Roblox Reports First Quarter 2024 Financial Results
Roblox (NYSE: RBLX) reported strong financial results for the first quarter of 2024, with revenue reaching $801.3 million, up 22% year-over-year. The company posted a record free cash flow of $191.1 million, up 133% year-over-year, and net cash and cash equivalents from operating activities increased by 37%. Despite the net loss attributable to common stockholders of $270.6 million, Roblox remains focused on driving user growth and engagement through strategic initiatives like AI-driven algorithms and platform-wide events.
Revenue increased by 22% year-over-year to $801.3 million.
Record free cash flow of $191.1 million, up 133% year-over-year.
Net cash and cash equivalents from operating activities rose by 37% year-over-year.
Average Daily Active Users (DAUs) grew by 17% year-over-year to 77.7 million.
Average monthly unique payers increased by 13% year-over-year to 15.6 million.
Net loss attributable to common stockholders was $270.6 million.
Adjusted EBITDA was $(6.9) million.
Consolidated net loss amounted to $271.9 million.
Capital expenditures decreased nearly 50% in Q1 2024 compared to the previous year.
Reduction in certain infrastructure and trust and safety expenditures.
Insights
Strong net cash and cash equivalents provided by operating activities up
First Quarter 2024 Financial, Operational, and Liquidity Highlights
-
Revenue was
, up$801.3 million 22% year-over-year. -
Bookings1 were
, up$923.8 million 19% year-over-year. -
Net loss attributable to common stockholders was
, while consolidated net loss was$270.6 million .$271.9 million -
Adjusted EBITDA1 was
, which excludes adjustments for increases in deferred revenue and deferred cost of revenue of$(6.9) million and$127.6 million , respectively.$(32.9) million -
Net cash and cash equivalents provided by operating activities was
, up$238.9 million 37% year-over-year, while free cash flow1 was , up$191.1 million 133% year-over-year. -
Average Daily Active Users (“DAUs”) were 77.7 million, up
17% year-over-year. -
Average monthly unique payers were 15.6 million, up
13% year-over-year, and average bookings per monthly unique payer was , up$19.68 6% year-over-year. -
Hours engaged (“Hours”) were 16.7 billion, up
15% year-over-year. -
Average bookings per DAU was
, up$11.89 2% year-over-year. -
Net liquidity2 was
.$2.5 billion
“Our teams have been hard at work identifying opportunities to drive DAUs, Hours, and bookings growth rates back to
“We are operating more efficiently. Over the past three quarters we have reduced certain infrastructure and trust and safety expenditures, and we have reduced the growth rate of personnel costs (excluding stock-based compensation expense) by holding headcount flat. Capital expenditures are down nearly
“Finally, we will no longer refer to Covenant Adjusted EBITDA in our shareholder letters and earnings press releases though we will calculate it in the liquidity sections of our Forms 10-Q and 10-K. We will continue to report and guide to Adjusted EBITDA which excludes adjustments for the change in deferred revenue and deferred cost of revenue. We will also report and guide to the changes in deferred revenue and deferred cost of revenue,” Guthrie continued.
1 |
Bookings, Adjusted EBITDA, and free cash flow are non-GAAP financial measures that we believe are useful in evaluating our performance and are presented for supplemental information purposes only and should not be considered in isolation from, or as a substitute for, financial information presented in accordance with GAAP. For further information, please refer to definitions and reconciliations provided below and our annual and quarterly SEC filings. |
|
2 |
Net liquidity represents cash and cash equivalents, short-term investments, and long-term investments, less long-term debt, net. |
Forward Looking Guidance3
Roblox provides its second quarter and updated full year 2024 GAAP and non-GAAP guidance:
Second Quarter 2024 Guidance
-
Revenue between
and$855 million .$880 million -
Bookings between
and$870 million .$900 million -
Consolidated net loss between
and$(267) million .$(265) million -
Adjusted EBITDA between
and$36 million , which excludes adjustments for:$38 million -
Increase in deferred revenue between
and$18 million .$23 million -
Increase in deferred cost of revenue between
and$(7) million .$(9) million -
The total of these changes in deferrals between
and$11 million .$14 million
-
Increase in deferred revenue between
-
Net cash and cash equivalents provided by operating activities between
and$61 million .$68 million -
Capital expenditures and purchases of intangible assets of approximately
.$(45) million -
Free cash flow between
and$16 million .$23 million
Updated Full Year 2024 Guidance
-
Revenue between
and$3,450 million .$3,525 million -
Bookings between
and$4,000 million .$4,100 million -
Consolidated net loss between
and$(1,096) million .$(1,044) million -
Adjusted EBITDA between
and$95 million , which excludes adjustments for:$147 million -
Increase in deferred revenue between
and$568 million .$593 million -
Increase in deferred cost of revenue between
and$(133) million .$(140) million -
The total of these changes in deferrals between
and$435 million .$453 million
-
Increase in deferred revenue between
-
Net cash and cash equivalents provided by operating activities between
and$530 million .$600 million -
Capital expenditures and purchases of intangible assets of approximately
.$(180) million -
Free cash flow between
and$350 million .$420 million
Earnings Q&A Session
Roblox will host a live Q&A session to answer questions regarding its first quarter 2024 results on Thursday, May 9, 2024 at 5:30 a.m. Pacific Time/8:30 a.m. Eastern Time. The webcast will be open to the public at ir.roblox.com or by clicking here.
