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Gravity Reports Second Quarter of 2024 Results and Business Update

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Gravity Co., (NASDAQ: GRVY) reported its Q2 2024 financial results and business updates. Total revenues increased 2.7% QoQ to KRW 122,967 million (US$ 89,330 thousand), but decreased 48.5% YoY. Operating profit fell 44.2% QoQ and 71.6% YoY to KRW 14,989 million (US$ 10,889 thousand). Net profit attributable to the parent company decreased 53.2% QoQ and 72.1% YoY to KRW 12,569 million (US$ 9,131 thousand).

The company saw increased revenues from Ragnarok Online in Thailand and Ragnarok Origin in the Americas. However, this was offset by decreased revenues from Ragnarok Origin in Southeast Asia and Ragnarok X: Next Generation in Korea. Gravity launched several new games and expansions, including THE RAGNAROK in Taiwan, Hong Kong, and Macau, and Ragnarok: Rebirth in Southeast Asia.

Gravity Co., (NASDAQ: GRVY) ha riportato i risultati finanziari per il secondo trimestre del 2024 e aggiornamenti aziendali. I ricavi totali sono aumentati del 2,7% rispetto al trimestre precedente, raggiungendo 122.967 milioni di KRW (89.330 milioni di USD), ma sono diminuiti del 48,5% rispetto allo stesso periodo dell'anno scorso. Il profitto operativo è sceso del 44,2% rispetto al trimestre precedente e del 71,6% su base annua, attestandosi a 14.989 milioni di KRW (10.889 milioni di USD). L'utile netto attribuibile alla società madre è diminuito del 53,2% rispetto al trimestre precedente e del 72,1% su base annua, arrivando a 12.569 milioni di KRW (9.131 milioni di USD).

L'azienda ha registrato ricavi in aumento da Ragnarok Online in Thailandia e Ragnarok Origin nelle Americhe. Tuttavia, ciò è stato compensato da un calo dei ricavi da Ragnarok Origin nel sud-est asiatico e da Ragnarok X: Next Generation in Corea. Gravity ha lanciato diversi nuovi giochi ed espansioni, tra cui THE RAGNAROK a Taiwan, Hong Kong e Macao, e Ragnarok: Rebirth nel sud-est asiatico.

Gravity Co., (NASDAQ: GRVY) informó sus resultados financieros del segundo trimestre de 2024 y actualizaciones comerciales. Los ingresos totales aumentaron un 2,7% respecto al trimestre anterior, alcanzando 122.967 millones de KRW (89.330 miles de USD), pero disminuyeron un 48,5% en comparación con el año anterior. El beneficio operativo cayó un 44,2% en comparación con el trimestre anterior y un 71,6% en comparación con el año anterior, quedando en 14.989 millones de KRW (10.889 miles de USD). El beneficio neto atribuible a la sociedad matriz disminuyó un 53,2% en comparación con el trimestre anterior y un 72,1% en comparación con el año anterior, alcanzando 12.569 millones de KRW (9.131 miles de USD).

La compañía vio un aumento de ingresos por Ragnarok Online en Tailandia y Ragnarok Origin en las Américas. Sin embargo, esto fue compensado por una disminución de ingresos por Ragnarok Origin en el sudeste asiático y Ragnarok X: Next Generation en Corea. Gravity lanzó varios juegos nuevos y expansiones, incluyendo THE RAGNAROK en Taiwán, Hong Kong y Macao, y Ragnarok: Rebirth en el sudeste asiático.

Gravity Co., (NASDAQ: GRVY)는 2024년 2분기 재무 결과와 사업 업데이트를 보고했습니다. 총 수익은 전 분기 대비 2.7% 증가하여 122,967억원(89,330천 달러)에 도달했지만, 전년 동기 대비 48.5% 감소했습니다. 영업 이익은 전 분기 대비 44.2% 및 전년 대비 71.6% 감소하여 14,989억원(10,889천 달러)으로 집계되었습니다. 모회사에 귀속된 순이익은 전 분기 대비 53.2% 및 전년 대비 72.1% 감소하여 12,569억원(9,131천 달러)으로 떨어졌습니다.

회사는 태국의 Ragnarok Online과 아메리카의 Ragnarok Origin에서 수익이 증가했으나, 이는 동남아시아의 Ragnarok Origin과 한국의 Ragnarok X: Next Generation에서의 수익 감소로 보완되었습니다. Gravity는 대만, 홍콩, 마카오에서 THE RAGNAROK과 동남아시아에서 Ragnarok: Rebirth를 포함한 여러 새로운 게임과 확장을 출시했습니다.

