Light & Wonder, Inc. Reports Second Quarter 2024 Results
Light & Wonder, Inc. (NASDAQ: LNW) reported its Q2 2024 results, marking its 13th consecutive quarter of consolidated revenue growth with a 12% YoY increase, reaching $818 million. Gaming revenue surged 14% to $539 million, driven by a 32% rise in global gaming machine sales. SciPlay revenue grew 8% to $205 million, and iGaming revenue increased 6% to $74 million.
Net income soared to $82 million from $5 million the previous year. Consolidated AEBITDA rose 17% to $330 million. Over the first half of 2024, revenue hit $1.6 billion, a 13% YoY jump.
The company completed a $175 million share repurchase, announcing an additional $1 billion program. Debt stood at $3.9 billion with a net debt leverage ratio of 3.0x. Light & Wonder was added to the Russell 1000 Index in June 2024.
Light & Wonder, Inc. (NASDAQ: LNW) ha riportato i risultati del Q2 2024, segnando il 13° trimestre consecutivo di crescita dei ricavi consolidati con un aumento del 12% rispetto allo scorso anno, raggiungendo i 818 milioni di dollari. I ricavi del gioco sono aumentati del 14% a 539 milioni di dollari, sostenuti da un incremento del 32% nelle vendite di macchine da gioco a livello globale. I ricavi di SciPlay sono aumentati dell'8% a 205 milioni di dollari, mentre i ricavi dell'iGaming sono cresciuti del 6% a 74 milioni di dollari.
Il reddito netto è schizzato a 82 milioni di dollari, rispetto ai 5 milioni dell'anno precedente. L'AEBITDA consolidato è aumentato del 17% a 330 milioni di dollari. Nei primi sei mesi del 2024, i ricavi hanno raggiunto 1,6 miliardi di dollari, con un aumento del 13% rispetto allo scorso anno.
L'azienda ha completato un riacquisto di azioni da 175 milioni di dollari, annunciando un ulteriore programma da 1 miliardo di dollari. Il debito si attesta a 3,9 miliardi di dollari con un rapporto di leva netta di 3.0x. Light & Wonder è stata aggiunta all' Indice Russell 1000 a giugno 2024.
Light & Wonder, Inc. (NASDAQ: LNW) reportó sus resultados del Q2 2024, marcando su 13º trimestre consecutivo de crecimiento de ingresos consolidados con un incremento del 12% respecto al año anterior, alcanzando los 818 millones de dólares. Los ingresos por juegos se dispararon un 14% hasta los 539 millones de dólares, impulsados por un aumento del 32% en las ventas de máquinas de juego a nivel mundial. Los ingresos de SciPlay crecieron un 8% hasta 205 millones de dólares, y los ingresos de iGaming aumentaron un 6% hasta 74 millones de dólares.
Los ingresos netos se dispararon a 82 millones de dólares desde 5 millones el año anterior. El AEBITDA consolidado creció un 17% hasta 330 millones de dólares. Durante la primera mitad de 2024, los ingresos alcanzaron los 1.6 mil millones de dólares, un aumento del 13% en comparación con el año anterior.
La empresa completó una recompra de acciones de 175 millones de dólares, anunciando un programa adicional de 1 mil millones de dólares. La deuda se situó en 3.9 mil millones de dólares, con una relación de apalancamiento de deuda neta de 3.0x. Light & Wonder fue añadida al Índice Russell 1000 en junio de 2024.
Light & Wonder, Inc. (NASDAQ: LNW)는 Q2 2024 결과를 발표했으며, 13분기 연속 매출 성장을 기록하며 전년 대비 12% 증가하여 8억 1800만 달러에 도달했습니다. 게임 수익은 14% 증가하여 5억 3900만 달러에 이르렀으며, 이는 전 세계 게임 기계 판매가 32% 증가한 데 따른 것입니다. SciPlay의 수익은 8% 증가하여 2억 500만 달러에 도달했으며, iGaming 수익은 6% 증가하여 7400만 달러에 이르렀습니다.
순익은 작년 500만 달러에서 8200만 달러로 급등했습니다. 통합 AEBITDA는 17% 증가하여 3억 3000만 달러에 이르렀습니다. 2024년 상반기 동안 매출은 16억 달러에 달했으며, 이는 전년 대비 13% 증가한 것입니다.
회사는 1억 7500만 달러 규모의 자사주 매입을 완료하고 추가로 10억 달러 규모의 프로그램을 발표했습니다. 총 부채는 39억 달러로, 순부채 비율은 3.0배에 달합니다. Light & Wonder는 2024년 6월에 Russell 1000 지수에 추가되었습니다.
Light & Wonder, Inc. (NASDAQ: LNW) a annoncé ses résultats pour le Q2 2024, marquant son 13ème trimestre consécutif de croissance du chiffre d'affaires consolidé avec une augmentation de 12% par rapport à l'année précédente, atteignant 818 millions de dollars. Les revenus du jeu ont bondi de 14% à 539 millions de dollars, soutenus par une augmentation de 32% des ventes de machines à sous dans le monde. Les revenus de SciPlay ont augmenté de 8% pour atteindre 205 millions de dollars, tandis que les revenus de l'iGaming ont crû de 6% pour atteindre 74 millions de dollars.
Le revenu net a explosé à 82 millions de dollars contre 5 millions l'année précédente. L'AEBITDA consolidé a augmenté de 17% pour atteindre 330 millions de dollars. Au cours du premier semestre 2024, le chiffre d'affaires a atteint 1,6 milliard de dollars, soit une hausse de 13% par rapport à l'année dernière.
L'entreprise a complété un programme de rachat d'actions de 175 millions de dollars, annonçant un programme supplémentaire de 1 milliard de dollars. La dette s'élevait à 3,9 milliards de dollars, avec un ratio de levier d'endettement net de 3,0x. Light & Wonder a été ajoutée à l'Indice Russell 1000 en juin 2024.
Light & Wonder, Inc. (NASDAQ: LNW) berichtete über die Ergebnisse des Q2 2024 und verzeichnete das 13. aufeinanderfolgende Quartal mit Konzernumsatzwachstum mit einem Anstieg von 12% im Jahresvergleich, was 818 Millionen Dollar entspricht. Die Erlöse aus dem Gaming-Segment stiegen um 14% auf 539 Millionen Dollar, angetrieben von einem 32%igen Anstieg der globalen Verkaufszahlen von Gaming-Maschinen. Die Einnahmen von SciPlay wuchsen um 8% auf 205 Millionen Dollar, während die iGaming-Umsätze um 6% auf 74 Millionen Dollar zulegten.
Der Nettogewinn sprang auf 82 Millionen Dollar von 5 Millionen im Vorjahr. Das konsolidierte AEBITDA stieg um 17% auf 330 Millionen Dollar. Im ersten Halbjahr 2024 erreichten die Einnahmen 1,6 Milliarden Dollar, ein Anstieg von 13% im Jahresvergleich.
Das Unternehmen schloss ein Aktienrückkaufprogramm in Höhe von 175 Millionen Dollar ab und kündigte ein zusätzliches Programm über 1 Milliarde Dollar an. Die Schulden beliefen sich auf 3,9 Milliarden Dollar, mit einem Netto-Schuldenhebel von 3,0x. Light & Wonder wurde im Juni 2024 in den Russell 1000-Index aufgenommen.
- 13th straight quarter of revenue growth, up 12% YoY to $818 million.
- Gaming revenue increased 14% YoY to $539 million.
- Net income rose significantly to $82 million from $5 million.
- AEBITDA increased 17% to $330 million.
- $175 million share repurchase program completed, new $1 billion program announced.
- Added to Russell 1000 Index, enhancing growth profile.
- Capital expenditures increased to $86 million from $59 million.
- Higher restructuring and other costs, including a $32 million legal matter charge.
Insights
Light & Wonder's Q2 2024 results demonstrate strong financial performance across all business segments. The company reported a 12% year-over-year revenue increase to
- Gaming revenue up
14% , driven by a32% increase in machine sales and14% growth in systems - SciPlay revenue grew
8% with record AMRPPU of$116.91 - iGaming revenue increased
6% to$74 million
The company's AEBITDA rose 17% to
Light & Wonder's Q2 results reflect strong market positioning and growth strategies. The company's diversified portfolio is paying off, with all segments showing robust performance. Key market insights include:
- Record expansion of the North American gaming installed base, up
7% to 32,566 units, indicates growing market share - SciPlay's outperformance in social casino suggests effective user engagement and monetization strategies
- iGaming's continued North American momentum points to successful market penetration
The company's addition to the Russell 1000 Index enhances its visibility to investors. With a strong product pipeline and cross-platform strategy, Light & Wonder is well-positioned to capitalize on the evolving gaming landscape. The focus on proven franchises and player engagement bodes well for sustained growth across land-based, social and iGaming platforms.
