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GAN Reports First Quarter 2024 Financial Results

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GAN reported its first quarter 2024 financial results, showcasing a 10% growth in B2B revenues and a 20% reduction in operating expenses. The B2C segment saw a decline in revenue due to lower sports margins. The company is working towards the merger with SegaSammy expected to close by late 2024 or early 2025.

Positive
  • Strong B2B revenue growth of nearly 10%

  • Successful cost initiatives reducing overall operating expenses by 20%

  • Expansion of B2B offerings in Nevada driving revenue increase

  • Increased B2B Gross Operator Revenue by 49%

Negative
  • Decrease in total revenue by 13% due to lower B2C segment performance

  • Net loss of ($4.2) million compared to $1.5 million net income in the prior year

  • Reduction in B2C revenue impacting overall segment contribution

  • Decline in B2C Active Customers due to customer acquisition in Latin America and lower sporting event volume

Insights

GAN's first-quarter report indicates a mixed financial scenario. The 10% growth in B2B revenues is a positive sign, particularly as it stems from an expansion in the competitive Nevada market. However, this is counterbalanced by a 13% decline in total revenue, largely due to reduced B2C segment performance. This can be a cause for concern as the B2C segment historically drives significant revenue for gaming companies. The 20% reduction in operating expenses demonstrates effective cost management, yet it's clear that these savings weren't enough to avoid a net loss of $4.2 million, a stark contrast to the prior year's profit. A decline in active B2C customers arguably contributes to this loss, suggesting issues in market penetration or consumer retention. Looking ahead, the merger with SegaSammy could provide strategic advantages, potentially enhancing market position and diversifying offerings. However, investors should monitor the merger's progress closely, as delays or issues with regulatory approvals could pose risks.

The reported decrease in B2C revenue, highlighted by a lower sports margin and declined player activity, raises questions about GAN's customer acquisition strategies and market dynamics. A decline in active customers points to potential challenges in customer engagement and competitiveness in the Latin American market. On the flip side, the substantial 49% increase in B2B Gross Operator Revenue showcases GAN's solid performance in key geographic areas such as Pennsylvania and New Jersey. This growth is indicative of strong underlying demand for GAN's B2B services. However, the reduced take rate implies a need to reassess pricing strategies to better balance revenue and market share. The upcoming rollout of new B2C products and events could provide a boost but requires effective marketing to capitalize on these opportunities. The SegaSammy merger has the potential to significantly alter GAN's market stance, but until the deal is finalized, its impact remains speculative.

GAN's financial outcomes reflect broader industry trends. The dip in B2C sports margin can be attributed to the inherent volatility in the sports betting subsector. New products such as pre-built parlay bets indicate GAN's innovation to tap into customer preferences, which could be a growth driver if well-received. Furthermore, the anticipation of major events like the European Championship and Copa America presents an opportunity for revenue spikes, especially within regions where the brand has established a strong presence. However, the potential synergies from the merger with SegaSammy remain the most transformational aspect of GAN's future. If closed effectively, the merger could create a diversified powerhouse in both B2B and B2C gaming verticals. Yet, investors should be aware that such mergers can entail integration risks and may distract management from core operations during the transition period.

Growth in B2B revenues and reduced operating expenses offset by unfavorable B2C sports margin

Merger with SegaSammy remains on track to close in Late 2024 or Early 2025

IRVINE, Calif.--(BUSINESS WIRE)-- GAN Limited (NASDAQ: GAN) (the “Company” or “GAN”), a leading North American B2B technology provider of real money internet gaming solutions and a leading International B2C operator of Internet sports betting, today reported its unaudited financial results for the first quarter ended March 31, 2024.

"Our first quarter saw strong B2B revenue growth of nearly 10% as well as successful ongoing cost initiatives to reduce our overall operating expenses by 20%,” commented Seamus McGill, GANs Chief Executive Officer. “Our B2C revenues were impacted by a lower sports margin, though we are excited about the pending rollout of new products such as pre-built parlay bets and the upcoming major events like the European Championship as well as Copa America – one of the largest soccer tournaments in Latin America where Coolbet is particularly strong.”