Gravity Co., (NASDAQ: GRVY) a annoncé ses résultats financiers pour le deuxième trimestre 2024 ainsi que des mises à jour commerciales. Les revenus totaux ont augmenté de 2,7 % par rapport au trimestre précédent, atteignant 122 967 millions de KRW (89 330 milliers de USD), mais ont diminué de 48,5 % par rapport à l'année précédente. Le bénéfice d'exploitation a chuté de 44,2 % par rapport au trimestre précédent et de 71,6 % par rapport à l'année précédente, s'élevant à 14 989 millions de KRW (10 889 milliers de USD). Le bénéfice net attribuable à la société mère a diminué de 53,2 % par rapport au trimestre précédent et de 72,1 % par rapport à l'année précédente, pour atteindre 12 569 millions de KRW (9 131 milliers de USD).

La société a constaté une augmentation des revenus provenant de Ragnarok Online en Thaïlande et de Ragnarok Origin en Amérique. Cependant, ceci a été compensé par une diminution des revenus de Ragnarok Origin en Asie du Sud-Est et de Ragnarok X: Next Generation en Corée. Gravity a lancé plusieurs nouveaux jeux et extensions, notamment THE RAGNAROK à Taïwan, Hong Kong et Macao, ainsi que Ragnarok: Rebirth en Asie du Sud-Est.

Gravity Co., (NASDAQ: GRVY) hat seine finanziellen Ergebnisse für das zweite Quartal 2024 und Geschäftsnachrichten veröffentlicht. Die Gesamteinnahmen stiegen um 2,7% im Vergleich zum vorherigen Quartal auf 122.967 Millionen KRW (89.330 Tausend USD), sank jedoch um 48,5% im Vergleich zum Vorjahr. Der Betriebsgewinn fiel um 44,2% im Quartalsvergleich und um 71,6% im Jahresvergleich auf 14.989 Millionen KRW (10.889 Tausend USD). Der den Muttergesellschaften zurechenbare Nettogewinn sank um 53,2% im Quartalsvergleich und um 72,1% im Jahresvergleich auf 12.569 Millionen KRW (9.131 Tausend USD).

Das Unternehmen verzeichnete steigende Einnahmen aus Ragnarok Online in Thailand und Ragnarok Origin in Amerika. Dies wurde jedoch durch sinkende Einnahmen aus Ragnarok Origin in Südostasien und Ragnarok X: Next Generation in Korea ausgeglichen. Gravity hat mehrere neue Spiele und Erweiterungen herausgebracht, darunter THE RAGNAROK in Taiwan, Hongkong und Macao sowie Ragnarok: Rebirth in Südostasien.

Positive
  • Total revenues increased 2.7% QoQ to KRW 122,967 million
  • Online game revenues increased 7.6% QoQ and 14.2% YoY
  • Mobile game revenues increased 0.5% QoQ
  • Other revenues increased 42.2% QoQ and 41.5% YoY
  • Cash and cash equivalents balance of KRW 499,247 million as of June 30, 2024
Negative
  • Total revenues decreased 48.5% YoY
  • Operating profit decreased 44.2% QoQ and 71.6% YoY
  • Net profit attributable to parent company decreased 53.2% QoQ and 72.1% YoY
  • Mobile game revenues decreased 54.7% YoY
  • Operating expenses increased 65.8% QoQ and 78.8% YoY

Gravity's Q2 2024 results show a mixed performance. While total revenues increased 2.7% QoQ to KRW 122,967 million, they decreased 48.5% YoY. The company's profitability took a significant hit, with net profit attributable to the parent company declining 53.2% QoQ and 72.1% YoY to KRW 12,569 million.

The mobile game segment, which accounts for about 80% of total revenue, saw only a slight 0.5% QoQ increase but a substantial 54.7% YoY decrease. This decline was primarily due to reduced revenues from Ragnarok Origin in Southeast Asia. However, the launch of new titles and expansion into new markets could potentially offset this decline in the future.

Despite the profit decline, Gravity maintains a strong liquidity position with KRW 499,247 million in cash and cash equivalents. This provides a solid foundation for future investments and expansion plans.

