Gravity Reports Second Quarter of 2024 Results and Business Update
Gravity Co., (NASDAQ: GRVY) reported its Q2 2024 financial results and business updates. Total revenues increased 2.7% QoQ to KRW 122,967 million (US$ 89,330 thousand), but decreased 48.5% YoY. Operating profit fell 44.2% QoQ and 71.6% YoY to KRW 14,989 million (US$ 10,889 thousand). Net profit attributable to the parent company decreased 53.2% QoQ and 72.1% YoY to KRW 12,569 million (US$ 9,131 thousand).
The company saw increased revenues from Ragnarok Online in Thailand and Ragnarok Origin in the Americas. However, this was offset by decreased revenues from Ragnarok Origin in Southeast Asia and Ragnarok X: Next Generation in Korea. Gravity launched several new games and expansions, including THE RAGNAROK in Taiwan, Hong Kong, and Macau, and Ragnarok: Rebirth in Southeast Asia.
Gravity Co., (NASDAQ: GRVY) ha riportato i risultati finanziari per il secondo trimestre del 2024 e aggiornamenti aziendali. I ricavi totali sono aumentati del 2,7% rispetto al trimestre precedente, raggiungendo 122.967 milioni di KRW (89.330 milioni di USD), ma sono diminuiti del 48,5% rispetto allo stesso periodo dell'anno scorso. Il profitto operativo è sceso del 44,2% rispetto al trimestre precedente e del 71,6% su base annua, attestandosi a 14.989 milioni di KRW (10.889 milioni di USD). L'utile netto attribuibile alla società madre è diminuito del 53,2% rispetto al trimestre precedente e del 72,1% su base annua, arrivando a 12.569 milioni di KRW (9.131 milioni di USD).
L'azienda ha registrato ricavi in aumento da Ragnarok Online in Thailandia e Ragnarok Origin nelle Americhe. Tuttavia, ciò è stato compensato da un calo dei ricavi da Ragnarok Origin nel sud-est asiatico e da Ragnarok X: Next Generation in Corea. Gravity ha lanciato diversi nuovi giochi ed espansioni, tra cui THE RAGNAROK a Taiwan, Hong Kong e Macao, e Ragnarok: Rebirth nel sud-est asiatico.
Gravity Co., (NASDAQ: GRVY) informó sus resultados financieros del segundo trimestre de 2024 y actualizaciones comerciales. Los ingresos totales aumentaron un 2,7% respecto al trimestre anterior, alcanzando 122.967 millones de KRW (89.330 miles de USD), pero disminuyeron un 48,5% en comparación con el año anterior. El beneficio operativo cayó un 44,2% en comparación con el trimestre anterior y un 71,6% en comparación con el año anterior, quedando en 14.989 millones de KRW (10.889 miles de USD). El beneficio neto atribuible a la sociedad matriz disminuyó un 53,2% en comparación con el trimestre anterior y un 72,1% en comparación con el año anterior, alcanzando 12.569 millones de KRW (9.131 miles de USD).
La compañía vio un aumento de ingresos por Ragnarok Online en Tailandia y Ragnarok Origin en las Américas. Sin embargo, esto fue compensado por una disminución de ingresos por Ragnarok Origin en el sudeste asiático y Ragnarok X: Next Generation en Corea. Gravity lanzó varios juegos nuevos y expansiones, incluyendo THE RAGNAROK en Taiwán, Hong Kong y Macao, y Ragnarok: Rebirth en el sudeste asiático.
Gravity Co., (NASDAQ: GRVY)는 2024년 2분기 재무 결과와 사업 업데이트를 보고했습니다. 총 수익은 전 분기 대비 2.7% 증가하여 122,967억원(89,330천 달러)에 도달했지만, 전년 동기 대비 48.5% 감소했습니다. 영업 이익은 전 분기 대비 44.2% 및 전년 대비 71.6% 감소하여 14,989억원(10,889천 달러)으로 집계되었습니다. 모회사에 귀속된 순이익은 전 분기 대비 53.2% 및 전년 대비 72.1% 감소하여 12,569억원(9,131천 달러)으로 떨어졌습니다.
