SciPlay Reports First Quarter 2022 Results
SciPlay Corporation (NASDAQ: SCPL) reported a robust first quarter of 2022, achieving revenues of $158.0 million, marking a 5% year-over-year increase and the second highest on record. The company saw a record payer conversion rate of 8.9% and sequential growth in both Monthly Active Users (MAU) and Monthly Paying Users (MPU) for the first time in six quarters. Despite a net income drop to $32.0 million from $37.9 million due to rising operating expenses, cash flow from operations increased to $36.6 million. The company authorized a $60 million share repurchase program to enhance shareholder value.
- First quarter revenue increased by 5% year-over-year to $158.0 million.
- Achieved record payer conversion rate of 8.9%, validating monetization strategies.
- Average Revenue Per Daily Active User (ARPDAU) rose 10.4% to $0.74.
- Authorized a $60 million share repurchase program, reinforcing commitment to shareholder returns.
- Cash provided by operating activities was $36.6 million, a $17 million increase from the prior year.
- Net income decreased to $32.0 million from $37.9 million in the previous year, primarily due to higher operating expenses.
- Operating expenses increased by $4.6 million in user acquisition and $3.5 million in salaries and benefits.
Delivered Strong Performance with Revenues up
Achieved 6th Consecutive Revenue Record for Gold Fish® Casino and Record for Quick Hit® Slots
Sequential MPU and MAU Growth While Maintaining Record Payer Conversion Rate
Authorized
"We maintained a record payer conversion ratio of
SUMMARY RESULTS
|
Three Months Ended |
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($ in millions) |
|
||||||
|
2022 |
|
2021 |
||||
Revenue |
$ |
158.0 |
|
|
$ |
151.1 |
|
Net income |
|
32.0 |
|
|
|
37.9 |
|
Net income margin |
|
20.3 |
% |
|
|
25.1 |
% |
Net cash provided by operating activities |
|
36.6 |
|
|
|
19.6 |
|
Capital expenditures |
|
2.0 |
|
|
|
2.1 |
|
|
|
|
|
||||
Non-GAAP Financial Measures (1) |
|
|
|
||||
Adjusted EBITDA (“AEBITDA”) |
$ |
44.2 |
|
|
$ |
45.9 |
|
AEBITDA margin |
|
28.0 |
% |
|
|
30.4 |
% |
|
|
|
|
||||
|
As of |
|
As of |
||||
Balance Sheet Measures |
2022 |
|
2021 |
||||
Cash and cash equivalents |
$ |
292.0 |
|
|
$ |
364.4 |
|
Available liquidity(2) |
|
442.0 |
|
|
|
514.4 |
|
|
|
|
|
||||
(1) The financial measures “AEBITDA” and “AEBITDA margin” are non-GAAP financial measures defined below under “Non-GAAP Financial Measures” and are reconciled to the most directly comparable GAAP measures in the accompanying supplemental tables at the end of this release. |
|||||||
(2) Available liquidity is calculated as cash and cash equivalents plus the undrawn capacity on our revolver. |
Key Performance Indicators
(in millions, except Average Revenue Per Daily Active Users ("ARPDAU"), Average Monthly Revenue Per Paying User ("AMRPPU"), and percentages; KPIs include only in-app purchases) |
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Three Months Ended |
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Increase / |
||
|
2022 |
|
2021 |
|
(Decrease) |
Mobile Penetration |
|
|
|
|
2.0pp |
Average Monthly Active Users |
6.3 |
|
6.7 |
|
(0.4) |
Average Daily Active Users |
2.3 |
|
2.5 |
|
(0.2) |
ARPDAU |
|
|
|
|
|
Average Monthly Paying Users |
0.6 |
|
0.5 |
|
0.1 |
AMRPPU |
|
|
|
|
( |
Payer Conversion Rate |
|
|
|
|
0.8pp |
pp = percentage points. |
First Quarter 2022 Financial Highlights
-
First quarter revenue was
, up$158.0 million 5% from the prior year period, as a result of an increase in average monthly paying users due to a higher payer conversion rate during the period. -
Net income was
compared to$32.0 million in the prior year period due to an increase in operating expenses, primarily driven by a$37.9 million increase in user acquisition spend, a$4.6 million increase in salaries, benefits and stock-based compensation, and a$3.5 million increase in depreciation and amortization, partially offset by a$1.3 million 5% increase in revenue. -
