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Roblox Reports Fourth Quarter and Full Year 2024 Financial Results

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Roblox (NYSE: RBLX) reported strong Q4 and full-year 2024 results with significant growth across key metrics. Q4 revenue reached $988.2 million, up 32% year-over-year, while bookings increased 21% to $1,361.6 million. The company reported a net loss of $219.6 million for Q4.

For full-year 2024, revenue grew 29% to $3,602.0 million, and bookings increased 24% to $4,369.1 million. Operating metrics showed robust growth with Daily Active Users (DAUs) reaching 85.3 million in Q4, up 19% year-over-year. User engagement strengthened with 18.7 billion hours engaged in Q4, a 21% increase.

The company's financial position remains strong with $4.0 billion in cash and investments, and net liquidity of $3.0 billion. Free cash flow improved significantly, up 417% to $641.3 million for the full year.

Roblox (NYSE: RBLX) ha riportato risultati positivi per il quarto trimestre e per l'intero anno 2024, con una crescita significativa in diverse metriche chiave. I ricavi del quarto trimestre hanno raggiunto $988,2 milioni, registrando un aumento del 32% rispetto all'anno precedente, mentre le prenotazioni sono aumentate del 21%, totalizzando $1.361,6 milioni. L'azienda ha registrato una perdita netta di $219,6 milioni per il quarto trimestre.

Per l'intero anno 2024, i ricavi sono cresciuti del 29%, raggiungendo $3.602,0 milioni, e le prenotazioni sono aumentate del 24%, arrivando a $4.369,1 milioni. Le metriche operative hanno mostrato una crescita robusta, con gli Utenti Attivi Giornalieri (DAU) che hanno raggiunto i 85,3 milioni nel quarto trimestre, con un incremento del 19% anno su anno. L'engagement degli utenti si è rafforzato con 18,7 miliardi di ore di interazione nel quarto trimestre, un aumento del 21%.

La posizione finanziaria dell'azienda rimane solida, con $4,0 miliardi in contante e investimenti, e una liquidità netta di $3,0 miliardi. Il flusso di cassa libero è migliorato significativamente, aumentando del 417% a $641,3 milioni per l'intero anno.

Roblox (NYSE: RBLX) reportó resultados sólidos para el cuarto trimestre y para el año completo 2024, con un crecimiento significativo en métricas clave. Los ingresos del cuarto trimestre alcanzaron $988,2 millones, un aumento del 32% en comparación con el año anterior, mientras que las reservas aumentaron un 21% hasta $1,361.6 millones. La compañía reportó una pérdida neta de $219,6 millones para el cuarto trimestre.

Para el año completo 2024, los ingresos crecieron un 29% hasta $3,602.0 millones, y las reservas aumentaron un 24% hasta $4,369.1 millones. Las métricas operativas mostraron un crecimiento robusto, con 85,3 millones de Usuarios Activos Diarios (DAUs) en el cuarto trimestre, un incremento del 19% interanual. El compromiso de los usuarios se fortaleció con 18,7 mil millones de horas de interacción en el cuarto trimestre, un aumento del 21%.

La posición financiera de la compañía sigue siendo sólida, con $4.0 mil millones en efectivo e inversiones, y una liquidez neta de $3.0 mil millones. El flujo de caja libre mejoró significativamente, con un aumento del 417% a $641.3 millones para el año completo.

로블록스 (NYSE: RBLX)는 2024년 4분기 및 연간 결과를 발표했으며, 주요 지표에서 중요한 성장을 기록했습니다. 4분기 매출은 $988.2 백만에 도달하며 전년 대비 32% 증가했으며, 예약금은 21% 증가하여 $1,361.6 백만에 달했습니다. 회사는 4분기에 $219.6 백만의 순손실을 기록했습니다.

2024년 전체 연간 매출은 29% 증가하여 $3,602.0 백만에 도달했으며, 예약금은 24% 증가하여 $4,369.1 백만에 도달했습니다. 운영 지표는 4분기에 8,530만 명의 일일 활성 사용자(DAU)가 달성되었으며, 이는 전년 대비 19% 증가한 수치입니다. 사용자 참여는 4분기에 187억 시간의 참여로 강화되어 21% 증가했습니다.

회사의 재무 상태는 여전히 강력하며, $4.0 억의 현금 및 투자와 $3.0 억의 순 유동성을 보유하고 있습니다. 자유 현금 흐름은 전체 연간 기준으로 417% 증가하여 $641.3 백만에 도달했습니다.

Roblox (NYSE: RBLX) a annoncé des résultats solides pour le quatrième trimestre et pour l'année complète 2024, avec une croissance significative dans plusieurs indicateurs clés. Les revenus du quatrième trimestre ont atteint 988,2 millions de dollars, en hausse de 32 % par rapport à l'année précédente, tandis que les réservations ont augmenté de 21 % pour atteindre 1.361,6 millions de dollars. L'entreprise a enregistré une perte nette de 219,6 millions de dollars pour le quatrième trimestre.

Pour l'année complète 2024, les revenus ont augmenté de 29 % pour atteindre 3.602,0 millions de dollars, et les réservations ont progressé de 24 % pour atteindre 4.369,1 millions de dollars. Les indicateurs opérationnels ont montré une forte croissance, avec 85,3 millions d'utilisateurs actifs quotidiens (DAU) au quatrième trimestre, soit une augmentation de 19 % par rapport à l'année dernière. L'engagement des utilisateurs s'est renforcé avec 18,7 milliards d'heures d'interaction au quatrième trimestre, soit une augmentation de 21 %.

