69.5 |
|
|
|
106.4 |
|
Blueprint 2.0 implementation charges |
|
84.2 |
|
|
|
295.6 |
|
|
|
574.1 |
|
|
|
322.4 |
|
Impairment of goodwill and intangible Assets |
|
1,011.0 |
|
|
|
— |
|
|
|
1,307.2 |
|
|
|
— |
|
Total |
$ |
1,151.8 |
|
|
$ |
388.6 |
|
|
$ |
2,021.4 |
|
|
$ |
508.0 |
|
(1) Amounts may not sum due to rounding |
HASBRO, INC. |
|||||||||||||||
SUPPLEMENTAL FINANCIAL DATA |
|||||||||||||||
RECONCILIATION OF NON-GAAP FINANCIAL MEASURES |
|||||||||||||||
(Unaudited) |
|||||||||||||||
(Millions of Dollars) |
|||||||||||||||
Reconciliation of Adjusted Operating Profit (1) |
|
|
|
|
|||||||||||
|
Quarter Ended |
|
Year Ended |
||||||||||||
|
December 31,
|
|
December 25,
|
|
December 31,
|
|
December 25,
|
||||||||
|
|
|
|
|
|
|
|
||||||||
Operating Profit (Loss) |
$ |
(1,198.6 |
) |
|
$ |
(125.7 |
) |
|
$ |
(1,538.8 |
) |
|
$ |
407.7 |
|
Consumer Products |
|
(126.2 |
) |
|
|
78.4 |
|
|
|
(64.7 |
) |
|
|
217.3 |
|
Wizards of the Coast and Digital Gaming |
|
103.2 |
|
|
|
104.1 |
|
|
|
525.7 |
|
|
|
538.3 |
|
Entertainment |
|
(1,110.1 |
) |
|
|
25.1 |
|
|
|
(1,911.5 |
) |
|
|
22.7 |
|
Corporate and Other |
|
(65.5 |
) |
|
|
(333.3 |
) |
|
|
(88.3 |
) |
|
|
(370.6 |
) |
|
|
|
|
|
|
|
|
||||||||
Non-GAAP Adjustments (2) |
$ |
1,148.5 |
|
|
$ |
394.9 |
|
|
$ |
2,015.3 |
|
|
$ |
514.8 |
|
Consumer Products |
|
11.0 |
|
|
|
23.7 |
|
|
|
43.3 |
|
|
|
52.6 |
|
Entertainment |
|
1,079.3 |
|
|
|
7.6 |
|
|
|
1,865.5 |
|
|
|
59.9 |
|
Corporate and Other |
|
58.2 |
|
|
|
363.6 |
|
|
|
106.5 |
|
|
|
402.3 |
|
|
|
|
|
|
|
|
|
||||||||
Adjusted Operating Profit (Loss) |
$ |
(50.1 |
) |
|
$ |
269.2 |
|
|
$ |
476.5 |
|
|
$ |
922.5 |
|
Consumer Products |
|
(115.2 |
) |
|
|
102.1 |
|
|
|
(21.4 |
) |
|
|
269.9 |
|
Wizards of the Coast and Digital Gaming |
|
103.2 |
|
|
|
104.1 |
|
|
|
525.7 |
|
|
|
538.3 |
|
Entertainment |
|
(30.8 |
) |
|
|
32.7 |
|
|
|
(46.0 |
) |
|
|
82.6 |
|
Corporate and Other |
|
(7.3 |
) |
|
|
30.3 |
|
|
|
18.2 |
|
|
|
31.7 |
|
|
|
|
|
|
|
|
|
||||||||
(2) Non-GAAP Adjustments include the following: |
|
|
|
|
|
|
|
||||||||
Acquisition-related costs (i) |
$ |
— |
|
|
$ |
4.5 |
|
|
$ |
1.9 |
|
|
$ |
14.6 |
|
Acquired intangible amortization (ii) |
|
13.2 |
|
|
|
16.9 |
|
|
|
62.6 |
|
|
|
71.4 |
|
Operational Excellence charges (iii) |
|
|
|
|
|
|
|
||||||||
Transformation office and consultant fees (a) |
|
5.9 |
|
|
|
5.1 |
|
|
|
35.3 |
|
|
|
12.3 |
|
Severance and other employee charges (b) |
|
34.2 |
|
|
|
72.8 |
|
|
|
34.2 |
|
|
|
94.1 |
|
Blueprint 2.0 implementation charges (iv) |
|
|
|
|
|
|
|
||||||||
eOne TV and Film business sale process charges (a) |
|
18.2 |
|
|
|
— |
|
|
|
35.1 |
|
|
|
— |
|
Loss on disposal of business (b) |
|
66.0 |
|
|
|
(1.0 |
) |
|
|
539.0 |
|
|
|
22.1 |
|
Impairment and other asset charges (c) |
|
— |
|
|
|
296.6 |
|
|
|
— |
|
|
|
300.3 |
|
Impairment of goodwill and intangible assets (v) |
|
1,011.0 |
|
|
|
— |
|
|
|
1,307.2 |
|
|
|
— |
|
Total |
$ |
1,148.5 |
|
|
$ |
394.9 |
|
|
$ |
2,015.3 |
|
|
$ |
514.8 |
|
(i) In association with the Company's acquisition of eOne, the Company incurred stock compensation expenses of |
(ii) Represents intangible amortization costs related to the intangible assets acquired in the eOne acquisition. The Company has allocated certain of these intangible amortization costs between the Consumer Products and Entertainment segments, to match the revenue generated from such intangible assets. While amortization of acquired intangibles is being excluded from the related GAAP financial measure, the revenue of the acquired company is reflected within the Company's operating results to which these assets contribute. |