회사는 태국의 Ragnarok Online과 아메리카의 Ragnarok Origin에서 수익이 증가했으나, 이는 동남아시아의 Ragnarok Origin과 한국의 Ragnarok X: Next Generation에서의 수익 감소로 보완되었습니다. Gravity는 대만, 홍콩, 마카오에서 THE RAGNAROK과 동남아시아에서 Ragnarok: Rebirth를 포함한 여러 새로운 게임과 확장을 출시했습니다.
Gravity Co., (NASDAQ: GRVY) a annoncé ses résultats financiers pour le deuxième trimestre 2024 ainsi que des mises à jour commerciales. Les revenus totaux ont augmenté de 2,7 % par rapport au trimestre précédent, atteignant 122 967 millions de KRW (89 330 milliers de USD), mais ont diminué de 48,5 % par rapport à l'année précédente. Le bénéfice d'exploitation a chuté de 44,2 % par rapport au trimestre précédent et de 71,6 % par rapport à l'année précédente, s'élevant à 14 989 millions de KRW (10 889 milliers de USD). Le bénéfice net attribuable à la société mère a diminué de 53,2 % par rapport au trimestre précédent et de 72,1 % par rapport à l'année précédente, pour atteindre 12 569 millions de KRW (9 131 milliers de USD).
La société a constaté une augmentation des revenus provenant de Ragnarok Online en Thaïlande et de Ragnarok Origin en Amérique. Cependant, ceci a été compensé par une diminution des revenus de Ragnarok Origin en Asie du Sud-Est et de Ragnarok X: Next Generation en Corée. Gravity a lancé plusieurs nouveaux jeux et extensions, notamment THE RAGNAROK à Taïwan, Hong Kong et Macao, ainsi que Ragnarok: Rebirth en Asie du Sud-Est.
Gravity Co., (NASDAQ: GRVY) hat seine finanziellen Ergebnisse für das zweite Quartal 2024 und Geschäftsnachrichten veröffentlicht. Die Gesamteinnahmen stiegen um 2,7% im Vergleich zum vorherigen Quartal auf 122.967 Millionen KRW (89.330 Tausend USD), sank jedoch um 48,5% im Vergleich zum Vorjahr. Der Betriebsgewinn fiel um 44,2% im Quartalsvergleich und um 71,6% im Jahresvergleich auf 14.989 Millionen KRW (10.889 Tausend USD). Der den Muttergesellschaften zurechenbare Nettogewinn sank um 53,2% im Quartalsvergleich und um 72,1% im Jahresvergleich auf 12.569 Millionen KRW (9.131 Tausend USD).
Das Unternehmen verzeichnete steigende Einnahmen aus Ragnarok Online in Thailand und Ragnarok Origin in Amerika. Dies wurde jedoch durch sinkende Einnahmen aus Ragnarok Origin in Südostasien und Ragnarok X: Next Generation in Korea ausgeglichen. Gravity hat mehrere neue Spiele und Erweiterungen herausgebracht, darunter THE RAGNAROK in Taiwan, Hongkong und Macao sowie Ragnarok: Rebirth in Südostasien.
- Total revenues increased 2.7% QoQ to KRW 122,967 million
- Online game revenues increased 7.6% QoQ and 14.2% YoY
- Mobile game revenues increased 0.5% QoQ
- Other revenues increased 42.2% QoQ and 41.5% YoY
- Cash and cash equivalents balance of KRW 499,247 million as of June 30, 2024
- Total revenues decreased 48.5% YoY
- Operating profit decreased 44.2% QoQ and 71.6% YoY
- Net profit attributable to parent company decreased 53.2% QoQ and 72.1% YoY
- Mobile game revenues decreased 54.7% YoY
- Operating expenses increased 65.8% QoQ and 78.8% YoY
Insights
Gravity's Q2 2024 results show a mixed performance. While total revenues increased
The mobile game segment, which accounts for about
Despite the profit decline, Gravity maintains a strong liquidity position with
Gravity's Q2 results reflect the cyclical nature of the gaming industry and the challenges of maintaining momentum in established markets. The company's strategy of expanding its Ragnarok IP across multiple games and platforms is noteworthy. The launch of Ragnarok Online in China and the upcoming releases of Ragnarok X: Next Generation and other titles in various regions demonstrate a focused global expansion strategy.
