Hasbro Reports Second Quarter 2024 Financial Results
Hasbro (NASDAQ: HAS) reported Q2 2024 financial results, showing a mixed performance. While overall revenue declined 18% (6% excluding eOne divestiture), the company saw 20% growth in Wizards of the Coast and Digital Gaming. Consumer Products declined 20%, and Entertainment fell 90% (30% excluding eOne). Despite revenue challenges, Hasbro improved profitability with adjusted operating profit of $249 million (+$112 million YoY) and adjusted operating margin of 25.0% (+13.7 points YoY). The company reported adjusted net earnings of $1.22 per diluted share and raised its full-year guidance. Hasbro achieved $40 million in net cost savings and reduced owned inventory by 51% YoY.
Hasbro (NASDAQ: HAS) ha riportato i risultati finanziari del Q2 2024, mostrando una performance mista. Mentre il fatturato complessivo è diminuito del 18% (6% escludendo la dismissione di eOne), l'azienda ha registrato un aumento del 20% in Wizards of the Coast e Digital Gaming. I Prodotti di Consumo sono diminuiti del 20% e l'Intrattenimento è calato del 90% (30% escludendo eOne). Nonostante le sfide sui ricavi, Hasbro ha migliorato la propria redditività con un utile operativo rettificato di 249 milioni di dollari (+112 milioni di dollari rispetto all'anno precedente) e un margine operativo rettificato del 25,0% (+13,7 punti rispetto all'anno precedente). L'azienda ha riportato un utile netto rettificato di 1,22 dollari per azione diluita e ha alzato le previsioni per l'intero anno. Hasbro ha raggiunto 40 milioni di dollari in risparmi sui costi netti e ha ridotto l'inventario di proprietà del 51% rispetto all'anno precedente.
Hasbro (NASDAQ: HAS) ha informado los resultados financieros del Q2 2024, mostrando un desempeño mixto. Mientras que los ingresos totales cayeron un 18% (6% excluyendo la desinversión de eOne), la empresa vio un crecimiento del 20% en Wizards of the Coast y Gaming Digital. Los Productos para el Consumidor cayeron un 20%, y el Entretelamiento cayó un 90% (30% excluyendo eOne). A pesar de los desafíos de ingresos, Hasbro mejoró la rentabilidad con un beneficio operativo ajustado de 249 millones de dólares (+112 millones de dólares interanual) y un margen operativo ajustado del 25.0% (+13.7 puntos interanual). La empresa reportó ganancias netas ajustadas de 1.22 dólares por acción diluida y elevó su guía para todo el año. Hasbro alcanzó 40 millones de dólares en ahorros de costos netos y redujo su inventario en un 51% interanual.
Hasbro (NASDAQ: HAS)는 2024년 2분기 재무 결과를 보고하며 혼합된 성과를 보였습니다. 전체 수익은 18% 감소했으며 (eOne 매각을 제외하면 6%), 회사는 Wizards of the Coast와 Digital Gaming에서 20% 성장을 경험했습니다. 소비자 제품은 20% 감소했고, 엔터테인먼트는 90% 하락했습니다 (eOne을 제외하면 30%). 수익 측면의 도전에도 불구하고, Hasbro는 조정된 운영 이익 2억 4,900만 달러 (+1억 1,200만 달러 전년 대비)와 조정된 운영 마진 25.0% (+13.7 포인트 전년 대비)를 기록하며 수익성을 개선했습니다. 회사는 희석 주당 순이익을 1.22달러로 보고하고 연간 가이드를 상향 조정했습니다. Hasbro는 4,000만 달러의 순 비용 절감과 연간 51%의 재고 감소를 달성했습니다.
Hasbro (NASDAQ: HAS) a annoncé les résultats financiers du Q2 2024, montrant une performance mitigée. Bien que les revenus globaux aient diminué de 18% (6% hors cession de eOne), l'entreprise a enregistré une croissance de 20% dans Wizards of the Coast et le jeu numérique. Les produits de consommation ont diminué de 20%, et le secteur du divertissement a chuté de 90% (30% hors eOne). Malgré les défis de revenus, Hasbro a amélioré sa rentabilité avec un bénéfice d'exploitation ajusté de 249 millions de dollars (+112 millions de dollars par rapport à l'année précédente) et une marge d'exploitation ajustée de 25,0% (+13,7 points par rapport à l'année précédente). La société a rapporté un bénéfice net ajusté de 1,22 dollar par action diluée et a relevé ses prévisions pour l'année entière. Hasbro a réalisé 40 millions de dollars d'économies nettes de coûts et a réduit ses stocks de 51% par rapport à l'année précédente.
Hasbro (NASDAQ: HAS) hat die Finanzergebnisse für Q2 2024 veröffentlicht, die eine gemischte Leistung zeigen. Während der Gesamtumsatz um 18% zurückging (6% ohne die Veräußerung von eOne), verzeichnete das Unternehmen ein Wachstum von 20% in Wizards of the Coast und digitalem Gaming. Der Bereich Konsumgüter ging um 20% zurück, und die Unterhaltung brach um 90% ein (30% ohne eOne). Trotz der Herausforderungen bei den Einnahmen verbesserte Hasbro die Rentabilität mit einem bereinigten Betriebsgewinn von 249 Millionen Dollar (+112 Millionen Dollar im Jahresvergleich) und einer bereinigten Betriebsquote von 25,0% (+13,7 Punkte im Jahresvergleich). Das Unternehmen berichtete von bereinigten Nettogewinnen von 1,22 Dollar pro verwässerter Aktie und hob seine Jahresprognose an. Hasbro erzielte 40 Millionen Dollar an Netto-Kosteneinsparungen und reduzierte den eigenen Lagerbestand im Jahresvergleich um 51%.
- 20% growth in Wizards of the Coast and Digital Gaming segment
- Adjusted operating profit increased by $112 million to $249 million
- Adjusted operating margin improved by 13.7 points to 25.0%
- Adjusted net earnings of $1.22 per diluted share
- Achieved $40 million in net cost savings
- Reduced owned inventory by 51% year-over-year
- Raised full-year guidance
- Overall revenue declined 18% (6% excluding eOne divestiture)
- Consumer Products segment revenue decreased 20%
- Entertainment segment revenue fell 90% (30% excluding eOne divestiture)
- Consumer Products segment reported negative operating margin of -1.8%
Insights
Hasbro's Q2 2024 results present a mixed picture with some positive developments amid ongoing challenges. The company reported a 18% decline in revenue, primarily due to the eOne divestiture, but showed improvement in profitability metrics.
Key highlights include:
- Adjusted operating profit increased to
$249 million (+$112 million YoY) with an adjusted operating margin of25.0% (+13.7 points YoY). - Adjusted net earnings of
$1.22 per diluted share, benefiting from improved operations and favorable business mix. - Wizards of the Coast and Digital Gaming segment showed strong growth of
20% , offsetting declines in other segments. - Significant inventory reduction, with Hasbro-owned inventory down
51% YoY.
The company's focus on cost savings and operational efficiency is evident, with
Hasbro's raised full-year guidance suggests confidence in their strategy, despite challenges in the Consumer Products segment. The company's shift towards higher-margin businesses, particularly in digital gaming and licensing, appears to be paying off in terms of profitability.