Light & Wonder's technological investments are driving its strong performance. Key tech-driven successes include:
- The SciPlay Engine's dynamic Live Ops capabilities are enhancing player engagement and monetization
- Successful launches of new game titles like DRAGON TRAIN™ and HUFF N' EVEN MORE PUFF™ demonstrate effective content development
- The COSMIC™ and KASCADA® cabinets' success highlights the company's hardware innovation
The growth in direct-to-consumer platform revenue (
13th Consecutive Quarter of Consolidated Revenue Growth, an Increase of
Strong Gaming Machine Sales, Record Gaming Operations Unit Expansion in North American Installed Base and Margin Expansion Fueled Earnings Growth
Completed Share Repurchase Program, Returned
Added to the Russell 1000 Index on June 28, 2024
We maintained strong momentum in the second quarter, delivering an 8th consecutive quarter of double-digit consolidated revenue growth year-over-year, and continued execution on our diverse content roadmap and cross-platform strategy. Consolidated revenue grew
-
Gaming revenue increased to
, up$539 million 14% compared to the prior year period, primarily driven by global Gaming machine sales growth, which increased32% , coupled with record Gaming operations unit expansion in the North American installed base and growth across Gaming systems, resulting in AEBITDA growth and margin expansion of17% and 100 basis points, respectively. -
SciPlay revenue grew to
, an$205 million 8% increase from the prior year period, driven by the social casino business, which continues to outpace the market and gain share on strong payer metrics, while growing our direct-to-consumer platform and expanding AEBITDA margin by 300 basis points. -
iGaming revenue grew to
, a$74 million 6% increase from the prior year period, primarily reflecting continued momentum inNorth America , while the prior year benefited from in license termination fees.$2 million
First half 2024 consolidated revenue increased
Matt Wilson, President and Chief Executive Officer of Light & Wonder, said, “Light & Wonder continues to capitalize on opportunities underpinned by our scale and diversified product offerings as demonstrated through the growth momentum across the business. We saw strong progress in the Gaming business as the expansion of units in the North American installed base reached an inflection point. Our global presence enables further product refinement and market penetration with our suite of games and casino solutions. We continue to develop our catalog of proven, evergreen franchises to bring the most engaging experiences to our players, leveraging the power of our portfolio across land-based, social and iGaming platforms. The uplift that we have continued to see across the business is a testament to the quality of the talent and culture in our organization. I am pleased with the continued momentum that we are seeing and know that the best is yet to come.”
Oliver Chow, Chief Financial Officer of Light & Wonder, added, “Our 13th consecutive quarter of consolidated revenue growth once again reflects the strength of our combined business and solid financial profile. We continue to see improved earnings quality with consistent growth and healthy margins, all while investing back into the business to scale for the future. The new
LEVERAGE AND CAPITAL RETURN UPDATE
-
Principal face value of debt outstanding(1) was
, translating to a net debt leverage ratio(2) of 3.0x as of June 30, 2024. Our net debt leverage ratio(2) decreased by 0.1x from December 31, 2023, and remained within our targeted net debt leverage ratio(2) range of 2.5x to 3.5x.$3.9 billion -
Returned
of capital to shareholders through the repurchase of approximately 1.8 million shares of L&W common stock during the first half of 2024 and completed the full$175 million share repurchase authorization. Under the initial share repurchase program, we purchased 11.2 million common shares, or$750 million 11.6% of shares outstanding at the inception of the program on March 1, 2022. The average purchase price of per share represents a$66.72 34% discount to yesterday’s closing price of . In June 2024, the Board of Directors approved a new three-year share repurchase program(3) of up to$100.71 of the Company’s outstanding common stock through June 12, 2027.$1.0 billion -
Repriced our Term Loan B again in July 2024, reducing our interest rate by 50 basis points resulting in a decrease in annualized interest costs of approximately
, or$11 million in annualized interest costs reduction including our January repricing.$19 million - Added to the Russell 1000 Index as of June 28, 2024. The Company’s common stock was added to the Russell 1000 Index, continuing to enhance the Company’s growth profile within the investment community.
SUMMARY RESULTS
|
Three Months Ended June 30, |
|
Six Months Ended June 30, |
||||||||||||
($ in millions) |
|
2024 |
|
|
|
2023 |
|
|
|
2024 |
|
|
|
2023 |
|
Revenue |
$ |
818 |
|
$ |
731 |
|
|
$ |
1,575 |
|
$ |
1,400 |
|||
Net income |
|
82 |
|
|
|
5 |
|
|
|
164 |
|
|
|
32 |
|
Net income (loss) attributable to L&W |
|
82 |
|
|
|
(1 |
) |
|
|
164 |
|
|
|
21 |
|
Net cash provided by operating activities |
|
141 |
|
|
|
34 |
|
|
|
312 |
|
|
|
219 |
|
Capital expenditures |
|
86 |
|
|
|
59 |
|
|
|
153 |
|
|
|
112 |
|
|
|
|
|
|
|
|
|
||||||||
Non-GAAP Financial Measures(2) |
|
|
|
|
|
|
|
||||||||
Consolidated AEBITDA |
$ |
330 |
|
|
$ |
281 |
|
|
$ |
610 |
|
|
$ |
529 |
|
Adjusted NPATA |
|
130 |
|
|
|
93 |
|
|
|
234 |
|
|
|
179 |
|
Free cash flow |
|
70 |
|
|
|
24 |
|
|
|
162 |
|
|
|
98 |
|
|
|
|
|
|
|
|
|
||||||||
|
|
|
|
|
As of |
||||||||||
Balance Sheet Measures |
|
|
|
|
June 30, 2024 |
|
December 31, 2023 |
||||||||
Cash and cash equivalents |
|
|
|
|
$ |
321 |
|
|
$ |
425 |
|
||||
Total debt |
|
|
|
|
|
3,871 |
|
|
|
3,874 |
|
||||
Available liquidity(4) |
|
|
|
|
|
1,061 |
|
|
|
1,165 |
|
||||
|
|
|
|
|
|
|
|
||||||||
(1) Principal face value of debt outstanding represents outstanding principal value of debt balances that conform to the presentation found in Note 10 to the Condensed Consolidated Financial Statements in our June 30, 2024 Form 10-Q. |
|||||||||||||||
(2) Additional information on non-GAAP financial measures presented herein is available at the end of this release. |
|||||||||||||||
(3) The program may be conducted via open market repurchases, privately negotiated transactions, including block trades, accelerated share repurchases, issuer tender offers or other derivative contracts or instruments, “10b5-1” plans, or other financial arrangements, and may be suspended or discontinued at any time. |
|||||||||||||||
(4) Available liquidity is calculated as cash and cash equivalents plus remaining revolver capacity. |
Second Quarter 2024 Financial Highlights
-
Second quarter consolidated revenue was
compared to$818 million , a$731 million 12% increase compared to the prior year period, a 13th consecutive quarter of year-over-year growth and an 8th consecutive quarter of double-digit consolidated revenue growth year-over-year, driven by strong performance across all businesses. Gaming revenue increased14% , primarily led by continued growth in Gaming machine sales, which grew32% year-over-year,14% growth in Gaming systems and5% growth in Gaming operations revenue. SciPlay and iGaming revenue grew by8% and6% , respectively. -
Net income was
compared to$82 million in the prior year period, primarily due to higher revenue and strong margins, along with lower depreciation and amortization (“D&A”), which was slightly offset by higher restructuring and other costs, which included a$5 million charge in the current year period related to certain legal matters.$32 million -
Consolidated AEBITDA(1) was
compared to$330 million in the prior year period, a$281 million 17% increase driven by revenue growth and sustained margin strength across our businesses. -
Adjusted NPATA(1) increased
40% to as compared to$130 million in the prior year period, primarily due to revenue growth across all businesses.$93 million -
Net cash provided by operating activities was
compared to$141 million in the prior year period, with the current year benefiting from earnings growth. The prior year period was impacted by$34 million related to strategic review and related costs.$39 million -
Free cash flow(1) was
compared to$70 million in the prior year period. The current year period is reflective of strong earnings, which were partially offset by higher capital expenditures. The prior year period was impacted by$24 million related to strategic review and related costs.$39 million
BUSINESS SEGMENT HIGHLIGHTS |
FOR THE THREE MONTHS ENDED JUNE 30, 2024 |
We report our operations in three business segments—Gaming, SciPlay and iGaming—representing our different products and services.