La position financière de l'entreprise reste solide, avec 4,0 milliards de dollars en espèces et investissements, et une liquidité nette de 3,0 milliards de dollars. Le flux de trésorerie disponible s'est considérablement amélioré, augmentant de 417 % à 641,3 millions de dollars pour l'année complète.

Roblox (NYSE: RBLX) berichtete für das 4. Quartal und das Gesamtjahr 2024 über starke Ergebnisse mit erheblichem Wachstum in wichtigen Kennzahlen. Die Umsätze im 4. Quartal erreichten 988,2 Millionen US-Dollar, was einem Anstieg von 32 % im Vergleich zum Vorjahr entspricht, während die Buchungen um 21 % auf 1.361,6 Millionen US-Dollar zunahmen. Das Unternehmen meldete einen Nettverlust von 219,6 Millionen US-Dollar im 4. Quartal.

Für das Gesamtjahr 2024 wuchsen die Einnahmen um 29 % auf 3.602,0 Millionen US-Dollar, und die Buchungen stiegen um 24 % auf 4.369,1 Millionen US-Dollar. Die operativen Kennzahlen zeigten ein robustes Wachstum, da die täglichen aktiven Nutzer (DAUs) im 4. Quartal 85,3 Millionen erreichten, was einem Anstieg von 19 % im Vergleich zum Vorjahr entspricht. Das Nutzerengagement wurde mit 18,7 Milliarden Stunden im 4. Quartal gestärkt, was einem Anstieg von 21 % entspricht.

Die finanzielle Position des Unternehmens bleibt stark, mit 4,0 Milliarden US-Dollar an Bargeld und Investitionen sowie einer Nettoliquidität von 3,0 Milliarden US-Dollar. Der freie Cashflow verbesserte sich erheblich und stieg um 417 % auf 641,3 Millionen US-Dollar für das gesamte Jahr.

Positive
  • Revenue growth of 32% YoY to $988.2M in Q4
  • Bookings increased 21% YoY to $1.36B in Q4
  • Daily Active Users up 19% YoY to 85.3M
  • Hours engaged increased 21% YoY to 18.7B
  • Free cash flow up 417% YoY to $641.3M for FY2024
  • Strong liquidity position with $4.0B in cash and investments
Negative
  • Q4 net loss of $219.6M
  • Full-year 2024 net loss of $935.4M

Insights

Roblox's Q4 2024 performance reveals a compelling growth narrative with several noteworthy developments. The revenue-to-bookings ratio of approximately 73% indicates strong revenue recognition patterns, suggesting healthy platform engagement and sustained user spending.

The platform's monetization metrics show encouraging trends: Average bookings per monthly unique payer remained stable at $23.97 (+1% YoY), while maintaining consistent ABPDAU at $15.97. This stability, combined with a 19% increase in unique payers to 18.9 million, demonstrates successful user monetization without pressuring individual spending levels.

Particularly impressive is the company's cash flow dynamics. The 54% YoY increase in free cash flow to $120.6 million significantly outpaces revenue growth, indicating improved operational efficiency and strong underlying unit economics. The full-year free cash flow surge of 417% to $641.3 million showcases the platform's powerful operating leverage.

The $4.0 billion cash position, coupled with $3.0 billion in net liquidity, provides substantial runway for strategic investments in AI, platform enhancement and creator ecosystem development. The 620 basis point margin improvement demonstrates successful cost management while maintaining aggressive growth.

While the net loss of $219.6 million might raise concerns, it's important to note that this reflects continued investment in platform development and future growth initiatives. The strong bookings growth and improving cash flow metrics suggest these investments are yielding positive returns in terms of user engagement and monetization potential.

Strong Year-Over-Year Growth Across Core Financial and Operating Metrics; Including Revenue, Bookings1, DAUs, and Hours Engaged

SAN MATEO, Calif.--(BUSINESS WIRE)-- Roblox Corporation (NYSE: RBLX), a global platform bringing millions of people together through shared experiences, released its fourth quarter and full year 2024 financial and operational results and issued its first quarter and full year 2025 guidance today. Separately, Roblox posted a letter to shareholders and supplemental materials on the Roblox investor relations website at ir.roblox.com.

Fourth Quarter 2024 Financial, Operational, and Liquidity Highlights

  • Revenue was $988.2 million, up 32% year-over-year.
  • Bookings1 were $1,361.6 million, up 21% year-over-year.
  • Net loss attributable to common stockholders was $219.6 million, while consolidated net loss was $221.1 million.
  • Adjusted EBITDA1 was $65.6 million, which excludes adjustments for increases in deferred revenue and deferred cost of revenue of $381.8 million and $(65.2) million, respectively, or a total change in deferrals of $316.5 million.
  • Net cash and cash equivalents provided by operating activities was $184.5 million, up 29% year-over-year, while free cash flow was $120.6 million, up 54% year-over-year.
  • Average Daily Active Users (“DAUs”) were 85.3 million, up 19% year-over-year.
  • Average monthly unique payers were 18.9 million, up 19% year-over-year, and average bookings per monthly unique payer was $23.97, up 1% year-over-year.
  • Hours engaged were 18.7 billion, up 21% year-over-year.
  • Average bookings per DAU was $15.97, up 1% year-over-year.
  • Cash and cash equivalents, short-term investments, and long-term investments totaled $4.0 billion; net liquidity2 was $3.0 billion.

