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GCL and the Hainan Animation and Gaming Association Announce Strategic Partnership to Drive Regional Gaming Initiatives

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GCL Global Holdings (NASDAQ: GCL) and the Hainan Animation and Gaming Association have signed a non-binding memorandum of understanding (MOU) to establish a strategic partnership aimed at developing the animation and gaming industry in China's Hainan province.

The collaboration focuses on creating gaming industry strategies with an international perspective, building a sustainable gaming ecosystem, and attracting global enterprises and talent to Hainan. GCL plans to utilize the Association's regional resources to enhance its game development portfolio, develop globally appealing IP initiatives, and expand its game publishing business.

The partnership's implementation remains subject to definitive agreements and regulatory approval. Li Kai, Chairman of the Association, and Sebastian Toke, Group CEO of GCL, expressed optimism about the partnership's potential to transform the regional gaming landscape and create new opportunities for developers.

GCL Global Holdings (NASDAQ: GCL) e la Hainan Animation and Gaming Association hanno firmato un memorandum d'intesa non vincolante (MOU) per stabilire una partnership strategica finalizzata allo sviluppo dell'industria dell'animazione e dei giochi nella provincia di Hainan, in Cina.

La collaborazione si concentra sulla creazione di strategie per l'industria dei giochi con una prospettiva internazionale, sulla costruzione di un ecosistema di gioco sostenibile e sull'attrazione di imprese e talenti globali a Hainan. GCL prevede di utilizzare le risorse regionali dell'Associazione per migliorare il proprio portafoglio di sviluppo giochi, sviluppare iniziative IP di richiamo globale e ampliare la propria attività di pubblicazione di giochi.

L'attuazione della partnership è soggetta a accordi definitivi e approvazione normativa. Li Kai, Presidente dell'Associazione, e Sebastian Toke, CEO del Gruppo GCL, hanno espresso ottimismo riguardo al potenziale della partnership di trasformare il panorama dei giochi regionale e creare nuove opportunità per gli sviluppatori.

GCL Global Holdings (NASDAQ: GCL) y la Hainan Animation and Gaming Association han firmado un memorando de entendimiento no vinculante (MOU) para establecer una asociación estratégica destinada a desarrollar la industria de la animación y los videojuegos en la provincia de Hainan, China.

La colaboración se centra en crear estrategias para la industria de los videojuegos con una perspectiva internacional, construir un ecosistema de juegos sostenible y atraer empresas y talentos globales a Hainan. GCL planea utilizar los recursos regionales de la Asociación para mejorar su cartera de desarrollo de juegos, desarrollar iniciativas de propiedad intelectual atractivas a nivel mundial y expandir su negocio de publicación de juegos.

La implementación de la asociación está sujeta a acuerdos definitivos y aprobación regulatoria. Li Kai, Presidente de la Asociación, y Sebastian Toke, CEO del Grupo GCL, expresaron optimismo sobre el potencial de la asociación para transformar el paisaje de los videojuegos en la región y crear nuevas oportunidades para los desarrolladores.

GCL Global Holdings (NASDAQ: GCL)와 Hainan Animation and Gaming Association는 중국 하이난 성의 애니메이션 및 게임 산업 발전을 목표로 하는 전략적 파트너십을 구축하기 위한 비구속적 양해각서(MOU)에 서명했습니다.

이번 협력은 국제적인 관점을 가진 게임 산업 전략 수립, 지속 가능한 게임 생태계 구축, 하이난에 글로벌 기업과 인재를 유치하는 데 중점을 두고 있습니다. GCL은 협회의 지역 자원을 활용하여 게임 개발 포트폴리오를 강화하고, 글로벌 매력을 가진 IP 이니셔티브를 개발하며, 게임 출판 사업을 확장할 계획입니다.

파트너십의 실행은 최종 계약 및 규제 승인을 받아야 합니다. 협회의 회장인 리 카이(Li Kai)와 GCL 그룹 CEO인 세바스찬 토케(Sebastian Toke)는 파트너십이 지역 게임 환경을 변화시키고 개발자들에게 새로운 기회를 창출할 수 있는 잠재력에 대해 낙관적인 입장을 표명했습니다.

GCL Global Holdings (NASDAQ: GCL) et la Hainan Animation and Gaming Association ont signé un protocole d'accord non contraignant (MOU) pour établir un partenariat stratégique visant à développer l'industrie de l'animation et des jeux dans la province de Hainan, en Chine.

