Tencent Music Entertainment Group Announces Third Quarter 2021 Unaudited Financial Results
Tencent Music Entertainment Group (TME) reported Q3 2021 revenues of RMB7.81 billion (US$1.21 billion), up 3.0% YoY. Online music services revenue surged 24.3% to RMB2.89 billion (US$448 million), driven by a 37.7% increase in paying users to 71.2 million, resulting in music subscription revenue growth of 30.2%. However, net profit fell to RMB740 million (US$115 million), down from RMB1.13 billion a year prior. Operating expenses rose by 14.4% YoY, impacting gross profit, which decreased by 6.1% to RMB2.31 billion (US$358 million). TME continues to enhance its music streaming and social entertainment offerings.
- Q3 2021 total revenues increased by 3.0% YoY.
- Online music services revenue grew 24.3% YoY.
- Paying users for online music reached 71.2 million, up 37.7% YoY.
- Music subscription revenue increased by 30.2% YoY.
- Net profit decreased to RMB740 million (US$115 million) from RMB1.13 billion YoY.
- Gross profit fell by 6.1% to RMB2.31 billion (US$358 million).
- Operating expenses rose by 14.4% YoY.
SHENZHEN, China, Nov. 8, 2021 /PRNewswire/ -- Tencent Music Entertainment Group ("TME," or the "Company") (NYSE: TME), the leading online music and audio entertainment platform in China, today announced its unaudited financial results for the third quarter ended September 30, 2021.
Financial and Operational Highlights
In the three months ended September 30, 2021:
- Total revenues were RMB7.81 billion (US
$1.21billion ), representing an increase of3.0% year-over-year. - Online music services revenues grew by
24.3% year-over-year. Revenues from music subscriptions were RMB1.90 billion (US$295 million ), representing30.2% year-over-year growth. - Online music paying users reached 71.2 million, increasing by
37.7% year-over-year. On a sequential basis, the number of online music paying users grew by 5.0 million. Paying ratio was11.2% , up from8.0% in the third quarter of 2020 and10.6% in the second quarter of 2021, respectively. - Net profit of the Company was RMB788 million (US
$122 million ) and net profit attributable to equity holders of the Company was RMB740 million (US$115 million ). - Non-IFRS net profit of the Company[1] was RMB1.06 billion (US
$165 million ) and Non-IFRS net profit attributable to equity holders of the Company[1] was RMB1.02 billion (US$158 million ).
[1] Non-IFRS net profit and Non-IFRS net profit attributable to equity holders of the Company was arrived at after excluding the combined effect of amortization of intangible assets and other assets arising from acquisitions, share-based compensation expenses, net losses/gains from investments, fair value change on puttable shares and income tax effects. |
"In the third quarter, our online music services delivered healthy growth driven by strong momentum in subscriptions as users continue to be attracted by our enhanced music streaming experience. While the online music industry in China is adapting to regulatory changes and facing competition for time spent from short video services, we will continue to differentiate both our online music and social entertainment services and execute our dual engine content-and-platform strategy," said Mr. Cussion Pang, Executive Chairman of Tencent Music Entertainment Group (TME). "In parallel with our efforts to promote the healthy and sustainable development of the music industry in China, we have made meaningful strides to build and expand our capability in music creation, discovery, promotion and monetization. In addition to increased investments in the production of high-quality music, we have allocated more resources to support and cultivate indie musicians and original music through our Tencent Musician Platform, with the goal of establishing our platform as the preferred destination for music enthusiasts."