However, investors should note the continued decline in the core Consumer Products segment (-
Hasbro's Q2 results reveal interesting shifts in consumer behavior and market dynamics. The
Notable points for investors:
- The success of digital properties like Monopoly Go! and Baldur's Gate 3 demonstrates Hasbro's ability to leverage its IP across platforms.
- MAGIC: THE GATHERING's continued growth (+
3% in tabletop) shows resilience in the collectible card game market. - The
11% growth in Consumer Products Licensing suggests potential for brand expansion and alternative revenue streams.
The planned innovation in Beyblade and TRANSFORMERS for the second half of 2024 will be important to watch, as it may indicate Hasbro's ability to revitalize classic brands and capture new audiences.
The significant inventory reduction (-
However, the
Hasbro's performance in the coming quarters will be telling of its ability to navigate these market shifts and successfully execute its transformation strategy.
Company Reports Growth in Profit and EPS in the Quarter and Raises Full Year Guidance
Declares Quarterly Dividend
"We delivered a solid performance in games and digital licensing and substantial margin improvement this quarter,” said Chris Cocks, Hasbro Chief Executive Officer. “Hasbro is emerging as a more profitable, agile, and operationally excellent company delighting fans of all ages through the magic of play."
"We continued to make meaningful progress in our turnaround for Consumer Products in the second quarter," said Gina Goetter, Hasbro Chief Financial Officer. “The Hasbro team remains focused on back half execution and delivering on our updated full year commitments.”
Second Quarter 2024 Highlights
-
Second quarter Hasbro, Inc. revenue declined
18% driven primarily by the eOne divestiture; excluding the divestiture, revenue declined6% . Growth of20% in the Wizards of the Coast and Digital Gaming segment was offset by declines in Consumer Products (-20% ) and Entertainment (-90% , or -30% , excluding the eOne divestiture). -
Operating profit of
and operating margin of$212 million 21.3% includes of intangible amortization associated with eOne, loss on disposal of business and costs associated with the Company's transformation.$37 million -
Adjusted operating profit of
($249 million + vs. PY) and adjusted operating margin of$112 million 25.0% (+13.7 points vs. PY), driven by favorable business mix, supply chain productivity and reduced operating costs. -
Delivered
of net cost savings and approximately$40 million year to date; on track for full-year net savings commitment.$90 million -
Hasbro owned inventory down
51% versus prior year, including a55% decline in Consumer Products inventory versus the second quarter 2023. -
Reported net earnings of
per diluted share; adjusted net earnings of$0.99 per diluted share benefiting from favorable business mix and improved operations.$1.22 - Company raises full year guidance.
-
Paid
in cash dividends to shareholders in the quarter.$97 million
Second Quarter 2024 Segment Details
-
Consumer Products Segment
-
Revenue decrease of
20% driven by shifts in entertainment timing, planned business exits and reduced closeouts; growth in Consumer Products Licensing (+11% ) in the quarter. -
Operating margin of -
1.8% and adjusted operating margin of -0.1% behind supply chain cost productivity and reduced operating expenses partially offsetting the volume deleverage. - FURBY, PLAY-DOH and G.I. JOE performed well in the quarter; momentum building for 2H innovation in Beyblade and TRANSFORMERS entertainment.
-
Revenue decrease of
-
Wizards of the Coast and Digital Gaming Segment
-
Revenue increase of
20% driven by the launch of MAGIC'S Modern Horizons 3 set and continued strength in Licensed and Digital Gaming revenue behind Monopoly Go!, Baldur's Gate 3 and a benefit from an international publishing deal. -
Tabletop revenue increased
3% behind growth in MAGIC: THE GATHERING. -
Operating profit increased
74% and operating profit margin of54.7% due to higher digital licensing revenue mix of revenues and lower royalty expense.
-
Revenue increase of
-
Entertainment Segment
-
Revenue decline of
90% impacted by the sale of eOne Film and TV in December 2023; absent this impact, revenue declined30% driven by the timing of the delivery of deals. -
Operating loss of
compared to operating loss of$1 million in the second quarter 2023.$324 million -
Adjusted operating profit of
compared to adjusted operating loss of$18 million in the second quarter 2023.$21 million
-
Revenue decline of
Year to Date 2024 Highlights
-
Year to date Hasbro revenue declined
21% driven primarily by the eOne film and television divestiture; excluding the divestiture, revenue declined7% . Growth of15% in the Wizards of the Coast and Digital Gaming segment was offset by declines in Consumer Products (-20% ) and Entertainment (-87% , or +2% excluding the eOne divestiture). -
Operating profit of
and operating margin of$328 million 18.7% includes of intangible amortization associated with eOne, loss on disposal of business and costs associated with the Company's transformation.$69 million -
Adjusted operating profit of
($397 million + vs. PY) and adjusted operating margin of$213 million 22.7% (+14.4 points vs. PY), driven by favorable business mix, lower royalty expense, supply chain productivity and reduced operating costs. -
Reported net earnings of
per diluted share; adjusted net earnings of$1.41 per diluted share benefiting from improved operations, favorability from a stock compensation adjustment taken in Q1 and net interest expense reduction.$1.83 -
Operating cash flow of
vs.$365 million in the prior year driven by improved operating results and favorable timing.$119 million
Year to Date 2024 Segment Details
-
Consumer Products Segment
-
Revenue decrease of
20% driven by business exits, reduced closeouts and entertainment timing. -
Operating margin of -
6.0% and adjusted operating margin of -4.1% ; cost savings and productivity gains more than offset by volume declines.
-
Revenue decrease of
-
Wizards of the Coast and Digital Gaming Segment
-
Revenue increase of
15% driven by growth in MAGIC: THE GATHERING and strength in Licensed and Digital Gaming. -
Tabletop revenue increased
4% behind growth in MAGIC: THE GATHERING. -
Operating profit increased
69% and operating profit margin of48.1% due to higher digital licensing revenue mix of revenues and lower royalty expense.
-
Revenue increase of
-
Entertainment Segment
-
Revenue decline of
87% impacted by the sale of eOne Film and TV; absent this impact, revenue increased driven by the timing of the delivery of deals.$1 million -
Operating profit of
compared to operating loss of$5 million year to date 2023.$333 million -
Adjusted operating profit of
compared to adjusted operating loss of$36 million year to date 2023.$23 million
-
Revenue decline of
See the financial tables accompanying the press release for a reconciliation of GAAP to non-GAAP financial measures.
2024 Company Outlook1
For the full year, the Company now expects:
-
Consumer Products Segment revenue down
7% to11% ; Adjusted operating margin4% to6% . -
Wizards of the Coast Segment revenue down
1% to3% ; Operating margin of approximately42% . -
Pro-Forma Entertainment segment revenue down
; Adjusted operating margin of approximately$15 million 60% . -
Total Hasbro Adjusted EBITDA of
to$975 million .$1.02 5 billion -
Gross savings target of
by year end 2025.$750 million
2024 Capital Allocation priorities:
- Invest in core business.
- Return cash to shareholders through the dividend.
- Continue to pay down debt and progress towards leverage target.
1The Company is not able to reconcile its forward-looking non-GAAP adjusted operating margin and adjusted EBITDA measures because the Company cannot predict with certainty the timing and amounts of discrete items such as charges associated with its cost-savings program, which could impact GAAP results.
Dividend Announcement
During the second quarter, the Company paid
Conference Call Webcast
Hasbro will webcast its second quarter 2024 earnings conference call at 8:30 a.m. Eastern Time today. To listen to the live webcast and access the accompanying presentation slides, please go to https://investor.hasbro.com. The replay of the call will be available on Hasbro’s website approximately 2 hours following completion of the call.