($ in millions) |
Revenue |
|
AEBITDA |
|
AEBITDA Margin(2)(3) |
|||||||||||||||||||||||||||||||||
|
|
2024 |
|
|
|
2023 |
|
|
$ |
|
% |
|
|
2024 |
|
|
|
2023 |
|
|
$ |
|
% |
|
2024 |
|
2023 |
|
PP Change(3) |
|||||||||
Gaming |
$ |
539 |
|
$ |
471 |
|
$ |
68 |
|
14 |
% |
|
$ |
272 |
|
|
$ |
233 |
|
|
$ |
39 |
|
|
17 |
% |
|
50 |
% |
|
49 |
% |
|
1 |
|
|||
SciPlay |
|
205 |
|
|
|
190 |
|
|
|
15 |
|
|
8 |
% |
|
|
70 |
|
|
|
59 |
|
|
|
11 |
|
|
19 |
% |
|
34 |
% |
|
31 |
% |
|
3 |
|
iGaming |
|
74 |
|
|
|
70 |
|
|
|
4 |
|
|
6 |
% |
|
|
24 |
|
|
|
24 |
|
|
|
— |
|
|
— |
% |
|
32 |
% |
|
34 |
% |
|
(2 |
) |
Corporate and other(4) |
|
— |
|
|
|
— |
|
|
|
— |
|
|
— |
% |
|
|
(36 |
) |
|
|
(35 |
) |
|
|
(1 |
) |
|
(3 |
)% |
|
n/a |
|
|
n/a |
|
|
n/a |
|
Total |
$ |
818 |
|
|
$ |
731 |
|
|
$ |
87 |
|
|
12 |
% |
|
$ |
330 |
|
|
$ |
281 |
|
|
$ |
49 |
|
|
17 |
% |
|
40 |
% |
|
38 |
% |
|
2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||||||
PP — percentage points. |
||||||||||||||||||||||||||||||||||||||
n/a — not applicable. |
||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||
(1) Represents a non-GAAP financial measure. Additional information on non-GAAP financial measures presented herein is available at the end of this release. |
||||||||||||||||||||||||||||||||||||||
(2) Segment AEBITDA Margin is calculated as segment AEBITDA as a percentage of segment revenue. |
||||||||||||||||||||||||||||||||||||||
(3) As calculations are made using whole dollar numbers, actual results may vary compared to calculations presented in this table. |
||||||||||||||||||||||||||||||||||||||
(4) Includes amounts not allocated to the business segments (including corporate costs) and other non-operating expenses (income). |
First Half 2024 Financial Highlights
-
Consolidated revenue was a record
compared to$1.6 billion in the prior year, a$1.4 billion 13% increase. Growth was driven by strong performance across all our businesses. Our Gaming business demonstrated continued momentum with Gaming machine sales growing31% , Systems revenue growing12% and4% growth in Gaming operations revenue, primarily driven by record expansion of the North American installed base. Consolidated revenue also benefited from SciPlay’s social casino business growing faster than the market, while iGaming demonstrated strong performance, primarily on growth inNorth America . -
Net income was
compared to$164 million in the prior year, primarily due to higher revenue and operating income, along with lower D&A and restructuring and other costs.$32 million -
Consolidated AEBITDA(1) was
compared to$610 million in the prior year, an$529 million or$81 million 15% increase, primarily due to revenue growth and margin expansion across all businesses. -
Adjusted NPATA(1) increased
31% to as compared to$234 million in the prior year period, primarily due to revenue growth and margin strength across all our businesses.$179 million
BUSINESS SEGMENT HIGHLIGHTS |
||||||||||||||||||||||||||||||||||||||
FOR THE SIX MONTHS ENDED JUNE 30, 2024 |
||||||||||||||||||||||||||||||||||||||
($ in millions) |
Revenue |
|
AEBITDA |
|
AEBITDA Margin(2)(3) |
|||||||||||||||||||||||||||||||||
|
|
2024 |
|
|
|
2023 |
|
|
$ |
|
% |
|
|
2024 |
|
|
|
2023 |
|
|
$ |
|
% |
|
2024 |
|
2023 |
|
PP Change(3) |
|||||||||
Gaming |
$ |
1,016 |
|
$ |
890 |
|
$ |
126 |
|
14 |
% |
|
$ |
504 |
|
|
$ |
438 |
|
|
$ |
66 |
|
|
15 |
% |
|
50 |
% |
|
49 |
% |
|
1 |
|
|||
SciPlay |
|
411 |
|
|
|
376 |
|
|
|
35 |
|
|
9 |
% |
|
|
132 |
|
|
|
113 |
|
|
|
19 |
|
|
17 |
% |
|
32 |
% |
|
30 |
% |
|
2 |
|
iGaming |
|
148 |
|
|
|
134 |
|
|
|
14 |
|
|
10 |
% |
|
|
48 |
|
|
|
47 |
|
|
|
1 |
|
|
2 |
% |
|
32 |
% |
|
35 |
% |
|
(3 |
) |
Corporate and other(4) |
|
— |
|
|
|
— |
|
|
|
— |
|
|
— |
% |
|
|
(74 |
) |
|
|
(69 |
) |
|
|
(5 |
) |
|
(7 |
)% |
|
n/a |
|
|
n/a |
|
|
n/a |
|
Total |
$ |
1,575 |
|
|
$ |
1,400 |
|
|
$ |
175 |
|
|
13 |
% |
|
$ |
610 |
|
|
$ |
529 |
|
|
$ |
81 |
|
|
15 |
% |
|
39 |
% |
|
38 |
% |
|
1 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||||||
PP - percentage points. |
||||||||||||||||||||||||||||||||||||||
n/a - not applicable. |
||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||
(1) Represents a non-GAAP financial measure. Additional information on non-GAAP financial measures presented herein is available at the end of this release. |
||||||||||||||||||||||||||||||||||||||
(2) Segment AEBITDA margin is calculated as segment AEBITDA as a percentage of segment revenue. |
||||||||||||||||||||||||||||||||||||||
(3) As calculations are made using whole dollar numbers, actual results may vary compared to calculations presented in this table. |
||||||||||||||||||||||||||||||||||||||
(4) Includes amounts not allocated to the business segments (including corporate costs) and other non-operating expenses (income). |
Second Quarter 2024 Business Segments Key Highlights
-
Gaming revenue increased to
, up$539 million 14% compared to the prior year period, primarily driven by global Gaming machine sales growth of32% and Gaming systems growth of14% . Gaming operations revenue increased5% , benefiting from year-over-year growth in our North American installed base, which grew by7% to 32,566 units, and average daily revenue per unit, which increased to . Our North American premium installed base grew for the 16th consecutive quarter, representing$50.41 50% of our total installed base mix. Our growth is driven by the continued strength and success of our content, including the recent debut of DRAGON TRAIN™ and HUFF N’ EVEN MORE PUFF™ in theU.S. , and success of our COSMIC™ and KASCADA® cabinets. Gaming AEBITDA was , up$272 million 17% compared to the prior year period, primarily driven by revenue growth in the period. -
SciPlay revenue was
, an$205 million 8% increase from the prior year period, while AEBITDA increased19% to , reflective of continuing revenue growth and margin expansion. Growth was primarily driven by the social casino business, which continued to deliver consistently high player engagement and monetization, leveraging game content, dynamic Live Ops through the SciPlay Engine and effective marketing strategies. Our growing direct-to-consumer platform, which generated$70 million or$24 million 12% of the total SciPlay revenue for the quarter, also contributed toward AEBITDA growth and margin expansion. SciPlay maintained its number of payers at 0.6 million and achieved its highest ever AMRPPU(1) of , enabling SciPlay to grow ARPDAU(2) by$116.91 12% year-over-year to a record while maintaining payer conversion at$1.04 10.5% . -
iGaming revenue increased by
6% to , and AEBITDA remained flat at$74 million for the current year period, reflective of continued momentum in$24 million North America as well as strong content launches. Revenue and AEBITDA in the prior year period benefited from in certain termination fees, impacting revenue and AEBITDA growth by$2 million 3% and9% , respectively. in wagers were processed through our iGaming platform during the quarter.$21.8 billion -
Capital expenditures were
in the second quarter of 2024 as compared to$86 million in the prior year period, primarily due to investments made to support our Gaming operations growth.$59 million
(1) Average Monthly Revenue Per Paying User. |
(2) Average Revenue Per Daily Active User. |
Earnings Conference Call
As previously announced, Light & Wonder executive leadership will host a conference call on Wednesday, August 7, 2024 at 4:30 p.m. ET to review the Company’s second quarter results. To access the call live via a listen-only webcast and presentation, please visit explore.investors.lnw.com and click on the webcast link under the Events and Presentations section. To access the call by telephone, please dial: +1 (833) 470-1428 for
About Light & Wonder
Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary businesses, we deliver unforgettable experiences by combining the exceptional talents of our 6,000+ member team, with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more visit www.lnw.com.