Mr. McGill added, “Meanwhile, we continue to optimize how we operate the business as we work toward a successful closing of our merger with SegaSammy. GAN shareholders overwhelmingly approved the merger in February, and more recently, we have submitted our application to the Committee on Foreign Investment in the U.S. (CFIUS) as well as all applications with relevant gaming regulatory authorities. We continue to expect the transaction to close in late 2024 or early 2025."

First Quarter 2024 Compared to First Quarter 2023

  • Total revenue of $30.7 million decreased 13% due to a decrease in the B2C segment.
  • B2B segment revenue was $12.3 million versus $11.3 million. The increase was primarily due to an expansion of our B2B offerings in the state of Nevada.
  • B2C segment revenue was $18.3 million versus $23.9 million. The decrease was primarily due to reduced player activity and lower sports margins.
  • Total segment contribution was $21.3 million versus $25.0 million, which was primarily driven by a decrease by the aforementioned factors impacting B2C segment revenue.
  • Operating expenses were $24.6 million versus $31.0 million. The decrease was primarily attributable to the Company's overall reduction of compensation costs and reduced headcount realized as part of ongoing cost saving initiatives, as well as lower D&A as a result of intangible assets fully amortizing in the prior year period.
  • Net (loss) income of ($4.2) million versus $1.5 million. The prior period was bolstered by a $9.3 million one-time gain associated with the amended Content Licensing Agreement.
  • Adjusted EBITDA was $(0.6) million versus $0.0 million. The modest decrease was primarily due to lower B2C revenue.
  • Cash was $36.6 million as of March 31, 2024, versus $38.6 million as of December 31, 2023. The decline was primarily related to a reduction in operating income as a result of the decrease in our B2C revenue.
  • B2C Active Customers declined primarily driven by limited customer acquisition in Latin America and the lower volume of sporting events.
  • B2B Gross Operator Revenue (“GOR”) totaled $632.0 million versus $422.8 million in the prior year quarter, a 49% increase. The increase was driven primarily by organic growth in Pennsylvania, Michigan, New Jersey, Ontario, and Connecticut. The increase in GOR was partly offset by a decrease in Take Rate driven by a decrease in our contractual revenue rates.
 

GAN Limited

Key Financial Highlights

(Unaudited, in thousands unless otherwise specified)

 

 

Three Months Ended

 

 

 

March 31, 2024

 

 

March 31, 2023

 

Revenues

 

 

 

 

 

 

 

 

B2B

 

$

12,347

 

 

$

11,279

 

B2C

 

 

18,304

 

 

 

23,850

 

Total revenues

 

$

30,651

 

 

$

35,129

 

 

 

 

 

 

 

 

 

 

Profitability Measures

 

 

 

 

 

 

 

 

B2B segment contribution (1)

 

$

10,266

 

 

$

9,284

 

B2B segment contribution margin (1)

 

 

83.1

%

 

 

82.3

%

B2C segment contribution (1)

 

$

11,062

 

 

$

15,684

 

B2C segment contribution margin (1)

 

 

60.4

%

 

 

65.8

%

Net loss

 

$

(4,160

)

 

$

1,501

 

Adjusted EBITDA (7)

 

$

(569

)

 

$

39

 

 

 

 

 

 

 

 

 

 

Key Performance Indicators

 

 

 

 

 

 

 

 

B2B Gross Operator Revenue (2) (in millions)

 

$

632.0

 

 

$

422.8

 

B2B Take Rate (3)

 

 

2.0

%

 

 

2.7

%

B2C Active Customers (in thousands) (4)

 

 

222

 

 

 

257

 

B2C Marketing Spend Ratio (5)

 

 

23

%

 

 

21

%

B2C Sports Margin (6)

 

 

5.7

%

 

 

7.1

%

Sega Sammy Transaction

The merger was approved by GAN shareholders at a special general meeting of its shareholders held on February 13, 2024. More recently, GAN submitted an application to the Committee on Foreign Investment in the U.S. (CFIUS). The gaming approval process continues to proceed pursuant to regulatory requirements and the transaction remains on track to close in late 2024 or early 2025.