Full Year 2024 Financial, Operational, and Liquidity Highlights

  • Revenue was $3,602.0 million, up 29% year-over-year.
  • Bookings1 were $4,369.1 million, up 24% year-over-year.
  • Net loss attributable to common stockholders was $935.4 million, while consolidated net loss was $940.6 million.
  • Adjusted EBITDA1 was $180.2 million, which excludes adjustments for increases in deferred revenue and deferred cost of revenue of $792.4 million and $(164.9) million, respectively, or a total change in deferrals of $627.5 million.
  • Net cash and cash equivalents provided by operating activities was $822.3 million, up 79% year-over-year, while free cash flow was $641.3 million, up 417% year-over-year.
  • Average DAUs were 82.9 million, up 21% year-over-year.
  • Hours engaged were 73.5 billion, up 23% year-over-year.

“Roblox had a strong 2024, driven by our commitment to innovation and community. We’re building a platform that goes beyond technology—it’s about fostering genuine connections. As we aim to support 10% of the global gaming content market, we’ll continue investing in our virtual economy, app performance, and AI-powered discovery and safety, empowering creators and enhancing the user experience,” said David Baszucki, founder and CEO of Roblox.

“We are pleased that we delivered Q4 2024 results at or above the guidance we provided on our Q3 2024 earnings call. In Q4, we also continued to exceed the long term financial goals we communicated at our investor day in November 2023. For FY 2024, revenue and bookings grew by 29% and 24%, respectively, year-over-year; margins improved by over 620 bps; and cash flow from operations grew by 79% to $822.3 million from $458.2 million in FY 2023 and free cash flow increased by 417% to $641.3 million, demonstrating the operating leverage in our business model,” said Michael Guthrie, chief financial officer of Roblox.

1 Bookings, Adjusted EBITDA, and free cash flow are non-GAAP financial measures that we believe are useful in evaluating our performance and are presented for supplemental information purposes only and should not be considered in isolation from, or as a substitute for, financial information presented in accordance with GAAP. For further information, please refer to definitions and reconciliations provided below and in our annual and quarterly SEC filings.

2 Net liquidity represents cash and cash equivalents, short-term investments, and long-term investments, less long-term debt, net.

Forward Looking Guidance

Roblox provides its first quarter and full year 2025 GAAP and non-GAAP guidance:

First Quarter 2025 Guidance

  • Revenue between $990 million and $1,015 million. Our revenue guidance assumes that there are no material changes in estimates used in our revenue recognition, such as the estimated average lifetime of a paying user.
  • Bookings between $1,125 million and $1,150 million.
  • Consolidated net loss between $(287) million and $(267) million.
  • Adjusted EBITDA between $20 million and $40 million, which excludes adjustments for:
    • Increase in deferred revenue of $140 million.
    • Increase in deferred cost of revenue of $(20) million.
    • The total of these changes in deferrals of $120 million.
  • Net cash and cash equivalents provided by operating activities between $360 million and $380 million.
  • Capital expenditures of $(20) million.
  • Free cash flow between $340 million and $360 million.

Full Year 2025 Guidance

  • Revenue between $4,245 million and $4,345 million. Our revenue guidance assumes that there are no material changes in estimates used in our revenue recognition, such as the estimated average lifetime of a paying user.
  • Bookings between $5,200 million and $5,300 million.
  • Consolidated net loss between $(1,070) million and $(995) million.
  • Adjusted EBITDA between $190 million and $265 million, which excludes adjustments for:
    • Increase in deferred revenue of $975 million.
    • Increase in deferred cost of revenue of $(150) million.
    • The total of these changes in deferrals of $825 million.
  • Net cash and cash equivalents provided by operating activities between $1,050 million and $1,110 million.
  • Capital expenditures of $(250) million.
  • Free cash flow between $800 million and $860 million.

Earnings Q&A Session

Roblox will host a live Q&A session to answer questions regarding its fourth quarter and full year 2024 results on Thursday, February 6, 2025 at 5:30 a.m. Pacific Time/8:30 a.m. Eastern Time. The webcast will be open to the public at ir.roblox.com or by clicking here.