"To better serve our users, we are strengthening our platform's capability to provide music lovers with more video-based content, share their passion for music within our community and have a more socially-engaging experience. In this regard, we have launched several initiatives that are showing encouraging progress, including upgraded video and social features on QQ Music and Kugou Music. Moreover, our efforts to expand long-form audio content offering and features have resulted in long-form audio MAUs exceeding 140 million, growing by
Recent Operational Highlights
- TME's online music and social entertainment services key operating metrics*
3Q21 | 3Q20 | YoY % | |
Mobile MAU - online music (million) | 636 | 646 | ( |
Mobile MAU - social entertainment (million) | 205 | 235 | ( |
Paying users - online music (million) | 71.2 | 51.7 | |
Paying users - social entertainment (million) | 10.0 | 10.5 | ( |
Monthly ARPPU - online music (RMB) | 8.9 | 9.4 | ( |
Monthly ARPPU - social entertainment (RMB) | 163.9 | 166.7 | ( |
- The year-over-year decline in online music mobile MAUs was primarily due to churns of our casual users served by other pan-entertainment platforms; however, online music mobile MAUs increased sequentially.
- Due to regulatory changes and industry competition, social entertainment services MAUs and paying users decreased year-over-year and quarter-over-quarter. We will continue to invest in the operations of our social entertainment services through audio live streaming, virtual live streaming room, as well as cross-platform live streaming events.
- We continued to enhance our music production and promotion capability to produce high-quality music. Our process leverages our deep understanding of music trends, our comprehensive connections with musicians, songwriters and producers, proprietary music creation and evaluation technology, and internal and external promotion channels.
- We produced the chart-topping theme song "The Peerless King" by artist G.E.M. for the popular game "Honour of Kings." The song was released for the game's 2021 World Champion Cup and has been well received by both music and game lovers.
- Wang Jing Wen, a rising musician we nurtured, entered the industry-acclaimed singing competition show "SING!CHINA 2021" and won the second place, propelling the popularity of her songs to a new record with 1.9 billion streams on our platforms in the third quarter.
- We continued to cultivate original works and enrich the indie musician ecosystem through our Tencent Musician Platform.
- We empowered our indie musicians with useful tools and collaborative opportunities to create, grow, engage and monetize their art and fan base to realize their full potential. We also provide access to valuable resources, including TME Live performances, incentive plans, promotion channels, education platform, copyright support and more.
- In the third quarter, we launched our (1) "Riding on the Wind Plan" to inspire new music content creation by efficiently pairing musicians with top songwriters and lyricists; and (2) an upgraded "One Hundred Million Yuan Incentive Plan," which incentivizes eligible musicians to collaborate with us in music creation.
- By the end of the third quarter, the number of indie musicians on the Tencent Musician Platform reached 260,000, extending its growth streak with a double-digit year-over-year increase. The streaming volume of their original works continues to record healthy growth.
- TME Live continued to deliver on our ambition to create new online-merge-offline music scenarios with immersive experiences. In the third quarter, it held 26 online live performances, worked with the Tencent Musician Platform to showcase offline live performances, and rolled out a series of indoor music festivals across multiple cities.
- With respect to our music platform, we upgraded our products to inspire creation and innovation of content on our platform and enhance user stickiness.
- QQ Music's short video tab featuring immersive video feeds and Kugou Music's embedded MVs on its streaming page achieved sequential increases in their user penetration. By the end of the third quarter, QQ Music's daily video views and daily unique visitors on our platform reached 100 million and 18 million respectively, representing triple-digit growth rates.
- We launched a one-click video publishing feature allowing indie musicians to simultaneously publish and distribute their music videos across Weixin Video Account, QQ Music, Kugou Music, Kuwo Music and WeSing, making it easier for musicians to reach a broader audience.
- Through continued efforts to expand our long-form audio content offering and features, long-form audio MAUs recorded strong growth and exceeded 140 million in the third quarter, growing by
89% year-over-year. Long-form audio paying users reached 5 million by the end of the third quarter, growing by over100% year-over-year, a majority of which are also online music paying users as they are attracted by the complementary nature of an integrated music and audio streaming service. - Within social entertainment services, we focused on product and operational improvements to better engage users.
- We launched WeSing's virtual live streaming room to provide an all-new interactive experience to users.
- We have made solid progress in expanding audio live streaming, as demonstrated by incremental growth in both user base and revenues quarter-over-quarter and year-over-year.
- Kugou Music, QQ Music and WeSing's live streaming services joined forces in another cross-platform live streaming event to foster paying user engagement.