About Hasbro
Hasbro is a leading toy and game company whose mission is to entertain and connect generations of fans through the wonder of storytelling and the exhilaration of play. Hasbro delivers play experiences for fans of all ages around the world through toys, games, licensed consumer products, digital games and services, location-based entertainment, film, TV, and more. With a portfolio of over 1,800 iconic brands including MAGIC: THE GATHERING, DUNGEONS & DRAGONS, Hasbro Gaming, NERF, TRANSFORMERS, PLAY-DOH and PEPPA PIG, as well as premier partner brands, Hasbro brings fans together wherever they are, from tabletop to screen.
Hasbro is guided by our Purpose to create joy and community for all people around the world, one game, one toy, one story at a time. For more than a decade, Hasbro has been consistently recognized for its corporate citizenship, including being named one of the 100 Best Corporate Citizens by 3BL Media, one of the World’s Most Ethical Companies by Ethisphere Institute, and one of the 50 Most Community-Minded Companies in the
© 2024 Hasbro, Inc. All Rights Reserved.
Forward Looking Statement Safe Harbor
Certain statements in this press release contain “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These statements, which may be identified by the use of forward-looking words or phrases, include statements relating to our business strategies and plans; expectations relating to products, gaming and entertainment; anticipated cost savings; and financial targets and guidance. Our actual actions or results may differ materially from those expected or anticipated in the forward-looking statements due to both known and unknown risks and uncertainties. Factors that might cause such a difference include, but are not limited to:
- our ability to successfully execute on our business strategy and transformation initiatives;
- our ability to successfully compete in the play industry and further develop our digital gaming and licensing business;
- our ability to transform our business and capabilities to address the changing global consumer landscape;
- our ability to design, develop, manufacture, and ship products on a timely, cost-effective and profitable basis;
- the concentration of our customers, potentially increasing the negative impact to our business of difficulties experienced by any of our customers or changes in their purchasing or selling patterns;
- uncertain and unpredictable global and regional economic conditions impacting one or more of the markets in which we sell products, which can negatively impact our customers and consumers, result in lower employment levels, consumer disposable income, retailer inventories and spending, including lower spending on purchases of our products;
- risks related to political, economic and public health conditions or regulatory changes in the markets in which we and our customers, partners, licensees, suppliers and manufacturers operate, such as inflation, rising interest rates, tariffs, higher commodity prices, labor costs or transportation costs, or outbreaks of illness or disease, the occurrence of which could create work slowdowns, delays or shortages in production or shipment of products, increases in costs or delays in revenue;
- our dependence on third party relationships, including with third party partners, manufacturers, distributors, studios, content producers, licensors, licensees, and outsourcers, which creates reliance on others and loss of control;
-
risks relating to the concentration of manufacturing for many of our products in the People’s
Republic of China and our ability to successfully diversify sourcing of our products to reduce reliance on sources of supply inChina ; - risks associated with international operations, such as conflict in territories in which we operate, currency conversion, currency fluctuations, the imposition or threat of tariffs, quotas, shipping delays or difficulties, border adjustment taxes or other protectionist measures, and other challenges in the territories in which we operate;
- the success of our key partner brands, including the ability to secure, maintain and extend agreements with our key partners or the risk of delays, increased costs or difficulties associated with any of our or our partners’ planned digital applications or media initiatives;
- risks related to our leadership changes;
- our ability to attract and retain talented and diverse employees, particularly following recent workforce reductions;
- our ability to realize the benefits of cost-savings and efficiency and/or revenue and operating profit enhancing initiatives;
- risks relating to the impairment and/or write-offs of businesses, products and content we acquire and/or produce;
- the risk that acquisitions, dispositions and other investments we complete may not provide us with the benefits we expect, or the realization of such benefits may be significantly delayed;
- our ability to protect our assets and intellectual property, including as a result of infringement, theft, misappropriation, cyber-attacks or other acts compromising the integrity of our assets or intellectual property;
- fluctuations in our business due to seasonality;
- the risk of product recalls or product liability suits and costs associated with product safety regulations;
- changes in accounting treatment, tax laws or regulations, or the interpretation and application of such laws and regulations, which may cause us to alter reserves or make other changes which significantly impact our reported financial results;