Forward-Looking Statements

This press release contains “forward-looking statements” within the meaning of the “safe harbor” provisions of the Private Securities Litigation Reform Act of 1995, including but not limited to, statements regarding our vision to connect one billion global DAUs, our vision to reach 10% of the global gaming content market, our efforts to improve the Roblox Platform, our investments to pursue the highest standards of trust and safety on our platform, our immersive advertising efforts, including our ads manager and independent measurement partnerships, our efforts to provide a safe online environment for children, our efforts regarding content curation, and live operations, our efforts regarding real world commerce, the use of AI on our platform, our economy and product efforts related to creator earnings and platform monetization, our sponsored experiences, branding and new partnerships and our roadmap with respect to each, our business, product, strategy and user growth, our investment strategy, including our opportunities for and expectations of improvements in financial and operating metrics, including operating leverage, margin, free cash flow, operating expenses and capital expenditures, our expectation of successfully executing such strategies and plans, disclosures regarding the seasonality of our business and future growth rates, benefits from agreements with third-party cloud providers, disclosures about our infrastructure efficiency initiatives, changes to our estimated average lifetime of a paying user and the resulting effect on revenue, cost of revenue, deferred revenue and deferred cost of revenue, our expectations of future net losses and net cash and cash equivalents provided by operating activities, statements by our Chief Executive Officer and Chief Financial Officer, and our outlook and guidance for the first quarter and full year 2025, and future periods. These forward-looking statements are made as of the date they were first issued and were based on current plans, expectations, estimates, forecasts, and projections as well as the beliefs and assumptions of management. Words such as “expect,” “vision,” “envision,” “evolving,” “drive,” “anticipate,” “intend,” “maintain,” “should,” “believe,” “continue,” “plan,” “goal,” “opportunity,” “estimate,” “predict,” “may,” “will,” “could,” and “would,” and variations of these terms or the negative of these terms and similar expressions are intended to identify these forward-looking statements. Forward-looking statements are subject to a number of risks and uncertainties, many of which involve factors or circumstances that are beyond our control. Our actual results could differ materially from those stated or implied in forward-looking statements due to a number of factors, including but not limited to risks detailed in our filings with the Securities and Exchange Commission (the “SEC”), including our annual reports on Form 10-K, our quarterly reports on Form 10-Q and other filings and reports we make with the SEC from time to time. In particular, the following factors, among others, could cause results to differ materially from those expressed or implied by such forward-looking statements: our ability to successfully execute our business and growth strategy; the sufficiency of our cash and cash equivalents to meet our liquidity needs, including the repayment of our senior notes; the demand for our platform in general; our ability to retain and increase our number of users, developers, and creators; the impact of inflation and global economic conditions on our operations; the impact of changing legal and regulatory requirements on our business, including the use of verified parental consent; our ability to develop enhancements to our platform, and bring them to market in a timely manner; our ability to develop and protect our brand and build new partnerships; any misuse of user data or other undesirable activity by third parties on our platform; our ability to maintain the security and availability of our platform; our ability to detect and minimize unauthorized use of our platform; and the impact of AI on our platform, users, creators, and developers. Additional information regarding these and other risks and uncertainties that could cause actual results to differ materially from our expectations is included in the reports we have filed or will file with the SEC, including our annual reports on Form 10-K and our quarterly reports on Form 10-Q.

The forward-looking statements included in this press release represent our views as of the date of this press release. We anticipate that subsequent events and developments will cause our views to change. However, we undertake no intention or obligation to update or revise any forward-looking statements, whether as a result of new information, future events or otherwise. These forward-looking statements should not be relied upon as representing our views as of any date subsequent to the date of this press release.

Special Note Regarding Operating Metrics

Additional information regarding our core financial and operating metrics disclosed above is included in the reports we have filed or will file with the SEC, including our annual reports on Form 10-K and our quarterly reports on Form 10-Q. We encourage investors and others to review these reports in their entirety.

ROBLOX CORPORATION
CONDENSED CONSOLIDATED BALANCE SHEETS
(in thousands, except par values)
(unaudited)

 

As of December 31,

 

 

2024

 

 

 

2023

 

Assets

 

 

 

Current assets:

 

 

 

Cash and cash equivalents

$

711,683

 

 

$

678,466

 

Short-term investments

 

1,697,862

 

 

 

1,514,808

 

Accounts receivable—net of allowances

 

614,838

 

 

 

505,769

 

Prepaid expenses and other current assets

 

75,415

 

 

 

74,549

 

Deferred cost of revenue, current portion

 

628,232

 

 

 

501,821

 

Total current assets

 

3,728,030

 

 

 

3,275,413

 

Long-term investments

 

1,610,215

 

 

 

1,043,399

 

Property and equipment—net

 

659,589

 

 

 

695,360

 

Operating lease right-of-use assets

 

665,885

 

 

 

665,107

 

Deferred cost of revenue, long-term

 

321,824

 

 

 

283,326

 

Intangible assets, net

 

34,153

 

 

 

53,060

 

Goodwill

 

141,688

 

 

 

142,129

 

Other assets

 

13,619

 

 

 

10,284

 

Total assets

$

7,175,003

 

 

$

6,168,078

 

Liabilities and Stockholders’ equity

 

 

 

Current liabilities:

 

 

 

Accounts payable

$

42,885

 

 

$

60,087

 

Accrued expenses and other current liabilities

 

275,754

 

 

 

271,121

 

Developer exchange liability

 

339,600

 

 

 

314,866

 

Deferred revenue—current portion

 

3,004,969

 

 

 

2,406,292

 

Total current liabilities

 

3,663,208

 

 

 

3,052,366

 

Deferred revenue—net of current portion

 

1,567,007

 

 

 

1,373,250

 

Operating lease liabilities

 

670,051

 

 

 

646,506

 

Long-term debt, net

 

1,006,371

 

 

 

1,005,000

 

Other long-term liabilities

 

59,712

 

 

 

22,330

 

Total liabilities

 

6,966,349

 

 

 

6,099,452

 

Stockholders’ equity

 

 

 

Common stock, $0.0001 par value; 5,000,000 authorized as of December 31, 2024 and December 31, 2023, 666,419 and 631,221 shares issued and outstanding as of December 31, 2024 and December 31, 2023, respectively; Class A common stock—4,935,000 shares authorized as of December 31, 2024 and December 31, 2023, 618,116 and 581,135 shares issued and outstanding as of December 31, 2024 and December 31, 2023, respectively; Class B common stock—65,000 shares authorized as of December 31, 2024 and December 31, 2023, 48,303 and 50,086 shares issued and outstanding as of December 31, 2024 and December 31, 2023, respectively