3 |
Beginning April 1, 2024, the estimated average lifetime of a payer changed from 28 months to 27 months, which is reflected in our second quarter and updated full year 2024 GAAP and non-GAAP guidance. Based on the carrying amount of deferred revenue and deferred cost of revenue as of March 31, 2024, the April 1, 2024 change in estimated average lifetime of a payer will result in an increase in revenue and cost of revenue of |
Forward-Looking Statements
This press release contains “forward-looking statements” within the meaning of the “safe harbor” provisions of the Private Securities Litigation Reform Act of 1995, including but not limited to, statements regarding our vision to connect one billion global DAUs, our efforts to improve the Roblox Platform, our immersive and video advertising efforts, including our ads manager and independent measurement partnerships, our efforts regarding content curation, live operations and platform-wide events, our efforts regarding real-world shopping, the use of artificial intelligence (“AI”) on our platform,, our economy and product efforts related to creator earnings and platform monetization, our sponsored experiences, branding and new partnerships and our roadmap with respect to each, our business, product, strategy and user growth, our investment strategy, including our opportunities for and expectations of improvements in financial and operating metrics, including operating leverage, margin, free cash flow, operating expenses and capital expenditures, our expectation of successfully executing such strategies and plans, disclosures regarding the seasonality of our business, disclosures and future growth rates, benefits from agreements with third-party cloud providers, disclosures about our infrastructure efficiency initiatives, changes to our estimated average lifetime of a paying user and the resulting effect on revenue, cost of revenue, deferred revenue and deferred cost of revenue, our expectations of future net losses and net cash and cash equivalents provided by operating activities, statements by our Chief Executive Officer and Chief Financial Officer, and our outlook and guidance for second quarter and full year 2024, and future periods. These forward-looking statements are made as of the date they were first issued and were based on current plans, expectations, estimates, forecasts, and projections as well as the beliefs and assumptions of management. Words such as “expect,” “vision,” “envision,” “evolving,” “drive,” “anticipate,” “intend,” “maintain,” “should,” “believe,” “continue,” “plan,” “goal,” “opportunity,” “estimate,” “predict,” “may,” “will,” “could,” and “would,” and variations of these terms or the negative of these terms and similar expressions are intended to identify these forward-looking statements. Forward-looking statements are subject to a number of risks and uncertainties, many of which involve factors or circumstances that are beyond our control. Our actual results could differ materially from those stated or implied in forward-looking statements due to a number of factors, including but not limited to risks detailed in our filings with the Securities and Exchange Commission (the “SEC”), including our annual reports on Form 10-K, our quarterly reports on Form 10-Q and other filings and reports we make with the SEC from time to time. In particular, the following factors, among others, could cause results to differ materially from those expressed or implied by such forward-looking statements: our ability to successfully execute our business and growth strategy; the sufficiency of our cash and cash equivalents to meet our liquidity needs, including the repayment of our senior notes; the demand for our platform in general; our ability to retain and increase our number of users, developers, and creators; the impact of inflation and global economic conditions on our operations; the impact of changing legal and regulatory requirements on our business, including the use of verified parental consent; our ability to develop enhancements to our platform, and bring them to market in a timely manner; our ability to develop and protect our brand and build new partnerships; any misuse of user data or other undesirable activity by third parties on our platform; our ability to maintain the security and availability of our platform; our ability to detect and minimize unauthorized use of our platform; and the impact of AI on our platform, users, creators, and developers. Additional information regarding these and other risks and uncertainties that could cause actual results to differ materially from our expectations is included in the reports we have filed or will file with the SEC, including our annual reports on Form 10-K and our quarterly reports on Form 10-Q.