The diversification into non-gaming sectors, such as the Ragnarok Golf Monsters indoor golf brand, shows an innovative approach to IP monetization. However, the core business remains mobile gaming and the success of upcoming launches like THE RAGNAROK and Ragnarok: Rebirth in new markets will be important for reversing the YoY revenue decline.
The increased operating expenses, primarily due to advertising for new game launches, indicate Gravity's commitment to growth. The effectiveness of this increased marketing spend will be a key factor to watch in upcoming quarters.
Gravity's Q2 results highlight its aggressive market expansion strategy. The company is actively launching games in new regions, with Ragnarok Origin entering North, Central and South America and THE RAGNAROK launching in Taiwan, Hong Kong and Macau. This geographical diversification could help mitigate risks associated with market saturation in existing regions.
The company's pipeline is robust, with several games slated for release in various markets throughout 2024 and 2025. Of particular interest is the planned launch of Ragnarok Origin in Europe and THE RAGNAROK in Southeast Asia. These moves could potentially open up significant new revenue streams.
Gravity's expansion into the Chinese market with Ragnarok Online and the upcoming Ragnarok X: Next Generation is a bold move, given the competitive and regulatory challenges in this market. The success of these launches could be a game-changer for the company's growth trajectory. However, investors should be aware of the inherent risks in entering new markets, including regulatory hurdles and intense competition.
Seoul, South Korea, Aug. 09, 2024 (GLOBE NEWSWIRE) -- GRAVITY Co., Ltd. (NasdaqGM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games based in South Korea, today announced its unaudited financial results for the second quarter ended June 30, 2024, prepared in accordance with International Financial Reporting Standards as issued by the International Accounting Standards Board and business updates.
SECOND QUARTER 2024 HIGHLIGHTS
- Total revenues were KRW 122,967 million (US
$ 89,330 thousand ), representing a2.7% increase from the first quarter ended March 31, 2024 (“QoQ”) and a48.5% decrease from the second quarter ended June 30, 2023 (“YoY”). - Operating profit was KRW 14,989 million (US
$ 10,889 thousand ), representing a44.2% decrease QoQ and a71.6% decrease YoY. - Profit before income tax expenses was KRW 20,057 million (US
$ 14,570 thousand ), representing a38.3% decrease QoQ and a63.6% decrease YoY. - Net profit attributable to parent company was KRW 12,569 million (US
$ 9,131 thousand ), representing a53.2% decrease QoQ and a72.1% decrease YoY.
REVIEW OF SECOND QUARTER 2024 FINANCIAL RESULTS
Revenues
Online game revenues for the second quarter of 2024 were KRW 19,445 million (US
Mobile game revenues were KRW 99,019 million (US
Other revenues were KRW 4,503 million (US
Cost of Revenue
Cost of revenue was KRW 76,006 million (US
Operating Expenses
Operating expenses were KRW 31,972 million (US
Profit Before Income Tax Expenses
Profit before income tax expenses was KRW 20,057 million (US
Net Profit
As a result of the foregoing factors, Gravity recorded a net profit attributable to parent company of KRW 12,569 million (US
Liquidity
The balance of cash and cash equivalents and short-term financial instruments was KRW 499,247 million (US
Note: For convenience purposes only, the KRW amounts have been expressed in U.S. dollars at the exchange rate of KRW 1,376.55 to US
GRAVITY BUSINESS UPDATES
Ragnarok Online IP-based Games
- Ragnarok: Dawn (tentative English title)
Ragnarok: Dawn (tentative English title) officially received an ISBN from Chinese government on June 5, 2024, and aims to complete development in 2025.