La collaboration se concentre sur la création de stratégies pour l'industrie du jeu avec une perspective internationale, la construction d'un écosystème de jeu durable et l'attraction d'entreprises et de talents mondiaux à Hainan. GCL prévoit d'utiliser les ressources régionales de l'Association pour améliorer son portefeuille de développement de jeux, développer des initiatives de propriété intellectuelle attrayantes au niveau mondial et étendre son activité de publication de jeux.

La mise en œuvre du partenariat est soumise à des accords définitifs et à l'approbation réglementaire. Li Kai, président de l'Association, et Sebastian Toke, PDG du groupe GCL, ont exprimé leur optimisme quant au potentiel du partenariat pour transformer le paysage régional des jeux et créer de nouvelles opportunités pour les développeurs.

GCL Global Holdings (NASDAQ: GCL) und die Hainan Animation and Gaming Association haben ein nicht verbindliches Memorandum of Understanding (MOU) unterzeichnet, um eine strategische Partnerschaft zur Entwicklung der Animations- und Gaming-Industrie in der chinesischen Provinz Hainan zu etablieren.

Die Zusammenarbeit konzentriert sich auf die Schaffung von Strategien für die Gaming-Industrie mit internationaler Perspektive, den Aufbau eines nachhaltigen Gaming-Ökosystems und die Anwerbung globaler Unternehmen und Talente für Hainan. GCL plant, die regionalen Ressourcen der Vereinigung zu nutzen, um sein Spielentwicklungsportfolio zu verbessern, international ansprechende IP-Initiativen zu entwickeln und sein Geschäft im Bereich der Spielveröffentlichung auszubauen.

Die Umsetzung der Partnerschaft unterliegt endgültigen Vereinbarungen und behördlichen Genehmigungen. Li Kai, Vorsitzender der Vereinigung, und Sebastian Toke, CEO der GCL-Gruppe, äußerten Optimismus über das Potenzial der Partnerschaft, die regionale Gaming-Landschaft zu transformieren und neue Möglichkeiten für Entwickler zu schaffen.

Positive
  • Strategic entry into Hainan's gaming market through partnership with key regional industry association
  • Potential expansion of game publishing business in China
  • Access to new development resources and talent pool
Negative
  • Partnership is non-binding and subject to regulatory approval
  • No immediate financial impact or concrete business metrics provided
  • Uncertain timeline for implementation of strategic initiatives

Insights

This non-binding MOU between GCL and the Hainan Animation and Gaming Association represents an early-stage strategic alignment rather than a finalized partnership with immediate business impact. While positioned as potentially transformative for GCL's China operations, the agreement lacks specific financial commitments, implementation timelines, or concrete deliverables.

The partnership focuses on three potential value drivers: enhancing GCL's development portfolio with "internationally competitive concepts," creating new globally-appealing IP, and expanding its publishing network in China. However, these outcomes remain speculative pending definitive agreements and regulatory approval.

Hainan's strategic importance stems from China's ongoing efforts to develop the province as a special economic zone with gaming-friendly policies. For context, this represents just one of many regional partnerships GCL would need to establish meaningful distribution channels in China's fragmented and regulated gaming market.

Investors should note the preliminary nature of this announcement—the MOU serves primarily as a framework for future negotiations rather than a catalyst for near-term revenue growth. The cautious language throughout ("proposed," "plans to," "subject to") signals significant execution uncertainty despite the optimistic executive commentary.

SINGAPORE, March 31, 2025 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (NASDAQ: GCL) (“GCL” or the “Company”), a leading provider of games and entertainment, and the Hainan Animation and Gaming Association (“the Association”), a key industry organization in the animation and gaming sector in Hainan, China, today announced the signing of a non-binding memorandum of understanding (the “MOU”) for a proposed long-term strategic partnership to accelerate the development of the animation and gaming industry in China’s Hainan province.

Under the MOU, parties have agreed to collaborate on developing gaming industry strategies with an international perspective. By combining resources and innovation, GCL and the Association aim to build a gaming ecosystem that supports sustainable game development initiatives and attracts global enterprises and talent to Hainan, China.

Li Kai, Chairman of Hainan Animation and Gaming Association, said, “Today marks a pivotal moment as we begin talks on a partnership that could re-shape the business landscape of this region. If our goals are realized, I’m confident that we will be able to provide unmatched value to animators, game developers, and small-to-medium game studios. Together with GCL, we have an opportunity to establish Hainan as a hub for the video game industry in China.”

With the proposed strategic partnership, GCL plans to leverage the Association’s economic and industry resources in the region to enhance its portfolio of games under development with new, internationally competitive concepts, develop new IP initiatives that can translate into globally appealing animation and gaming brands, and expand its network to potentially grow its game publishing business.