The forward-looking statements included in this press release represent our views as of the date of this press release. We anticipate that subsequent events and developments will cause our views to change. However, we undertake no intention or obligation to update or revise any forward-looking statements, whether as a result of new information, future events or otherwise. These forward-looking statements should not be relied upon as representing our views as of any date subsequent to the date of this press release.
ROBLOX CORPORATION CONDENSED CONSOLIDATED BALANCE SHEETS (in thousands, except par values) (unaudited) |
|||||||
|
As of |
||||||
|
March 31, 2024 |
|
December 31, 2023 |
||||
Assets |
|
|
|
||||
Current assets: |
|
|
|
||||
Cash and cash equivalents |
$ |
866,414 |
|
|
$ |
678,466 |
|
Short-term investments |
|
1,543,819 |
|
|
|
1,514,808 |
|
Accounts receivable—net of allowances |
|
331,677 |
|
|
|
505,769 |
|
Prepaid expenses and other current assets |
|
88,537 |
|
|
|
74,549 |
|
Deferred cost of revenue, current portion |
|
525,570 |
|
|
|
501,821 |
|
Total current assets |
|
3,356,017 |
|
|
|
3,275,413 |
|
Long-term investments |
|
1,059,246 |
|
|
|
1,043,399 |
|
Property and equipment—net |
|
691,292 |
|
|
|
695,360 |
|
Operating lease right-of-use assets |
|
715,501 |
|
|
|
665,107 |
|
Deferred cost of revenue, long-term |
|
292,509 |
|
|
|
283,326 |
|
Intangible assets, net |
|
47,938 |
|
|
|
53,060 |
|
Goodwill |
|
141,956 |
|
|
|
142,129 |
|
Other assets |
|
10,212 |
|
|
|
10,284 |
|
Total assets |
$ |
6,314,671 |
|
|
$ |
6,168,078 |
|
Liabilities and Stockholders’ equity |
|
|
|
||||
Current liabilities: |
|
|
|
||||
Accounts payable |
$ |
49,078 |
|
|
$ |
60,087 |
|
Accrued expenses and other current liabilities |
|
273,649 |
|
|
|
271,121 |
|
Developer exchange liability |
|
292,676 |
|
|
|
314,866 |
|
Deferred revenue—current portion |
|
2,513,339 |
|
|
|
2,406,292 |
|
Total current liabilities |
|
3,128,742 |
|
|
|
3,052,366 |
|
Deferred revenue—net of current portion |
|
1,393,807 |
|
|
|
1,373,250 |
|
Operating lease liabilities |
|
693,815 |
|
|
|
646,506 |
|
Long-term debt, net |
|
1,005,338 |
|
|
|
1,005,000 |
|
Other long-term liabilities |
|
30,282 |
|
|
|
22,330 |
|
Total liabilities |
|
6,251,984 |
|
|
|
6,099,452 |
|
Stockholders’ equity |
|
|
|
||||
Common stock, |
|
61 |
|
|
|
61 |
|
Additional paid-in capital |
|
3,407,986 |
|
|
|
3,134,946 |
|
Accumulated other comprehensive income/(loss) |
|
(5,589 |
) |
|
|
1,536 |
|
Accumulated deficit |
|
(3,330,857 |
) |
|
|
(3,060,253 |
) |
Total Roblox Corporation Stockholders’ equity |
|
71,601 |
|
|
|
76,290 |
|
Noncontrolling interests |
|
(8,914 |
) |
|
|
(7,664 |
) |
Total Stockholders’ equity |
|
62,687 |
|
|
|
68,626 |
|
Total Liabilities and Stockholders’ equity |
$ |
6,314,671 |
|
|
$ |
6,168,078 |
|
ROBLOX CORPORATION CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS (in thousands, except per share amounts) (unaudited) |
|||||||
|
Three Months Ended |
||||||
|
March 31, |
||||||
|
|
2024 |
|
|
|
2023 |
|
Revenue |
$ |
801,300 |
|
|
$ |
655,344 |
|
Cost and expenses: |
|
|
|
||||
Cost of revenue(1) |
|
178,866 |
|
|
|
151,841 |
|
Developer exchange fees |
|
202,405 |
|
|
|
182,440 |
|
Infrastructure and trust & safety |
|
226,934 |
|
|
|
211,044 |
|
Research and development |
|
362,065 |
|
|
|
275,537 |
|
General and administrative |
|
97,824 |
|
|
|
97,574 |
|
Sales and marketing |
|
35,534 |
|
|
|
26,755 |
|
Total cost and expenses |
|
1,103,628 |
|
|
|
945,191 |
|
Loss from operations |
|
(302,328 |
) |
|
|
(289,847 |
) |
Interest income |
|
42,170 |
|
|
|
31,082 |
|
Interest expense |
|
(10,363 |
) |
|
|
(10,012 |
) |
Other income/(expense), net |
