Bragg Gaming Sees Multi-Year Growth Based on Ongoing Content and Platform Expansion and New Market Strategy; Preliminary 2021 Fourth Quarter and Full Year Revenue and Adjusted EBITDA Exceed Prior Guidance; Raises 2022 Revenue Outlook
Bragg Gaming Group expects a substantial increase in 2021 revenue, projecting approximately EUR €58.0 million (USD $66.1 million) and adjusted EBITDA of EUR €7.0 million (USD $8.0 million). The company raises its 2022 outlook to between EUR €68-72 million (USD $78-82 million) in revenue and EUR €9.5-10.5 million (USD $10.8-12.0 million) in adjusted EBITDA, indicating year-over-year growth of 21% and 43%, respectively. Bragg anticipates completing the acquisition of Spin Games by Q1 2022, which will enhance its market entry capabilities and total addressable market (TAM) growth, expected to reach over USD $18 billion by year-end 2022.
- Expected Q4 2021 revenue: EUR €15.4 million (USD $17.6 million) and adjusted EBITDA: EUR €1.3 million (USD $1.5 million).
- 2021 revenue expected to be EUR €58.0 million (USD $66.1 million), up 25% from 2020.
- Raised full-year 2022 revenue guidance to EUR €68-72 million (USD $78-82 million), a 21% increase over 2021.
- Increased 2022 adjusted EBITDA guidance to EUR €9.5-10.5 million (USD $10.8-12.0 million), a 43% rise year-over-year.
- Expansion in new markets including Switzerland, Germany, Greece, the Netherlands, the UK, and the Czech Republic, reflecting positive operational momentum.
- None.
Remains on Track to Grow 2022 Year-end Total Addressable Market Approximately Six-Fold Since Beginning of 2021
Expects 2021 Fourth Quarter Revenue of Approximately EUR
Expects 2021 Full Year Revenue of Approximately EUR
Raises Full Year 2022 Revenue Outlook to Range of EUR
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Bragg expects to report fourth quarter 2021 revenue of approximately EUR
€15.4 million (USD ) and Adjusted EBITDA of approximately EUR$17.6 million €1.3 million (USD ).$1.5 million -
As a result, the Company expects to report full year 2021 revenue of approximately EUR
€58.0 million (USD ) and Adjusted EBITDA of approximately EUR$66.1 million €7.0 million (USD ).$8.0 million -
The updated full year 2021 revenue and Adjusted EBITDA expectations compare to the Company’s previously provided guidance of EUR
€55 -56 million (USD ) and Adjusted EBITDA of EUR$63 -64 million€6.6 -6.8 million (USD ).$7.5 -7.8 million -
The expected 2021 revenue and Adjusted EBITDA results represent growth of
25% and26% , respectively, versus the full year 2020.
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The updated full year 2021 revenue and Adjusted EBITDA expectations compare to the Company’s previously provided guidance of EUR
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Bragg also increased its guidance for full year 2022 revenue to a range of EUR
€68 -72 million (USD ) from the prior range of EUR$78 -82 million€59 -61 million (USD ). The midpoint of the new full year 2022 revenue guidance represents growth of$67 -70 million21% over the expected full year 2021 revenue. -
The Company also raised its guidance for full year 2022 Adjusted EBITDA to a range of EUR
€9.5 -10.5 million (USD ) from the prior range of EUR$10.8 -12.0 million€6 -7 million (USD ). The midpoint of the new full year 2022 Adjusted EBITDA guidance represents growth of$7 -8 million43% over the expected full year 2021 Adjusted EBITDA.
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Bragg expects to complete the acquisition of Spin Games by the end of the first quarter of 2022.
- The anticipated timing of the closing of the acquisition is reflected in the Company’s revised higher full year 2022 revenue expectation even though the previously provided 2022 revenue guidance contemplated an earlier closing of this transaction.
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Since
January 2021 , Bragg’s Gaming has gone live with its player-popular content in the following regulated iGaming markets:Switzerland ,Germany ,Greece ,the Netherlands , theUnited Kingdom , and theCzech Republic .-
H2 Gambling Capital projects the aggregate 2022 online casino total addressable market (“TAM”) for these six countries will be approximatelyUSD .$9.5 billion
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The Company’s current TAM is approximately
USD and Bragg expects this to further increase to more than$12.5 billion USD by the end of 2022, reflecting its expectations for initial activations this year in several$18.0 billion U.S. iGaming markets and inOntario , as well as in other global iGaming markets.
"Looking forward, our deep bench of experienced senior management and operational teams continue to implement strategies that are leading to new areas of growth, as demonstrated by the strong initial performance we are achieving in our recently entered iGaming markets. As a result of the ongoing momentum in our business, we are raising our outlook for full year 2022 revenue range by approximately
“As we move closer to completing our acquisition of Spin Games, whose existing relationships with leading
About
Through its wholly-owned subsidiary ORYX Gaming, Bragg delivers proprietary, exclusive and aggregated casino content via its in-house remote games server (RGS) and ORYX Hub distribution platform. ORYX offers a full turnkey iGaming solution, including its Player Account Management (PAM) platform, as well as managed operational and marketing services.
In
View source version on businesswire.com: https://www.businesswire.com/news/home/20220208005480/en/
For investor relations at
info@bragg.games
or
212-835-8500 or bragg@jcir.com
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