- the impact of litigation or arbitration decisions or settlement actions;
- the bankruptcy or other lack of success of one or more of our significant retailers, licensees and other partners; and
-
other risks and uncertainties as may be detailed in our public announcements and
U.S. Securities and Exchange Commission (“SEC”) filings.
The statements contained herein are based on our current beliefs and expectations. We undertake no obligation to make any revisions to the forward-looking statements contained in this press release or to update them to reflect events or circumstances occurring after the date of this press release.
Non-GAAP Financial Measures
The financial tables accompanying this press release include non-GAAP financial measures as defined under SEC rules, specifically Adjusted operating profit, Adjusted operating margin, Adjusted net earnings and Adjusted net earnings per diluted share, which exclude, where applicable, acquisition-related costs, acquired intangible amortization, Operational Excellence and Blueprint 2.0 implementation charges; and certain non-cash asset impairment charges. Also included in this press release are the non-GAAP financial measures of EBITDA and Adjusted EBITDA. EBITDA represents net earnings attributable to Hasbro, Inc. excluding interest expense, income tax expense, net earnings attributable to noncontrolling interests, depreciation and amortization of intangibles. Adjusted EBITDA also excludes Operational Excellence and Blueprint 2.0 implementation charges, certain non-cash asset impairment charges and the impact of stock compensation (including acquisition-related stock expense). As required by SEC rules, we have provided reconciliations on the attached schedules of these measures to the most directly comparable GAAP measure. Management believes that Adjusted net earnings, Adjusted net earnings per diluted share, Adjusted operating profit and Adjusted operating margin provide investors with an understanding of the underlying performance of our business absent unusual events. Management believes that EBITDA and Adjusted EBITDA are appropriate measures for evaluating the operating performance of our business because they reflect the resources available for strategic opportunities including, among others, to invest in the business, strengthen the balance sheet and make strategic acquisitions. These non-GAAP measures should be considered in addition to, not as a substitute for, or superior to, net earnings or other measures of financial performance prepared in accordance with GAAP as more fully discussed in our consolidated financial statements and filings with the SEC. As used herein, "GAAP" refers to accounting principles generally accepted in
HAS-E
(Tables Attached)
HASBRO, INC. CONDENSED CONSOLIDATED BALANCE SHEETS (1) (Unaudited) (Millions of Dollars) |
|||||||
|
June 30, 2024 |
|
July 2, 2023 |
||||
ASSETS |
|
|
|
||||
Cash and Cash Equivalents |
$ |
626.8 |
|
|
$ |
216.6 |
|
Short-term Investments |
|
483.0 |
|
|
— |
||
Accounts Receivable, Net |
|
789.0 |
|
|
|
877.0 |
|
Inventories |
|
357.6 |
|
|
|
731.3 |
|
Prepaid Expenses and Other Current Assets |
|
418.0 |
|
|
|
684.1 |
|
Total Current Assets |
|
2,674.4 |
|
|
|
2,509.0 |
|
Property, Plant and Equipment, Net |
|
542.9 |
|
|
|
515.4 |
|
Goodwill |
|
2,278.8 |
|
|
|
3,239.2 |
|
Other Intangible Assets, Net |
|
552.8 |
|
|
|
724.8 |
|
Other Assets |
|
815.2 |
|
|
|
1,621.3 |
|
Total Assets |
$ |
6,864.1 |
|
|
$ |
8,609.7 |
|
|
|
|
|
||||
|
|
|
|
||||
LIABILITIES, NONCONTROLLING INTERESTS AND SHAREHOLDERS' EQUITY |
|||||||
Short-Term Borrowings |
$ |
— |
|
|
$ |
148.2 |
|
Current Portion of Long-Term Debt |
|
500.0 |
|
|
|
69.4 |
|
Accounts Payable |
|
297.5 |
|
|
|
363.4 |
|
Accrued Liabilities |
|
1,032.6 |
|
|
|
1,369.4 |
|
Total Current Liabilities |
|
1,830.1 |
|
|
|
1,950.4 |
|
Long-Term Debt |
|
3,461.4 |
|
|
|
3,668.5 |
|
Other Liabilities |
|
399.7 |
|
|
|
520.6 |
|
Total Liabilities |
|
5,691.2 |
|
|
|
6,139.5 |
|
Total Shareholders' Equity |
|
1,172.9 |
|
|
|
2,470.2 |
|
Total Liabilities, Noncontrolling Interests and Shareholders' Equity |
$ |
6,864.1 |
|
|
$ |
8,609.7 |
|
(1) Amounts may not sum due to rounding |
HASBRO, INC. CONSOLIDATED STATEMENTS OF OPERATIONS (1) (Unaudited) (Millions of Dollars and Shares Except Per Share Data) |
|||||||||||||||||||||||||||
|
Three Months Ended |
|
Six Months Ended |
||||||||||||||||||||||||
|
June 30, 2024 |
|
July 2, 2023 |
|
June 30, 2024 |
|
July 2, 2023 |
||||||||||||||||||||
|
Amount |
|
% of Net Revenues |
|
Amount |
|
% of Net Revenues |
|
Amount |
|
% of Net Revenues |
|
Amount |
|
% of Net Revenues |
||||||||||||
Net revenues |
$ |
995.3 |
|
|
100.0 |
% |
|
$ |
1,210.0 |
|
|
100.0 |
% |
|
$ |
1,752.6 |
|
|
100.0 |
% |
|
$ |
2,211.0 |
|
|
100.0 |
% |
Costs and expenses: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Cost of sales |
|
237.7 |
|
|
23.9 |
% |
|
|
352.2 |
|
|
29.1 |
% |
|
|
441.9 |
|
|
25.2 |
% |
|
|
637.5 |
|
|
28.8 |
% |
Program production cost amortization |
|
8.5 |
|
|
0.9 |
% |
|
|
134.4 |
|
|
11.1 |
% |
|
|
16.6 |
|
|
0.9 |
% |
|
|
256.9 |
|
|
11.6 |
% |
Royalties |
|
55.3 |
|
|
5.6 |
% |
|
|
119.9 |
|
|
9.9 |
% |
|
|
106.2 |
|
|
6.1 |
% |
|
|
188.9 |
|
|
8.5 |
% |
Product development |
|
70.4 |
|
|
7.1 |
% |
|
|
72.4 |
|
|
6.0 |
% |
|
|
135.9 |
|
|
7.8 |
% |
|
|
155.7 |
|
|
7.0 |
% |
Advertising |
|
60.4 |
|
|
6.1 |
% |
|
|
85.1 |
|
|
7.0 |
% |
|
|
111.9 |
|
|
