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ESE Introduces Augmented Reality Technology in Global Broadcast with Riot Games

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ESE Entertainment executes production of Teamfight Tactics tournament with AR enhancements, attracting sponsors and partners like Samsung and Kia. CEO emphasizes goal of establishing a global footprint and implementing new technologies.
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  • ESE's production of the Teamfight Tactics tournament with AR enhancements showcases their innovative approach and sets a new standard in gaming media.
  • Growing interest in the game and success of the tournament attract sponsors and partners like Samsung and Kia.
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VANCOUVER, BC / ACCESSWIRE / September 13, 2023 / ESE Entertainment Inc. ("ESE" or the "Company") (TSXV:ESE)(OTCQX:ENTEF), a global leader in gaming entertainment, announces that it has executed the production of a leading gaming competition, the Teamfight Tactics tournament.

Teamfight Tactics is an auto battler game developed by Riot Games, one of the world's largest video game developers. The game's popularity stems from its availability on mobile devices, which is the most frequently used platform for gaming. The success of the tournament and the growing interest in the game also attract sponsors and partners. Samsung was the title sponsor while Kia was the official partner.

The Samsung Galaxy Ultraliga Championships in Teamfight Tactics, gave some of the best players a chance to advance to the Golden Spatula Cup and the EMEA Rising Legends. The finals were held in a state-of-the-art studio with a live audience.

The production executed by ESE also utilized Augmented Reality ("AR") enhancements and cutting-edge production techniques. The resulting production included a video stream which was published on Riot Games' official, global Teamfight Tactics channel on the Twitch.tv and YouTube platforms. A European broadcast was also produced and available on Polsat Games channels including linear TV.

"It is a pleasure to expand our business with Riot Games, which is one of the largest video game developers in the world. Our emphasis on using innovative AR production techniques not only enhances the viewer's experience but also sets a new standard in gaming media. Furthermore, it's a testament to the production quality that matches are being featured on global broadcasts. Our goal is to continue establishing a global footprint, and implementing these new technologies will expedite our plans." said Konrad Wasiela, CEO of ESE.

ESE Entertainment Announces Board Change

ESE also announces that Rick Brace has stepped down from the Company's Board of Directors, effective September 4, 2023. During his time with ESE, Mr. Brace used his extensive experience with driving company performance to provide guidance and valuable insights into such areas as corporate strategy, organizational structure and growth.

Mr. Brace leaves ESE's Board of Directors to focus on his increasing professional commitments. The Board of Directors and the Company's management team would like to thank Mr. Brace for his valuable contributions to ESE and wish him well with his future endeavours.

ESE Entertainment Inc.

Konrad Wasiela
Chief Executive Officer and Director
+1 (437) 826-4012

About ESE Entertainment Inc.

ESE is a global technology company focused on gaming. The Company provides a range of services to leading video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. ESE also operates its own ecommerce channels, esports teams, and gaming leagues. www.esegaming.com

CAUTIONARY NOTE REGARDING FORWARD-LOOKING INFORMATION

This news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that ESE anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Often, but not always, forward-looking information can be identified by the use of words such as "plans", "expects", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates", or "believes" or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results "may", "could", "would", "might" or "will" (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial, and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of ESE to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Such factors may be based on information currently available to ESE, including information obtained from third-party industry analysts and other third-party sources, and are based on management's current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of ESE should be considered highly speculative.

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

For further information about ESE, please contact:

investors@esegaming.com

SOURCE: ESE Entertainment Inc.



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