“A partnership with the Association will allow GCL to deepen its game publishing network in China and capitalize on opportunities presented by the growing number of indie game developers in China,” said Sebastian Toke, Group CEO of GCL. “By combining our resources and expertise, we hope to create jobs and foster a dynamic industry that will fuel innovation for years to come.”

Establishment of the proposed strategic partnership is subject to the negotiation of definitive agreements with customary closing conditions, including regulatory approval.

About GCL Global Holdings Ltd
GCL Global Holdings Ltd. unites people through immersive games and entertainment experiences, enabling creators to deliver engaging content and fun gameplay experiences to gaming communities worldwide with a strategic focus on the rapidly expanding Asian gaming market.

Drawing on a deep understanding of gaming trends and market dynamics, GCL Group leverages its diverse portfolio of digital and physical content to bridge cultures and audiences by introducing Asian-developed IP to a global audience across consoles, PCs, and streaming platforms.
Learn more at http://www.gclglobalholdings.com.

About Hainan Animation and Gaming Association
A key industry organization in Hainan's animation and gaming sector in Hainan, China, that oversees extensive industry resources and plays a significant role in advancing the development of its regional animation and gaming industry.

Forward-Looking Statements
This press release includes “forward-looking statements” made under the “safe harbor” provisions of the U.S. Private Securities Litigation Reform Act of 1995, and may be identified by the use of words such as “estimate,” “plan,” “project,” “forecast,” “intend,” “will,” “expect,” “anticipate,” “believe,” “seek,” “target” or other similar expressions that predict or indicate future events or trends or that are not statements of historical matters. These forward-looking statements may also include, but are not limited to, statements regarding projections, estimates and forecasts of revenue and other financial and performance metrics, projections of market opportunity and expectations, the estimated implied enterprise value of the Company, GCL’s ability to scale and grow its business, the advantages and expected growth of the Company, and the Company’s ability to source and retain talent. These statements are based on various assumptions, whether or not identified in this press release, and on the current expectations of GCL’s management and are not predictions of actual performance.
These statements involve risks, uncertainties and other factors that may cause actual results, levels of activity, performance, or achievements to be materially different from those expressed or implied by these forward-looking statements. Although GCL believes that it has a reasonable basis for each forward-looking statement contained in this press release, GCL cautions you that these statements are based on a combination of facts and factors currently known and projections of the future, which are inherently uncertain. In addition, there are risks and uncertainties described in the proxy statement/prospectus included in the Registration Statement relating to the recent business combination, filed by the Company with the SEC on December 31, 2024 and other documents which will be filed by the Company from time to time with the SEC. These filings may identify and address other important risks and uncertainties that could cause actual events and results to differ materially from those contained in the forward-looking statements. GCL cannot assure you that the forward-looking statements in this press release will prove to be accurate. There may be additional risks that GCL presently knows or that GCL currently believes are immaterial that could also cause actual results to differ from those contained in the forward-looking statements. In light of the significant uncertainties in these forward-looking statements, nothing in this press release should be regarded as a representation by any person that the forward-looking statements set forth herein will be achieved or that any of the contemplated results of such forward-looking statements will be achieved. The forward-looking statements in this press release represent the views of GCL as of the date of this press release. Subsequent events and developments may cause those views to change. However, while GCL may update these forward-looking statements in the future, there is no current intention to do so, except to the extent required by applicable law. You should, therefore, not rely on these forward-looking statements as representing the views of GCL as of any date subsequent to the date of this press release. Except as may be required by law, GCL does not undertake any duty to update these forward-looking statements.

GCL Investor Relations:
Crocker Coulson
crocker.coulson@aummedia.org
(646) 652-7185


FAQ

What is the purpose of GCL's partnership with Hainan Animation and Gaming Association?

The partnership aims to accelerate gaming industry development in Hainan province, create a sustainable gaming ecosystem, and attract global enterprises and talent to the region.

How will GCL benefit from the Hainan gaming partnership?

GCL plans to enhance its game development portfolio, create new IP initiatives, and expand its game publishing business using the Association's regional resources and network.

What is the current status of the GCL-Hainan gaming partnership agreement?

The partnership is currently a non-binding MOU, pending negotiation of definitive agreements and regulatory approval.

What are the main objectives of GCL's strategic partnership in Hainan?

The partnership focuses on developing international gaming strategies, building a sustainable game development ecosystem, and establishing Hainan as a hub for China's video game industry.
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