ESE Secures TV Distribution Deal with ELEVEN SPORTS for the Porsche Esports Sprint Challenge Poland
ESE Entertainment Inc. (OTCQB: ENTEF) announces the second edition of the Porsche Esports Sprint Challenge Poland, beginning September 9, 2021. This event will be featured in the official calendar of the Polish Automobile and Motorcycle Federation and broadcasted by ELEVEN SPORTS. The competition will showcase 24 drivers and include revamped formats with legendary tracks. CEO Konrad Wasiela highlights that partnering with ELEVEN SPORTS will enhance the visibility of digital motorsports in Poland and globally.
- Partnership with ELEVEN SPORTS enhances visibility and viewership of digital motorsports.
- Revamped Esports Event with a new points system and iconic tracks increases competitive appeal.
- None.
VANCOUVER, British Columbia, Sept. 08, 2021 (GLOBE NEWSWIRE) -- ESE Entertainment Inc. (TSXV: ESE) (OTCQB: ENTEF) (the “Company” or “ESE”) is pleased to announce the beginning of the second edition of the official Polish Championship in Digital Motorsports – the Porsche Esports Sprint Challenge Poland (the “Esports Event”), which will be featured in the official calendar of Polish Automobile and Motorcycle Federation. The Esports Event will take place on the iRacing gaming platform and every round will be broadcast by ELEVEN SPORTS - the broadcaster of Formula 1® races, DTM and certain PGE Ekstraliga matches in Poland. The Esports Event will include state-of-the-art production and tier-one commentators.
“Securing a distribution partner such as ELEVEN SPORTS for the Porsche Esports Sprint Challenge in Poland for a second year in a row has allowed us to raise the profile and viewership of Digital Motorsports in Poland. We intend to continue to build the Digital Motorsports community in Poland and globally. Our partnership with ELEVEN SPORTS will allow us to scale our Digital Motorsports portfolio and provide fans with tier-1 content and production,” stated Konrad Wasiela, CEO of ESE.
“For the past two years, the Porsche Esports Sprint Challenge Poland, organized by the Polish Automobile and Motorcycle Federation, has been an attractive event that introduces motorsports fans to the world of digital motorsports,” stated Krzysztof Świergiel, CEO of ELEVEN SPORTS Poland.
The Esports Event will feature a 24-driver line-up and highlight the new Porsche 911 RSR. The Esports Event has also been revamped with a new points system and legendary tracks, including Le Mans, Imola and Nordschleife.
The path to the Polish Championship in Digital Motorsport starts on September 9th and will follow the schedule as outlined below:
1) September 9: Hockenheimring, ELEVEN SPORTS 2, 8 pm CET
2) September 16: Imola, ELEVEN SPORTS 2, 8 pm CET
3) September 30: Le Mans, ELEVEN SPORTS 2, 8 pm CET
4) October 7: Circuit de Barcelona-Catalunya, ELEVEN SPORTS 1, 7.30 pm CET
5) October 21: Silverstone, ELEVEN SPORTS 1, 7.30 pm CET
6) October 28: Nurburgring Nordschleife, ELEVEN SPORTS 1, 7.30 pm CET
To watch the event, register at ELEVEN SPORTS Poland.
About ELEVEN SPORTS
ELEVEN SPORTS is a television network that broadcasts world-class sports events. In addition to live coverage of premium events, ELEVEN SPORTS offers studio programs produced locally and four channels which are available in Poland, Eleven Sports 1, Eleven Sports 2, Eleven Sports 3 and Eleven Sports 4. The channels are broadcast 24/7 in HD quality, with Eleven Sports 1 available also in 4K. In Poland, the ELEVEN SPORTS channels are available on DTH and cable platforms, including Polsat Box, Platforma CANAL+, UPC, Vectra, Multimedia Polska, Orange, INEA, TOYA and Netia as well as on streaming services including Polsat Box Go and ELEVEN’s own elevensport.pl. Since May 2018 Eleven Sports Polska Sp. z o.o. has been part of the Group Polsat Plus group, the biggest media-and-telecommunications group in Poland and the majority shareholder of the company.
About ESE
ESE is a Europe based entertainment and technology company focused on esports and gaming. ESE’s assets consist of multiple world-class operators in the gaming and esports industries. The Company’s capabilities include but are not limited to: physical infrastructure, broadcasting, global distribution for gaming and esports-related content, advertising, sponsorship support, and a growing esports team franchise, K1CK Esports. ESE is focused on bridging the gap between the European, Asian and North American esports industries. | www.ese.gg
Forward-Looking Statements
This news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that ESE anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Such information may involve, but is not limited to, statements with respect to ESE scaling its Digital Motorsports portfolio and providing fans with tier-1 content and production. Often, but not always, forward-looking information can be identified by the use of words such as "plans", "expects", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates", or "believes" or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results "may", "could", "would", "might" or "will" (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of ESE to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Such factors may be based on information currently available to ESE, including information obtained from third-party industry analysts and other third-party sources, and are based on management's current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of ESE should be considered highly speculative.
Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.
SOURCE ESE Entertainment Inc.
For further information about ESE, please contact:
Daniel Mogil, Investor Relations
investors@esegaming.com
647-492-1535
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