AUGMENTED WORLD EXPO UNVEILS DEVELOPER WORKSHOP FOCUSED ON APPLE VISION PRO, SPONSORED BY UNITY
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Auggie Awards Now Accepting Submissions for Innovation for Apple Vision Pro
AWE, now celebrating its 15th anniversary as the only "must attend" global XR industry event, announces that registration is now open for the AWE Vision Workshop, a FULL DAY workshop for Apple Vision Pro. The workshop will take place at the
The workshop will be sponsored by Unity, the world's leading platform of tools for creators to build and grow real-time games, apps, and experiences across multiple platforms. Unity will showcase and demo how its platform works for spatial computing, enabling a wide range of experiences, from games and entertainment to industrial use cases such as training for Apple Vision Pro.
Raven Zachary and Dom Sagolla, co-founders of VisionDevCamp, will host the workshop. Workshop sessions will be led by top experts who have successfully built the first visionOS consumer and enterprise apps. Some of the world-class speakers include:
- Bert Nepveu, Co-Founding Partner of Triptyq Capital
- Andy Roth, Founder, Deviant Labs
- Daniel Marqusee, Lead Spatial Designer, Bezi
- James Ashley, previously XR Engineering Lead for Walmart's Apple Vision Pro app
- Dulce Baerga, Virtual World Builder, Immers Space
- Sarah Hill, CEO, Healium
- Andrew Eiche, CEO, Owlchemy Labs
- Adam Lisagor, Founder, Sandwich
- Zac Duff, Co-Founder/CEO, JigSpace
- And more to be announced!
"Apple Vision Pro not only sets a new high bar for spatial computing, but also promises to provide a lucrative ecosystem for developers hungry for revenue. So, we've assembled the very best instructors to teach anyone how to build for the Apple Vision Pro and harness those opportunities," explained Ori Inbar, co-founder of AWE. "This workshop is not to be missed!"
Attendees will:
- Get an overview of Apple Vision Pro hardware and software capabilities
- Dive into real world case studies from Apple Vision Pro experts
- Learn the 3 development paths (visionOS, Unity, web), their strengths, and limitations
- Understand how to navigate the publishing process for visionOS apps
- Enjoy hands on time with Apple Vision Pro
Beyond the workshop itself, dozens of exhibitors will be showcasing Apple Vision Pro and various applications for it throughout the three days of AWE - with many dozens of Apple Vision Pro units on site - we anticipate that this will be the highest concentration of Apple Vision Pro devices ever in a single public location.
Seats are limited. To register for the conference, go here. The Vision Workshop can be added to an Early Bird AWE ticket for just
Win an Auggie Award for Apple Vision Pro Innovation
In addition, this year's Auggie Awards - the XR industry's most prestigious and long-standing awards competition - is now accepting submissions. We expect many Apple Vision Pro entries in categories such as Best Consumer App, Best Enterprise Solution, Best Game, Best Societal Impact, Best use of AI, and more.
New Auggie Award categories this year include "Best Climate Change Solution", "Best Content Creator(s)","Best Education & Training Solution" and "Best Web3 Implementation." With 19 categories in total, there's opportunities for all to secure recognition. Nominations may be submitted through April 23rd.
More information on the Auggie Awards can be found here.
About AWE:
AWE (Augmented World Expo) is the world's leading AR+VR conference and expo with events in the
AWE
The 3-day AR VR conference is packed with sessions from 500+ top speakers across 14 tracks; covering tech and applications in many verticals. The Expo Hall features over 350 exhibitors offering hands-on experience with the latest spatial computing technologies.
Pre-conference workshops, community meetups, and networking opportunities give guests numerous ways to connect, learn, and grow their XR businesses at AWE
About Unity:
Unity [NYSE: U] is the world's leading platform of tools for creators to build and grow real-time games, apps, and experiences across multiple platforms, from mobile, PC, and console, to spatial computing. For more information, visit Unity.com.
Forward-Looking Statements
This publication contains "forward-looking statements," as that term is defined under federal securities laws, including, in particular, statements about Unity's plans, strategies and objectives. The words "believe," "may," "will," "estimate," "continue," "intend," "expect," "plan," "project," and similar expressions are intended to identify forward-looking statements. These forward-looking statements are subject to risks, uncertainties, and assumptions. If the risks materialize or assumptions prove incorrect, actual results could differ materially from the results implied by these forward-looking statements. Further information on these and additional risks that could affect Unity's results is included in our filings with the Securities and Exchange Commission (SEC) which are available on the Unity Investor Relations website. Statements herein speak only as of the date of this release, and Unity assumes no obligation to, and does not currently intend to, update any such forward-looking statements after the date of this publication except as required by law.
Media Contact: Ethan Rasiel, ethan@lightspeedpr.com
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SOURCE AWE (Augmented World Expo)
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