|
(346 |
) |
|
|
(440 |
) |
Loss before income taxes |
|
(270,867 |
) |
|
|
(269,217 |
) |
Provision for/(benefit from) income taxes |
|
1,053 |
|
|
|
731 |
|
Consolidated net loss |
|
(271,920 |
) |
|
|
(269,948 |
) |
Net loss attributable to noncontrolling interests |
|
(1,316 |
) |
|
|
(1,635 |
) |
Net loss attributable to common stockholders |
$ |
(270,604 |
) |
|
$ |
(268,313 |
) |
Net loss per share attributable to common stockholders, basic and diluted |
$ |
(0.43 |
) |
|
$ |
(0.44 |
) |
Weighted-average shares used in computing net loss per share attributable to common stockholders—basic and diluted |
|
635,020 |
|
|
|
606,637 |
|
(1) |
Depreciation of servers and infrastructure equipment included in infrastructure and trust & safety. |
ROBLOX CORPORATION CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS (in thousands) (unaudited) |
|||||||
|
Three Months Ended March 31, |
||||||
|
|
2024 |
|
|
|
2023 |
|
Cash flows from operating activities: |
|
|
|
||||
Consolidated net loss |
$ |
(271,920 |
) |
|
$ |
(269,948 |
) |
Adjustments to reconcile net loss including noncontrolling interests to net cash and cash equivalents provided by operations: |
|
|
|
||||
Depreciation and amortization expense |
|
53,741 |
|
|
|
47,412 |
|
Stock-based compensation expense |
|
240,502 |
|
|
|
184,904 |
|
Operating lease non-cash expense |
|
27,722 |
|
|
|
21,244 |
|
(Accretion)/amortization on marketable securities, net |
|
(19,998 |
) |
|
|
(12,122 |
) |
Amortization of debt issuance costs |
|
338 |
|
|
|
324 |
|
Impairment expense, (gain)/loss on investment and other asset sales, and other, net |
|
63 |
|
|
|
8,236 |
|
Changes in operating assets and liabilities, net of effect of acquisitions: |
|
|
|
||||
Accounts receivable |
|
174,068 |
|
|
|
113,193 |
|
Prepaid expenses and other current assets |
|
(15,310 |
) |
|
|
(8,359 |
) |
Deferred cost of revenue |
|
(33,368 |
) |
|
|
(20,137 |
) |
Other assets |
|
51 |
|
|
|
(2,158 |
) |
Accounts payable |
|
(3,576 |
) |
|
|
18,307 |
|
Accrued expenses and other current liabilities |
|
(9,221 |
) |
|
|
(17,004 |
) |
Developer exchange liability |
|
(22,190 |
) |
|
|
(3,865 |
) |
Deferred revenue |
|
129,184 |
|
|
|
123,783 |
|
Operating lease liabilities |
|
(19,103 |
) |
|
|
(11,999 |
) |
Other long-term liabilities |
|
7,963 |
|
|
|
1,970 |
|
Net cash and cash equivalents provided by operating activities |
|
238,946 |
|
|
|
173,781 |
|
Cash flows from investing activities: |
|
|
|
||||
Acquisition of property and equipment |
|
(46,680 |
) |
|
|
(91,359 |
) |
Purchases of intangible assets |
|
(1,200 |
) |
|
|
(500 |
) |
Purchases of investments |
|
(1,032,756 |
) |
|
|
(2,340,200 |
) |
Maturities of investments |
|
873,820 |
|
|
|
— |
|
Sales of investments |
|
128,232 |
|
|
|
84,279 |
|
Net cash and cash equivalents used in investing activities |
|
(78,584 |
) |
|
|
(2,347,780 |
) |
Cash flows from financing activities: |
|
|
|
||||
Proceeds from issuance of common stock |
|
32,670 |
|
|
|
25,472 |
|
Payments related to business combination, after acquisition date |
|
(4,450 |
) |
|
|
(750 |
) |
Net cash and cash equivalents provided by financing activities |
|
28,220 |
|
|
|
24,722 |
|
Effect of exchange rate changes on cash and cash equivalents |
|
(634 |
) |
|
|
(68 |
) |
Net increase/(decrease) in cash and cash equivalents |
|
187,948 |
|
|
|
(2,149,345 |
) |
Cash and cash equivalents |
|
|
|
||||
Beginning of period |
|
678,466 |
|
|
|
2,977,474 |
|
End of period |
$ |
866,414 |
|
|
$ |
828,129 |
|
Non-GAAP Financial Measures
This press release and the accompanying tables contain the non-GAAP financial measure bookings, Adjusted EBITDA, and free cash flow.