 

62

 

 

 

61

 

Additional paid-in capital

 

4,220,916

 

 

 

3,134,946

 

Accumulated other comprehensive income/(loss)

 

(3,895

)

 

 

1,536

 

Accumulated deficit

 

(3,995,637

)

 

 

(3,060,253

)

Total Roblox Corporation Stockholders’ equity

 

221,446

 

 

 

76,290

 

Noncontrolling interest

 

(12,792

)

 

 

(7,664

)

Total Stockholders’ equity

 

208,654

 

 

 

68,626

 

Total Liabilities and Stockholders’ equity

$

7,175,003

 

 

$

6,168,078

 

ROBLOX CORPORATION
CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS
(in thousands, except per share amounts)
(unaudited)

 

Three Months Ended

 

Twelve Months Ended

 

December 31,

 

December 31,

 

 

2024

 

 

 

2023

 

 

 

2024

 

 

 

2023

 

Revenue(1)

$

988,183

 

 

$

749,939

 

 

$

3,601,979

 

 

$

2,799,274

 

Cost and expenses:

 

 

 

 

 

 

 

Cost of revenue(1)(2)

 

218,741

 

 

 

171,664

 

 

 

801,162

 

 

 

649,115

 

Developer exchange fees

 

280,610

 

 

 

221,750

 

 

 

922,821

 

 

 

740,752

 

Infrastructure and trust & safety

 

222,822

 

 

 

223,310

 

 

 

915,418

 

 

 

878,361

 

Research and development

 

355,034

 

 

 

341,129

 

 

 

1,444,207

 

 

 

1,253,598

 

General and administrative

 

105,323

 

 

 

98,776

 

 

 

407,507

 

 

 

390,055

 

Sales and marketing

 

49,765

 

 

 

48,503

 

 

 

174,181

 

 

 

146,460

 

Total cost and expenses

 

1,232,295

 

 

 

1,105,132

 

 

 

4,665,296

 

 

 

4,058,341

 

Loss from operations

 

(244,112

)

 

 

(355,193

)

 

 

(1,063,317

)

 

 

(1,259,067

)

Interest income

 

46,260

 

 

 

39,530

 

 

 

179,531

 

 

 

141,818

 

Interest expense

 

(10,331

)

 

 

(10,298

)

 

 

(41,184

)

 

 

(40,707

)

Other income/(expense), net

 

(10,221

)

 

 

898

 

 

 

(11,530

)

 

 

(527

)

Loss before income taxes

 

(218,404

)

 

 

(325,063

)

 

 

(936,500

)

 

 

(1,158,483

)

Provision for/(benefit from) income taxes

 

2,648

 

 

 

277

 

 

 

4,114

 

 

 

454

 

Consolidated net loss

 

(221,052

)

 

 

(325,340

)

 

 

(940,614

)

 

 

(1,158,937

)

Net loss attributable to noncontrolling interest

 

(1,479

)

 

 

(1,642

)

 

 

(5,230

)

 

 

(6,991

)

Net loss attributable to common stockholders

$

(219,573

)

 

$

(323,698

)

 

$

(935,384

)

 

$

(1,151,946

)

Net loss per share attributable to common stockholders, basic and diluted

$

(0.33

)

 

$

(0.52

)

 

$

(1.44

)

 

$

(1.87

)

Weighted-average shares used in computing net loss per share attributable to common stockholders—basic and diluted

 

660,900

 

 

 

626,817

 

 

 

647,482

 

 

 

616,445

 

  1. Beginning April 1, 2024, the estimated average lifetime of a paying user changed from 28 months to 27 months. Based on the carrying amount of deferred revenue and deferred cost of revenue as of March 31, 2024, the change resulted in an increase in revenue and cost of revenue during the three months ended December 31, 2024 of $12.7 million and $2.6 million, respectively, and $98.0 million and $20.4 million, respectively, during the twelve months ended December 31, 2024. Refer to “Basis of Presentation and Summary of Significant Accounting Policies — Revenue Recognition” as described in the Company’s consolidated financial statements and related notes included in the Company’s Annual Report on Form 10-K for further background on the Company’s process to estimate the average lifetime of a paying user.
  2. Depreciation of servers and infrastructure equipment included in infrastructure and trust & safety.

ROBLOX CORPORATION
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS
(in thousands)
(unaudited)

 

Three Months Ended December 31,

 

Twelve Months Ended December 31,

 

 

2024

 

 

 

2023

 

 

 

2024

 

 

 

2023

 

Cash flows from operating activities:

 

 

 

 

 

 

 

Consolidated net loss

$

(221,052

)

 

$

(325,340

)

 

$

(940,614

)

 

$

(1,158,937

)

Adjustments to reconcile net loss including noncontrolling interest to net cash and cash equivalents provided by operations:

 

 

 

 

 

 

 

Depreciation and amortization expense

 

51,311

 

 

 

54,531

 

 

 

226,437

 

 

 

208,142

 

Stock-based compensation expense

 

258,236

 

 

 

250,679

 

 

 

1,015,794

 

 

 

867,967

 

Operating lease non-cash expense

 

29,527

 

 

 

26,262

 

 

 

118,119

 

 

 

97,063

 

(Accretion)/amortization on marketable securities, net

 

(22,393

)

 

 

(20,943

)

 

 

(82,835

)

 

 

(73,162

)

Amortization of debt issuance costs

 

