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ESE ENTMT INC (symbol: ENTEF) is a global technology company focused on gaming that provides services to leading video game developers, publishers, and brands. ESE operates its ecommerce channels, esports teams, and gaming leagues, delivering technology, infrastructure, and fan engagement services internationally. The company recently completed the grand finals of the 2024 Ultraliga esports tournament, engaged in a partnership with Pringles for the Samsung Galaxy Ultraliga tournament, produced the Teamfight Tactics esports tournament, and is currently producing the Mid-Season Invitational 2024 for League of Legends. Additionally, ESE has expanded its partnership with Bombee Global Entertainment to support the Crescent Street Grand Prix Festival during the Montreal Formula 1 Grand Prix week.
ESE Entertainment Inc. has appointed Andrea Lieuwen as its new Chief Financial Officer, effective September 12, 2022. With over 25 years of experience in public company finance, Lieuwen previously led operations at Great Canadian Gaming Corporation. Her extensive expertise aims to enhance ESE's strategic development and operational excellence. CEO Konrad Wasiela expressed confidence in her role to drive growth and value for shareholders. ESE is focused on expanding its presence in the gaming and esports industry through technology and infrastructure services.
ESE Entertainment Inc (OTCQX:ENTEF) announced its participation in Gamescom 2022 in Cologne, Germany from August 24 to 26. GameAddik, its subsidiary, will promote the PWN Games brand, focusing on performance marketing for gaming. Gamescom is a vital event in the gaming industry, enabling brands to showcase products and network for growth. With tailored marketing strategies for gaming companies, ESE aims to enhance its visibility and partnerships in the sector. The event will occur at Koelnmesse, Quebec Pavilion, Hall 3.2.
ESE Entertainment Inc. (OTCQX:ENTEF) has entered into 24 new business agreements since May 1, 2022, highlighting a robust global business development strategy. This influx of contracts reflects the rising demand for ESE's technology and services within the gaming and esports sectors. Additionally, ESE is advancing its tech unit with the release of its proprietary big data software, Singularity. The company aims to solidify its position in the global esports technology market while considering selective acquisitions to drive growth.
ESE Entertainment Inc. (OTCQX:ENTEF) reported exceptional growth in Q2 2022, achieving record revenues of $15.0 million, a staggering 1,994% increase year-over-year. The company also posted a gross profit of $3.82 million (up 2,748%) and positive adjusted EBITDA of $884,751, a turnaround from a loss in the previous year. Key milestones include successful acquisitions, strategic partnerships with tier-1 publishers, and continued expansion within esports and digital motorsports. ESE aims to sustain its growth momentum in the latter half of 2022.
ESE Entertainment Inc. (OTCQB: ENTEF) has signed a memorandum of agreement (MOA) with Dome Productions, a prominent media production company. The partnership, lasting three years, allows both companies to collaborate on various productions and gives Dome first right of refusal on ESE's North American broadcast facilities. In exchange, Dome provides ESE preferred pricing and technical support. ESE CEO Konrad Wasiela expressed excitement for this strategic partnership, emphasizing the shared vision between ESE and Dome to enhance global entertainment for esports fans.
ESE Entertainment reported record quarterly revenue of $15.0 million for Q2 2022, a remarkable 1,994% year-over-year increase. The company achieved a gross profit of $3.8 million, reflecting a 2,748% increase compared to Q2 2021. Furthermore, adjusted EBITDA stood at $884,751, marking a significant turnaround from a loss of ($832,195) in the prior year. This performance is attributed to the acquisition of Gameaddik and the execution of growth strategies. The balance sheet shows total assets of $38.06 million, up from $15.94 million a year ago.
ESE Entertainment Inc. (OTCQB: ENTEF) plans to release its unaudited interim financial results for Q2 2022 on June 16, 2022, ahead of the deadline. CEO Konrad Wasiela stated that the company is optimizing internal performance and governance. ESE focuses on gaming and esports, providing technology, infrastructure, and engagement services while exploring opportunities for acquisitions to strengthen its market position.
ESE Entertainment Inc. (OTCQB: ENTEF) will showcase its Digital Motorsports brand at the Crescent Street Grand Prix Festival from June 16-18, 2022, coinciding with the Formula 1 Canadian Grand Prix. Electronic Motorsports will feature F1-inspired simulators in downtown Montreal, allowing fans to race virtually on the Circuit De Gilles Villeneuve. The company aims to expand its North American presence and engage with stakeholders through this exhibition, highlighting its technologies for both professional and consumer use.
ESE Entertainment has begun trading on the OTCQX Best Market under the ticker symbol ENTEF, enhancing its visibility for U.S. investors. This market represents the highest tier of OTC Markets, showcasing over 10,000 securities. Trading on OTCQX is expected to facilitate easier access for investors while maintaining compliance with U.S. securities laws. ESE also holds DTC eligibility for efficient trade settlement. CEO Konrad Wasiela highlighted this achievement as a key step towards corporate growth and improved visibility.
ESE Entertainment Inc. (OTCQB: ENTEF) announces a partnership between its subsidiary, Digital Motorsports, and the FIA to introduce the Digital Communications Award within the Rally Star initiative. This award aims to recognize competitors' digital communication efforts, launching at the African Final in Pretoria from May 27-29, 2022. Participants will be evaluated on digital engagement along with their driving skills. The prize includes gaming equipment and a copy of the WRC 10 game. This collaboration emphasizes inclusivity and aims to enhance engagement with younger audiences in motorsport.
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