Conference Call Details

Due to the expected merger of the Company with Sega Sammy, GAN will not be hosting a conference call in conjunction with its first quarter 2024 earnings release.

About GAN Limited

GAN is a leading business-to-business supplier of internet gambling software-as-a-service solutions predominantly to the U.S. land-based casino industry and is a market-leading business-to-consumer operator of proprietary online sports betting technology internationally with market leadership positions in selected European and Latin American markets. In its B2B segment, GAN has developed a proprietary internet gambling enterprise software system, GameSTACK, which it licenses to land-based U.S. casino operators as a turnkey technology solution for regulated real money internet gambling, encompassing internet gaming, internet sports betting and social casino gaming branded as Simulated Gaming.

Forward-Looking Statements

This release contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. All statements contained in this release that do not relate to matters of historical fact should be considered forward-looking statements, including, without limitation, statements regarding the Company’s strategic review, the Company’s anticipated trends in revenues (including new customer launches) and operating expenses, the anticipated improvement in profitability, the anticipated launch of regulated gaming in new U.S. states, the continued integration of Coolbet’s sports betting technology and international B2C operations, as well as statements that include the words “expect,” “intend,” “plan,” “believe,” “project,” “forecast,” “estimate,” “may,” “should,” “anticipate” and similar statements of a future or forward-looking nature. These forward-looking statements are based on management’s current expectations. These statements are neither promises nor guarantees, but involve known and unknown risks, uncertainties and other important factors that may cause actual results, performance, or achievements to be materially different from any future results, performance or achievements expressed or implied by the forward-looking statements including those risks detailed under “Risk Factors” in our Annual Report on Form 10-K and subsequent periodic reports. Readers are cautioned not to place undue reliance on any forward-looking statements, which speak only as of the date on which they are made. The Company undertakes no obligation to update or revise any forward-looking statements for any reason, except as required by law.

Key Performance Indicators and Non-GAAP Financial Measures

This release uses certain non-GAAP financial measures as defined in Securities and Exchange Commission rules. The Company reports financial results in accordance with accounting principles generally accepted in the United States of America (“U.S. GAAP”) and also communicates with investors using certain non-GAAP financial measures. These non-GAAP financial measures are not in accordance with, nor are they a substitute for or superior to, the comparable U.S. GAAP financial measures. These non-GAAP financial measures are intended to supplement the presentation of the Company’s financial results that are prepared in accordance with U.S. GAAP.

(1) The Company excludes depreciation and amortization in certain segment calculations.

(2) The Company defines B2B Gross Operator Revenue as the sum of its B2B corporate customers’ gross revenue from virtual simulated gaming (SIM), gross gaming revenue from RMiG, and gross sports wins from sportsbook offerings. B2B Gross Operator Revenue, which is not comparable to financial information presented in conformity with U.S. GAAP, gives management and users of our financial statements an indication of the extent of transactions processed through the Company’s B2B corporate customers’ platforms and allows management to understand the extent of activity that the Company’s platform is processing.

(3) The Company defines B2B Take Rate as a quotient of B2B segment revenue retained by the Company over the total Gross Operator Revenue generated by our B2B corporate customers. The B2B Take Rate gives management and users of our financial statements an indication of the impact of the statutory terms and the efficiency of the commercial terms on the business.

(4) The Company defines B2C Active Customers as a user that places a wager during the period. This metric allows management to monitor the customer segmentation, growth drivers, and ultimately creates opportunities to identify and add value to the user experience. This metric allows management and users of the financial statements to measure the platform traffic and track related trends.