348

 

 

 

334

 

 

 

1,371

 

 

 

1,316

 

Impairment expense, (gain)/loss on investment and other asset sales, and other, net

 

722

 

 

 

1,222

 

 

 

3,072

 

 

 

8,969

 

Changes in operating assets and liabilities, net of effect of acquisitions:

 

 

 

 

 

 

 

Accounts receivable

 

(229,939

)

 

 

(219,346

)

 

 

(110,479

)

 

 

(126,172

)

Prepaid expenses and other current assets

 

(6,480

)

 

 

(10,909

)

 

 

(3,140

)

 

 

(12,770

)

Deferred cost of revenue

 

(66,206

)

 

 

(77,805

)

 

 

(165,697

)

 

 

(139,879

)

Other assets

 

1,546

 

 

 

228

 

 

 

(3,376

)

 

 

(5,961

)

Accounts payable

 

(3,123

)

 

 

(7,330

)

 

 

(7,527

)

 

 

(3,475

)

Accrued expenses and other current liabilities

 

12,573

 

 

 

11,279

 

 

 

(2,705

)

 

 

8,680

 

Developer exchange liability

 

9,329

 

 

 

75,438

 

 

 

24,734

 

 

 

83,162

 

Deferred revenue

 

385,613

 

 

 

382,196

 

 

 

795,422

 

 

 

742,294

 

Operating lease liabilities

 

(22,807

)

 

 

(3,617

)

 

 

(77,428

)

 

 

(50,454

)

Other long-term liabilities

 

7,286

 

 

 

6,426

 

 

 

31,168

 

 

 

11,397

 

Net cash and cash equivalents provided by operating activities

 

184,491

 

 

 

143,305

 

 

 

822,316

 

 

 

458,180

 

Cash flows from investing activities:

 

 

 

 

 

 

 

Acquisition of property and equipment

 

(63,860

)

 

 

(65,197

)

 

 

(179,646

)

 

 

(320,667

)

Payments related to business combination, net of cash acquired

 

 

 

 

 

 

 

(2,840

)

 

 

(3,859

)

Purchases of intangible assets

 

 

 

 

 

 

 

(1,370

)

 

 

(13,500

)

Purchases of investments

 

(1,168,353

)

 

 

(788,063

)

 

 

(4,642,540

)

 

 

(4,591,974

)

Maturities of investments

 

920,200

 

 

 

686,709

 

 

 

3,351,970

 

 

 

1,642,719

 

Sales of investments

 

227,501

 

 

 

115,416

 

 

 

622,354

 

 

 

462,182

 

Net cash and cash equivalents used in investing activities

 

(84,512

)

 

 

(51,135

)

 

 

(852,072

)

 

 

(2,825,099

)

Cash flows from financing activities:

 

 

 

 

 

 

 

Proceeds from issuance of common stock

 

13,148

 

 

 

5,910

 

 

 

70,344

 

 

 

53,226

 

Financing payments related to acquisitions

 

 

 

 

 

 

 

(4,450

)

 

 

(750

)

Proceeds from debt issuances

 

 

 

 

 

 

 

 

 

 

14,700

 

Net cash and cash equivalents provided by financing activities

 

13,148

 

 

 

5,910

 

 

 

65,894

 

 

 

67,176

 

Effect of exchange rate changes on cash and cash equivalents

 

(4,075

)

 

 

337

 

 

 

(2,921

)

 

 

735

 

Net increase/(decrease) in cash and cash equivalents

 

109,052

 

 

 

98,417

 

 

 

33,217

 

 

 

(2,299,008

)

Cash and cash equivalents

 

 

 

 

 

 

 

Beginning of period

 

602,631

 

 

 

580,049

 

 

 

678,466

 

 

 

2,977,474

 

End of period

$

711,683

 

 

$

678,466

 

 

$

711,683

 

 

$

678,466

 

Non-GAAP Financial Measures

This press release and the accompanying tables contain the non-GAAP financial measure bookings, Adjusted EBITDA, and free cash flow.

We use this non-GAAP financial information to evaluate our ongoing operations and for internal planning and forecasting purposes. We believe that this non-GAAP financial information may be helpful to investors because it provides consistency and comparability with past financial performance.

Bookings is defined as revenue plus the change in deferred revenue during the period and other non-cash adjustments. Substantially all of our bookings are generated from sales of virtual currency, which can ultimately be converted to virtual items on the Roblox Platform. Sales of virtual currency reflected as bookings include one-time purchases and monthly subscriptions purchased via payment processors or through prepaid cards. Bookings also include an insignificant amount from advertising and licensing arrangements. We believe bookings provide a timelier indication of trends in our operating results that are not necessarily reflected in our revenue as a result of the fact that we recognize the majority of revenue over the estimated average lifetime of a paying user. The change in deferred revenue constitutes the vast majority of the reconciling difference from revenue to bookings. By removing these non-cash adjustments, we are able to measure and monitor our business performance based on the timing of actual transactions with our users and the cash that is generated from these transactions. Adjusted EBITDA represents our GAAP consolidated net loss, excluding interest income, interest expense, other income/(expense), provision for/(benefit from) income taxes, depreciation and amortization expense, stock-based compensation expense, and certain other nonrecurring adjustments. We believe that, when considered together with reported GAAP amounts, Adjusted EBITDA is useful to investors and management in understanding our ongoing operations and ongoing operating trends. Our definition of Adjusted EBITDA may differ from the definition used by other companies and therefore comparability may be limited. Free cash flow represents the net cash and cash equivalents provided by operating activities less purchases of property, equipment, and intangible assets acquired through asset acquisitions. We believe that free cash flow is a useful indicator of our unit economics and liquidity that provides information to management and investors about the amount of cash generated from our core operations that, after the purchases of property, equipment, and intangible assets acquired through asset acquisitions, can be used for strategic initiatives.