6.4 |
% |
|
|
167.9 |
|
|
7.6 |
% |
Amortization of intangibles |
|
17.1 |
|
|
1.7 |
% |
|
|
22.8 |
|
|
1.9 |
% |
|
|
34.1 |
|
|
1.9 |
% |
|
|
45.9 |
|
|
2.1 |
% |
Impairment of goodwill |
|
— |
|
|
— |
% |
|
|
231.2 |
|
|
19.1 |
% |
|
|
— |
|
|
— |
% |
|
|
231.2 |
|
|
10.5 |
% |
Loss on disposal of business |
|
15.3 |
|
|
1.5 |
% |
|
|
— |
|
|
— |
% |
|
|
24.4 |
|
|
1.4 |
% |
|
|
— |
|
|
— |
% |
Selling, distribution and administration |
|
318.5 |
|
|
32.0 |
% |
|
|
380.6 |
|
|
31.5 |
% |
|
|
553.3 |
|
|
31.6 |
% |
|
|
697.7 |
|
|
31.6 |
% |
Total costs and expenses |
|
783.2 |
|
|
78.7 |
% |
|
|
1,398.6 |
|
|
115.6 |
% |
|
|
1,424.3 |
|
|
81.3 |
% |
|
|
2,381.7 |
|
|
107.7 |
% |
Operating profit (loss) |
|
212.1 |
|
|
21.3 |
% |
|
|
(188.6 |
) |
|
(15.6 |
)% |
|
|
328.3 |
|
|
18.7 |
% |
|
|
(170.7 |
) |
|
(7.7 |
)% |
Non-operating (income) expense: |
|
|
|
|
|
|
— |
% |
|
|
|
|
|
|
|
|
|||||||||||
Interest expense |
|
43.0 |
|
|
4.3 |
% |
|
|
46.6 |
|
|
3.9 |
% |
|
|
81.5 |
|
|
4.7 |
% |
|
|
92.9 |
|
|
4.2 |
% |
Interest income |
|
(13.0 |
) |
|
(1.3 |
)% |
|
|
(5.8 |
) |
|
(0.5 |
)% |
|
|
(21.3 |
) |
|
(1.2 |
)% |
|
|
(11.8 |
) |
|
(0.5 |
)% |
Other (income) expense, net |
|
(0.8 |
) |
|
(0.1 |
)% |
|
|
(1.5 |
) |
|
(0.1 |
)% |
|
|
4.2 |
|
|
0.2 |
% |
|
|
(2.9 |
) |
|
(0.1 |
)% |
Total non-operating expense, net |
|
29.2 |
|
|
2.9 |
% |
|
|
39.3 |
|
|
3.2 |
% |
|
|
64.4 |
|
|
3.7 |
% |
|
|
78.2 |
|
|
3.5 |
% |
Earnings (loss) before income taxes |
|
182.9 |
|
|
18.4 |
% |
|
|
(227.9 |
) |
|
(18.8 |
)% |
|
|
263.9 |
|
|
15.1 |
% |
|
|
(248.9 |
) |
|
(11.3 |
)% |
Income tax expense |
|
44.4 |
|
|
4.5 |
% |
|
|
7.0 |
|
|
0.6 |
% |
|
|
66.3 |
|
|
3.8 |
% |
|
|
7.7 |
|
|
0.3 |
% |
Net earnings (loss) |
|
138.5 |
|
|
13.9 |
% |
|
|
(234.9 |
) |
|
(19.4 |
)% |
|
|
197.6 |
|
|
11.3 |
% |
|
|
(256.6 |
) |
|
(11.6 |
)% |
Net earnings attributable to noncontrolling interests |
|
— |
|
|
— |
% |
|
|
0.1 |
|
|
— |
% |
|
|
0.9 |
|
|
0.1 |
% |
|
|
0.5 |
|
|
— |
% |
Net earnings (loss) attributable to Hasbro, Inc. |
$ |
138.5 |
|
|
13.9 |
% |
|
$ |
(235.0 |
) |
|
(19.4 |
)% |
|
$ |
196.7 |
|
|
11.2 |
% |
|
$ |
(257.1 |
) |
|
(11.6 |
)% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Net earnings (loss) per common share: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Basic |
$ |
0.99 |
|
|
|
|
$ |
(1.69 |
) |
|
|
|
$ |
1.41 |
|
|
|
|
$ |
(1.85 |
) |
|
|
||||
Diluted |
$ |
0.99 |
|
|
|
|
$ |
(1.69 |
) |
|
|
|
$ |
1.41 |
|
|
|
|
$ |
(1.85 |
) |
|
|
||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Cash Dividends Declared |
$ |
— |
|
|
|
|
$ |
0.70 |
|
|
|
|
$ |
0.70 |
|
|
|
|
$ |
1.40 |
|
|
|
||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Weighted Average Number of Shares |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
Basic |
|
139.5 |
|
|
|
|
|
138.8 |
|
|
|
|
|
139.2 |
|
|
|
|
|
138.7 |
|
|
|
||||
Diluted |
|
140.0 |
|
|
|
|
|
138.8 |
|
|
|
|
|
139.6 |
|
|
|
|
|
138.7 |
|
|
|
(1) Amounts may not sum due to rounding |
HASBRO, INC. CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS (1) (Unaudited) (Millions of Dollars) |
|||||||
|
Six months ended |
||||||
|
June 30, 2024 |
|
July 2, 2023 |
||||
Cash Flows from Operating Activities: |
|
|
|
||||
Net Earnings (Loss) |
$ |
197.6 |
|
|
$ |
(256.6 |
) |
Loss on Disposal of Business |
|
24.4 |
|
|
|
— |
|
Impairment of Goodwill and Intangible Assets |
|
— |
|
|
|
231.2 |
|
Other Non-Cash Adjustments |
|
133.9 |
|
|
|
432.1 |
|
Changes in Operating Assets and Liabilities |
|
9.2 |
|
|
|
(287.5 |
) |
Net Cash Provided by Operating Activities |
|
365.1 |
|
|
|
119.2 |
|
|
|
|
|
||||
Cash Flows from Investing Activities: |
|
|
|
||||
Additions to Property, Plant and Equipment |
|
(97.7 |
) |
|
|
(112.1 |
) |
Purchase of investments |
|
(480.1 |
) |
|
|
— |
|
Other |
|
2.4 |
|
|
|
(3.7 |
) |
Net Cash Utilized by Investing Activities |
|
(575.4 |
) |
|
|
(115.8 |
) |
|
|
|
|
||||
Cash Flows from Financing Activities: |
|
|
|
||||
Proceeds from Long-Term Debt |
|
500.0 |
|
|
|
1.6 |
|
Repayments of Long-Term Debt |
|
— |
|
|
|
(90.7 |
) |
Net Repayments of Short-Term Borrowings |
|
— |
|
|
|
6.6 |
|
Dividends Paid |
|
(194.6 |
) |
|
|
(193.8 |
) |
Payments Related to Tax Withholding for Share-Based Compensation |
|
(11.9 |
) |
|
|
(14.5 |
) |
Stock-Based Compensation Transactions |
|
4.0 |
|
|
|
— |
|
Payments of Financing Costs |
|
(6.7 |
) |
|
|
— |
|
Other |
|
(2.3 |
) |
|
|
(5.4 |
) |
Net Cash Provided (Utilized) by Financing Activities |
|
288.5 |
|
|
|
(296.2 |
) |
Effect of Exchange Rate Changes on Cash |
|
3.2 |
|
|
|
(3.7 |
) |
Net Increase (Decrease) in Cash and Cash Equivalents |
|
81.4 |
|
|
|
(296.5 |
) |
Cash and Cash Equivalents at Beginning of Year |
|
545.4 |
|
|
|
513.1 |
|
Cash and Cash Equivalents at End of Period |
$ |
626.8 |
|
|
$ |
216.6 |
|
(1) Amounts may not sum due to rounding |
HASBRO, INC. SEGMENT RESULTS - AS REPORTED AND AS ADJUSTED (1) (Unaudited) (Millions of Dollars) |
|||||||||||||||||||||||||||
|
|
Three Months Ended June 30, 2024 |
|
Three Months Ended July 2, 2023 |
|
|
|||||||||||||||||||||
Operating Results |
|
As Reported |
|
Non-GAAP Adjustments |
|
Adjusted |
|
As Reported |
|
Non-GAAP Adjustments |
|
Adjusted |
|
% Change |
|||||||||||||
Total Company Results |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
External Net Revenues |
|
$ |
995.3 |
|
|
$ |
— |
|
|
$ |
995.3 |
|
|
$ |
1,210.0 |
|
|
$ |
— |
|
|
$ |
1,210.0 |
|
|
-18 |
% |
Operating Profit (Loss) |
|
|
212.1 |
|
|
|
36.7 |
|
|
|
248.8 |
|
|
|