- We continued to deepen our partnerships with the broader Tencent ecosystem:
- QQ Music and Roblox China, a joint venture set up by Tencent and Roblox, collaborated to launch an immersive virtual music concert with exclusive special effects, fireworks, virtual gifts, and music mini-games in a 3D setting.
- Tencent Video users can now seamlessly discover and enjoy original soundtracks and other music related to the video content they are watching.
- We enabled users to update their Weixin status when they sing or finish a recording on the WeSing platform, showcasing singing as a way to socialize.
[*] For the definitions of the cited key operating metrics, please refer to the introduction section in the Company's 2020 20-F filed on April 9, 2021. The monthly ARPPU of social entertainment services is calculated based on revenues from social entertainment and others, including advertising services provided on our social entertainment platforms.
Third Quarter 2021 Financial Results
Revenues
Total revenues in the third quarter of 2021 increased by RMB230 million, or
- Revenues from online music services in the third quarter of 2021 increased by
24.3% to RMB2.89 billion (US$448 million ) from RMB2.32 billion in the same period of 2020. The increase was driven by strong growth in music subscription revenues, supplemented by the growth in revenues from advertising services. Revenues from music subscriptions were RMB1.90 billion (US$295 million ), representing an increase of30.2% from RMB1.46 billion in the third quarter of 2020, primarily due to an increase of37.7% in the number of paying users, partially offset by a decrease in ARPPU from RMB9.4 in the third quarter of 2020 to RMB8.9 this quarter. The decrease in ARPPU was mainly due to additional promotions this quarter. - Revenues from social entertainment services and others in the third quarter of 2021 decreased by
6.4% to RMB4.92 billion (US$763 million ) from RMB5.25 billion in the same period of 2020. The decrease was mainly due to the impact from new regulations as well as increased competition from other pan-entertainment platforms, despite a strong revenue growth in audio live streaming. On a year-over-year basis, ARPPU and paying users of social entertainment services decreased by1.7% and4.8% in the third quarter of 2021, respectively.
Cost of Revenues
Cost of revenues in the third quarter of 2021 increased by
Gross Profit and Gross Margin
Gross profit in the third quarter of 2021 decreased by
Operating Expenses for the Period
Total operating expenses in the third quarter of 2021 increased by
- Selling and marketing expenses in the third quarter of 2021 were RMB587 million (US
$91 million ), representing a decrease of8.6% year-over-year from RMB642 million in the same period of 2020. This decrease was primarily due to improved operating efficiencies as we continued to reduce user acquisition expenses effectively through leveraging our internal organic user traffic to attract more users. - General and administrative expenses in the third quarter of 2021 were RMB1.05 billion (US
$163 million ), representing an increase of33.0% year-over-year from RMB790 million in the same period of 2020. The increase was mainly due to increased investment in research and development to expand our competitive advantages in product and technology innovations, as well as post-acquisition awards, share-based compensation expenses and amortization of intangible assets arising from the acquisition of Lazy Audio.
Operating Profit for the Period
Operating profit was RMB919 million (US
Income Tax Expenses
Effective tax rate in the third quarter of 2021 was
Net Profit and Non-IFRS Net Profit for the Period
Net profit attributable to equity holders of the Company in the third quarter of 2021 was RMB740 million (US
Earnings per ADS
Basic and diluted earnings per American Depositary Shares ("ADS") were RMB0.45 (US
Cash Flows
Net cash provided by operating activities in the third quarter of 2021 was RMB1.60 billion (US
Cash, Cash Equivalents, Term Deposits and Short-term Investments
As of September 30, 2021, the combined balance of the Company's cash, cash equivalents, term deposits and short-term investments amounted to RMB24.46billion (US
Share Repurchase Program
Pursuant to the 2021 Share Repurchase Program announced on March 28, 2021, during the third quarter, we repurchased approximately 25.1 million ADSs from the open market with cash for a total consideration of approximately US
Conference Call Information
TME's management will hold a conference call on Monday, November 8, 2021, at 8:00 P.M. Eastern Time or 9:00 A.M. Beijing Time on Tuesday, November 9, 2021, to discuss its financial results. Listeners may access the call by dialing the following numbers:
United States Toll Free: | +1-888-317-6003 |
International: | +1-412-317-6061 |
Mainland China Toll Free: | 400-120-6115 |
Hong Kong, China Toll Free: | 800-963-976 |
Access Code: | 6920975 |
The replay will be accessible through November 15, 2021, by dialing the following numbers:
United States Toll Free: | +1-877-344-7529 |
International: | +1-412-317-0088 |
Access Code: | 10161315 |
A live and archived webcast of the conference call will also be available on the Company's investor relations website at https://ir.tencentmusic.com/.