You can access our filings with the Securities Exchange Commission (“SEC”) through the SEC website at www.sec.gov, with the Australian Stock Exchange (“ASX”) through the ASX website at www.asx.com.au or through our website, and we strongly encourage you to do so. We routinely post information that may be important to investors on our website at explore.investors.lnw.com, and we use our website as a means of disclosing material information to the public in a broad, non-exclusionary manner for purposes of the SEC’s Regulation Fair Disclosure.
The information contained on, or that may be accessed through, our website is not incorporated by reference into, and is not a part of, this document, and shall not be deemed “filed” under the Securities Exchange Act of 1934, as amended.
All ® notices signify marks registered in
Forward-Looking Statements
In this press release, Light & Wonder makes “forward-looking statements” within the meaning of the
- our inability to successfully execute our strategy;
- slow growth of new gaming jurisdictions, slow addition of casinos in existing jurisdictions and declines in the replacement cycle of gaming machines;
- risks relating to foreign operations, including anti-corruption laws, fluctuations in currency rates, restrictions on the payment of dividends from earnings, restrictions on the import of products and financial instability;
-
difficulty predicting what impact, if any, new tariffs imposed by and other trade actions taken by the
U.S. and foreign jurisdictions could have on our business; -
U.S. and international economic and industry conditions, including increases in benchmark interest rates and the effects of inflation; - public perception of our response to environmental, social and governance issues;
- the effects of health epidemics, contagious disease outbreaks and public perception thereof;
- changes in, or the elimination of, our share repurchase program;
- resulting pricing variations and other impacts of our common stock being listed to trade on more than one stock exchange;
- level of our indebtedness, higher interest rates, availability or adequacy of cash flows and liquidity to satisfy indebtedness, other obligations or future cash needs;
- inability to further reduce or refinance our indebtedness;
- restrictions and covenants in debt agreements, including those that could result in acceleration of the maturity of our indebtedness;
- competition;
- inability to win, retain or renew, or unfavorable revisions of, existing contracts, and the inability to enter into new contracts;
-
risks and uncertainties of potential changes in
U.K. gaming legislation, including any new or revised licensing and taxation regimes, responsible gambling requirements and/or sanctions on unlicensed providers; - inability to adapt to, and offer products that keep pace with, evolving technology, including any failure of our investment of significant resources in our R&D efforts;
- the outcome of any legal proceedings that may be instituted following completion of the SciPlay merger;
- failure to retain key Management and employees;
- unpredictability and severity of catastrophic events, including but not limited to acts of terrorism, war, armed conflicts or hostilities, the impact such events may have on our customers, suppliers, employees, consultants, business partners or operations, as well as Management’s response to any of the aforementioned factors;
- changes in demand for our products and services;
- dependence on suppliers and manufacturers;
- SciPlay’s dependence on certain key providers;
- ownership changes and consolidation in the gaming industry;
- fluctuations in our results due to seasonality and other factors;
-
risks as a result of being publicly traded in
the United States andAustralia , including price variations and other impacts relating to the secondary listing of the Company’s common stock on the Australian Securities Exchange; - the possibility that we may be unable to achieve expected operational, strategic and financial benefits of the SciPlay merger;
- security and integrity of our products and systems, including the impact of any security breaches or cyber-attacks;
- protection of our intellectual property, inability to license third-party intellectual property and the intellectual property rights of others;
- reliance on or failures in information technology and other systems;
- litigation and other liabilities relating to our business, including litigation and liabilities relating to our contracts and licenses, our products and systems, our employees (including labor disputes), intellectual property, environmental laws and our strategic relationships;
- reliance on technological blocking systems;
- challenges or disruptions relating to the completion of the domestic migration to our enterprise resource planning system;
- laws and government regulations, both foreign and domestic, including those relating to gaming, data privacy and security, including with respect to the collection, storage, use, transmission and protection of personal information and other consumer data, and environmental laws, and those laws and regulations that affect companies conducting business on the internet, including online gambling;
- legislative interpretation and enforcement, regulatory perception and regulatory risks with respect to gaming, especially internet wagering and social gaming;
- changes in tax laws or tax rulings, or the examination of our tax positions;
- opposition to legalized gaming or the expansion thereof and potential restrictions on internet wagering;
- significant opposition in some jurisdictions to interactive social gaming, including social casino gaming and how such opposition could lead these jurisdictions to adopt legislation or impose a regulatory framework to govern interactive social gaming or social casino gaming specifically, and how this could result in a prohibition on interactive social gaming or social casino gaming altogether, restrict our ability to advertise our games, or substantially increase our costs to comply with these regulations;
- expectations of shift to regulated digital gaming;
- inability to develop successful products and services and capitalize on trends and changes in our industries, including the expansion of internet and other forms of digital gaming;
-
the continuing evolution of the scope of data privacy and security regulations, and our belief that the adoption of increasingly restrictive regulations in this area is likely within the
U.S. and other jurisdictions; - incurrence of restructuring costs;
- goodwill impairment charges including changes in estimates or judgments related to our impairment analysis of goodwill or other intangible assets;
- stock price volatility;
- failure to maintain adequate internal control over financial reporting;
- dependence on key executives;
- natural events that disrupt our operations, or those of our customers, suppliers or regulators; and
- expectations of growth in total consumer spending on social casino gaming.
Additional information regarding risks and uncertainties and other factors that could cause actual results to differ materially from those contemplated in forward-looking statements is included from time to time in our filings with the SEC, including the Company’s current reports on Form 8-K, quarterly reports on Form 10-Q and its latest annual report on Form 10-K filed with the SEC for the year ended December 31, 2023 on February 27, 2024 (including under the headings “Forward-Looking Statements” and “Risk Factors”). Forward-looking statements speak only as of the date they are made and, except for our ongoing obligations under the
You should also note that this press release may contain references to industry market data and certain industry forecasts. Industry market data and industry forecasts are obtained from publicly available information and industry publications. Industry publications generally state that the information contained therein has been obtained from sources believed to be reliable, but that the accuracy and completeness of that information is not guaranteed. Although we believe industry information to be accurate, it is not independently verified by us and we do not make any representation as to the accuracy of that information. In general, we believe there is less publicly available information concerning the international gaming, social and digital gaming industries than the same industries in the
Due to rounding, certain numbers presented herein may not precisely recalculate.