AEBITDA, a non-GAAP financial measure defined below, was
compared to$44.2 million in the prior year period, primarily due to higher operating expenses. AEBITDA margin, a non-GAAP financial measure defined below, was$45.9 million 28.0% for the quarter. -
Net cash provided by operating activities was
, a$36.6 million increase over the prior year period, driven by a favorable change in working capital primarily due to the timing of payments from our platform providers.$17.0 million -
Cash and cash equivalents decreased by
to$72.4 million from the fourth quarter of 2021 due to the Alictus acquisition, partially offset by$292.0 million cash flow from operations during the first quarter.$36.6 million
First Quarter Key Performance Highlights
-
Alictus Studio integration and performance is going well, launched two new games in the quarter, with one achieving #1 onGoogle Play and #5 on iOS. -
Payer conversion rate remained at record
8.9% validating our continued payer focus and live-ops strategy to drive increased monetization. -
Average Monthly Paying Users (MPU) and Average Monthly Active Users (MAU) both increased
7% sequentially. -
Average Revenue Per Daily Active User (ARPDAU) up
10.4% to compared to$0.74 in the prior year period.$0.67 -
Mobile penetration increased 2 percentage points from the prior year period to
90% .
About
You can access our filings with the
All ® and © notices signify marks registered in
© 2022
Forward-Looking Statements
Throughout this press release, we make “forward-looking statements” within the meaning of the
- the continuing impact of the COVID-19 pandemic and any resulting social, political, economic and financial complications;
- Light & Wonder, Inc.’s (“Light & Wonder” and "Parent") announced decision to withdraw its offer to acquire our public shares not already owned by Light & Wonder may subject us to risks and uncertainties;
- our ability to attract and retain players;
- expectations of growth in total consumer spending on social gaming, including social casino gaming;
- our reliance on third-party platforms and our ability to track data on those platforms;
- our ability to continue to launch and enhance games that attract and retain a significant number of paying players;
- our ability to expand in international markets;
- our reliance on a small percentage of our players for nearly all of our revenue;
- our ability to adapt to, and offer games that keep pace with, changing technology and evolving industry standards;
- competition;
- our dependence on the optional purchases of coins, chips and cards to supplement the availability of periodically offered free coins, chips and cards;
- our ability to access additional financing and restrictions and covenants in debt agreements, including those that could result in acceleration of the maturity of our indebtedness;
- the discontinuation or replacement of LIBOR, which may adversely affect interest rates;
- fluctuations in our results due to seasonality and other factors;
- dependence on skilled employees with creative and technical backgrounds;
- our ability to use the intellectual property rights of our Parent and other third parties, including the third-party intellectual property rights licensed to Light & Wonder, under our intellectual property license agreement with our Parent;
- protection of our proprietary information and intellectual property, inability to license third-party intellectual property and the intellectual property rights of others;
- security and integrity of our games and systems;
- security breaches, cyber-attacks or other privacy or data security incidents, challenges or disruptions;
- reliance on or failures in information technology and other systems;
- loss of revenue due to unauthorized methods of playing our games;
