GigaMedia Announces First-Quarter 2022 Financial Results
GigaMedia Limited (NASDAQ: GIGM) reported its first quarter 2022 financial results with revenues of $1.55 million, marking a 23.0% increase from the previous quarter and 6.9% year-over-year. Gross profit rose to $0.90 million, reflecting a 48.4% increase quarter-on-quarter. However, the company recorded a net loss of $1.10 million, slightly up from $0.99 million last quarter, primarily due to foreign exchange losses. GigaMedia's cash reserves stood at $40.5 million, equating to approximately $3.67 per share.
- Revenue increased by 23.0% quarter-on-quarter.
- Gross profit rose to $0.90 million, up 48.4% from the prior quarter.
- Operating loss decreased to $0.83 million from $1.15 million last quarter.
- Net loss increased to $1.10 million from $0.99 million last quarter.
- Loss per share increased to $0.10 from $0.09 last quarter.
TAIPEI, May 3, 2022 /PRNewswire/ -- GigaMedia Limited (NASDAQ: GIGM) today announced its first quarter 2022 unaudited financial results.
Comments from Management
For the first quarter of 2022, GigaMedia reported revenues of
The improvement exhibited in revenues is mainly due to our efforts in promoting a licensed game amidst a long stay-home period in Hong Kong. Meanwhile, we continued fine-tuning our fast-paced remake of legacy casual games to increase players' stickiness and average revenue per user. With a healthier operating model, we believe it will bring us a steady growth and enhanced profitability in the future
While many countries around the world began easing COVID-19 restrictions, Hong Kong and Taiwan, previously with comparatively few cases, have been facing a wave of outbreak recently, and certain disruptions to our operations were resulted. "We have taken measures to mitigate the impact of the pandemic on our business," stated GigaMedia CEO James Huang.
First Quarter Overview
- Operating revenues increased by
23.0% in quarter-on-quarter comparison and 6.9% year-over-year. The increase was mainly attributable to our efforts in boosting Tales Runner, a licensed game in Hong Kong, where primary pupils have experienced a prolonged winter vacation. - Loss from operations decreased to
$0.83 million from$1.15 million last quarter, but net loss increased slightly to$1.10 million from$0.99 million last quarter due to foreign exchange loss arising from the surge of U.S. dollar in the past quarter.
Unaudited Consolidated Financial Results
GigaMedia Limited is a diversified provider of digital entertainment services. GigaMedia's digital entertainment service business FunTown develops and operates a suite of digital entertainments in Taiwan and Hong Kong, with focus on mobile games and casual games. Unaudited consolidated results of GigaMedia are summarized in the table below.
For the First Quarter
GIGAMEDIA 1Q22 UNAUDITED CONSOLIDATED FINANCIAL RESULTS | ||||||||||||||||||||||||
(unaudited, all figures in US$ thousands, except per share | 1Q22 | 4Q21 | Change (%) | 1Q22 | 1Q21 | Change (%) | ||||||||||||||||||
Revenues | 1,546 | 1,257 | 23.0 | % | 1,546 | 1,446 | 6.9 | % | ||||||||||||||||
Gross Profit | 901 | 607 | 48.4 | % | 901 | 791 | 13.9 | % | ||||||||||||||||
Loss from Operations | (828) | (1,152) | NM | (828) | (901) | NM | ||||||||||||||||||
Net Loss Attributable to GigaMedia | (1,099) | (986) | NM | (1,099) | (875) | NM | ||||||||||||||||||
Loss Per Share Attributable to GigaMedia, | (0.10) | (0.09) | NM | (0.10) | (0.08) | NM | ||||||||||||||||||
EBITDA (A) | (1,154) | (1,005) | NM | (1,154) | (949) | NM | ||||||||||||||||||
Cash, Cash Equivalent and Restricted Cash | 40,534 | 41,762 | (2.9) | % | 40,534 | 44,446 | (8.8) | % |
NM= Not Meaningful
(A) EBITDA (earnings before interest, taxes, depreciation, and amortization) is provided as a supplement to results provided in accordance with U.S. generally accepted accounting principles ("GAAP"). (See, "Use of Non-GAAP Measures," for more details.)
First-Quarter Financial Results
- Consolidated revenues for the first quarter of 2022 increased by
23.0% quarter-on-quarter to$1.55 million , from$1.26 million in the fourth quarter of 2021, and increased by6.9% year-over-year from$1.45 million in the first quarter of 2021. The increase was mainly attributable to our efforts in boosting Tales Runner, a licensed game, amidst a long stay-home period in Hong Kong. - Consolidated gross profit increased to
$0.90 million from$0.61 million in last quarter and increased by13.9% from$0.79 million in the same quarter last year. - Consolidated operating expenses were
$1.73 million in the first quarter of 2022, approximately comparable to prior quarter. - Net loss for the first quarter of 2022 was
$1.10 million , increased from a loss of$0.99 million last quarter, and from a loss of$0.88 million in the same quarter last year. - Cash, cash equivalents and restricted cash at the first quarter-end of 2022 amounted to
$40.5 million .