- Ragnarok Online, an MMORPG PC game
Ragnarok Online was officially launched in China on June 28, 2024.
- Ragnarok X: Next Generation, an MMORPG mobile game
Ragnarok X: Next Generation will be launched in China on September 13, 2024, with preparations underway for its launch in Japan.
- Ragnarok Origin, an MMORPG mobile and PC game
Ragnarok Origin is preparing for its launch in Europe.
- THE RAGNAROK (Ragnarok: Novice Hearts), an MMORPG mobile game
THE RAGNAROK (Ragnarok: Novice Hearts) was launched in Taiwan, Hong Kong and Macau on June 6, 2024, and it aims to be launched in Korea in the third quarter of 2024 and Southeast Asia in the fourth quarter of 2024.
- Ragnarok: Rebirth, an MMORPG mobile game
Ragnarok: Rebirth was launched in Southeast Asia on June 27, 2024, and it aims to be launched in Taiwan, Hong Kong and Macau in the fourth quarter of 2024.
- Other Ragnarok Online IP-based games
Ragnarok Landverse, an MMORPG Blockchain PC game based on P2E systems, was launched in Thailand on July 12, 2024.
Other IP-based games
- Mirren: Millennium Tour, a Turn Strategy RPG mobile game
Mirren: Millennium Tour aims to be launched in Korea in the third quarter of 2024.
- TOKYO PSYCHODEMIC, a 2D Cinematic Profiling Adventure PC and console game
TOKYO PSYCHODEMIC was launched in Japan on May 30, 2024, and it aims to be launched in Global in the second half of 2024.
- KAMiBAKO, a World Craft RPG PC and console game
KAMiBAKO will be launched in Japan on August 29, 2024, and it aims to be launched in Global in the second half of 2024.
Expansion of Ragnarok IP-business
Ragnarok Golf Monsters is an indoor-screen golf brand based on the Ragnarok monster characters. Gravity Communications Co., Ltd. has been having a soft opening since May 30, 2024, and it aims to officially open the facility in Taipei, Taiwan in the second half of 2024.
Investor Presentation
Gravity issued an investor presentation. The presentation contains the Company’s recent business updates, results of the second quarter in 2024 and Gravity’s business plan. The presentation can be found on the Company’s website under the IR Archives section at https://www.gravity.co.kr/en/ir/updates. Korean and Japanese versions of the presentation are also provided on the website.
About GRAVITY Co., Ltd. ---------------------------------------------------
Gravity is a developer and publisher of online and mobile games. Gravity's principal product, Ragnarok Online, is a popular online game in many markets, including Japan and Taiwan, and is currently commercially offered in 91 markets. For more information about Gravity, please visit http://www.gravity.co.kr.
Forward-Looking Statements:
Certain statements in this press release may include, in addition to historical information, “forward-looking statements” within the meaning of the “safe-harbor” provisions of the U.S. Private Securities Litigation Reform Act 1995. Forward-looking statements can generally be identified by the use of forward-looking terminology, such as “may,” “will,” “expect,” “intend,” “estimate,” “anticipate,” “believe”, “project,” or “continue” or the negative thereof or other similar words, although not all forward-looking statements contain these words. Investors should consider the information contained in our submissions and filings with the United States Securities and Exchange Commission (the “SEC”), including our annual report for the fiscal year ended December 31, 2023 on Form 20-F, together with such other documents that we may submit to or file with the SEC from time to time, on Form 6-K. The forward-looking statements speak only as of this press release and we assume no duty to update them to reflect new, changing or unanticipated events or circumstances.
Contact:
Mr. Heung Gon Kim
Chief Financial Officer
Gravity Co., Ltd.
Email: kheung@gravity.co.kr
Ms. Jin Lee
Ms. Shin Choi
IR Unit
Gravity Co., Ltd.
Email: ir@gravity.co.kr
Telephone: +82-2-2132-7800
GRAVITY Co., Ltd.