LIGHT & WONDER, INC. AND SUBSIDIARIES |
|||||||||||||||
CONSOLIDATED STATEMENTS OF OPERATIONS |
|||||||||||||||
(Unaudited, in millions, except per share amounts) |
|||||||||||||||
|
|
|
|
|
|
|
|
||||||||
|
Three Months Ended |
|
Six Months Ended |
||||||||||||
|
June 30, |
|
June 30, |
||||||||||||
|
|
2024 |
|
|
|
2023 |
|
|
|
2024 |
|
|
|
2023 |
|
Revenue: |
|
|
|
|
|
|
|
||||||||
Services |
$ |
526 |
|
|
$ |
496 |
|
|
$ |
1,044 |
|
|
$ |
973 |
|
Products |
|
292 |
|
|
|
235 |
|
|
|
531 |
|
|
|
427 |
|
Total revenue |
|
818 |
|
|
|
731 |
|
|
|
1,575 |
|
|
|
1,400 |
|
Operating expenses: |
|
|
|
|
|
|
|
||||||||
Cost of services(1) |
|
111 |
|
|
|
110 |
|
|
|
223 |
|
|
|
218 |
|
Cost of products(1) |
|
125 |
|
|
|
108 |
|
|
|
233 |
|
|
|
201 |
|
Selling, general and administrative |
|
220 |
|
|
|
203 |
|
|
|
438 |
|
|
|
396 |
|
Research and development |
|
66 |
|
|
|
58 |
|
|
|
128 |
|
|
|
112 |
|
Depreciation, amortization and impairments |
|
87 |
|
|
|
108 |
|
|
|
173 |
|
|
|
208 |
|
Restructuring and other |
|
34 |
|
|
|
31 |
|
|
|
40 |
|
|
|
50 |
|
Total operating expenses |
|
643 |
|
|
|
618 |
|
|
|
1,235 |
|
|
|
1,185 |
|
Operating income |
|
175 |
|
|
|
113 |
|
|
|
340 |
|
|
|
215 |
|
Other (expense) income: |
|
|
|
|
|
|
|
||||||||
Interest expense |
|
(75 |
) |
|
|
(78 |
) |
|
|
(150 |
) |
|
|
(153 |
) |
Other income (expense), net |
|
8 |
|
|
|
(15 |
) |
|
|
18 |
|
|
|
(16 |
) |
Total other expense, net |
|
(67 |
) |
|
|
(93 |
) |
|
|
(132 |
) |
|
|
(169 |
) |
Net income before income taxes |
|
108 |
|
|
|
20 |
|
|
|
208 |
|
|
|
46 |
|
Income tax expense |
|
(26 |
) |
|
|
(15 |
) |
|
|
(44 |
) |
|
|
(14 |
) |
Net income |
|
82 |
|
|
|
5 |
|
|
|
164 |
|
|
|
32 |
|
Less: Net income attributable to noncontrolling interest |
|
— |
|
|
|
6 |
|
|
|
— |
|
|
|
11 |
|
Net income (loss) attributable to L&W |
$ |
82 |
|
|
$ |
(1 |
) |
|
$ |
164 |
|
|
$ |
21 |
|
|
|
|
|
|
|
|
|
||||||||
Basic and diluted net income (loss) attributable to L&W per share: |
|
|
|
|
|
|
|
||||||||
Basic |
$ |
0.92 |
|
|
$ |
(0.01 |
) |
|
$ |
1.83 |
|
|
$ |
0.23 |
|
Diluted |
$ |
0.90 |
|
|
$ |
(0.01 |
) |
|
$ |
1.78 |
|
|
$ |
0.22 |
|
|
|
|
|
|
|
|
|
||||||||
Weighted average number of shares used in per share calculations: |
|
|
|
|
|
|
|
||||||||
Basic shares |
|
90 |
|
|
|
91 |
|
|
|
90 |
|
|
|
91 |
|
Diluted shares |
|
92 |
|
|
|
91 |
|
|
|
92 |
|
|
|
93 |
|
|
|
|
|
|
|
|
|
||||||||
(1) Excludes depreciation, amortization and impairments. |
LIGHT & WONDER, INC. AND SUBSIDIARIES |
|||||||
CONDENSED CONSOLIDATED BALANCE SHEETS |
|||||||
(Unaudited, in millions) |
|||||||
|
|
|
|
||||
|
June 30, |
|
December 31, |
||||
|
|
2024 |
|
|
|
2023 |
|
Assets: |
|
|
|
||||
Cash and cash equivalents |
$ |
321 |
|
$ |
425 |
||
Restricted cash |
|
95 |
|
|
|
90 |
|
Receivables, net of allowance for credit losses of |
|
575 |
|
|
|
506 |
|
Inventories |
|
186 |
|
|
|
177 |
|
Prepaid expenses, deposits and other current assets |
|
112 |
|
|
|
113 |
|
Total current assets |
|
1,289 |
|
|
|
1,311 |
|
|
|
|
|
||||
Restricted cash |
|
6 |
|
|
|
6 |
|
Receivables, net of allowance for credit losses of |
|
60 |
|
|
|
37 |
|
Property and equipment, net |
|
269 |
|
|
|
236 |
|
Operating lease right-of-use assets |
|
45 |
|
|
|
52 |
|
Goodwill |
|
2,925 |
|
|
|
2,945 |
|
Intangible assets, net |
|
529 |
|
|
|
605 |
|
Software, net |
|
162 |
|
|
|
158 |
|
Deferred income taxes |
|
180 |
|
|
|
142 |
|
Other assets |
|
73 |
|
|
|
60 |
|
Total assets |
$ |
5,538 |
|
|
$ |
5,552 |
|
|
|
|
|
||||
Liabilities and Stockholders’ Equity: |
|
|
|
||||
Current portion of long-term debt |
$ |
22 |
|
|
$ |
22 |
|
Accounts payable |
|
277 |
|
|
|
241 |
|
Accrued liabilities |
|
362 |
|
|
|
404 |
|
Income taxes payable |
|
35 |
|
|
|
29 |
|
Total current liabilities |
|
696 |
|
|
|
696 |
|
|
|
|
|
||||
Deferred income taxes |
|
19 |
|
|
|
20 |
|
Operating lease liabilities |
|
31 |
|
|
|
39 |
|
Other long-term liabilities |
|
157 |
|
|
|
180 |
|
Long-term debt, excluding current portion |
|
3,849 |
|
|
|
3,852 |
|
Total stockholders’ equity |
|
786 |
|
|
|
765 |
|
Total liabilities and stockholders’ equity |
$ |
5,538 |
|
|
$ |
5,552 |
|
LIGHT & WONDER, INC. AND SUBSIDIARIES |
|||||||||||||||
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS |
|||||||||||||||
(Unaudited, in millions) |
|||||||||||||||
|
|
|
|
|
|
|
|
||||||||
|
Three Months Ended |
|
Six Months Ended |
||||||||||||
|
June 30, |
|
June 30, |
||||||||||||
|
|
2024 |
|
|
|
2023 |
|
|
|
2024 |
|
|
|
2023 |
|
Cash flows from operating activities: |
|
|
|
|
|
|
|
||||||||
Net income |
$ |
82 |
|
|
$ |
5 |
|
|
$ |
164 |
|
|
$ |
32 |
|
Adjustments to reconcile net income to net cash provided by operating activities |
|
125 |
|
|
|
182 |
|
|
|
235 |
|
|
|
320 |
|
Changes in working capital accounts, excluding the effects of acquisitions |
|
(54 |
) |
|
|
(129 |
) |
|
|
(48 |
) |
|
|
(97 |
) |
Changes in deferred income taxes and other |
|
(12 |
) |
|
|
(24 |
) |
|
|
(39 |
) |
|
|
(36 |
) |
Net cash provided by operating activities |
|
141 |
|
|
|
34 |
|
|
|
312 |
|
|
|
219 |
|
Cash flows from investing activities: |
|
|
|
|
|
|
|
||||||||
Capital expenditures |
|
(86 |
) |
|
|
(59 |
) |
|
|
(153 |
) |
|
|
(112 |
) |
Other(1) |
|
— |
|
|
|
(2 |
) |
|
|
(5 |
) |
|
|
(6 |
) |
Net cash used in investing activities |
|
(86 |
) |
|
|
(61 |
) |
|
|
(158 |
) |
|
|
(118 |
) |
Cash flows from financing activities: |
|
|
|
|
|
|
|
||||||||
Payments of long-term debt, net |
|
(5 |
) |
|
|
(5 |
) |
|
|
(5 |
) |
|
|
(11 |
) |
Payments of debt issuance and deferred financing costs |
|
— |
|
|
|
— |
|
|
|
(2 |
) |
|
|
— |
|
Payments on license obligations |
|
(9 |
) |
|
|
(6 |
) |
|
|
(14 |
) |
|
|
(18 |
) |
Payments of contingent acquisition considerations |
|
(14 |
) |
|
|
(9 |
) |
|
|
(14 |
) |
|
|
(9 |
) |
Purchase of L&W common stock |
|
(150 |
) |
|
|
(5 |
) |
|
|
(175 |
) |
|
|
(33 |
) |
Purchase of SciPlay’s common stock |
|
— |
|
|
|
(15 |
) |
|
|
— |
|
|
|
(23 |
) |
Net redemptions of common stock under stock-based compensation plans and other |
|
(8 |
) |
|
|
— |
|
|
|
(40 |
) |
|
|
(11 |
) |
Net cash used in financing activities |
|
(186 |
) |
|
|
(40 |
) |
|
|
(250 |
) |
|
|
(105 |
) |
Effect of exchange rate changes on cash, cash equivalents and restricted cash |
|
— |
|
|
|
1 |
|
|
|
(3 |
) |
|
|
1 |
|
Decrease in cash, cash equivalents and restricted cash |
|
(131 |
) |
|
|
(66 |
) |
|
|
(99 |
) |
|
|
(3 |
) |
Cash, cash equivalents and restricted cash, beginning of period |
|
553 |
|
|
|
1,030 |
|
|
|
521 |
|
|
|
967 |
|
Cash, cash equivalents and restricted cash, end of period |
$ |
422 |
|
|
$ |
964 |
|
|