Financial Position
GigaMedia maintained its solid financial position, with cash, cash equivalents and restricted cash amounting to
Business Outlook
The following forward-looking statements reflect GigaMedia's expectations as of May 3, 2022. Given potential changes in economic conditions and consumer spending, the evolving nature of digital entertainments, and various other risk factors, including those discussed in the Company's 2021 Annual Report on Form 20-F filed with the U.S. Securities and Exchange Commission as referenced below, actual results may differ materially.
"Notwithstanding the disruption of the pandemic, we are making progress in developing and calibrating a robust business model for our in-house casual games," said GigaMedia CEO James Huang. "We will continue executing our strategy of internally-driven growth by cultivating customer relationships, boosting productivity of the products and improving cost structure and effective marketing."
Meanwhile, our business strategies always include expanding through mergers and acquisitions. We will keep pursuing investment opportunities that have strategic capacity to accelerate our growth and enhance shareholders' value.
Use of Non-GAAP Measures
To supplement GigaMedia's consolidated financial statements presented in accordance with U.S. GAAP, the company uses the following measure defined as non-GAAP by the SEC: EBITDA. Management believes that EBITDA (earnings before interest, taxes, depreciation, and amortization) is a useful supplemental measure of performance because it excludes certain non-cash items such as depreciation and amortization and that EBITDA is a measure of performance used by some investors, equity analysts and others to make informed investment decisions. EBITDA is not a recognized earnings measure under GAAP and does not have a standardized meaning. Non-GAAP measures such as EBITDA should be considered in addition to results prepared in accordance with GAAP, but should not be considered a substitute for, or superior to, other financial measures prepared in accordance with GAAP. A limitation of using EBITDA is that it does not include all items that impact the company's net income for the period. Reconciliations to the GAAP equivalents of the non-GAAP financial measures are provided on the attached unaudited financial statements.
About the Numbers in This Release
Quarterly results
All quarterly results referred to in the text, tables and attachments to this release are unaudited. The financial statements from which the financial results reported in this press release are derived have been prepared in accordance with U.S. GAAP, unless otherwise noted as "non-GAAP," and are presented in U.S. dollars.
Q&A
For Q&A regarding the first quarter 2022 performance upon the release, investors may send the questions via email to IR@gigamedia.com.tw, and the responses will be replied individually.
About GigaMedia
Headquartered in Taipei, Taiwan, GigaMedia Limited (Singapore registration number: 199905474H) is a diversified provider of digital entertainment services. GigaMedia's digital entertainment service business develops and operates a suite of digital entertainments in Taiwan and Hong Kong, with focus on browser/mobile games and casual games. More information on GigaMedia can be obtained from www.gigamedia.com.
The statements included above and elsewhere in this press release that are not historical in nature are "forward-looking statements" within the meaning of the "safe harbor" provisions of the Private Securities Litigation Reform Act of 1995. These forward-looking statements include statements regarding expected financial performance (as described without limitation in the "Business Outlook" section and in quotations from management in this press release) and GigaMedia's strategic and operational plans. These statements are based on management's current expectations and are subject to risks and uncertainties and changes in circumstances. There are important factors that could cause actual results to differ materially from those anticipated in the forward looking statements, including but not limited to, our ability to license, develop or acquire additional online games that are appealing to users, our ability to retain existing online game players and attract new players, and our ability to launch online games in a timely manner and pursuant to our anticipated schedule. Further information on risks or other factors that could cause results to differ is detailed in GigaMedia's Annual Report on Form 20-F filed in April 2022 and its other filings with the United States Securities and Exchange Commission.