(188.6 |
) |
|
|
325.4 |
|
|
|
136.8 |
|
|
82 |
% |
Operating Margin |
|
|
21.3 |
% |
|
|
3.7 |
% |
|
|
25.0 |
% |
|
|
-15.6 |
% |
|
|
26.9 |
% |
|
|
11.3 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Segment Results |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Consumer Products: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
External Net Revenues |
|
$ |
524.5 |
|
|
$ |
— |
|
|
$ |
524.5 |
|
|
$ |
655.2 |
|
|
$ |
— |
|
|
$ |
655.2 |
|
|
-20 |
% |
Operating Profit (Loss) |
|
|
(9.3 |
) |
|
|
9.0 |
|
|
|
(0.3 |
) |
|
|
11.4 |
|
|
|
10.8 |
|
|
|
22.2 |
|
|
>-100 |
% |
Operating Margin |
|
|
-1.8 |
% |
|
|
1.7 |
% |
|
|
-0.1 |
% |
|
|
1.7 |
% |
|
|
1.6 |
% |
|
|
3.4 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Wizards of the Coast and Digital Gaming: |
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||||
External Net Revenues |
|
$ |
452.0 |
|
|
$ |
— |
|
|
$ |
452.0 |
|
|
$ |
375.6 |
|
|
$ |
— |
|
|
$ |
375.6 |
|
|
20 |
% |
Operating Profit |
|
|
247.1 |
|
|
|
— |
|
|
|
247.1 |
|
|
|
142.3 |
|
|
|
— |
|
|
|
142.3 |
|
|
74 |
% |
Operating Margin |
|
|
54.7 |
% |
|
|
— |
|
|
|
54.7 |
% |
|
|
37.9 |
% |
|
|
— |
|
|
|
37.9 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Entertainment: |
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||||
External Net Revenues |
|
$ |
18.8 |
|
|
$ |
— |
|
|
$ |
18.8 |
|
|
$ |
179.2 |
|
|
$ |
— |
|
|
$ |
179.2 |
|
|
-90 |
% |
Operating Profit (Loss) |
|
|
(1.0 |
) |
|
|
18.7 |
|
|
|
17.7 |
|
|
|
(324.2 |
) |
|
|
303.4 |
|
|
|
(20.8 |
) |
|
>100 |
% |
Operating Margin |
|
|
-5.3 |
% |
|
|
99.5 |
% |
|
|
94.1 |
% |
|
|
>-100 |
% |
|
|
>100 |
% |
|
|
-11.6 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Corporate and Other: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Operating Profit (Loss) |
|
$ |
(24.7 |
) |
|
$ |
9.0 |
|
|
$ |
(15.7 |
) |
|
$ |
(18.1 |
) |
|
$ |
11.2 |
|
|
$ |
(6.9 |
) |
|
>-100 |
% |
(1) Amounts within this section may not sum due to rounding |
|
|
Three Months Ended |
|||||||||
Net Revenues by Brand Portfolio |
|
June 30, 2024 |
|
July 2, 2023 |
|
% Change |
|||||
Franchise Brands (1) |
|
$ |
786.6 |
|
|
$ |
788.4 |
|
|
0 |
% |
Partner Brands |
|
|
124.6 |
|
|
|
172.9 |
|
|
-28 |
% |
Portfolio Brands (2) |
|
|
84.1 |
|
|
|
107.9 |
|
|
-22 |
% |
Non-Hasbro Branded Film & TV (2) |
|
|
— |
|
|
140.8 |
|
-100 |
% |
||
Total |
|
$ |
995.3 |
|
|
$ |
1,210.0 |
|
|
|
(1) Franchise Brands include: DUNGEONS & DRAGONS, Hasbro Gaming, MAGIC: THE GATHERING, NERF, PEPPA PIG, PLAY-DOH and TRANSFORMERS. |
|
(2) Effective in the first quarter of 2024, the Company moved the remaining Non-Hasbro Branded Film & TV brands into Portfolio Brands to align with the Company's Brand Strategy. For comparability net revenues for the three months ended June 30, 2024, has been restated to reflect the movement, resulting in a change of |
|
|
Three Months Ended |
|||||||||
|
|
June 30, 2024 |
|
July 2, 2023 |
|
% Change |
|||||
MAGIC: THE GATHERING |
|
$ |
336.0 |
|
|
$ |
311.0 |
|
|
8 |
% |
Hasbro Total Gaming (1) |
|
|
548.4 |
|
|
491.2 |
|
12 |
% |
(1) Hasbro Total Gaming includes all gaming revenue, most notably DUNGEONS & DRAGONS, MAGIC: THE GATHERING and Hasbro Gaming. |
|
|
Three Months Ended |
|||||||||
Consumer Products Segment Net Revenues by Major Geographic Region |
|
June 30, 2024 |
|
July 2, 2023 |
|
% Change |
|||||
|
|
$ |
306.1 |
|
|
$ |
382.0 |
|
|
-20 |
% |
|
|
|
92.0 |
|
|
|
131.9 |
|
|
-30 |
% |
|
|
|
62.6 |
|
|
|
66.4 |
|
|
-6 |
% |
|
|
|
63.8 |
|
|
74.9 |
|
-15 |
% |
||
Net revenues |
|
$ |
524.5 |
|
|
$ |
655.2 |
|
|
|
|
|
Three Months Ended |
|||||||||
Wizards of the Coast and Digital Gaming Net Revenues by Category |
|
June 30, 2024 |
|
July 2, 2023 |
|
% Change |
|||||
Tabletop Gaming |
|
$ |
307.6 |
|
|
$ |
298.5 |
|
|
3 |
% |
Digital and Licensed Gaming |
|
|
144.4 |
|
|
77.1 |
|
87 |
% |
||
Net revenues |
|
$ |
452.0 |
|
|
$ |
375.6 |
|
|
|
|
|
Three Months Ended |
|||||||||
Entertainment Segment Net Revenues by Category |
|
June 30, 2024 |
|
July 2, 2023 |
|
% Change |
|||||
Film and TV |
|
$ |
1.8 |
|
|
$ |
153.3 |
|
|
-99 |
% |
Family Brands |
|
|
17.0 |
|
|
25.9 |
|
-34 |
% |
||
Net revenues |
|
$ |
18.8 |
|
|
$ |
179.2 |
|
|
|
|
|
|
Six Months Ended June 30, 2024 |
|
Six Months Ended July 2, 2023 |
|
|
|||||||||||||||||||||
Operating Results (1) |
|
As Reported |
|
Non-GAAP Adjustments |
|
Adjusted |
|
As Reported |
|
Non-GAAP Adjustments |
|
Adjusted |
|
% Change |
|||||||||||||
Total Company Results |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
External Net Revenues |
|
$ |
1,752.6 |
|
|
$ |
— |
|
|
$ |
1,752.6 |
|
|
$ |
2,211.0 |
|
|
$ |
— |
|
|
$ |
2,211.0 |
|
|
-21 |
% |
Operating Profit (Loss) |
|
|
328.3 |
|
|
|
69.1 |
|
|
|
397.4 |
|
|
|
(170.7 |
) |
|
|
354.7 |
|
|
|
184.0 |
|
|
>100 |
% |
Operating Margin |
|
|
18.7 |
% |
|
|
3.9 |
% |
|
|
22.7 |
% |
|
|
-7.7 |
% |
|
|
16.0 |
% |
|
|
8.3 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Segment Results |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Consumer Products: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
External Net Revenues |
|
$ |
937.5 |
|
|
$ |
— |
|
|
$ |
937.5 |
|
|
$ |
1,175.6 |
|
|
$ |
— |
|
|
$ |
1,175.6 |
|
|
-20 |
% |
Operating Profit (Loss) |
|
|
(56.2 |
) |
|
|
18.1 |
|
|
|
(38.1 |
) |
|
|
(34.6 |
) |
|
|
21.4 |
|
|
|
(13.2 |
) |
|
>-100 |
% |
Operating Margin |
|
|
-6.0 |
% |
|
|
1.9 |
% |
|
|
-4.1 |
% |
|
|
-2.9 |
% |
|
|
1.8 |
% |
|
|
-1.1 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Wizards of the Coast and Digital Gaming: |