$ |
422 |
|
|
$ |
964 |
|
|
|
|
|
|
|
|
|
||||||||
Supplemental cash flow information: |
|
|
|
|
|
|
|
||||||||
Cash paid for interest |
$ |
83 |
|
|
$ |
84 |
|
|
$ |
146 |
|
|
$ |
147 |
|
Income taxes paid |
|
62 |
|
|
|
87 |
|
|
|
70 |
|
|
|
96 |
|
Cash paid for contingent acquisition considerations included in operating activities |
|
22 |
|
|
|
9 |
|
|
|
22 |
|
|
|
9 |
|
Supplemental non-cash transactions: |
|
|
|
|
|
|
|
||||||||
Non-cash interest expense |
$ |
3 |
|
|
$ |
2 |
|
|
$ |
5 |
|
|
$ |
5 |
|
|
|
|
|
|
|
|
|
||||||||
(1) The six months ended June 30, 2023 include |
LIGHT & WONDER, INC. AND SUBSIDIARIES |
|||||||||||||||
RECONCILIATION OF CONSOLIDATED AEBITDA, SUPPLEMENTAL BUSINESS SEGMENT DATA AND RECONCILIATION OF CONSOLIDATED AEBITDA MARGIN |
|||||||||||||||
(Unaudited, in millions) |
|||||||||||||||
|
|
|
|
|
|
|
|
||||||||
|
Three Months Ended |
|
Six Months Ended |
||||||||||||
|
June 30, |
|
June 30, |
||||||||||||
|
|
2024 |
|
|
|
2023 |
|
|
|
2024 |
|
|
|
2023 |
|
Reconciliation of Net Income (Loss) Attributable to L&W to Consolidated AEBITDA |
|
|
|
|
|
|
|
||||||||
Net income (loss) attributable to L&W |
$ |
82 |
|
|
$ |
(1 |
) |
|
$ |
164 |
|
|
$ |
21 |
|
Net income attributable to noncontrolling interest |
|
— |
|
|
|
6 |
|
|
|
— |
|
|
|
11 |
|
Net income |
|
82 |
|
|
|
5 |
|
|
|
164 |
|
|
|
32 |
|
Restructuring and other(1) |
|
34 |
|
|
|
31 |
|
|
|
40 |
|
|
|
50 |
|
Depreciation, amortization and impairments |
|
87 |
|
|
|
108 |
|
|
|
173 |
|
|
|
208 |
|
Other (income) expense, net |
|
(5 |
) |
|
|
16 |
|
|
|
(14 |
) |
|
|
18 |
|
Interest expense |
|
75 |
|
|
|
78 |
|
|
|
150 |
|
|
|
153 |
|
Income tax expense |
|
26 |
|
|
|
15 |
|
|
|
44 |
|
|
|
14 |
|
Stock-based compensation |
|
31 |
|
|
|
28 |
|
|
|
53 |
|
|
|
54 |
|
Consolidated AEBITDA |
$ |
330 |
|
|
$ |
281 |
|
|
$ |
610 |
|
|
$ |
529 |
|
|
|
|
|
|
|
|
|
||||||||
Supplemental Business Segment Data |
|
|
|
|
|
|
|
||||||||
Business segments AEBITDA |
|
|
|
|
|
|
|
||||||||
Gaming |
$ |
272 |
|
|
$ |
233 |
|
|
$ |
504 |
|
|
$ |
438 |
|
SciPlay |
|
70 |
|
|
|
59 |
|
|
|
132 |
|
|
|
113 |
|
iGaming |
|
24 |
|
|
|
24 |
|
|
|
48 |
|
|
|
47 |
|
Total business segments AEBITDA |
|
366 |
|
|
|
316 |
|
|
|
684 |
|
|
|
598 |
|
Corporate and other(2) |
|
(36 |
) |
|
|
(35 |
) |
|
|
(74 |
) |
|
|
(69 |
) |
Consolidated AEBITDA |
$ |
330 |
|
|
$ |
281 |
|
|
$ |
610 |
|
|
$ |
529 |
|
|
|
|
|
|
|
|
|
||||||||
Reconciliation to Consolidated AEBITDA Margin |
|
|
|
|
|
|
|
||||||||
Consolidated AEBITDA |
$ |
330 |
|
|
$ |
281 |
|
|
$ |
610 |
|
|
$ |
529 |
|
Revenue |
|
818 |
|
|
|
731 |
|
|
|
1,575 |
|
|
|
1,400 |
|
Net income margin |
|
10 |
% |
|
|
1 |
% |
|
|
10 |
% |
|
|
2 |
% |
Consolidated AEBITDA margin (Consolidated AEBITDA/Revenue) |
|
40 |
% |
|
|
38 |
% |
|
|
39 |
% |
|
|
38 |
% |
|
|
|
|
|
|
|
|
||||||||
(1) Refer to the Consolidated AEBITDA definition below for a description of items included in restructuring and other. |
|||||||||||||||
(2) Includes amounts not allocated to the business segments (including corporate costs) and other non-operating expenses (income). |
LIGHT & WONDER, INC. AND SUBSIDIARIES |
|||||||||||||||
RECONCILIATION OF NET INCOME (LOSS) ATTRIBUTABLE TO L&W TO ADJUSTED NPATA |
|||||||||||||||
(Unaudited, in millions) |
|||||||||||||||
|
|
|
|
|
|
|
|
||||||||
|
Three Months Ended |
|
Six Months Ended |
||||||||||||
|
June 30, |
|
June 30, |
||||||||||||
|
|
2024 |
|
|
|
2023 |
|
|
|
2024 |
|
|
|
2023 |
|
Reconciliation of Net Income (Loss) Attributable to L&W to Adjusted NPATA |
|
|
|
|
|
|
|
||||||||
Net income (loss) attributable to L&W |
$ |
82 |
|
|
$ |
(1 |
) |
|
$ |
164 |
|
|
$ |
21 |
|
Net income attributable to noncontrolling interest |
|
— |
|
|
|
6 |
|
|
|
— |
|
|
|
11 |
|
Net income |
|
82 |
|
|
|
5 |
|
|
|
164 |
|
|
|
32 |
|
Amortization of acquired intangibles and impairments(1) |
|
32 |
|
|
|
54 |
|
|
|
63 |
|
|
|
105 |
|
Restructuring and other(2) |
|
34 |
|
|
|
31 |
|
|
|
40 |
|
|
|
50 |
|
Other (income) expense, net |
|
(5 |
) |
|
|
16 |
|
|
|
(14 |
) |
|
|
18 |
|
Income tax impact on adjustments |
|
(13 |
) |
|
|
(13 |
) |
|
|
(19 |
) |
|
|
(26 |
) |
Adjusted NPATA |
$ |
130 |
|
|
$ |
93 |
|
|
$ |
234 |
|
|
$ |
179 |
|
|
|
|
|
|
|
|
|
||||||||
(1) Includes |
|||||||||||||||
(2) Refer to the Adjusted NPATA definition below for a description of items included in restructuring and other. |
LIGHT & WONDER, INC. AND SUBSIDIARIES |
|||||||||||||||||||
SUPPLEMENTAL INFORMATION - SEGMENT KEY PERFORMANCE INDICATORS AND SUPPLEMENTAL FINANCIAL DATA |
|||||||||||||||||||
(Unaudited, in millions, except unit and per unit data or as otherwise noted) |
|||||||||||||||||||
|
Three Months Ended |
|
Six Months Ended |
||||||||||||||||
|
June 30, |
|
June 30, |
|
March 31, |
|
June 30, |
|
June 30, |
||||||||||
|
|
2024 |
|
|
|
2023 |
|
|
|
2024 |
|
|
|
2024 |
|
|
|
2023 |
|
Gaming Business Segment Supplemental Financial Data: |
|
|
|
|
|
|
|
|
|
||||||||||
Revenue by Line of Business: |
|
|
|
|
|
|
|
|
|
||||||||||
Gaming operations |
$ |
175 |
|
|
$ |
167 |
|
|
$ |
164 |
|
|
$ |
340 |
|
|
$ |
327 |
|
Gaming machine sales |
|
228 |
|
|
|
173 |
|
|
|
205 |
|
|
|
433 |
|
|
|
331 |
|
Gaming systems |
|
82 |
|
|
|
72 |
|
|
|
60 |
|
|
|
142 |
|
|
|
127 |
|
Table products |
|
54 |
|
|
|
59 |
|
|
|
47 |
|
|
|
101 |
|
|
|
105 |
|
Total revenue |
$ |
539 |
|
|
$ |
471 |
|
|
$ |
476 |
|
|
$ |
1,016 |
|
|
$ |
890 |
|
Gaming Operations: |
|
|
|
|
|
|
|
|
|
||||||||||
|
|
|
|
|
|
|
|
|
|
||||||||||
Installed base at period end |
|
32,566 |
|
|
|
30,550 |
|
|
|
31,534 |
|
|
|
32,566 |
|
|
|
30,550 |
|
Average daily revenue per unit(1) |
$ |
50.41 |
|
|
$ |
48.59 |
|
|
$ |
48.82 |
|
|
$ |
49.34 |
|
|
$ |
47.69 |
|
International:(2) |
|
|
|
|
|
|
|
|
|
||||||||||
Installed base at period end |
|
21,997 |
|
|
|
25,329 |
|
|
|
22,163 |
|
|
|
21,997 |
|
|
|
25,329 |
|
Average daily revenue per unit |
$ |
15.59 |
|
|
$ |
15.03 |
|
|
$ |
14.28 |
|
|
$ |
14.93 |
|
|
$ |
15.13 |
|
Gaming Machine Sales: |
|
|
|
|
|
|
|
|
|
||||||||||
|
|
5,809 |
|
|
|
5,020 |
|
|
|
4,437 |
|
|
|
10,246 |
|
|
|
9,077 |
|
International new unit shipments |
|
5,501 |
|
|
|
4,130 |
|
|
|
5,259 |
|
|
|
10,760 |
|
|
|
7,751 |
|
Total new unit shipments |
|
11,310 |
|
|
|
9,150 |
|
|
|
9,696 |
|
|
|
21,006 |
|
|
|
16,828 |
|
Average sales price per new unit |
$ |
18,548 |
|
|
$ |
17,445 |
|
|
$ |
19,897 |
|
|
$ |
19,170 |
|
|
$ |
18,040 |
|
Gaming Machine Unit Sales Components: |
|
|
|
|
|
|
|
|
|
||||||||||
|
|
|
|
|
|
|
|
|
|
||||||||||
Replacement units |
|
5,465 |
|
|
|
4,598 |
|
|
|
4,296 |
|
|
|
9,761 |
|
|
|
8,358 |
|
Casino opening and expansion units |
|