Exchange Rate
This announcement contains translations of certain RMB amounts into U.S. dollars ("USD") at specified rates solely for the convenience of the reader. Unless otherwise stated, all translations from RMB to USD were made at the rate of RMB6.4434 to US
Non-IFRS Financial Measure
The Company uses non-IFRS net profit for the period, which is a non-IFRS financial measure, in evaluating its operating results and for financial and operational decision-making purposes. TME believes that non-IFRS net profit helps identify underlying trends in the Company's business that could otherwise be distorted by the effect of certain expenses that the Company includes in its profit for the period. TME believes that non-IFRS net profit for the period provides useful information about its results of operations, enhances the overall understanding of its past performance and future prospects and allows for greater visibility with respect to key metrics used by its management in its financial and operational decision-making.
Non-IFRS net profit for the period should not be considered in isolation or construed as an alternative to operating profit, net profit for the period or any other measure of performance or as an indicator of its operating performance. Investors are encouraged to review non-IFRS net profit for the period and the reconciliation to its most directly comparable IFRS measure. Non-IFRS net profit for the period presented here may not be comparable to similarly titled measures presented by other companies. Other companies may calculate similarly titled measures differently, limiting their usefulness as comparative measures to the Company's data. TME encourages investors and others to review its financial information in its entirety and not rely on a single financial measure.
Non-IFRS net profit for the period represents profit for the year excluding amortization of intangible and other assets arising from acquisitions, share-based compensation expenses, net losses/gains from investments, fair value change on puttable shares and income tax effects.
Please see the "Unaudited Non-IFRS Financial Measure" included in this press release for a full reconciliation of Non-IFRS net profit for the period to its net profit for the period.
About Tencent Music Entertainment
Tencent Music Entertainment Group (NYSE: TME) is the leading online music and audio entertainment platform in China, operating the country's highly popular and innovative music apps: QQ Music, Kugou Music, Kuwo Music and WeSing. TME's mission is to use technology to elevate the role of music in people's lives by enabling them to create, enjoy, share and interact with music. TME's platform comprises online music, online audio, online karaoke, music-centric live streaming and online concert services, enabling music fans to discover, listen, sing, watch, perform and socialize around music. For more information, please visit ir.tencentmusic.com.
Safe Harbor Statement
This press release contains forward-looking statements. These statements are made under the "safe harbor" provisions of the U.S. Private Securities Litigation Reform Act of 1995. Statements that are not historical facts, including statements about the Company's beliefs and expectations, are forward-looking statements. Forward-looking statements involve inherent risks and uncertainties, and a number of factors could cause actual results to differ materially from those contained in any forward-looking statement. In some cases, forward-looking statements can be identified by words or phrases such as "may," "will," "expect," "anticipate," "target," "aim," "estimate," "intend," "plan," "believe," "potential," "continue," "is/are likely to" or other similar expressions. Further information regarding these and other risks, uncertainties or factors is included in the Company's filings with the SEC. All information provided in this press release is as of the date of this press release, and the Company does not undertake any duty to update such information, except as required under applicable law.