- the impact of legal and regulatory restrictions on our business, including significant opposition in some jurisdictions to interactive social gaming, including social casino gaming, and how such opposition could lead these jurisdictions to adopt legislation or impose a regulatory framework to govern interactive social gaming or social casino gaming specifically, and how this could result in a prohibition on interactive social gaming or social casino gaming altogether, restrict our ability to advertise our games, or substantially increase our costs to comply with these regulations;
- laws and government regulations, both foreign and domestic, including those relating to our Parent and to data privacy and security, including with respect to the collection, storage, use, transmission, sharing and protection of personal information and other consumer data, and those laws and regulations that affect companies conducting business on the internet, including ours;
-
the continuing evolution of the scope of data privacy and security regulations, and our belief that the adoption of increasingly restrictive regulations in this area is likely within the
U.S. and other jurisdictions; - risks related to foreign operations, including the complexity of foreign laws, regulations and markets; the uncertainty of enforcement of remedies in foreign jurisdictions; the effect of currency exchange rate fluctuations; the impact of foreign labor laws and disputes; the ability to attract and retain key personnel in foreign jurisdictions; the economic, tax and regulatory policies of local governments; and compliance with applicable anti-money laundering, anti-bribery and anti-corruption laws;
- influence of certain stockholders, including decisions that may conflict with the interests of other stockholders;
- our ability to achieve some or all of the anticipated benefits of being a standalone public company;
-
our dependence on distributions from
SciPlay Parent Company, LLC to pay our taxes and expenses, including substantial payments we will be required to make under the Tax Receivable Agreement (the “TRA”); - failure to establish and maintain adequate internal control over financial reporting;
- stock price volatility;
- litigation and other liabilities relating to our business, including litigation and liabilities relating to consumer protection, gambling-related matters, employee matters, alleged service and system malfunctions, alleged intellectual property infringement and claims relating to our contracts, licenses and strategic investments;
- our ability to complete acquisitions and integrate businesses successfully;
- our ability to pursue and execute new business initiatives;
- our expectations of future growth that will place significant demands on our management and operations;
- natural events and health crises that disrupt our operations or those of our providers or suppliers;
- changes in tax laws or tax rulings, or the examination of our tax positions;
- levels of insurance coverage against claims;
- our dependence on certain key providers; and
-
U.S. and international economic and industry conditions.
Additional information regarding risks and uncertainties and other factors that could cause actual results to differ materially from those contemplated in forward-looking statements is included from time to time in our filings with the
This press release may contain references to industry market data and certain industry forecasts. Industry market data and industry forecasts are obtained from publicly available information and industry publications. Industry publications generally state that the information contained therein has been obtained from sources believed to be reliable, but that the accuracy and completeness of that information is not guaranteed. Although we believe industry information to be accurate, it is not independently verified by us and we do not make any representation as to the accuracy of that information. In general, we believe there is less publicly available information concerning international social gaming industries than the same industries in the