Gravity's Q2 results reflect the cyclical nature of the gaming industry and the challenges of maintaining momentum in established markets. The company's strategy of expanding its Ragnarok IP across multiple games and platforms is noteworthy. The launch of Ragnarok Online in China and the upcoming releases of Ragnarok X: Next Generation and other titles in various regions demonstrate a focused global expansion strategy.

The diversification into non-gaming sectors, such as the Ragnarok Golf Monsters indoor golf brand, shows an innovative approach to IP monetization. However, the core business remains mobile gaming and the success of upcoming launches like THE RAGNAROK and Ragnarok: Rebirth in new markets will be important for reversing the YoY revenue decline.

The increased operating expenses, primarily due to advertising for new game launches, indicate Gravity's commitment to growth. The effectiveness of this increased marketing spend will be a key factor to watch in upcoming quarters.

Gravity's Q2 results highlight its aggressive market expansion strategy. The company is actively launching games in new regions, with Ragnarok Origin entering North, Central and South America and THE RAGNAROK launching in Taiwan, Hong Kong and Macau. This geographical diversification could help mitigate risks associated with market saturation in existing regions.

The company's pipeline is robust, with several games slated for release in various markets throughout 2024 and 2025. Of particular interest is the planned launch of Ragnarok Origin in Europe and THE RAGNAROK in Southeast Asia. These moves could potentially open up significant new revenue streams.

Gravity's expansion into the Chinese market with Ragnarok Online and the upcoming Ragnarok X: Next Generation is a bold move, given the competitive and regulatory challenges in this market. The success of these launches could be a game-changer for the company's growth trajectory. However, investors should be aware of the inherent risks in entering new markets, including regulatory hurdles and intense competition.

Seoul, South Korea, Aug. 09, 2024 (GLOBE NEWSWIRE) -- GRAVITY Co., Ltd. (NasdaqGM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games based in South Korea, today announced its unaudited financial results for the second quarter ended June 30, 2024, prepared in accordance with International Financial Reporting Standards as issued by the International Accounting Standards Board and business updates.

SECOND QUARTER 2024 HIGHLIGHTS

  • Total revenues were KRW 122,967 million (US$ 89,330 thousand), representing a 2.7% increase from the first quarter ended March 31, 2024 (“QoQ”) and a 48.5% decrease from the second quarter ended June 30, 2023 (“YoY”).
  • Operating profit was KRW 14,989 million (US$ 10,889 thousand), representing a 44.2% decrease QoQ and a 71.6% decrease YoY.
  • Profit before income tax expenses was KRW 20,057 million (US$ 14,570 thousand), representing a 38.3% decrease QoQ and a 63.6% decrease YoY.
  • Net profit attributable to parent company was KRW 12,569 million (US$ 9,131 thousand), representing a 53.2% decrease QoQ and a 72.1% decrease YoY.

REVIEW OF SECOND QUARTER 2024 FINANCIAL RESULTS

Revenues

Online game revenues for the second quarter of 2024 were KRW 19,445 million (US$ 14,126 thousand), representing a 7.6% increase QoQ from KRW 18,065 million and a 14.2% increase YoY from KRW 17,025 million. The increase QoQ was mainly attributable to increased revenues from Ragnarok Online in Thailand. The increase YoY was also mainly due to increased revenues from Ragnarok Online in Thailand.

Mobile game revenues were KRW 99,019 million (US$ 71,933 thousand) for the second quarter of 2024, representing a 0.5% increase QoQ from KRW 98,548 million and a 54.7% decrease YoY from KRW 218,687 million. The increase QoQ was resulted by increased revenues from Ragnarok Origin, which was launched in North, Central and South America on February 28, 2024 and initial revenues from THE RAGNAROK (Ragnarok: Novice Hearts), which was launched in Taiwan, Hong Kong and Macau on June 6, 2024. Such increase was partially offset by decreased revenues from Ragnarok Origin in Southeast Asia. The decrease YoY was mainly due to decreased revenues from Ragnarok Origin in Southeast Asia, Taiwan, Hong Kong and Macau and Ragnarok X: Next Generation in Korea. This decrease was partially offset by increased revenues from Ragnarok Origin in North, Central and South America and THE RAGNAROK (Ragnarok: Novice Hearts) in Taiwan, Hong Kong and Macau.

Other revenues were KRW 4,503 million (US$ 3,271 thousand) for the second quarter of 2024, representing a 42.2% increase QoQ from KRW 3,166 million and a 41.5% increase YoY from KRW 3,182 million.