(5) The Company defines B2C Marketing Spend Ratio as the total B2C direct marketing expense for the period divided by the total B2C revenues. This metric allows management to measure the success of marketing costs during a given period. Additionally, this metric allows management to compare across jurisdictions and other subsets, as an additional indication of return on marketing investment.

(6) The Company defines B2C Sports Margin as the ratio of wagers minus winnings to total amount wagered, adjusted for open wagers at period end. Sports betting involves a user placing a bet on the outcome of a sporting event with the chance to win a pre-determined amount, often referred to as fixed odds. Our B2C sportsbook revenue is generated by setting odds that are intended to provide a built-in theoretical margin in each sports bet offered to our users. This metric allows management to measure sportsbook performance against its expected outcome.

(7) Management uses the non-GAAP measure of Adjusted EBITDA to measure its financial performance. Specifically, it uses Adjusted EBITDA (i) as a measure to compare its operating performance from period to period, as it removes the effect of items not directly resulting from core operations, and (ii) as a means of assessing its core business performance against others in the industry, because it eliminates some of the effects that are generated by differences in capital structure, depreciation, tax effects and unusual and infrequent events. The Company defines Adjusted EBITDA as net loss before interest expense (income), net, income tax expense (benefit), depreciation and amortization, impairments, share-based compensation expense and related expense, restructuring costs, and other items which the Board of Directors considers to be infrequent or unusual in nature. The presentation of Adjusted EBITDA is not intended to be used in isolation or as a substitute for any measure prepared in accordance with U.S. GAAP and Adjusted EBITDA may exclude financial information that some investors may consider important in evaluating the Company’s performance. Because Adjusted EBITDA is not a U.S. GAAP measure, the way the Company defines Adjusted EBITDA may not be comparable to similarly titled measures used by other companies in the industry.

GAN Limited

Consolidated Statements of Operations (Unaudited)

(in thousands, except share and per share amounts)

 

 

Three Months Ended

 

 

 

March 31, 2024

 

 

March 31, 2023

 

 

 

 

 

 

 

 

 

 

Revenue

 

$

30,651

 

 

$

35,129

 

 

 

 

 

 

 

 

 

 

Operating costs and expenses

 

 

 

 

 

 

 

 

Cost of revenue(1)

 

 

9,323

 

 

 

10,161

 

Sales and marketing

 

 

6,017

 

 

 

7,184

 

Product and technology

 

 

9,616

 

 

 

9,578

 

General and administrative(1)

 

 

7,159

 

 

 

10,006

 

Depreciation and amortization

 

 

1,839

 

 

 

4,201

 

Total operating costs and expenses

 

 

33,954

 

 

 

41,130

 

Operating loss

 

 

(3,303

)

 

 

(6,001

)

Interest expense, net

 

 

1,132

 

 

 

1,716

 

Other income, net

 

 

(26

)

 

 

(9,292

)

(Loss) income before income taxes

 

 

(4,409

)

 

 

1,575

 

Income tax (benefit) expense

 

 

(249

)

 

 

74

 

Net (loss) income

 

$

(4,160

)

 

$

1,501

 

 

 

 

 

 

 

 

 

 

(Loss) earnings per share, basic and diluted

 

$

(0.09

)

 

$

0.03

 

Weighted average ordinary shares outstanding

 

 

 

 

 

 

 

 

Basic

 

 

45,134,267

 

 

 

42,982,255

 

Diluted

 

 

45,134,267

 

 

 

47,200,182

 

 

(1) Excludes depreciation and amortization expense

 

GAN Limited

Segment Revenue and Gross Profit (Unaudited)

(in thousands)

 

 

Three Months Ended

 

 

 

March 31, 2024

 

 

March 31, 2023

 

Revenue

 

 

 

 

 

 

 

 

B2B

 

 

 

 

 

 

 

 

Platform and content license fees

 

$

9,667

 

 

$

8,627

 

Development services and other

 

 

2,680

 

 

 

2,652

 

Total B2B revenue

 

 