Non-GAAP financial measures have limitations in their usefulness to investors because they have no standardized meaning prescribed by GAAP and are not prepared under any comprehensive set of accounting rules or principles. In addition, other companies, including companies in our industry, may calculate similarly titled non-GAAP financial measures differently or may use other measures to evaluate their performance, all of which could reduce the usefulness of our non-GAAP financial information as a tool for comparison. As a result, our non-GAAP financial information is presented for supplemental informational purposes only and should not be considered in isolation from, or as a substitute for financial information presented in accordance with GAAP.

Reconciliation tables of the most comparable GAAP financial measure to the non-GAAP financial measure used in this press release are included below. We encourage investors and others to review our business, results of operations, and financial information in their entirety, not to rely on any single financial measure, and to view these non-GAAP measures in conjunction with the most directly comparable GAAP financial measures.

GAAP to Non-GAAP Financial Measures Reconciliations

The following table presents a reconciliation of revenue, the most directly comparable financial measure calculated in accordance with GAAP, to bookings, for each of the periods presented (in thousands, unaudited):

 

Three Months Ended December 31,

 

Twelve Months Ended December 31,

 

 

2024

 

 

 

2023

 

 

 

2024

 

 

 

2023

 

 

 

 

 

 

 

 

 

Reconciliation of revenue to bookings:

 

 

 

 

 

 

 

Revenue

$

988,183

 

 

$

749,939

 

 

$

3,601,979

 

 

$

2,799,274

 

Add (deduct):

 

 

 

 

 

 

 

Change in deferred revenue

 

381,777

 

 

 

382,196

 

 

 

792,434

 

 

 

742,308

 

Other

 

(8,319

)

 

 

(5,313

)

 

 

(25,317

)

 

 

(20,802

)

Bookings

$

1,361,641

 

 

$

1,126,822

 

 

$

4,369,096

 

 

$

3,520,780

 

The following table presents a reconciliation of consolidated net loss, the most directly comparable financial measure calculated in accordance with GAAP, to Adjusted EBITDA, for each of the periods presented (in thousands, unaudited):

 

Three Months Ended December 31,

 

Twelve Months Ended December 31,

 

 

2024

 

 

 

2023

 

 

 

2024

 

 

 

2023

 

 

 

 

 

 

 

 

 

Reconciliation of consolidated net loss to Adjusted EBITDA:

 

 

 

 

 

 

 

Consolidated net loss

$

(221,052

)

 

$

(325,340

)

 

$

(940,614

)

 

$

(1,158,937

)

Add (deduct):

 

 

 

 

 

 

 

Interest income

 

(46,260

)

 

 

(39,530

)

 

 

(179,531

)

 

 

(141,818

)

Interest expense

 

10,331

 

 

 

10,298

 

 

 

41,184

 

 

 

40,707

 

Other (income)/expense, net

 

10,221

 

 

 

(898

)

 

 

11,530

 

 

 

527

 

Provision for/(benefit from) income taxes

 

2,648

 

 

 

277

 

 

 

4,114

 

 

 

454

 

Depreciation and amortization expense(A)

 

51,311

 

 

 

54,531

 

 

 

226,437

 

 

 

208,142

 

Stock-based compensation expense

 

258,236

 

 

 

250,679

 

 

 

1,015,794

 

 

 

867,967

 

RTO severance charge(B)

 

173

 

 

 

5,228

 

 

 

1,274

 

 

 

5,228

 

Other non-cash charges(C)

 

 

 

 

 

 

 

 

 

 

6,988

 

Adjusted EBITDA

$

65,608

 

 

$

(44,755

)

 

$

180,188

 

 

$

(170,742

)

 

 (A)

 

For the twelve months ended December 31, 2024, includes a one-time charge of $17.9 million related to the re-assessment of the estimated useful life of certain software licenses, resulting in the acceleration of their remaining depreciation within infrastructure and trust & safety expenses in the third quarter of 2024.

 

 (B)

 

Relates to cash severance costs associated with the Company’s return-to-office (“RTO”) plan announced in October 2023, which required a subset of the Company’s remote employees to begin working from the San Mateo headquarters for three days a week, beginning in the summer of 2024.

 

 (C)

 

Includes impairment expenses related to certain operating lease right-of-use assets and related property and equipment.