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||||
External Net Revenues |
|
$ |
768.3 |
|
|
$ |
— |
|
|
$ |
768.3 |
|
|
$ |
670.8 |
|
|
$ |
— |
|
|
$ |
670.8 |
|
|
15 |
% |
Operating Profit |
|
|
369.9 |
|
|
|
— |
|
|
|
369.9 |
|
|
|
219.1 |
|
|
|
— |
|
|
|
219.1 |
|
|
69 |
% |
Operating Margin |
|
|
48.1 |
% |
|
|
— |
|
|
|
48.1 |
% |
|
|
32.7 |
% |
|
|
— |
|
|
|
32.7 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Entertainment: |
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||||
External Net Revenues |
|
$ |
46.8 |
|
|
$ |
— |
|
|
$ |
46.8 |
|
|
$ |
364.6 |
|
|
$ |
— |
|
|
$ |
364.6 |
|
|
-87 |
% |
Operating Profit (Loss) |
|
|
4.8 |
|
|
|
31.1 |
|
|
|
35.9 |
|
|
|
(332.9 |
) |
|
|
309.6 |
|
|
|
(23.3 |
) |
|
>100 |
% |
Operating Margin |
|
|
10.3 |
% |
|
|
66.5 |
% |
|
|
76.7 |
% |
|
|
-91.3 |
% |
|
|
84.9 |
% |
|
|
-6.4 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Corporate and Other: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||||||
Operating Profit (Loss) |
|
$ |
9.8 |
|
|
$ |
19.9 |
|
|
$ |
29.7 |
|
|
$ |
(22.3 |
) |
|
$ |
23.7 |
|
|
$ |
1.4 |
|
|
>100 |
% |
(1) Amounts within this section may not sum due to rounding |
|
|
Six Months Ended |
|||||||||
Net Revenues by Brand Portfolio |
|
June 30, 2024 |
|
July 2, 2023 |
|
% Change |
|||||
Franchise Brands (1) |
|
$ |
1,393.1 |
|
|
$ |
1,401.8 |
|
|
-1 |
% |
Partner Brands |
|
|
212.3 |
|
|
|
305.6 |
|
|
-31 |
% |
Portfolio Brands (2) |
|
|
147.2 |
|
|
200.0 |
|
-26 |
% |
||
Non-Hasbro Branded Film & TV (2) |
|
|
— |
|
|
|
303.6 |
|
|
-100 |
% |
Total |
|
$ |
1,752.6 |
|
|
$ |
2,211.0 |
|
|
|
(1) Franchise Brands include: DUNGEONS & DRAGONS, Hasbro Gaming, MAGIC: THE GATHERING, NERF, PEPPA PIG, PLAY-DOH and TRANSFORMERS. |
|
(2) Effective in the first quarter of 2024, the Company moved the remaining Non-Hasbro Branded Film & TV brands into Portfolio Brands to align with the Company's Brand Strategy. For comparability net revenues for the six months ended June 30, 2024, has been restated to reflect the movement, resulting in a change of |
|
|
Six Months Ended |
|||||||||
|
|
June 30, 2024 |
|
July 2, 2023 |
|
% Change |
|||||
MAGIC: THE GATHERING |
|
$ |
573.9 |
|
|
$ |
540.1 |
|
|
6 |
% |
Hasbro Total Gaming (1) |
|
|
956.4 |
|
|
877.7 |
|
9 |
% |
(1) Hasbro Total Gaming includes all gaming revenue, most notably DUNGEONS & DRAGONS, MAGIC: THE GATHERING and Hasbro Gaming. |
|
|
Six Months Ended |
|||||||||
Consumer Products Segment Net Revenues by Major Geographic Region |
|
June 30, 2024 |
|
July 2, 2023 |
|
% Change |
|||||
|
|
$ |
545.2 |
|
|
$ |
661.1 |
|
|
-18 |
% |
|
|
|
179.5 |
|
|
|
263.5 |
|
|
-32 |
% |
|
|
|
111.4 |
|
|
129.7 |
|
-14 |
% |
||
|
|
|
101.4 |
|
|
|
121.3 |
|
|
-16 |
% |
Net revenues |
|
$ |
937.5 |
|
|
$ |
1,175.6 |
|
|
|
|
|
Six Months Ended |
|||||||||
Wizards of the Coast and Digital Gaming Net Revenues by Category |
|
June 30, 2024 |
|
July 2, 2023 |
|
% Change |
|||||
Tabletop Gaming |
|
$ |
535.8 |
|
|
$ |
516.4 |
|
|
4 |
% |
Digital and Licensed Gaming |
|
|
232.5 |
|
|
154.4 |
|
51 |
% |
||
Net revenues |
|
$ |
768.3 |
|
|
$ |
670.8 |
|
|
|
|
|
Six Months Ended |
|||||||||
Entertainment Segment Net Revenues by Category |
|
June 30, 2024 |
|
July 2, 2023 |
|
% Change |
|||||
Film and TV |
|
$ |
1.8 |
|
|
$ |
321.7 |
|
|
-99 |
% |
Family Brands |
|
|
45.0 |
|
|
42.9 |
|
5 |
% |
||
Net revenues |
|
$ |
46.8 |
|
|
$ |
364.6 |
|
|
|
|
HASBRO, INC. NON-GAAP RECONCILIATION (Unaudited) (Millions of Dollars) |
||||||||||||||||
|
|
Three Months Ended |
|
Six Months Ended |
||||||||||||
Reconciliation of EBITDA and Adjusted EBITDA (1) |
|
June 30,
|
|
July 2,
|
|
June 30,
|
|
July 2,
|
||||||||
Net Earnings (Loss) Attributable to Hasbro, Inc. |
|
$ |
138.5 |
|
|
$ |
(235.0 |
) |
|
$ |
196.7 |
|
|
$ |
(257.1 |
) |
Interest expense |
|
|
43.0 |
|
|
46.6 |
|
|
|
81.5 |
|
|
92.9 |
|
||
Income tax expense |
|
|
44.4 |
|
|
|
7.0 |
|
|
|
66.3 |
|
|
|
7.7 |
|
Net earnings attributable to noncontrolling interests |
|
|
— |
|
|
|
0.1 |
|
|
|
0.9 |
|
|
|
0.5 |
|
Depreciation expense |
|
|
28.4 |
|
|
|
30.6 |
|
|
|
49.6 |
|
|
|
54.6 |
|
Amortization of intangibles |
|
|
17.1 |
|
|
|
22.8 |
|
|
|
34.1 |
|
|
|
45.9 |
|
EBITDA |
|
$ |
271.4 |
|
|
$ |
(127.9 |
) |
|
$ |
429.1 |
|
|
$ |
(55.5 |
) |
Stock compensation |
|
|
17.8 |
|
|
|
19.2 |
|
|
|
12.8 |
|
|
|
34.9 |
|
Operational Excellence charges |
|
|
9.0 |
|
|
|
10.4 |
|
|
|
19.9 |
|
|
|
21.0 |
|
Blueprint 2.0 implementation charges |
|
|
15.3 |
|
|
|
0.7 |
|
|
|
24.4 |
|
|
|
0.7 |
|
Impairment of goodwill and intangible assets |
|
|
— |
|
|
|
296.2 |
|
|
|
— |
|
|
|
296.2 |
|
Adjusted EBITDA |
|
$ |
313.5 |
|
|
$ |
198.6 |
|
|
$ |
486.2 |
|
|
$ |
297.3 |
|
(1) Amounts may not sum due to rounding |
HASBRO, INC. NON-GAAP RECONCILIATION (Unaudited) (Millions of Dollars) |
||||||||||||||||
|
|
Three Months Ended |
|
Six Months Ended |
||||||||||||
Reconciliation of Adjusted Operating Profit (1) |
|
June 30,
|
|
July 2,
|
|
June 30,
|
|
July 2,
|
||||||||
|
|
|
|
|
|
|
|
|
||||||||
Operating Profit (Loss) |
|
$ |
212.1 |
|
|
$ |
(188.6 |
) |
|
$ |
328.3 |
|
|
$ |
(170.7 |
) |
Consumer Products |
|
|
(9.3 |
) |
|
|
11.4 |
|
|
|
(56.2 |
) |
|
|
(34.6 |
) |
Wizards of the Coast and Digital Gaming |
|
|
247.1 |
|
|
|
142.3 |
|
|
|
369.9 |
|
|
|
219.1 |
|
Entertainment |
|
|
(1.0 |
) |
|
|
(324.2 |
) |
|
|
4.8 |
|
|
|
(332.9 |
) |
Corporate and Other |
|
|
(24.7 |
) |
|
|
(18.1 |
) |
|
|
9.8 |
|
|
|
(22.3 |
) |
|
|
|
|
|
|
|
|
|