12,347

 

 

 

11,279

 

 

 

 

 

 

 

 

 

 

B2C

 

 

 

 

 

 

 

 

Gaming

 

 

18,304

 

 

 

23,850

 

Total B2C revenue

 

 

18,304

 

 

 

23,850

 

 

 

 

 

 

 

 

 

 

Total revenue

 

$

30,651

 

 

$

35,129

 

 

 

 

 

 

 

 

 

 

Gross Profit

 

 

 

 

 

 

 

 

B2B

 

 

 

 

 

 

 

 

Revenue

 

$

12,347

 

 

$

11,279

 

Cost of revenue (1)

 

 

2,081

 

 

 

1,995

 

B2B segment contribution

 

 

10,266

 

 

 

9,284

 

B2B segment contribution margin

 

 

83.1

%

 

 

82.3

%

 

 

 

 

 

 

 

 

 

B2C

 

 

 

 

 

 

 

 

Revenue

 

 

18,304

 

 

 

23,850

 

Cost of revenue (1)

 

 

7,242

 

 

 

8,166

 

B2C segment contribution

 

 

11,062

 

 

 

15,684

 

B2C segment contribution margin

 

 

60.4

%

 

 

65.8

%

 

 

 

 

 

 

 

 

 

Total segment contribution

 

$

21,328

 

 

$

24,968

 

Total segment contribution margin

 

 

69.6

%

 

 

71.1

%

 

(1) Excludes depreciation and amortization expense

 

GAN Limited

Revenue by Geography (Unaudited)

(in thousands)

 

 

Three Months Ended

 

 

 

March 31, 2024

 

 

March 31, 2023

 

Revenue by geography *

 

 

 

 

 

 

 

 

United States

 

$

9,092

 

 

$

8,516

 

Europe

 

 

11,604

 

 

 

12,677

 

Latin America

 

 

6,896

 

 

 

11,270

 

Rest of the world

 

 

3,059

 

 

 

2,666

 

Total

 

$

30,651

 

 

$

35,129

 

 

* Revenue is segmented based on the location of the Company's customer.

 

GAN Limited

Adjusted EBITDA (Unaudited)

(in thousands)

 

 

Three Months Ended

 

 

 

March 31, 2024

 

 

March 31, 2023

 

 

 

 

 

 

 

 

 

 

Net (loss) income

 

$

(4,160

)

 

$

1,501

 

Income tax (benefit) expense

 

 

(249

)

 

 

74

 

Interest expense, net

 

 

1,132

 

 

 

1,716

 

Gain on amendment of Content Licensing Agreement

 

 

 

 

 

(9,292

)

Depreciation and amortization

 

 

1,839

 

 

 

4,201

 

Share-based compensation and related expense

 

 

869

 

 

 

1,839

 

Adjusted EBITDA

 

$

(569

)

 

$

39

 

GAN Limited
Historical Sports Margin (Unaudited)
 
Three Months Ended,
March 31, 2024 December 31, 2023 September 30, 2023 June 30, 2023
 
Sports Margin
Actual sports margin

5.7

%

6.5

%

6.0

%

8.5

%

 

Investors:



GAN


Robert Shore

Vice President, Investor Relations & Capital Markets

(610) 812-3519

rshore@GAN.com



Alpha IR Group

Ryan Coleman or Davis Snyder

(312) 445-2870

GAN@alpha-ir.com

Source: GAN Limited

FAQ

What was GAN's total revenue for the first quarter of 2024?

GAN's total revenue for the first quarter of 2024 was $30.7 million.

How much was the B2B segment revenue for the first quarter of 2024?

The B2B segment revenue for the first quarter of 2024 was $12.3 million.

What impacted GAN's B2C revenues in the first quarter of 2024?

GAN's B2C revenues were impacted by a lower sports margin in the first quarter of 2024.

When is GAN's merger with SegaSammy expected to close?

GAN's merger with SegaSammy is expected to close in late 2024 or early 2025.

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