Cost of Revenue

Cost of revenue was KRW 76,006 million (US$ 55,215 thousand) for the second quarter of 2024, representing a 3.2% increase QoQ from KRW 73,628 million and a 54.8% decrease YoY from KRW 168,309 million. The increase QoQ was mainly due to commission paid for mobile game services related to Ragnarok Origin in North, Central and South America and THE RAGNAROK (Ragnarok: Novice Hearts) in Taiwan, Hong Kong and Macau. The decrease YoY was primarily due to decreased commission paid for mobile game services related to Ragnarok Origin in Southeast Asia, Taiwan, Hong Kong and Macau and Ragnarok X: Next Generation in Korea.

Operating Expenses

Operating expenses were KRW 31,972 million (US$ 23,226 thousand) for the second quarter of 2024, representing a 65.8% increase QoQ from KRW 19,282 million and a 78.8% increase YoY from KRW 17,884 million. The increase QoQ was mainly due to increased advertising expenses for mobile game services related to THE RAGNAROK (Ragnarok: Novice Hearts) in Taiwan, Hong Kong and Macau. The increase YoY was also mainly due to increased advertising expenses for mobile game services related to THE RAGNAROK (Ragnarok: Novice Hearts) in Taiwan, Hong Kong and Macau.

Profit Before Income Tax Expenses

Profit before income tax expenses was KRW 20,057 million (US$ 14,570 thousand) for the second quarter of 2024 compared with profit before income tax expense of KRW 32,498 million for the first quarter of 2024 and profit before income tax expenses of KRW 55,097 million for the second quarter of 2023.

Net Profit

As a result of the foregoing factors, Gravity recorded a net profit attributable to parent company of KRW 12,569 million (US$ 9,131 thousand) for the second quarter of 2024 compared with net profit attributable to parent company of KRW 26,866 million for the first quarter of 2024 and a net profit attributable to parent company of KRW 45,016 million for the second quarter of 2023.

Liquidity

The balance of cash and cash equivalents and short-term financial instruments was KRW 499,247 million (US$ 362,680 thousand) as of June 30, 2024.

Note: For convenience purposes only, the KRW amounts have been expressed in U.S. dollars at the exchange rate of KRW 1,376.55 to US$ 1.00, the noon buying rate in effect on June 28, 2024 as quoted by the Federal Reserve Bank of New York.

GRAVITY BUSINESS UPDATES

Ragnarok Online IP-based Games

  • Ragnarok: Dawn (tentative English title)

Ragnarok: Dawn (tentative English title) officially received an ISBN from Chinese government on June 5, 2024, and aims to complete development in 2025.

  • Ragnarok Online, an MMORPG PC game

Ragnarok Online was officially launched in China on June 28, 2024.

  • Ragnarok X: Next Generation, an MMORPG mobile game

Ragnarok X: Next Generation will be launched in China on September 13, 2024, with preparations underway for its launch in Japan.

  • Ragnarok Origin, an MMORPG mobile and PC game

Ragnarok Origin is preparing for its launch in Europe.

  • THE RAGNAROK (Ragnarok: Novice Hearts), an MMORPG mobile game

THE RAGNAROK (Ragnarok: Novice Hearts) was launched in Taiwan, Hong Kong and Macau on June 6, 2024, and it aims to be launched in Korea in the third quarter of 2024 and Southeast Asia in the fourth quarter of 2024.

  • Ragnarok: Rebirth, an MMORPG mobile game

Ragnarok: Rebirth was launched in Southeast Asia on June 27, 2024, and it aims to be launched in Taiwan, Hong Kong and Macau in the fourth quarter of 2024.

  • Other Ragnarok Online IP-based games

Ragnarok Landverse, an MMORPG Blockchain PC game based on P2E systems, was launched in Thailand on July 12, 2024.

Other IP-based games

  • Mirren: Millennium Tour, a Turn Strategy RPG mobile game

Mirren: Millennium Tour aims to be launched in Korea in the third quarter of 2024.

  • TOKYO PSYCHODEMIC, a 2D Cinematic Profiling Adventure PC and console game

TOKYO PSYCHODEMIC was launched in Japan on May 30, 2024, and it aims to be launched in Global in the second half of 2024.

  • KAMiBAKO, a World Craft RPG PC and console game

KAMiBAKO will be launched in Japan on August 29, 2024, and it aims to be launched in Global in the second half of 2024.