Consolidated Statements of Financial Position
(In millions of KRW and thousands of US$)
As of | |||||||||||||||
31-Dec-23 | 30-Jun-24 | ||||||||||||||
KRW | US$ | KRW | US$ | ||||||||||||
(audited) | (unaudited) | (unaudited) | (unaudited) | ||||||||||||
Assets | |||||||||||||||
Current assets: | |||||||||||||||
Cash and cash equivalents | 184,082 | 133,727 | 142,133 | 103,253 | |||||||||||
Short-term financial instruments | 277,215 | 201,384 | 357,114 | 259,427 | |||||||||||
Accounts receivable, net | 71,213 | 51,733 | 70,130 | 50,946 | |||||||||||
Other receivables, net | 3,637 | 2,642 | 1,020 | 740 | |||||||||||
Prepaid expenses | 2,994 | 2,175 | 3,674 | 2,669 | |||||||||||
Other current financial assets | 4,439 | 3,225 | 5,105 | 3,709 | |||||||||||
Other current assets | 3,319 | 2,411 | 5,945 | 4,319 | |||||||||||
Total current assets | 546,899 | 397,297 | 585,121 | 425,063 | |||||||||||
Property and equipment, net | 10,151 | 7,374 | 7,859 | 5,709 | |||||||||||
Intangible assets, net | 6,370 | 4,628 | 5,911 | 4,294 | |||||||||||
Deferred tax assets | 5,952 | 4,324 | 5,319 | 3,864 | |||||||||||
Other non-current financial assets | 1,824 | 1,325 | 1,772 | 1,287 | |||||||||||
Other non-current assets | 6,985 | 5,074 | 7,887 | 5,730 | |||||||||||
Total assets | 578,181 | 420,022 | 613,869 | 445,947 | |||||||||||
Liabilities and Equity | |||||||||||||||
Current liabilities: | |||||||||||||||
Accounts payable | 61,778 | 44,878 | 59,309 | 43,085 | |||||||||||
Deferred revenue | 18,093 | 13,144 | 17,273 | 12,548 | |||||||||||
Withholdings | 3,072 | 2,232 | 2,649 | 1,924 | |||||||||||
Accrued expense | 2,313 | 1,680 | 2,050 | 1,489 | |||||||||||
Income tax payable | 16,927 | 12,297 | 11,678 | 8,484 | |||||||||||
Other current liabilities | 4,251 | 3,088 | 3,631 | 2,638 | |||||||||||
Total current liabilities | 106,434 | 77,319 | 96,590 | 70,168 | |||||||||||
Long-term account payables | 677 | 492 | 678 | 493 | |||||||||||
Long-term deferred revenue | 1,785 | 1,297 | 2,716 | 1,973 | |||||||||||
Other non-current liabilities | 3,175 | 2,307 | 2,141 | 1,555 | |||||||||||
Deferred tax liabilities | 2,382 | 1,730 | 2,383 | 1,731 | |||||||||||
Total liabilities | 114,453 | 83,145 | 104,508 | 75,920 | |||||||||||
Share capital | 3,474 | 2,524 | 3,474 | 2,524 | |||||||||||
Capital surplus | 27,098 | 19,685 | 26,979 | 19,599 | |||||||||||
Other components of equity | 4,016 | 2,917 | 10,294 | 7,478 | |||||||||||
Retained earnings | 428,499 | 311,285 | 467,934 | 339,932 | |||||||||||
Equity attributable to owners of the Parent Company | 463,087 | 336,411 | 508,681 | 369,533 | |||||||||||
Non-controlling interest | 641 | 466 | 680 | 494 | |||||||||||
Total equity | 463,728 | 336,877 | 509,361 | 370,027 | |||||||||||
Total liabilities and equity | 578,181 | 420,022 | 613,869 | 445,947 |
* For convenience purposes only, the KRW amounts are expressed in U.S. dollars at the rate of KRW 1,376.55 to US
GRAVITY Co., Ltd.