Investor Relations Contact
Tencent Music Entertainment Group
ir@tencentmusic.com
+86 (755) 8601-3388 ext. 818415
TENCENT MUSIC ENTERTAINMENT GROUP | |||||||||||||
CONSOLIDATED INCOME STATEMENT | |||||||||||||
Three Months Ended September 30 | Nine Months Ended September 30 | ||||||||||||
2020 | 2021 | 2020 | 2021 | ||||||||||
RMB | RMB | US$ | RMB | RMB | US$ | ||||||||
Unaudited | Unaudited | Unaudited | Unaudited | Unaudited | Unaudited | ||||||||
(in millions, except per share data) | (in millions, except per share data) | ||||||||||||
Revenues | |||||||||||||
Online music services | 2,324 | 2,888 | 448 | 6,589 | 8,587 | 1,333 | |||||||
Social entertainment services and others | 5,251 | 4,917 | 763 | 14,229 | 15,050 | 2,336 | |||||||
7,575 | 7,805 | 1,211 | 20,818 | 23,637 | 3,668 | ||||||||
Cost of revenues | (5,117) | (5,496) | (853) | (14,213) | (16,425) | (2,549) | |||||||
Gross profit | 2,458 | 2,309 | 358 | 6,605 | 7,212 | 1,119 | |||||||
Selling and marketing expenses | (642) | (587) | (91) | (1,702) | (1,928) | (299) | |||||||
General and administrative expenses | (790) | (1,051) | (163) | (2,195) | (2,942) | (457) | |||||||
Total operating expenses | (1,432) | (1,638) | (254) | (3,897) | (4,870) | (756) | |||||||
Interest income | 139 | 131 | 20 | 466 | 408 | 63 | |||||||
Other gains, net | 95 | 117 | 18 | 240 | 368 | 57 | |||||||
Operating profit | 1,260 | 919 | 143 | 3,414 | 3,118 | 484 | |||||||
Share of net profit/(loss) of investments accounted for using equity method | 33 | 1 | 0 | 14 | (48) | (7) | |||||||
Finance cost | (42) | (30) | (5) | (79) | (90) | (14) | |||||||
Profit before income tax | 1,251 | 890 | 138 | 3,349 | 2,980 | 462 | |||||||
Income tax expense | (116) | (102) | (16) | (385) | (342) | (53) | |||||||
Profit for the period | 1,135 | 788 | 122 | 2,964 | 2,638 | 409 | |||||||
Attributable to: | |||||||||||||
Equity holders of the Company | 1,132 | 740 | 115 | 2,958 | 2,493 | 387 | |||||||
Non-controlling interests | 3 | 48 | 7 | 6 | 145 | 23 | |||||||
Earnings per share for Class A and Class B ordinary | |||||||||||||
Basic | 0.34 | 0.22 | 0.03 | 0.89 | 0.75 | 0.12 | |||||||
Diluted | 0.34 | 0.22 | 0.03 | 0.88 | 0.74 | 0.11 | |||||||
Earnings per ADS (2 Class A shares equal to 1 ADS) | |||||||||||||
Basic | 0.68 | 0.45 | 0.07 | 1.79 | 1.50 | 0.23 | |||||||
Diluted | 0.67 | 0.44 | 0.07 | 1.76 | 1.47 | 0.23 | |||||||
Shares used in earnings per Class A and Class B | |||||||||||||
Basic | 3,316,674,790 | 3,305,669,441 | 3,305,669,441 | 3,311,071,890 | 3,334,040,031 | 3,334,040,031 | |||||||
Diluted | 3,361,909,938 | 3,337,499,968 | 3,337,499,968 | 3,355,906,494 | 3,382,627,682 | 3,382,627,682 | |||||||
ADS used in earnings per ADS computation | |||||||||||||
Basic | 1,658,337,395 | 1,652,834,720 | 1,652,834,720 | 1,655,535,945 | 1,667,020,016 | 1,667,020,016 | |||||||
Diluted | 1,680,954,969 | 1,668,749,984 | 1,668,749,984 | 1,677,953,247 | 1,691,313,841 | 1,691,313,841 |
TENCENT MUSIC ENTERTAINMENT GROUP | |||||||||||||
UNAUDITED NON-IFRS FINANCIAL MEASURE | |||||||||||||
Three Months Ended September 30 | Nine Months Ended September 30 | ||||||||||||