We use this non-GAAP financial information to evaluate our ongoing operations and for internal planning and forecasting purposes. We believe that this non-GAAP financial information may be helpful to investors because it provides consistency and comparability with past financial performance.
Bookings is defined as revenue plus the change in deferred revenue during the period and other non-cash adjustments. Substantially all of our bookings are generated from sales of virtual currency, which can ultimately be converted to virtual items on the Roblox Platform. Sales of virtual currency reflected as bookings include one-time purchases and monthly subscriptions purchased via payment processors or through prepaid cards. Bookings also include an insignificant amount from advertising and licensing arrangements. We believe bookings provide a timelier indication of trends in our operating results that are not necessarily reflected in our revenue as a result of the fact that we recognize the majority of revenue over the estimated average lifetime of a paying user. The change in deferred revenue constitutes the vast majority of the reconciling difference from revenue to bookings. By removing these non-cash adjustments, we are able to measure and monitor our business performance based on the timing of actual transactions with our users and the cash that is generated from these transactions. Adjusted EBITDA represents our GAAP consolidated net loss, excluding interest income, interest expense, other income/(expense), provision for/(benefit from) income taxes, depreciation and amortization expense, stock-based compensation expense, and certain other nonrecurring adjustments. We believe that, when considered together with reported GAAP amounts, Adjusted EBITDA is useful to investors and management in understanding our ongoing operations and ongoing operating trends. Our definition of Adjusted EBITDA may differ from the definition used by other companies and therefore comparability may be limited. Free cash flow represents the net cash and cash equivalents provided by operating activities less purchases of property, equipment, and intangible assets acquired through asset acquisitions. We believe that free cash flow is a useful indicator of our unit economics and liquidity that provides information to management and investors about the amount of cash generated from our core operations that, after the purchases of property, equipment, and intangible assets acquired through asset acquisitions, can be used for strategic initiatives.
Non-GAAP financial measures have limitations in their usefulness to investors because they have no standardized meaning prescribed by GAAP and are not prepared under any comprehensive set of accounting rules or principles. In addition, other companies, including companies in our industry, may calculate similarly titled non-GAAP financial measures differently or may use other measures to evaluate their performance, all of which could reduce the usefulness of our non-GAAP financial information as a tool for comparison. As a result, our non-GAAP financial information is presented for supplemental informational purposes only and should not be considered in isolation from, or as a substitute for financial information presented in accordance with GAAP.
Reconciliation tables of the most comparable GAAP financial measure to the non-GAAP financial measure used in this press release are included below. We encourage investors and others to review our business, results of operations, and financial information in their entirety, not to rely on any single financial measure, and to view these non-GAAP measures in conjunction with the most directly comparable GAAP financial measures.