Expansion of Ragnarok IP-business

Ragnarok Golf Monsters is an indoor-screen golf brand based on the Ragnarok monster characters. Gravity Communications Co., Ltd. has been having a soft opening since May 30, 2024, and it aims to officially open the facility in Taipei, Taiwan in the second half of 2024.

Investor Presentation

Gravity issued an investor presentation. The presentation contains the Company’s recent business updates, results of the second quarter in 2024 and Gravity’s business plan. The presentation can be found on the Company’s website under the IR Archives section at https://www.gravity.co.kr/en/ir/updates. Korean and Japanese versions of the presentation are also provided on the website.

About GRAVITY Co., Ltd. ---------------------------------------------------

Gravity is a developer and publisher of online and mobile games. Gravity's principal product, Ragnarok Online, is a popular online game in many markets, including Japan and Taiwan, and is currently commercially offered in 91 markets. For more information about Gravity, please visit http://www.gravity.co.kr.

Forward-Looking Statements:

Certain statements in this press release may include, in addition to historical information, “forward-looking statements” within the meaning of the “safe-harbor” provisions of the U.S. Private Securities Litigation Reform Act 1995. Forward-looking statements can generally be identified by the use of forward-looking terminology, such as “may,” “will,” “expect,” “intend,” “estimate,” “anticipate,” “believe”, “project,” or “continue” or the negative thereof or other similar words, although not all forward-looking statements contain these words. Investors should consider the information contained in our submissions and filings with the United States Securities and Exchange Commission (the “SEC”), including our annual report for the fiscal year ended December 31, 2023 on Form 20-F, together with such other documents that we may submit to or file with the SEC from time to time, on Form 6-K. The forward-looking statements speak only as of this press release and we assume no duty to update them to reflect new, changing or unanticipated events or circumstances.

Contact:

Mr. Heung Gon Kim
Chief Financial Officer
Gravity Co., Ltd.
Email: kheung@gravity.co.kr

Ms. Jin Lee
Ms. Shin Choi
IR Unit
Gravity Co., Ltd.
Email: ir@gravity.co.kr
Telephone: +82-2-2132-7800

GRAVITY Co., Ltd.
Consolidated Statements of Financial Position

(In millions of KRW and thousands of US$)

    As of
    31-Dec-23     30-Jun-24
    KRW     US$     KRW     US$
    (audited)     (unaudited)     (unaudited)     (unaudited)
Assets                              
Current assets:                              
Cash and cash equivalents              184,082            133,727            142,133            103,253
Short-term financial instruments              277,215            201,384            357,114            259,427
Accounts receivable, net                71,213              51,733              70,130              50,946
Other receivables, net                  3,637                2,642                1,020                    740
Prepaid expenses                  2,994                2,175                3,674                2,669
Other current financial assets                  4,439                3,225                5,105                3,709
Other current assets                  3,319                2,411                5,945                4,319
Total current assets              546,899            397,297            585,121            425,063
Property and equipment, net                10,151                7,374                7,859                5,709
Intangible assets, net                  6,370                4,628                5,911                4,294
Deferred tax assets                  5,952                4,324                5,319                3,864
Other non-current financial assets                  1,824                1,325                1,772                1,287
Other non-current assets                  6,985                5,074                7,887                5,730
Total assets              578,181            420,022            613,869            445,947
Liabilities and Equity                              
Current liabilities:                              
Accounts payable                61,778              44,878              59,309              43,085
Deferred revenue                18,093              13,144              17,273              12,548
Withholdings                  3,072                2,232                2,649                1,924
Accrued expense                  2,313                1,680                2,050                1,489
Income tax payable                16,927              12,297              11,678                8,484
Other current liabilities                  4,251                3,088                3,631                2,638
Total current liabilities              106,434              77,319              96,590              70,168
Long-term account payables                      677                    492                    678                    493
Long-term deferred revenue                  1,785                1,297                2,716                1,973
Other non-current liabilities                  3,175                2,307                2,141                1,555
Deferred tax liabilities                  2,382                1,730                2,383                1,731
Total liabilities              114,453              83,145            104,508              75,920
Share capital                  3,474                2,524                3,474                2,524
Capital surplus                27,098              19,685              26,979              19,599
Other components of equity                  4,016                2,917              10,294                7,478
Retained earnings              428,499            311,285            467,934            339,932
Equity attributable to owners of the Parent Company              463,087            336,411            508,681            369,533
Non-controlling interest                      641                    466                    680                    494
Total equity              463,728            336,877            509,361            370,027
Total liabilities and equity              578,181            420,022            613,869            445,947

* For convenience purposes only, the KRW amounts are expressed in U.S. dollars at the rate of KRW 1,376.55 to US$ 1.00, the noon buying rate in effect on June 28, 2024 as quoted by the Federal Reserve Bank of New York.