344 |
|
|
|
422 |
|
|
|
141 |
|
|
|
485 |
|
|
|
719 |
|
Total unit shipments |
|
5,809 |
|
|
|
5,020 |
|
|
|
4,437 |
|
|
|
10,246 |
|
|
|
9,077 |
|
International unit shipments: |
|
|
|
|
|
|
|
|
|
||||||||||
Replacement units |
|
5,386 |
|
|
|
3,899 |
|
|
|
3,711 |
|
|
|
9,097 |
|
|
|
6,109 |
|
Casino opening and expansion units |
|
115 |
|
|
|
231 |
|
|
|
1,548 |
|
|
|
1,663 |
|
|
|
1,642 |
|
Total unit shipments |
|
5,501 |
|
|
|
4,130 |
|
|
|
5,259 |
|
|
|
10,760 |
|
|
|
7,751 |
|
SciPlay Business Segment Supplemental Financial Data: |
|
|
|
|
|
|
|
|
|
||||||||||
Revenue by Platform: |
|
|
|
|
|
|
|
|
|
||||||||||
Mobile in-app purchases |
$ |
160 |
|
|
$ |
170 |
|
|
$ |
170 |
|
|
$ |
330 |
|
|
$ |
335 |
|
Web in-app purchases and other(3) |
|
45 |
|
|
|
20 |
|
|
|
36 |
|
|
|
81 |
|
|
|
41 |
|
Total revenue |
$ |
205 |
|
|
$ |
190 |
|
|
$ |
206 |
|
|
$ |
411 |
|
|
$ |
376 |
|
In-App Purchases: |
|
|
|
|
|
|
|
|
|
||||||||||
Mobile penetration(4) |
|
79 |
% |
|
|
91 |
% |
|
|
84 |
% |
|
|
82 |
% |
|
|
91 |
% |
Average MAU(5) |
|
5.4 |
|
|
|
5.8 |
|
|
|
5.8 |
|
|
|
5.6 |
|
|
|
5.9 |
|
Average DAU(6) |
|
2.1 |
|
|
|
2.2 |
|
|
|
2.2 |
|
|
|
2.2 |
|
|
|
2.3 |
|
ARPDAU(7) |
$ |
1.04 |
|
|
$ |
0.93 |
|
|
$ |
1.01 |
|
|
$ |
1.02 |
|
|
$ |
0.91 |
|
Average MPU(8) (in thousands) |
|
574 |
|
|
|
609 |
|
|
|
594 |
|
|
|
584 |
|
|
|
617 |
|
AMRPPU(9) |
$ |
116.91 |
|
|
$ |
102.04 |
|
|
$ |
113.93 |
|
|
$ |
115.42 |
|
|
$ |
99.74 |
|
Payer Conversion Rate(10) |
|
10.5 |
% |
|
|
10.5 |
% |
|
|
10.2 |
% |
|
|
10.4 |
% |
|
|
10.4 |
% |
iGaming Business Segment Supplemental Data: |
|
|
|
|
|
|
|
|
|
||||||||||
Wagers processed through Open Gaming System (in billions) |
$ |
21.8 |
|
|
$ |
20.7 |
|
|
$ |
22.4 |
|
|
$ |
44.2 |
|
|
$ |
41.0 |
|
(1) We refined |
|||||||||||||||||||
(2) Units exclude those related to game content licensing. |
|||||||||||||||||||
(3) Other represents |
|||||||||||||||||||
(4) Mobile penetration is defined as the percentage of SciPlay revenue generated from mobile platforms. |
|||||||||||||||||||
(5) MAU = Monthly Active Users is a count of visitors to our sites during a month. An individual who plays multiple games or from multiple devices may, in certain circumstances, be counted more than once. However, we use third-party data to limit the occurrence of multiple counting. |
|||||||||||||||||||
(6) DAU = Daily Active Users is a count of visitors to our sites during a day. An individual who plays multiple games or from multiple devices may, in certain circumstances, be counted more than once. However, we use third-party data to limit the occurrence of multiple counting. |
|||||||||||||||||||
(7) ARPDAU = Average Revenue Per DAU is calculated by dividing revenue for a period by the DAU for the period by the number of days for the period. |
|||||||||||||||||||
(8) MPU = Monthly Paying Users is the number of individual users who made an in-game purchase during a particular month. |
|||||||||||||||||||
(9) AMRPPU = Average Monthly Revenue Per Paying User is calculated by dividing average monthly revenue by average MPUs for the applicable time period. |
|||||||||||||||||||
(10) Payer conversion rate is calculated by dividing average MPU for the period by the average MAU for the same period. |
LIGHT & WONDER, INC. AND SUBSIDIARIES |
|||||||
RECONCILIATION OF NET INCOME ATTRIBUTABLE TO L&W TO CONSOLIDATED AEBITDA AND PRINCIPAL FACE VALUE OF DEBT OUTSTANDING TO NET DEBT AND NET DEBT LEVERAGE RATIO |
|||||||
(Unaudited, in millions, except for ratio) |
|||||||
|
|||||||
|
Twelve Months Ended |
||||||
|
June 30, 2024 |
|
December 31, 2023 |
||||
Net income attributable to L&W |
$ |
305 |
|
|
$ |
163 |
|
Net income attributable to noncontrolling interest |
|
6 |
|
|
|
17 |
|
Net income |
|
311 |
|
|
|
180 |
|
Restructuring and other |
|
83 |
|
|
|
92 |
|
Depreciation, amortization and impairments |
|
349 |
|
|
|
384 |
|
Other income, net |
|
(38 |
) |
|
|
(5 |
) |
Interest expense |
|
306 |
|
|
|
309 |
|
Income tax expense |
|
56 |
|
|
|
25 |
|
Stock-based compensation |
|
117 |
|
|
|
118 |
|
Loss on debt financing transactions |
|
15 |
|
|
|
15 |
|
Consolidated AEBITDA |
$ |
1,199 |
|
|
$ |
1,118 |
|
|
|
|
|
||||
|
As of |
||||||
|
June 30, 2024 |
|
December 31, 2023 |
||||
Consolidated AEBITDA |
$ |
1,199 |
|
|
$ |
1,118 |
|
|
|
|
|
||||
Total debt |
$ |
3,871 |
|
|
$ |
3,874 |
|
Add: Unamortized debt discount/premium and deferred financing costs, net |
|
43 |
|
|
|
44 |
|
Less: Debt not requiring cash repayment and other |
|
— |
|
|
|
(1 |
) |
Principal face value of debt outstanding |
|
3,914 |
|
|
|
3,917 |
|
Less: Cash and cash equivalents |
|
321 |
|
|
|
425 |
|
Net debt |
$ |
3,593 |
|
|
$ |
3,492 |
|
|
|
|
|
||||
Net debt leverage ratio |
|
3.0 |
|
|
|
3.1 |
|
RECONCILIATION OF NET CASH PROVIDED BY OPERATING ACTIVITIES TO FREE CASH FLOW |
|||||||||||||||
(Unaudited, in millions) |
|||||||||||||||
|
|
|
|
|
|
|
|
||||||||
|
Three Months Ended |
|
Six Months Ended |
||||||||||||
|
June 30, |
|
June 30, |
||||||||||||
|
|
2024 |
|
|
|
2023 |
|
|
|
2024 |
|
|
|
2023 |
|
Net cash provided by operating activities |
$ |
141 |
|
|
$ |
34 |
|
|
$ |
312 |
|
|
$ |
219 |
|
Less: Capital expenditures |
|
(86 |
) |
|
|
(59 |
) |
|
|
(153 |
) |
|
|
(112 |
) |
Add: Payments on contingent acquisition considerations |
|
22 |
|
|
|
9 |
|
|
|
22 |
|
|
|
9 |
|
Less: Payments on license obligations |
|
(9 |
) |
|
|
(6 |
) |
|
|
(14 |
) |
|
|
(18 |
) |
Add (less): Change in restricted cash impacting working capital |
|
2 |
|
|
|
46 |
|
|
|
(5 |
) |
|
|
— |
|
Free cash flow |
$ |
70 |
|
|
$ |
24 |
|
|
$ |
162 |
|
|
$ |
98 |
|
Supplemental cash flow information - Strategic Review and Related Costs Impacting Free Cash Flow: |
|
|
|
|
|
|
|
||||||||
Income tax payments related to discontinued operations |
$ |
— |
|
|
$ |
32 |
|
|
$ |
— |
|
|
$ |
32 |
|
ASX listing advisory fees |
|
— |
|
|
|
7 |
|
|
|
— |
|
|
|
7 |
|
Non-GAAP Financial Measures
Management uses the following non-GAAP financial measures in conjunction with GAAP financial measures: Consolidated AEBITDA, Consolidated AEBITDA margin, Adjusted NPATA, Free cash flow, Net debt and Net debt leverage ratio (each, as described more fully below). These non-GAAP financial measures are presented as supplemental disclosures. They should not be considered in isolation of, as a substitute for, or superior to, the financial information prepared in accordance with GAAP, and should be read in conjunction with the Company’s financial statements filed with the SEC. The non-GAAP financial measures used by the Company may differ from similarly titled measures presented by other companies.