GAAP to Non-GAAP Financial Measures Reconciliations
The following table presents a reconciliation of revenue, the most directly comparable financial measure calculated in accordance with GAAP, to bookings, for each of the periods presented (in thousands, unaudited):
|
Three Months Ended March 31, |
||||||
|
|
2024 |
|
|
|
2023 |
|
Reconciliation of revenue to bookings: |
|
|
|
||||
Revenue |
$ |
801,300 |
|
|
$ |
655,344 |
|
Add (deduct): |
|
|
|
||||
Change in deferred revenue |
|
127,604 |
|
|
|
123,783 |
|
Other |
|
(5,147 |
) |
|
|
(5,308 |
) |
Bookings |
$ |
923,757 |
|
|
$ |
773,819 |
|
The following table presents a reconciliation of consolidated net loss, the most directly comparable financial measure calculated in accordance with GAAP, to Adjusted EBITDA, for each of the periods presented (in thousands, unaudited):
|
Three Months Ended March 31, |
||||||
|
|
2024 |
|
|
|
2023 |
|
|
|
|
|
||||
Reconciliation of consolidated net loss to Adjusted EBITDA: |
|
|
|
||||
Consolidated net loss |
$ |
(271,920 |
) |
|
$ |
(269,948 |
) |
Add (deduct): |
|
|
|
||||
Interest income |
|
(42,170 |
) |
|
|
(31,082 |
) |
Interest expense |
|
10,363 |
|
|
|
10,012 |
|
Other (income)/expense, net |
|
346 |
|
|
|
440 |
|
Provision for/(benefit from) income taxes |
|
1,053 |
|
|
|
731 |
|
Depreciation and amortization expense |
|
53,741 |
|
|
|
47,412 |
|
Stock-based compensation expense |
|
240,502 |
|
|
|
184,904 |
|
RTO severance charge(A) |
|
1,182 |
|
|
|
— |
|
Other non-cash charges(B) |
|
— |
|
|
|
6,988 |
|
Adjusted EBITDA |
$ |
(6,903 |
) |
|
$ |
(50,543 |
) |
(A) |
Relates to cash severance costs associated with the Company’s return-to-office (“RTO”) plan announced in October 2023, which requires a subset of the Company’s remote employees to begin working from the |
|
(B) |
Includes impairment expenses related to certain operating lease right-of-use assets and related property and equipment. |
The following table presents a reconciliation of net cash and cash equivalents provided by operating activities, the most directly comparable financial measure calculated in accordance with GAAP, to free cash flow, for each of the periods presented (in thousands, unaudited):
|
Three Months Ended March 31, |
||||||
|
|
2024 |
|
|
|
2023 |
|
|
|
|
|
||||
Reconciliation of net cash and cash equivalents provided by operating activities to free cash flow: |
|
|
|
||||
Net cash and cash equivalents provided by operating activities |
$ |
238,946 |
|
|
$ |
173,781 |
|
Deduct: |
|
|
|
||||
Acquisition of property and equipment |
|
(46,680 |
) |
|
|
(91,359 |
) |
Purchases of intangible assets |
|
(1,200 |
) |
|
|
(500 |
) |
Free cash flow |
$ |
191,066 |
|
|
$ |
81,922 |
|
Forward Looking Guidance4: GAAP to Non-GAAP Financial Measures Reconciliations
The following table presents a reconciliation of revenue, the most directly comparable financial measure calculated in accordance with GAAP, to bookings, for each of the periods presented (in thousands):
|
Guidance |
|
Updated Guidance |
||||||||||||
|
Three Months Ended June 30, 2024 |
|
Twelve Months Ended December 31, 2024 |
||||||||||||
|
Low |
|
High |
|
Low |
|
High |
||||||||
Reconciliation of revenue to bookings: |
|
|
|
|
|
|
|
||||||||
Revenue |
$ |
855,000 |
|
|
$ |
880,000 |
|
|
$ |
3,450,000 |
|
|
$ |
3,525,000 |
|
Add (deduct): |
|
|
|
|
|
|
|
||||||||
Change in deferred revenue |
|
18,000 |
|
|
|
23,000 |
|
|
|
568,000 |
|
|
|
593,000 |
|
Other |
|
(3,000 |
) |
|
|
(3,000 |
) |
|
|
(18,000 |
) |
|
|
(18,000 |
) |
Bookings |
$ |
870,000 |
|
|
$ |
900,000 |
|
|
$ |
4,000,000 |
|
|
$ |
4,100,000 |
|