(iii) These costs relate to the comprehensive review of the Company's operations and development of a transformation plan to support the organization in identifying, realizing and capturing savings to create efficiencies and improve business processes and operations. These charges consists of: |
(a) Program related consultant and transformation office fees of |
(b) Severance and other employee charges of |
(iv) The Company announced the results of its strategic review, Blueprint 2.0, a consumer-centric approach focusing on fewer, bigger brands, expanded licensing, branded entertainment, and high-margin growth in games, digital and direct. As the Company implements the new strategy, charges recognized are |
(a) eOne TV and Film business sale process charges of |
(b) Loss on disposal of a business of |
(c) Assets impairments and charges of |
(v) Non-cash Goodwill and Asset impairment charges of |
(1) Amounts may not sum due to rounding |
HASBRO, INC. | |||||||||||||||
SUPPLEMENTAL FINANCIAL DATA |
|||||||||||||||
RECONCILIATION OF NON-GAAP FINANCIAL MEASURES |
|||||||||||||||
(Unaudited) |
|||||||||||||||
(Millions of Dollars and Shares, Except Per Share Data) |
|||||||||||||||
|
|
|
|
|
|
|
|
||||||||
Reconciliation of Net Earnings and Earnings per Share (1) |
|||||||||||||||
|
Quarter Ended |
||||||||||||||
(all adjustments reported after-tax) |
December 31,
|
|
Diluted Per
|
|
December 25,
|
|
Diluted Per
|
||||||||
Net Earnings (Loss) Attributable to Hasbro, Inc. |
$ |
(1,061.1 |
) |
|
$ |
(7.64 |
) |
|
$ |
(128.9 |
) |
|
$ |
(0.93 |
) |
Acquisition-related costs |
|
— |
|
|
|
— |
|
|
|
4.0 |
|
|
|
0.03 |
|
Acquired intangible amortization |
|
10.2 |
|
|
|
0.07 |
|
|
|
13.9 |
|
|
|
0.10 |
|
Operational Excellence charges |
|
33.2 |
|
|
|
0.24 |
|
|
|
64.6 |
|
|
|
0.47 |
|
Blueprint 2.0 implementation charges |
|
71.7 |
|
|
|
0.52 |
|
|
|
228.3 |
|
|
|
1.65 |
|
Impairment of goodwill and intangible Assets |
|
998.3 |
|
|
|
7.18 |
|
|
|
— |
|
|
|
— |
|
Net Earnings Attributable to Hasbro, Inc., as Adjusted |
$ |
52.3 |
|
|
$ |
0.38 |
|
|
$ |
181.9 |
|
|
$ |
1.31 |
|
|
|
|
|
|
|
|
|
||||||||
|
Year Ended |
||||||||||||||
(all adjustments reported after-tax) |
December 31, 2023 |
|
Diluted Per
|
|
December 25,
|
|
Diluted Per
|
||||||||
Net Earnings (Loss) Attributable to Hasbro, Inc. |
$ |
(1,489.3 |
) |
|
$ |
(10.73 |
) |
|
$ |
203.5 |
|
|
$ |
1.46 |
|
Acquisition-related costs |
|
1.7 |
|
|
|
0.01 |
|
|
|
12.9 |
|
|
|
0.09 |
|
Acquired intangible amortization |
|
48.8 |
|
|
|
0.35 |
|
|
|
59.4 |
|
|
|
0.43 |
|
Operational Excellence charges |
|
55.7 |
|
|
|
0.40 |
|
|
|
89.2 |
|
|
|
0.64 |
|
Blueprint 2.0 implementation charges |
|
453.7 |
|
|
|
3.26 |
|
|
|
253.1 |
|
|
|
1.82 |
|
Impairment of goodwill and intangible assets |
|
1,278.2 |
|
|
|
9.20 |
|
|
|
— |
|
|
|
— |
|
Net Earnings Attributable to Hasbro, Inc., as Adjusted |
$ |
348.8 |
|
|
$ |
2.51 |
|
|
$ |
618.1 |
|
|
$ |
4.45 |
|
(1) Amounts may not sum due to rounding |
View source version on businesswire.com: https://www.businesswire.com/news/home/20240212472255/en/
Investors: Kern Kapoor | Hasbro, Inc. | hasbro_investor_relations@hasbro.com
Media: Roberta Thomson | Hasbro, Inc. | bertie.thomson@hasbro.com
Source: Hasbro, Inc.
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