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Gravity Reports Preliminary Unaudited 4Q 2020 Result and Business Updates

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Gravity Co., Ltd. (NasdaqGM: GRVY) reported preliminary unaudited financial results for Q4 2020, revealing a revenue of KRW 112 billion and an operating profit of KRW 27 billion, a 14.7% decrease QoQ. Key revenue drops were attributed to diminished performance in popular titles like Ragnarok Origin and Ragnarok Online. For the entire year, consolidated revenue stood at KRW 406 billion with an operating profit of KRW 88 billion. The company also announced expansions into new markets with upcoming game launches and established a subsidiary in Singapore to enhance service offerings.

Positive
  • Expected launches of Ragnarok Origin in Japan and Ragnarok X: Next Generation in Southeast Asia in 1H 2021.
  • Launch of The Labyrinth of Ragnarok in Thailand and Indonesia, with a global release planned for March 2021.
  • Recent establishment of Gravity Game Hub in Singapore aims to expand game services in Southeast Asia.
Negative
  • 14.7% decrease in revenue QoQ for Q4 2020, primarily from key game titles.
  • Overall revenue decline in Q4 2020 compared to previous quarters.

Insights

Analyzing...

Seoul, Korea, Feb. 16, 2021 (GLOBE NEWSWIRE) -- Seoul, South Korea – February 16, 2021– GRAVITY Co., Ltd. (NasdaqGM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games based in South Korea, today announced its selected preliminary unaudited financial result for the fourth quarter ended December 31, 2020 and business updates.

PRELIMINARY UNAUDITED FOURTH QUARTER 2020 FINANICIAL RESULT

Revenue and operating profit

Tentative consolidated revenue for the fourth quarter of 2020 is KRW 112 billion and operating profit is KRW 27 billion. The preliminary fourth quarter result is mainly attributed by decreased revenues from Ragnarok Origin in Korea, Ragnarok Online in Thailand and Ragnarok M: Eternal Love representing a 14.7% decrease QoQ. This decrease is partially offset by increased revenues from Ragnarok X: Next Generation launched in Taiwan, Hong Kong and Macau on October 15, 2020.

Unaudited preliminary consolidated revenue for 2020 is KRW 406 billion and operating profit is KRW 88 billion.

The preliminary 2020 figures are unaudited and subject to revision. Final result for the fourth quarter and year ended December 31, 2020, will be provided by our annual report for the fiscal year ended December 31, 2020 on Form 20-F.

Liquidity

The balance of cash and cash equivalents and short-term financial instruments was KRW 182 billion as of December 31, 2020.

GRAVITY BUSINESS UPDATE

Ragnarok Online IP-based Games

  • Ragnarok Origin, a MMORPG mobile game

Ragnarok Origin is being prepared for launch in Japan in 1st half of 2021.

  • Ragnarok X: Next Generation, a MMORPG mobile game

Ragnarok X: Next Generation is being prepared for launch in Southeast Asia in 1st half of 2021.

  • The Labyrinth of Ragnarok, a Time Effective MMO mobile game

The Labyrinth of Ragnarok was launched in Thailand and Indonesia on December 1, 2020 and is expected to be launched in global including Korea (except Taiwan, Hong Kong, Macau, China and Japan) on March 23, 2021.

  • Other Ragnarok Online IP-based games

The Lost Memories: a Song of Valkyrie, a Story RPG mobile game, is expected to be launched in Thailand in 2nd half of 2021. The game was developed by Gravity NeoCyon, Inc., our subsidiary in Korea.

Battle Academy, a Battle Royal RPG mobile game, is being prepared to be launched in Thailand in the 1st half of 2021.

Other IP games

Tera Classic, a MMORPG mobile game, was launched in Japan on January 29, 2021. The game is published by Gravity Game Arise Co., Ltd (“Gravity Game Arise”), a subsidiary in Japan.

The Lord, a SRPG mobile game, will be launched in Southeast Asia (except Indonesia and Vietnam) on February 23, 2021, and is expected to be launched in Indonesia and Vietnam in 1st half of 2021.

CPBL Pro-baseball 2021 (Tentative title), a Sports mobile game, is expected to be launched in Taiwan, Hong Kong and Macau in 1st half of 2021. 

NBA Project

Gravity has completed the Product License Agreement with the National Basketball Association (NBA) and National Basketball Players Association (NBPA) to develop a NBA licensed mobile game. The game will be published by Gravity Game Arise in Japan, and Gravity will expand its service to other markets in the contract regions in order. Both mobile platforms, iOS and Android, will be available for the game.

Our New Subsidiary

Gravity established Gravity Game Hub PTE., Ltd (“Gravity Game Hub”), a subsidiary in Singapore, on January 4, 2021. Gravity will expand various game services including Ragnarok Online IP based games throughout Gravity Game Hub in Singapore, Philippines and Malaysia.

Investor Presentation

Gravity issued an investor presentation. The presentation contains the Company’s recent business updates, preliminary results of the fourth quarter in 2020 and Gravity’s business plan. The presentation can be found on the Company’s website under the IR Archives section at http://www.gravity.co.kr/en/ir/pds/list.asp. Korean and Japanese versions of the presentation are also provided on the website.


About GRAVITY Co., Ltd. ---------------------------------------------------

Gravity is a developer and publisher of online and mobile games. Gravity's principal product, Ragnarok Online, is a popular online game in many markets, including Japan and Taiwan, and is currently commercially offered in 93 markets and countries. For more information about Gravity, please visit http://www.gravity.co.kr.

Forward-Looking Statements:

Certain statements in this press release may include, in addition to historical information, “forward-looking statements” within the meaning of the “safe-harbor” provisions of the U.S. Private Securities Litigation Reform Act 1995. Forward-looking statements can generally be identified by the use of forward-looking terminology, such as “may,” “will,” “expect,” “intend,” “estimate,” “anticipate,” “believe”, “project,” or “continue” or the negative thereof or other similar words, although not all forward-looking statements contain these words. Investors should consider the information contained in our submissions and filings with the United States Securities and Exchange Commission (the “SEC”), including our annual report for the fiscal year ended December 31, 2020 on Form 20-F, together with such other documents that we may submit to or file with the SEC from time to time, on Form 6-K. The forward-looking statements speak only as of this press release and we assume no duty to update them to reflect new, changing or unanticipated events or circumstances.

Contact:

Mr. Heung Gon Kim
Chief Financial Officer
Gravity Co., Ltd.
Email: kheung@gravity.co.kr

Ms. Jin Lee
Ms. Hye Ji An
IR Unit
Gravity Co., Ltd.
Email: ir@gravity.co.kr
Telephone: +82-2-2132-7800

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FAQ

What were Gravity's Q4 2020 revenue figures?

Gravity reported preliminary revenue of KRW 112 billion for Q4 2020.

What caused the revenue decline at Gravity Co., Ltd. in Q4 2020?

The decline was primarily due to decreased revenues from major titles like Ragnarok Origin and Ragnarok Online.

When will Gravity release its final financial results for 2020?

The final results will be provided in their annual report on Form 20-F.

What are the upcoming game launches from Gravity?

Upcoming launches include Ragnarok Origin in Japan and Ragnarok X: Next Generation in Southeast Asia in 1H 2021.

What new subsidiary did Gravity establish recently?

Gravity established Gravity Game Hub in Singapore on January 4, 2021.
Gravity

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