GAN Reports First Quarter 2021 Financial Results
GAN Limited (NASDAQ: GAN) reported strong financial results for Q1 2021, with total revenues soaring to $27.8 million, a remarkable 263% increase year-over-year. This growth was fueled by a $14.3 million contribution from the Coolbet acquisition, alongside a 76% rise in B2B revenues. However, the company faced a net loss of $4.5 million due to increased costs associated with the acquisition and ongoing operational expenses. As of March 31, 2021, GAN held $52.2 million in cash, down from $152.7 million at year-end 2020.
- 263% increase in total revenues to $27.8 million.
- $14.3 million contribution from Coolbet acquisition.
- B2B revenues increased by 76% to $13.5 million.
- Strong performance in new market launches, exceeding 2020's total.
- Exclusive content deal with Ainsworth to enhance market offering.
- Net loss of $4.5 million compared to net income of $0.7 million.
- Increased amortization and operational costs due to Coolbet integration.
- Adjusted EBITDA decreased to $1.7 million from $2.5 million.
- Cash reserves decreased significantly from $152.7 million to $52.2 million.
GAN Limited (the “Company” or “GAN”) (NASDAQ: GAN), a leading full-service Internet gaming software-as-a-service provider to the real money internet gaming, online sports betting, and simulated gaming industries, today announced its operating and financial results for the first quarter ended March 31, 2021.
Dermot Smurfit, CEO stated:
“We started the new year on a strong note with
First Quarter 2021 vs First Quarter 2020 Financial Highlights:
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Total revenues of
$27.8 million versus$7.7 million , a263% increase driven by the$14.3 million contribution from Coolbet to our Business-to-Consumer (“B2C”) segment and growth of$5.8 million from our Business-to-Business (“B2B”) segment. - Closed acquisition of Coolbet sports betting technology and operations in early January 2021, continuing the development of their sports betting technology for U.S. deployment.
- GAN’s business has grown to two segments: (1) B2B – which includes Real money Internet gaming (“RMiG”) and Simulated gaming (“SIM”), and (2) B2C – which includes Coolbet's assets and international operations.
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B2B segment revenues up
76% to$13.5 million , driven by a RMiG increase of68% to$10.5 million and a SIM increase of114% to$3.0 million . -
B2C segment revenues of
$14.3 million , derived from Coolbet’s existing and proven international sports betting and casino gaming operations. Key performance indicators remain at exceptional levels. -
Segment gross profit of
$19.1 million versus$6.0 million . The220% increase was driven by an$8.3 million contribution from the acquisition of Coolbet to our B2C segment, plus strong organic growth and new customer launches within our B2B segment. -
Net loss of
$4.5 million versus net income of$0.7 million , driven primarily by increased amortization related to acquired intangibles from the Coolbet acquisition ($2.9 million ), increased share-based compensation ($1.2 million ), and operating expenses related to marketing, organizational expansion to meet market and customer demand, and costs related to regulatory requirements. -
Adjusted EBITDA of
$1.7 million versus$2.5 million . The decrease in Adjusted EBITDA was driven by increased operating costs in the current year related to regulatory requirements and organizational expansion to meet market and customer demand. -
Cash of
$52.2 million at March 31, 2021 compared to$152.7 million at December 31, 2020. The decrease is driven primarily by the cash paid to acquire Coolbet, net of cash acquired ($92.4 million ), in January 2021.
GAN Limited |
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Key Financial Highlights |
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Three Months Ended March 31, |
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FAQ
What were GAN's financial results for Q1 2021?
How did the Coolbet acquisition impact GAN's revenue?
What is GAN's net loss for Q1 2021?
What are GAN's cash reserves as of March 31, 2021?