GRAVITY Co., Ltd.
Consolidated Statements of Comprehensive Income

(In millions of KRW and thousands of US$ except for share and ADS data)

    Three months ended   Six months ended
    31-Mar-24 30-Jun-23 30-Jun-24   30-Jun-23   30-Jun-24
    (KRW)   (KRW)   (KRW)   (US$)   (KRW)   (KRW)   (US$)
    (unaudited)   (unaudited)   (unaudited)   (unaudited)   (unaudited)   (unaudited)   (unaudited)
Revenues:                                          
Online games     18,065     17,025     19,445     14,126     39,721     37,510     27,249
Mobile games     98,548     218,687     99,019     71,933     357,681     197,567     143,523
Other revenue     3,166     3,182     4,503     3,271     6,439     7,669     5,571
Total net revenue     119,779     238,894     122,967     89,330     403,841     242,746     176,343
Cost of revenue     73,628     168,309     76,006     55,215     273,794     149,634     108,702
Gross profit     46,151     70,585     46,961     34,115     130,047     93,112     67,641
Operating expenses:                                          
Selling, general and administrative expenses     15,747     15,029     28,108     20,419     28,300     43,855     31,859
Research and development     3,601     2,852     4,286     3,114     5,774     7,887     5,730
Others, net     (66)     3     (422)     (307)     (46)     (488)     (355)
Total operating expenses     19,282     17,884     31,972     23,226     34,028     51,254     37,234
Operating profit     26,869     52,701     14,989     10,889     96,019     41,858     30,407
Finance income(costs):                                          
Finance income     6,297     4,213     8,867     6,441     9,674     15,164     11,016
Finance costs     (668)     (1,817)     (3,799)     (2,760)     (4,370)     (4,467)     (3,245)
Profit before income tax     32,498     55,097     20,057     14,570     101,323     52,555     38,178
Income tax expense     5,615     10,070     7,476     5,431     19,869     13,091     9,510
Profit for the year     26,883     45,027     12,581     9,139     81,454     39,464     28,668
Profit attributable to:                                          
Non-controlling interest                   17                   11                   12                     8                   (28)                   29                  21
Owners of Parent company     26,866     45,016     12,569     9,131     81,482     39,435     28,647
Earnings per share                                          
- Basic and diluted     3,866     6,478     1,809     1.31     11,726     5,675     4.12
Weighted average number of shares outstanding                                          
- Basic and diluted     6,948,900     6,948,900     6,948,900     6,948,900     6,948,900     6,948,900     6,948,900
Earnings per ADS                                          
- Basic and diluted     3,866     6,478     1,809     1.31     11,726     5,675     4.12
                                           

* For convenience, the KRW amounts are expressed in U.S. dollars at the rate of KRW 1,376.55 to US$1.00, the noon buying rate in effect on June 28, 2024 as quoted by the Federal Reserve Bank of New York.
(1) Each ADS represents one common share.


FAQ

What were Gravity's (GRVY) Q2 2024 total revenues?

Gravity's total revenues for Q2 2024 were KRW 122,967 million (US$ 89,330 thousand), representing a 2.7% increase QoQ and a 48.5% decrease YoY.

How did Gravity's (GRVY) operating profit change in Q2 2024?

Gravity's operating profit for Q2 2024 was KRW 14,989 million (US$ 10,889 thousand), representing a 44.2% decrease QoQ and a 71.6% decrease YoY.

What new games did Gravity (GRVY) launch in Q2 2024?

Gravity launched THE RAGNAROK (Ragnarok: Novice Hearts) in Taiwan, Hong Kong, and Macau on June 6, 2024, and Ragnarok: Rebirth in Southeast Asia on June 27, 2024.

What is Gravity's (GRVY) cash position as of June 30, 2024?

The balance of cash and cash equivalents and short-term financial instruments was KRW 499,247 million (US$ 362,680 thousand) as of June 30, 2024.

GRAVITY Co., Ltd.

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