# # #
(Tables to follow)
GIGAMEDIA LIMITED | ||||||||||||||
CONSOLIDATED STATEMENTS OF OPERATIONS | ||||||||||||||
Three months ended | ||||||||||||||
3/31/2022 | 12/31/2021 | 3/31/2021 | ||||||||||||
unaudited | unaudited | unaudited | ||||||||||||
USD | USD | USD | ||||||||||||
Operating revenues | ||||||||||||||
Digital entertainment service revenues | 1,545,575 | 1,257,099 | 1,446,276 | |||||||||||
Other revenues | — | — | — | |||||||||||
1,545,575 | 1,257,099 | 1,446,276 | ||||||||||||
Operating costs | ||||||||||||||
Cost of digital entertainment service revenues | 644,369 | 649,791 | 655,757 | |||||||||||
Cost of other revenues | — | — | — | |||||||||||
644,369 | 649,791 | 655,757 | ||||||||||||
Gross profit | 901,206 | 607,308 | 790,519 | |||||||||||
Operating expenses | ||||||||||||||
Product development and engineering expenses | 322,438 | 363,917 | 345,898 | |||||||||||
Selling and marketing expenses | 435,205 | 495,573 | 397,033 | |||||||||||
General and administrative expenses | 971,101 | 897,473 | 946,192 | |||||||||||
Other | 226 | 2,020 | 2,599 | |||||||||||
1,728,970 | 1,758,983 | 1,691,722 | ||||||||||||
Loss from operations | (827,764) | (1,151,675) | (901,203) | |||||||||||
Non-operating income (expense) | ||||||||||||||
Interest income | 62,835 | 24,951 | 78,595 | |||||||||||
Foreign exchange (loss) gain - net | (339,131) | 41,038 | (49,357) | |||||||||||
Gain on disposal of investments | — | 45,863 | — | |||||||||||
Other-net | 4,922 | 53,605 | (2,809) | |||||||||||
(271,374) | 165,457 | 26,429 | ||||||||||||
Loss from continuing operations before income taxes | (1,099,138) | (986,218) | (874,774) | |||||||||||
Income tax benefit (expense) | — | — | — | |||||||||||
Net loss attributable to shareholders of GigaMedia | (1,099,138) | (986,218) | (874,774) | |||||||||||
Loss per share attributable to GigaMedia | ||||||||||||||
Basic: | (0.10) | (0.09) | (0.08) | |||||||||||
Diluted: | (0.10) | (0.09) | (0.08) | |||||||||||
Weighted average shares outstanding: | ||||||||||||||
Basic | 11,052,235 | 11,052,235 | 11,052,235 | |||||||||||
Diluted | 11,052,235 | 11,052,235 | 11,052,235 |
GIGAMEDIA LIMITED | ||||||||||||
CONSOLIDATED BALANCE SHEETS | ||||||||||||
3/31/2022 | 12/31/2021 | 3/31/2021 | ||||||||||
unaudited | audited | unaudited | ||||||||||
USD | USD | USD | ||||||||||
Assets | ||||||||||||
Current assets | ||||||||||||
Cash and cash equivalents | 40,221,362 | 41,455,445 | 44,146,308 | |||||||||
Accounts receivable - net | 245,742 | 264,890 | 281,945 | |||||||||
Prepaid expenses | 728,280 | 400,954 | 393,587 | |||||||||
Restricted cash | 312,772 | 306,411 | 300,000 | |||||||||
Other receivables | 21,143 | 473 | 25,937 | |||||||||
Other current assets | 151,560 | 154,344 | 156,622 | |||||||||
Total current assets | 41,680,859 | 42,582,517 | 45,304,399 | |||||||||
Marketable securities - noncurrent | 10,322,000 | 10,322,000 | 10,000,000 | |||||||||
Property, plant & equipment - net | 79,266 | 87,806 | 38,860 | |||||||||
Intangible assets - net | 9,166 | 11,746 | 11,596 | |||||||||
Prepaid licensing and royalty fees | 299,117 | 35,017 | 108,878 | |||||||||
Other assets | 2,322,368 | 2,479,237 | 2,481,910 | |||||||||
Total assets | 54,712,776 | 55,518,323 | 57,945,643 | |||||||||
Liabilities and equity | ||||||||||||
Accounts payable | 47,916 | 118,343 | 88,009 | |||||||||
Accrued compensation | 188,353 | 236,316 | 161,287 | |||||||||
Accrued expenses | 1,436,606 | 1,199,039 | 1,083,293 | |||||||||
Unearned revenue | 890,395 | 880,203 | 949,396 | |||||||||
Other current liabilities | 820,580 | 782,630 | 740,286 | |||||||||
Total current liabilities | 3,383,850 | 3,216,531 | 3,022,271 | |||||||||
Other liabilities | 1,262,455 | 1,450,487 | 1,655,437 | |||||||||
Total liabilities | 4,646,305 | 4,667,018 | 4,677,708 | |||||||||
Total equity | 50,066,471 | 50,851,305 | 53,267,935 | |||||||||
Total liabilities and equity | 54,712,776 | 55,518,323 | 57,945,643 |
GIGAMEDIA LIMITED | ||||||||||||
Reconciliations of Non-GAAP Results of Operations | ||||||||||||
Three months ended | ||||||||||||
3/31/2022 | 12/31/2021 | 3/31/2021 | ||||||||||
unaudited | unaudited | unaudited | ||||||||||
USD | USD | USD | ||||||||||
Reconciliation of Net Income (Loss) to EBITDA | ||||||||||||
Net loss attributable to GigaMedia | (1,099,138) | (986,218) | (874,774) | |||||||||
Depreciation | 5,764 | 3,889 | 1,902 | |||||||||
Amortization | 2,239 | 2,254 | 2,010 | |||||||||
Interest income | (62,835) | (24,951) | (78,595) | |||||||||
Interest expense | — | — | — | |||||||||
Income tax (benefit) expense | — | — | — | |||||||||
EBITDA | (1,153,970) | (1,005,026) | (949,457) |
View original content:https://www.prnewswire.com/news-releases/gigamedia-announces-first-quarter-2022-financial-results-301538429.html
SOURCE GigaMedia
FAQ
What were GigaMedia's revenues in Q1 2022?
How much did GigaMedia's gross profit increase in Q1 2022?
What was GigaMedia's net loss in the first quarter of 2022?
What is GigaMedia's cash position as of March 31, 2022?