2020 | 2021 | 2020 | 2021 | ||||||||||
RMB | RMB | US$ | RMB | RMB | US$ | ||||||||
(in millions, except per share data) | (in millions, except per share data) | ||||||||||||
Profit for the period | 1,135 | 788 | 122 | 2,964 | 2,638 | 409 | |||||||
Adjustments: | |||||||||||||
Amortization of intangible and other assets arising from acquisitions* | 102 | 127 | 20 | 289 | 357 | 55 | |||||||
Share-based compensation | 153 | 202 | 31 | 429 | 551 | 86 | |||||||
(Gains)/Losses from investments** | (43) | (21) | (3) | (62) | 16 | 2 | |||||||
Fair value change on puttable shares *** | 9 | - | - | 28 | - | - | |||||||
Income tax effects**** | (7) | (33) | (5) | (41) | (103) | (16) | |||||||
Non-IFRS Net Profit | 1,349 | 1,063 | 165 | 3,607 | 3,459 | 537 | |||||||
Attributable to: | |||||||||||||
Equity holders of the Company | 1,346 | 1,015 | 158 | 3,601 | 3,314 | 514 | |||||||
Non-controlling interests | 3 | 48 | 7 | 6 | 145 | 23 | |||||||
Earnings per share for Class A and Class B ordinary | |||||||||||||
Basic | 0.41 | 0.31 | 0.05 | 1.09 | 0.99 | 0.15 | |||||||
Diluted | 0.40 | 0.30 | 0.05 | 1.07 | 0.98 | 0.15 | |||||||
Earnings per ADS (2 Class A shares equal to 1 ADS) | |||||||||||||
Basic | 0.81 | 0.61 | 0.09 | 2.18 | 1.99 | 0.31 | |||||||
Diluted | 0.80 | 0.61 | 0.09 | 2.15 | 1.96 | 0.30 | |||||||
Shares used in earnings per Class A and Class B | |||||||||||||
Basic | 3,316,674,790 | 3,305,669,441 | 3,305,669,441 | 3,311,071,890 | 3,334,040,031 | 3,334,040,031 | |||||||
Diluted | 3,361,909,938 | 3,337,499,968 | 3,337,499,968 | 3,355,906,494 | 3,382,627,682 | 3,382,627,682 | |||||||
ADS used in earnings per ADS computation | |||||||||||||
Basic | 1,658,337,395 | 1,652,834,720 | 1,652,834,720 | 1,655,535,945 | 1,667,020,016 | 1,667,020,016 | |||||||
Diluted | 1,680,954,969 | 1,668,749,984 | 1,668,749,984 | 1,677,953,247 | 1,691,313,841 | 1,691,313,841 | |||||||
* Represents the amortization of identifiable assets, including intangible assets and prepayments for music content, resulting from acquisitions | |||||||||||||
** Including the net gains on deemed disposals/disposals of investments, fair value changes arising from investments, impairment provision of investments and other expenses in relation to | |||||||||||||
*** Represents the fair value changes on the put liability of certain shares issued in 2018 | |||||||||||||
**** Represents the income tax effects of Non-IFRS adjustments |
TENCENT MUSIC ENTERTAINMENT GROUP | ||||||
CONSOLIDATED BALANCE SHEET | ||||||
As at December 31, 2020 | As at September 30, 2021 | |||||
RMB | RMB | US$ | ||||
Audited | Unaudited | Unaudited | ||||
(in millions) | ||||||
ASSETS | ||||||
Non-current assets | ||||||
Property, plant and equipment | 176 | 232 | 36 | |||
Right-of-use assets | 311 | 291 | 45 | |||
Intangible assets | 2,020 | 2,764 | 429 | |||
Goodwill | 17,492 | 19,100 | 2,964 | |||
Investments accounted for using equity method | 2,255 | 3,631 | 564 | |||
Financial assets at fair value through other comprehensive income | 9,771 | 7,177 | 1,114 | |||
Other investments | 349 | 201 | 31 | |||