The following table presents a reconciliation of consolidated net loss, the most directly comparable financial measure calculated in accordance with GAAP, to Adjusted EBITDA, for each of the periods presented (in thousands):
|
Guidance |
|
Updated Guidance |
||||||||||||
|
Three Months Ended June 30, 2024 |
|
Twelve Months Ended December 31, 2024 |
||||||||||||
|
Low |
|
High |
|
Low |
|
High |
||||||||
Reconciliation of consolidated net loss to Adjusted EBITDA: |
|
|
|
|
|
|
|
||||||||
Consolidated net loss |
$ |
(267,000 |
) |
|
$ |
(265,000 |
) |
|
$ |
(1,096,000 |
) |
|
$ |
(1,044,000 |
) |
Add (deduct): |
|
|
|
|
|
|
|
||||||||
Interest income |
|
(38,000 |
) |
|
|
(38,000 |
) |
|
|
(160,000 |
) |
|
|
(160,000 |
) |
Interest expense |
|
11,000 |
|
|
|
11,000 |
|
|
|
42,000 |
|
|
|
42,000 |
|
Provision for/(benefit from) income taxes |
|
2,000 |
|
|
|
2,000 |
|
|
|
5,000 |
|
|
|
5,000 |
|
Depreciation and amortization expense |
|
58,000 |
|
|
|
58,000 |
|
|
|
224,000 |
|
|
|
224,000 |
|
Stock-based compensation expense |
|
270,000 |
|
|
|
270,000 |
|
|
|
1,080,000 |
|
|
|
1,080,000 |
|
Adjusted EBITDA |
$ |
36,000 |
|
|
$ |
38,000 |
|
|
$ |
95,000 |
|
|
$ |
147,000 |
|
4 |
Beginning April 1, 2024, the estimated average lifetime of a payer changed from 28 months to 27 months, which is reflected in our second quarter and updated full year 2024 GAAP and non-GAAP guidance. Based on the carrying amount of deferred revenue and deferred cost of revenue as of March 31, 2024, the April 1, 2024 change in estimated average lifetime of a payer will result in an increase in revenue and cost of revenue of |
The following table presents a reconciliation of net cash and cash equivalents provided by operating activities, the most directly comparable financial measure calculated in accordance with GAAP, to free cash flow, for each of the periods presented (in thousands):
|
Guidance |
||||||||||||||
|
Three Months Ended June 30, 2024 |
|
Twelve Months Ended December 31, 2024 |
||||||||||||
|
Low |
|
High |
|
Low |
|
High |
||||||||
|
|
|
|
|
|
|
|
||||||||
Reconciliation of net cash and cash equivalents provided by operating activities to free cash flow: |
|
|
|
|
|
|
|
||||||||
Net cash and cash equivalents provided by operating activities |
$ |
61,000 |
|
|
$ |
68,000 |
|
|
$ |
530,000 |
|
|
$ |
600,000 |
|
Deduct: |
|
|
|
|
|
|
|
||||||||
Acquisition of property and equipment |
|
(45,000 |
) |
|
|
(45,000 |
) |
|
|
(178,800 |
) |
|
|
(178,800 |
) |
Purchase of intangible assets |
|
— |
|
|
|
— |
|
|
|
(1,200 |
) |
|
|
(1,200 |
) |
Free cash flow |
$ |
16,000 |
|
|
$ |
23,000 |
|
|
$ |
350,000 |
|
|
$ |
420,000 |
|
About Roblox
Roblox is an immersive platform for connection and communication. Every day, millions of people come to Roblox to create, play, work, learn, and connect with each other in experiences built by our global community of creators. Our vision is to reimagine the way people come together– in a world that is safe, civil, and optimistic. To achieve this vision, we are building an innovative company that, together with the Roblox community, has the ability to strengthen our social fabric and support economic growth for people around the world. For more about Roblox, please visit corp.roblox.com.
ROBLOX and the Roblox logo are among the registered and unregistered trademarks of Roblox Corporation in
View source version on businesswire.com: https://www.businesswire.com/news/home/20240509181705/en/
Stefanie Notaney
Roblox Corporate Communications
press@roblox.com
Source: Roblox Corporation
FAQ
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