Consolidated Statements of Comprehensive Income
(In millions of KRW and thousands of US$ except for share and ADS data)
Three months ended | Six months ended | ||||||||||||||||||||
31-Mar-24 | 30-Jun-23 | 30-Jun-24 | 30-Jun-23 | 30-Jun-24 | |||||||||||||||||
(KRW) | (KRW) | (KRW) | (US$) | (KRW) | (KRW) | (US$) | |||||||||||||||
(unaudited) | (unaudited) | (unaudited) | (unaudited) | (unaudited) | (unaudited) | (unaudited) | |||||||||||||||
Revenues: | |||||||||||||||||||||
Online games | 18,065 | 17,025 | 19,445 | 14,126 | 39,721 | 37,510 | 27,249 | ||||||||||||||
Mobile games | 98,548 | 218,687 | 99,019 | 71,933 | 357,681 | 197,567 | 143,523 | ||||||||||||||
Other revenue | 3,166 | 3,182 | 4,503 | 3,271 | 6,439 | 7,669 | 5,571 | ||||||||||||||
Total net revenue | 119,779 | 238,894 | 122,967 | 89,330 | 403,841 | 242,746 | 176,343 | ||||||||||||||
Cost of revenue | 73,628 | 168,309 | 76,006 | 55,215 | 273,794 | 149,634 | 108,702 | ||||||||||||||
Gross profit | 46,151 | 70,585 | 46,961 | 34,115 | 130,047 | 93,112 | 67,641 | ||||||||||||||
Operating expenses: | |||||||||||||||||||||
Selling, general and administrative expenses | 15,747 | 15,029 | 28,108 | 20,419 | 28,300 | 43,855 | 31,859 | ||||||||||||||
Research and development | 3,601 | 2,852 | 4,286 | 3,114 | 5,774 | 7,887 | 5,730 | ||||||||||||||
Others, net | (66) | 3 | (422) | (307) | (46) | (488) | (355) | ||||||||||||||
Total operating expenses | 19,282 | 17,884 | 31,972 | 23,226 | 34,028 | 51,254 | 37,234 | ||||||||||||||
Operating profit | 26,869 | 52,701 | 14,989 | 10,889 | 96,019 | 41,858 | 30,407 | ||||||||||||||
Finance income(costs): | |||||||||||||||||||||
Finance income | 6,297 | 4,213 | 8,867 | 6,441 | 9,674 | 15,164 | 11,016 | ||||||||||||||
Finance costs | (668) | (1,817) | (3,799) | (2,760) | (4,370) | (4,467) | (3,245) | ||||||||||||||
Profit before income tax | 32,498 | 55,097 | 20,057 | 14,570 | 101,323 | 52,555 | 38,178 | ||||||||||||||
Income tax expense | 5,615 | 10,070 | 7,476 | 5,431 | 19,869 | 13,091 | 9,510 | ||||||||||||||
Profit for the year | 26,883 | 45,027 | 12,581 | 9,139 | 81,454 | 39,464 | 28,668 | ||||||||||||||
Profit attributable to: | |||||||||||||||||||||
Non-controlling interest | 17 | 11 | 12 | 8 | (28) | 29 | 21 | ||||||||||||||
Owners of Parent company | 26,866 | 45,016 | 12,569 | 9,131 | 81,482 | 39,435 | 28,647 | ||||||||||||||
Earnings per share | |||||||||||||||||||||
- Basic and diluted | 3,866 | 6,478 | 1,809 | 1.31 | 11,726 | 5,675 | 4.12 | ||||||||||||||
Weighted average number of shares outstanding | |||||||||||||||||||||
- Basic and diluted | 6,948,900 | 6,948,900 | 6,948,900 | 6,948,900 | 6,948,900 | 6,948,900 | 6,948,900 | ||||||||||||||
Earnings per ADS | |||||||||||||||||||||
- Basic and diluted | 3,866 | 6,478 | 1,809 | 1.31 | 11,726 | 5,675 | 4.12 | ||||||||||||||
* For convenience, the KRW amounts are expressed in U.S. dollars at the rate of KRW 1,376.55 to US
(1) Each ADS represents one common share.
FAQ
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