The following table presents a reconciliation of net cash and cash equivalents provided by operating activities, the most directly comparable financial measure calculated in accordance with GAAP, to free cash flow, for each of the periods presented (in thousands, unaudited):

 

Three Months Ended December 31,

 

Twelve Months Ended December 31,

 

 

2024

 

 

 

2023

 

 

 

2024

 

 

 

2023

 

 

 

 

 

 

 

 

 

Reconciliation of net cash and cash equivalents provided by operating activities to free cash flow:

 

 

 

 

 

 

 

Net cash and cash equivalents provided by operating activities

$

184,491

 

 

$

143,305

 

 

$

822,316

 

 

$

458,180

 

Deduct:

 

 

 

 

 

 

 

Acquisition of property and equipment

 

(63,860

)

 

 

(65,197

)

 

 

(179,646

)

 

 

(320,667

)

Purchase of intangible assets

 

 

 

 

 

 

 

(1,370

)

 

 

(13,500

)

Free cash flow

$

120,631

 

 

$

78,108

 

 

$

641,300

 

 

$

124,013

 

Forward Looking Guidance: GAAP to Non-GAAP Financial Measures Reconciliations

The following table presents a reconciliation of revenue, the most directly comparable financial measure calculated in accordance with GAAP, to bookings, for each of the periods presented (in thousands):

 

Guidance

 

Three Months Ended

March 31, 2025

 

Twelve Months Ended

December 31, 2025

 

Low

 

High

 

Low

 

High

 

 

 

 

 

 

 

 

Reconciliation of revenue to bookings:

 

 

 

 

 

 

 

Revenue

$

990,000

 

 

$

1,015,000

 

 

$

4,245,000

 

 

$

4,345,000

 

Add (deduct):

 

 

 

 

 

 

 

Change in deferred revenue

 

140,000

 

 

 

140,000

 

 

 

975,000

 

 

 

975,000

 

Other

 

(5,000

)

 

 

(5,000

)

 

 

(20,000

)

 

 

(20,000

)

Bookings

$

1,125,000

 

 

$

1,150,000

 

 

$

5,200,000

 

 

$

5,300,000

 

The following table presents a reconciliation of consolidated net loss, the most directly comparable financial measure calculated in accordance with GAAP, to Adjusted EBITDA, for each of the periods presented (in thousands):

 

Guidance

 

Three Months Ended

March 31, 2025

 

Twelve Months Ended

December 31, 2025

 

Low

 

High

 

Low

 

High

 

 

 

 

 

 

 

 

Reconciliation of consolidated net loss to Adjusted EBITDA:

 

 

 

 

 

 

 

Consolidated net loss

$

(287,000

)

 

$

(267,000

)

 

$

(1,070,000

)

 

$

(995,000

)

Add (deduct):

 

 

 

 

 

 

 

Interest income

 

(40,000

)

 

 

(40,000

)

 

 

(160,000

)

 

 

(160,000

)

Interest expense

 

11,000

 

 

 

11,000

 

 

 

42,000

 

 

 

42,000

 

Provision for/(benefit from) income taxes

 

1,000

 

 

 

1,000

 

 

 

3,000

 

 

 

3,000

 

Depreciation and amortization expense

 

55,000

 

 

 

55,000

 

 

 

225,000

 

 

 

225,000

 

Stock-based compensation expense

 

280,000

 

 

 

280,000

 

 

 

1,150,000

 

 

 

1,150,000

 

Adjusted EBITDA

$

20,000

 

 

$

40,000

 

 

$

190,000

 

 

$

265,000

 

The following table presents a reconciliation of net cash and cash equivalents provided by operating activities, the most directly comparable financial measure calculated in accordance with GAAP, to free cash flow, for each of the periods presented (in thousands):

 

Guidance

 

Three Months Ended

March 31, 2025

 

Twelve Months Ended

December 31, 2025

 

Low

 

High

 

Low

 

High

 

 

 

 

 

 

 

 

Reconciliation of net cash and cash equivalents provided by operating activities to free cash flow:

 

 

 

 

 

 

 

Net cash and cash equivalents provided by operating activities

$

360,000

 

 

$

380,000

 

 

$

1,050,000

 

 

$

1,110,000

 

Deduct:

 

 

 

 

 

 

 

Acquisition of property and equipment

 

(20,000

)

 

 

(20,000

)

 

 

(250,000

)

 

 

(250,000

)

Free cash flow

$

340,000

 

 

$

360,000

 

 

$

800,000

 

 

$

860,000

 

About Roblox

Roblox is an immersive gaming and creation platform that offers people millions of ways to be together, inviting its community to explore, create and share endless unique experiences. Our vision is to reimagine the way people come together– in a world that's safe, civil, and optimistic. To achieve this vision, we are building an innovative company that, together with the Roblox community, has the ability to strengthen our social fabric and support economic growth for people around the world. For more about Roblox, please visit corp.roblox.com.

ROBLOX and the Roblox logo are among the registered and unregistered trademarks of Roblox Corporation in the United States and other countries. © 2025 Roblox Corporation. All rights reserved.

Source: Roblox Corporation

Stefanie Notaney

Roblox Corporate Communications

press@roblox.com

Source: Roblox Corporation

FAQ

What was Roblox (RBLX) revenue growth in Q4 2024?

Roblox reported Q4 2024 revenue of $988.2 million, representing a 32% increase year-over-year.

How much did RBLX bookings grow in Q4 2024?

Roblox bookings grew 21% year-over-year to $1,361.6 million in Q4 2024.

What was Roblox's (RBLX) user growth in Q4 2024?

Roblox's Daily Active Users (DAUs) grew 19% year-over-year to 85.3 million in Q4 2024.

How much free cash flow did RBLX generate in 2024?

Roblox generated $641.3 million in free cash flow for full-year 2024, up 417% year-over-year.

What was Roblox's (RBLX) net loss in Q4 2024?

Roblox reported a net loss of $219.6 million in Q4 2024.

Roblox Corp

NYSE:RBLX

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41.92B
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Electronic Gaming & Multimedia
Services-prepackaged Software
Link
United States
SAN MATEO