Specifically, Management uses Consolidated AEBITDA to, among other things: (i) monitor and evaluate the performance of the Company’s operations; (ii) facilitate Management’s internal and external comparisons of the Company’s consolidated historical operating performance; and (iii) analyze and evaluate financial and strategic planning decisions regarding future operating investments and operating budgets.
In addition, Management uses Consolidated AEBITDA and Consolidated AEBITDA margin to facilitate its external comparisons of the Company’s consolidated results to the historical operating performance of other companies that may have different capital structures and debt levels.
Following our ASX listing, Management introduced usage of Adjusted NPATA, a non-GAAP financial measure, which is widely used to measure the performance as well as a principal basis for valuation of gaming and other companies listed on the ASX, and which we present on a supplemental basis.
Management uses Net debt and Net debt leverage ratio in monitoring and evaluating the Company’s overall liquidity, financial flexibility and leverage.
Management believes that these non-GAAP financial measures are useful as they provide Management and investors with information regarding the Company’s financial condition and operating performance that is an integral part of Management’s reporting and planning processes. In particular, Management believes that Consolidated AEBITDA is helpful because this non-GAAP financial measure eliminates the effects of restructuring, transaction, integration or other items that Management believes are less indicative of the ongoing underlying performance of the Company’s operations (as more fully described below) and are better evaluated separately. Management believes that Free cash flow provides useful information regarding the Company’s liquidity and its ability to service debt and fund investments.
Management believes Adjusted NPATA is useful for investors because it provides investors with additional perspective on performance, as the measure eliminates the effects of amortization of acquired intangible assets, restructuring, transaction, integration, certain other items, and the income tax impact on such adjustments, which Management believes are less indicative of the ongoing underlying performance of operations and are better evaluated separately. Adjusted NPATA is widely used to measure performance of gaming and other companies listed on the ASX.
Management also believes that Free cash flow is useful for investors because it provides investors with important perspectives on the cash available for debt repayment and other strategic measures, after making necessary capital investments in property and equipment, necessary license payments to support the ongoing business operations and adjustments for changes in restricted cash impacting working capital.
Consolidated AEBITDA
Consolidated AEBITDA, as used herein, is a non-GAAP financial measure that is presented as a supplemental disclosure of the Company’s operations and is reconciled to net income as the most directly comparable GAAP measure, as set forth in the schedule titled “Reconciliation of Net Income (Loss) Attributable to L&W to Consolidated AEBITDA.” Consolidated AEBITDA should not be considered in isolation of, as a substitute for, or superior to, the consolidated financial information prepared in accordance with GAAP, and should be read in conjunction with the Company's financial statements filed with the SEC. Consolidated AEBITDA may differ from similarly titled measures presented by other companies.
Consolidated AEBITDA is reconciled to Net income (loss) attributable to L&W and includes the following adjustments, as applicable: (1) Net income attributable to noncontrolling interest; (2) Restructuring and other, which includes charges or expenses attributable to: (i) employee severance; (ii) Management restructuring and related costs; (iii) restructuring and integration (including costs associated with strategic review, rebranding, divestitures, SciPlay acquisition and ongoing separation activities and related activities); (iv) cost savings initiatives; (v) major litigation; and (vi) acquisition- and disposition-related costs and other unusual items; (3) Depreciation, amortization and impairment charges and Goodwill impairments; (4) Loss on debt financing transactions; (5) Change in fair value of investments and Gain on remeasurement of debt and other; (6) Interest expense; (7) Income tax expense; (8) Stock-based compensation; and (9) Other (income) expense, net, including foreign currency gains or losses and earnings from equity investments. AEBITDA is presented exclusively as our segment measure of profit or loss.
Consolidated AEBITDA Margin
Consolidated AEBITDA margin, as used herein, represents our Consolidated AEBITDA (as defined above) calculated as a percentage of consolidated revenue. Consolidated AEBITDA margin is a non-GAAP financial measure that is presented as a supplemental disclosure for illustrative purposes only and is reconciled to net income, the most directly comparable GAAP measure, in a schedule above.
Adjusted NPATA
Adjusted NPATA, as used herein, is a non-GAAP financial measure that is presented as a supplemental disclosure of the Company’s operations and is reconciled to net income as the most directly comparable GAAP measure, as set forth in the schedule titled “Reconciliation of Net Income (Loss) Attributable to L&W to Adjusted NPATA.” Adjusted NPATA should not be considered in isolation of, as a substitute for, or superior to, the consolidated financial information prepared in accordance with GAAP, and should be read in conjunction with the Company's financial statements filed with the SEC. Adjusted NPATA may differ from similarly titled measures presented by other companies.
Adjusted NPATA is reconciled to Net income (loss) attributable to L&W and includes the following adjustments, as applicable: (1) Net income attributable to noncontrolling interest; (2) Amortization of acquired intangible assets; (3) Non-cash asset and goodwill impairments; (4) Restructuring and other, which includes charges or expenses attributable to: (i) employee severance; (ii) Management restructuring and related costs; (iii) restructuring and integration (including costs associated with strategic review, rebranding, divestitures, SciPlay acquisition and ongoing separation activities and related activities); (iv) cost savings initiatives; (v) major litigation; and (vi) acquisition- and disposition-related costs and other unusual items; (5) Loss on debt financing transactions; (6) Change in fair value of investments and Gain on remeasurement of debt and other; (7) Income tax impact on adjustments; and (8) Other (income) expense, net, including foreign currency gains or losses and earnings from equity investments.
Free Cash Flow
Free cash flow, as used herein, represents net cash provided by operating activities less total capital expenditures, less payments on license obligations, plus payments on contingent acquisition considerations and adjusted for changes in restricted cash impacting working capital. Free cash flow is a non-GAAP financial measure that is presented as a supplemental disclosure for illustrative purposes only and is reconciled to net cash provided by operating activities, the most directly comparable GAAP measure, in the schedule above.
Net Debt and Net Debt Leverage Ratio
Net debt is defined as total principal face value of debt outstanding, the most directly comparable GAAP measure, less cash and cash equivalents. Principal face value of debt outstanding includes the face value of debt issued under Senior Secured Credit Facilities and Senior Notes, which are described in Note 15 of the Company's Annual Report on Form 10-K for the year ended December 31, 2023, and in Note 10 of the Company’s Quarterly Report on Form 10-Q for the quarter ended June 30, 2024, but it does not include other long-term obligations primarily comprised of certain revenue transactions presented as debt in accordance with ASC 470. Net debt leverage ratio, as used herein, represents Net debt divided by Consolidated AEBITDA. The forward-looking non-GAAP financial measure targeted net debt leverage ratio is presented on a supplemental basis and does not reflect Company guidance. We are not providing a forward-looking quantitative reconciliation of targeted net debt leverage ratio to the most directly comparable GAAP measure because we are unable to predict with reasonable certainty the ultimate outcome of certain significant items without unreasonable effort. These items are uncertain, depend on various factors and could have a material impact on GAAP reported results for the relevant period.
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Media Relations
Andy Fouché +1 206-697-3678
Vice President, Corporate Communications
media@lnw.com
Investor Relations
Nick Zangari +1 702-301-4378
Senior Vice President, Investor Relations
ir@lnw.com
Source: Light & Wonder, Inc.
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