Prepayments, deposits and other assets | 956 | 2,297 | 356 | |||
Deferred tax assets | 303 | 340 | 53 | |||
Term deposits | 2,953 | 4,253 | 660 | |||
36,586 | 40,286 | 6,252 | ||||
Current assets | ||||||
Inventories | 18 | 27 | 4 | |||
Accounts receivable | 2,800 | 2,686 | 417 | |||
Prepayments, deposits and other assets | 2,846 | 3,152 | 489 | |||
Other investments | 37 | 37 | 6 | |||
Short-term investments | - | 1,142 | 177 | |||
Term deposits | 14,858 | 13,984 | 2,170 | |||
Cash and cash equivalents | 11,128 | 5,078 | 788 | |||
31,687 | 26,106 | 4,052 | ||||
Total assets | 68,273 | 66,392 | 10,304 | |||
EQUITY | ||||||
Equity attributable to equity holders of the Company | ||||||
Share capital | 2 | 2 | 0 | |||
Additional paid-in capital | 35,044 | 36,236 | 5,624 | |||
Shares held for share award schemes | (78) | (178) | (28) | |||
Treasury shares | (134) | (3,361) | (522) | |||
Other reserves | 6,300 | 3,594 | 558 | |||
Retained earnings | 11,111 | 13,660 | 2,120 | |||
52,245 | 49,953 | 7,753 | ||||
Non-controlling interests | 486 | 662 | 103 | |||
Total equity | 52,731 | 50,615 | 7,855 | |||
LIABILITIES | ||||||
Non-current liabilities | ||||||
Notes payable | 5,175 | 5,148 | 799 | |||
Accounts payable | 136 | 93 | 14 | |||
Other payables and other liabilities | 68 | 40 | 6 | |||
Deferred tax liabilities | 265 | 253 | 39 | |||
Lease liabilities | 218 | 203 | 32 | |||
Deferred revenue | 78 | 80 | 12 | |||
5,940 | 5,817 | 903 | ||||
Current liabilities | ||||||
Accounts payable | 3,565 | 4,481 | 695 | |||
Other payables and other liabilities | 3,881 | 3,274 | 508 | |||
Current tax liabilities | 445 | 407 | 63 | |||
Lease liabilities | 103 | 101 | 16 | |||
Deferred revenue | 1,608 | 1,697 | 263 | |||
9,602 | 9,960 | 1,546 | ||||
Total liabilities | 15,542 | 15,777 | 2,449 | |||
Total equity and liabilities | 68,273 | 66,392 | 10,304 |
TENCENT MUSIC ENTERTAINMENT GROUP | ||||||||||||
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS | ||||||||||||
Three Months Ended September 30 | Nine Months Ended September 30 | |||||||||||
2020 | 2021 | 2020 | 2021 | |||||||||
RMB | RMB | US$ | RMB | RMB | US$ | |||||||
Unaudited | Unaudited | Unaudited | Unaudited | Unaudited | Unaudited | |||||||
(in millions) | (in millions) | |||||||||||
Net cash provided by operating activities | 516 | 1,595 | 248 | 3,021 | 4,417 | 686 | ||||||
Net cash used in investing activities | (7,895) | (1,692) | (263) | (14,063) | (6,995) | (1,086) | ||||||
Net cash provided by/(used in) financing activities | 5,429 | (1,651) | (256) | 5,273 | (3,424) | (531) | ||||||
Net decrease in cash and cash equivalents | (1,950) | (1,748) | (271) | (5,769) | (6,002) | (931) | ||||||
Cash and cash equivalents at beginning of the period | 11,776 | 6,822 | 1,059 | 15,426 | 11,128 | 1,727 | ||||||
Exchange differences on cash and cash equivalents | (185) | 4 | 1 | (16) | (48) | (7) | ||||||
Cash and cash equivalents at end of the period | 9,641 | 5,078 | 788 | 9,641 | 5,078 | 788 |
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SOURCE Tencent Music Entertainment Group
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