||||||||
Non-GAAP Adjustments |
|
$ |
36.7 |
|
|
$ |
325.4 |
|
|
$ |
69.1 |
|
|
$ |
354.7 |
|
Consumer Products |
|
|
9.0 |
|
|
|
10.8 |
|
|
|
18.1 |
|
|
|
21.4 |
|
Entertainment |
|
|
18.7 |
|
|
|
303.4 |
|
|
|
31.1 |
|
|
|
309.6 |
|
Corporate and Other |
|
|
9.0 |
|
|
|
11.2 |
|
|
|
19.9 |
|
|
|
23.7 |
|
|
|
|
|
|
|
|
|
|
||||||||
Adjusted Operating Profit |
|
$ |
248.8 |
|
|
$ |
136.8 |
|
|
$ |
397.4 |
|
|
$ |
184.0 |
|
Consumer Products |
|
|
(0.3 |
) |
|
|
22.2 |
|
|
|
(38.1 |
) |
|
|
(13.2 |
) |
Wizards of the Coast and Digital Gaming |
|
|
247.1 |
|
|
|
142.3 |
|
|
|
369.9 |
|
|
|
219.1 |
|
Entertainment |
|
|
17.7 |
|
|
|
(20.8 |
) |
|
|
35.9 |
|
|
|
(23.3 |
) |
Corporate and Other |
|
|
(15.7 |
) |
|
|
(6.9 |
) |
|
|
29.7 |
|
|
|
1.4 |
|
|
|
|
|
|
|
|
|
|
||||||||
Non-GAAP Adjustments include the following: |
|
|
|
|
|
|
|
|
||||||||
Acquisition-related costs (2) |
|
$ |
— |
|
|
$ |
— |
|
|
$ |
— |
|
|
$ |
1.9 |
|
Acquired intangible amortization (3) |
|
|
12.4 |
|
|
|
18.1 |
|
|
|
24.8 |
|
|
|
34.9 |
|
Operational Excellence charges (4) |
|
|
|
|
|
|
|
|
||||||||
Transformation office and consultant fees (a) |
|
|
7.3 |
|
|
|
10.4 |
|
|
|
12.5 |
|
|
|
21.0 |
|
Severance and other employee charges (b) |
|
|
1.7 |
|
|
|
— |
|
|
|
7.4 |
|
|
|
— |
|
Blueprint 2.0 implementation charges (5) |
|
|
|
|
|
|
|
|
||||||||
Loss on disposal of business (a) |
|
|
15.3 |
|
|
|
— |
|
|
|
24.4 |
|
|
|
— |
|
eOne TV and Film business sale process charges (b) |
|
|
— |
|
|
|
0.7 |
|
|
|
— |
|
|
|
0.7 |
|
Impairment of goodwill and intangible assets (6) |
|
|
— |
|
|
|
296.2 |
|
|
|
— |
|
|
|
296.2 |
|
Total |
|
$ |
36.7 |
|
|
$ |
325.4 |
|
|
$ |
69.1 |
|
|
$ |
354.7 |
|
(1) Amounts may not sum due to rounding |
|
(2) In association with the Company's acquisition of eOne, the Company incurred stock compensation expenses of |
|
(3) Represents intangible amortization costs related to the intangible assets acquired in the eOne acquisition. The Company has allocated certain of these intangible amortization costs between the Consumer Products and Entertainment segments, to match the revenue generated from such intangible assets. While amortization of acquired intangibles is being excluded from the related GAAP financial measure, the revenue of the acquired company is reflected within the Company's operating results to which these assets contribute. |
|
(4) These costs relate to the comprehensive review of the Company's operations and development of a transformation plan to support the organization in identifying, realizing and capturing savings to create efficiencies and improve business processes and operations. These charges consist of: |
|
(a) Program related consultant and transformation office fees of |
|
(b) Severance and other employee charges of |
|
(5) The Company announced the results of its strategic review, Blueprint 2.0, a consumer-centric approach focusing on fewer, bigger brands, expanded licensing, branded entertainment, and high-margin growth in games, digital and direct. As the Company implements the new strategy, charges recognized consist of: |
|
(a) Loss on disposal of a business of |
|
(b) eOne TV and Film business sale process charges of |
|
(6) Non-cash Goodwill and Asset impairment charges of |
HASBRO, INC.
NON-GAAP RECONCILIATION (Unaudited) (Millions of Dollars and Shares, Except Per Share Data) |
|||||||||||||||
Reconciliation of Net Earnings and Earnings per Share (1) |
|||||||||||||||
|
Three Months Ended |
||||||||||||||
|
June 30, 2024 |
|
Diluted Per Share Amount |
|
July 2, 2023 |
|
Diluted Per Share Amount |
||||||||
Net Earnings (Loss) Attributable to Hasbro |
$ |
138.5 |
|
|
$ |
0.99 |
|
|
$ |
(235.0 |
) |
|
$ |
(1.69 |
) |
Acquisition and Related Costs |
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
Acquired Intangible Amortization |
|
9.3 |
|
|
0.07 |
|
|
14.3 |
|
|
|
0.10 |
|
||
Operational Excellence |
|
7.0 |
|
|
|
0.05 |
|
|
|
8.0 |
|
|
|
0.06 |
|
Brand Blueprint implementation charges |
|
15.3 |
|
|
|
0.11 |
|
|
|
0.5 |
|
|
|
— |
|
Impairment of Goodwill and Intangible Assets |
|
|
|
— |
|
|
|
279.9 |
|
|
|
2.01 |
|
||
Net Earnings Attributable to Hasbro as Adjusted |
$ |
170.1 |
|
|
$ |
1.22 |
|
|
$ |
67.7 |
|
|
$ |
0.49 |
|
|
|
|
|
|
|
|
|
||||||||
|
Six Months Ended |
||||||||||||||
|
June 30, 2024 |
|
Diluted Per Share Amount |
|
July 2, 2023 |
|
Diluted Per Share Amount |
||||||||
Net Earnings (Loss) Attributable to Hasbro |
$ |
196.7 |
|
|
$ |
1.41 |
|
|
$ |
(257.1 |
) |
|
$ |
(1.85 |
) |
Acquisition and Related Costs |
|
— |
|
|
|
— |
|
|
|
1.7 |
|
|
|
0.01 |
|
Acquired Intangible Amortization |
|
18.6 |
|
|
|
0.13 |
|
|
|
27.6 |
|
|
|
0.20 |
|
Operational Excellence |
|
15.3 |
|
|
|
0.11 |
|
|
|
16.1 |
|
|
|
0.12 |
|
Brand Blueprint implementation charges |
|
24.4 |
|
|
|
0.18 |
|
|
|
0.5 |
|
|
|
— |
|
Impairment of Goodwill and Intangible Assets |
|
— |
|
|
|
— |
|
|
|
279.9 |
|
|
|
2.02 |
|
Net Earnings Attributable to Hasbro as Adjusted |
$ |
255.0 |
|
|
$ |
1.83 |
|
|
$ |
68.7 |
|
|
$ |
0.49 |
|
(1) Amounts may not sum due to rounding |
View source version on businesswire.com: https://www.businesswire.com/news/home/20240724788818/en/
Investors: Kern Kapoor | Hasbro, Inc. | hasbro_investor_relations@hasbro.com
Media: Roberta Thomson | Hasbro, Inc. | bertie.thomson@hasbro.com
Source: Hasbro, Inc.
FAQ
What was Hasbro's (HAS) revenue performance in Q2 2024?
How did Hasbro's (HAS) profitability change in Q2 2024?
What cost savings did Hasbro (HAS) achieve in Q2 2024?