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CONSOLIDATED STATEMENTS OF INCOME |
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(Unaudited, in millions, except per share amounts) |
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Three Months Ended |
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|
|
|
||||||
|
|
2022 |
|
2021 |
||||
Revenue |
|
$ |
158.0 |
|
|
$ |
151.1 |
|
Operating expenses: |
|
|
|
|
||||
Cost of revenue(1) |
|
|
48.2 |
|
|
|
47.1 |
|
Sales and marketing(1) |
|
|
40.0 |
|
|
|
34.7 |
|
General and administrative(1) |
|
|
16.7 |
|
|
|
15.7 |
|
Research and development(1) |
|
|
11.5 |
|
|
|
9.5 |
|
Depreciation and amortization |
|
|
4.7 |
|
|
|
3.4 |
|
Restructuring and other |
|
|
2.2 |
|
|
|
0.3 |
|
Operating income |
|
|
34.7 |
|
|
|
40.4 |
|
Other expense, net |
|
|
(0.5 |
) |
|
|
(0.4 |
) |
Net income before income taxes |
|
|
34.2 |
|
|
|
40.0 |
|
Income tax expense |
|
|
2.2 |
|
|
|
2.1 |
|
Net income |
|
|
32.0 |
|
|
|
37.9 |
|
Less: Net income attributable to the noncontrolling interest |
|
|
27.6 |
|
|
|
32.6 |
|
Net income attributable to |
|
$ |
4.4 |
|
|
$ |
5.3 |
|
|
|
|
|
|
||||
Basic and diluted net income attributable to |
|
|
|
|
||||
Basic |
|
$ |
0.18 |
|
|
$ |
0.23 |
|
Diluted |
|
$ |
0.18 |
|
|
$ |
0.21 |
|
|
|
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|
||||
Weighted average number of shares of Class A common stock used in per share calculation: |
|
|
|
|
||||
Basic shares |
|
|
24.6 |
|
|
|
23.2 |
|
Diluted shares |
|
|
24.8 |
|
|
|
25.1 |
|
|
|
|
|
|
||||
(1) Excludes depreciation and amortization. |
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CONDENSED CONSOLIDATED BALANCE SHEETS |
||||||
(Unaudited, in millions, except par value) |
||||||
|
As of |
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ASSETS |
|
|
|
|||
Current assets: |
|
|
|
|||
Cash and cash equivalents |
$ |
292.0 |
|
$ |
364.4 |
|
Accounts receivable, net |
|
42.8 |
|
|
39.6 |
|
Prepaid expenses and other current assets |
|
16.5 |
|
|
6.4 |
|
Total current assets |
|
351.3 |
|
|
410.4 |
|
Property and equipment, net |
|
3.3 |
|
|
3.5 |
|
Operating lease right-of-use assets |
|
6.2 |
|
|
6.8 |
|
|
|
222.6 |
|
|
131.1 |
|
Intangible assets and software, net |
|
80.9 |
|
|
49.6 |
|
Deferred income taxes |
|
76.3 |
|
|
78.5 |
|
Other assets |
|
1.8 |
|
|
1.7 |
|
Total assets |
$ |
742.4 |
|
$ |
681.6 |
|
LIABILITIES AND STOCKHOLDERS’ EQUITY |
|
|
|
|||
Current liabilities: |
|
|
|
|||
Accounts payable |
$ |
20.6 |
|
$ |
20.0 |
|
Accrued liabilities |
|
53.0 |
|
|
50.2 |
|
Due to affiliate |
|
2.4 |
|
|
1.6 |
|
Total current liabilities |
|
76.0 |
|
|
71.8 |
|
Operating lease liabilities |
|
4.8 |
|
|
5.4 |
|
Liabilities under TRA |
|
64.7 |
|
|
64.7 |
|
Other long-term liabilities |
|
39.9 |
|
|
14.7 |
|
Total stockholders’ equity(1) |
|
557.0 |
|
|
525.0 |
|
Total liabilities and stockholders’ equity |
$ |
742.4 |
|
$ |
681.6 |
|
|
|
|
|
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(1) Includes |
|
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CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS |
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(Unaudited, in millions) |
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|
Three Months Ended |
|||||||
|
|
|||||||
|
2022 |
|
2021 |
|||||
Net cash provided by operating activities |
$ |
36.6 |
|
|
$ |
19.6 |
|
|
Net cash used in investing activities |
|
(108.2 |
) |
|
|
(2.1 |
) |
|
Net cash used in financing activities |
|
(0.7 |
) |
|
|
(14.2 |
) |
|
Effect of exchange rate changes on cash, cash equivalents and restricted cash |
|
(0.1 |
) |
|
|
(0.2 |
) |
|
(Decrease) increase in cash, cash equivalents and restricted cash |
|
(72.4 |
) |
|
|
3.1 |
|
|
Cash, cash equivalents and restricted cash, beginning of period |
|
364.4 |
|
|
|
268.9 |
|
|
Cash, cash equivalents and restricted cash, end of period |
$ |
292.0 |
|
|
$ |
272.0 |
|
|
|
|
|
|
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Supplemental cash flow information: |
|
|
|
|||||
Cash paid for income taxes |
$ |
0.5 |
|
|
$ |
3.8 |
|
|
|
|
|
|
|||||
Supplemental non-cash transactions: |
|
|
|
|||||
Non-cash additions to intangible assets related to license agreements |
$ |
— |
|
|
$ |
16.1 |
|
|
||||||||
RECONCILIATION OF NET INCOME ATTRIBUTABLE TO SCIPLAY TO AEBITDA |
||||||||
(Unaudited, in millions) |
||||||||
|
Three Months Ended |
|||||||
|
|
|||||||
|
2022 |
|
2021 |
|||||
Net income attributable to |
$ |
4.4 |
|
|
$ |
5.3 |
|
|
Net income attributable to noncontrolling interest |
|
27.6 |
|
|
|
32.6 |
|
|
Net income |
|
32.0 |
|
|
|
37.9 |
|
|
Restructuring and other(1) |
|
2.2 |
|
|
|
0.3 |
|
|
Depreciation and amortization |
|
4.7 |
|
|
|
3.4 |
|
|
Income tax expense |
|
2.2 |
|
|
|
2.1 |
|
|
Stock-based compensation |
|
2.6 |
|
|
|
1.8 |
|
|
Other expense, net |
|
0.5 |
|
|
|
0.4 |
|
|
AEBITDA |
$ |
44.2 |
|
|
$ |
45.9 |
|
|
Revenue |
$ |
158.0 |
|
|
$ |
151.1 |
|
|
Net income margin (Net income/Revenue) |
|
20.3 |
% |
|
|
25.1 |
% |
|
AEBITDA margin (AEBITDA/Revenue) |
|
28.0 |
% |
|
|
30.4 |
% |
|
|
|
|
|
|||||
(1) Refer to AEBITDA definition for a description of items included in restructuring and other. |
|
|
|
RECONCILIATION OF NET INCOME MARGIN |
||||||
TO AEBITDA MARGIN |
||||||
|
|
Three Months Ended |
||||
|
|
|
||||
|
|
2022 |
|
2021 |
||
Net income margin (Net income/Revenue) |
|
20.3 |
% |
|
25.1 |
% |
Restructuring and other |
|
1.4 |
% |
|
0.2 |
% |
Depreciation and amortization |
|
3.0 |
% |
|
2.3 |
% |
Income tax expense |
|
1.4 |
% |
|
1.4 |
% |
Stock-based compensation |
|
1.6 |
% |
|
1.2 |
% |
Other expense, net |
|
0.3 |
% |
|
0.2 |
% |
AEBITDA margin (AEBITDA/Revenue) |
|
28.0 |
% |
|
30.4 |
% |
Non-GAAP Financial Measures
Adjusted EBITDA, or AEBITDA, as used herein, is a non-GAAP financial measure that is presented as supplemental disclosure and is reconciled to net income attributable to
Our management uses AEBITDA and AEBITDA margin to, among other things: (i) monitor and evaluate the performance of our business operations; (ii) facilitate our management’s internal comparisons of our historical operating performance and (iii) analyze and evaluate financial and strategic planning decisions regarding future operating investments and operating budgets. In addition, our management uses AEBITDA and AEBITDA margin to facilitate management’s external comparisons of our results to the historical operating performance of other companies that may have different capital structures and debt levels. Our management believes that AEBITDA and AEBITDA margin are useful as they provide investors with information regarding our financial condition and operating performance that is an integral part of our management’s reporting and planning processes. In particular, our management believes that AEBITDA is helpful because this non-GAAP financial measure eliminates the effects of restructuring, transaction, integration or other items that management believes have less bearing on our ongoing underlying operating performance. Management believes AEBITDA margin is useful as it provides investors with information regarding the underlying operating performance and margin generated by our business operations.
View source version on businesswire.com: https://www.businesswire.com/news/home/20220510005203/en/
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Source:
FAQ
What were SciPlay's financial results for Q1 2022?
How did SciPlay's share repurchase program impact shareholders?
What is SciPlay's payer conversion rate for Q1 2022?
What key performance metrics improved for SciPlay in Q1 2022?