Esports Global Market Report 2023: Introduction of AI, 5G, Cloud and Blockchain Bolsters Growth
The "Esports - Thematic Intelligence" report from Research and Markets highlights the remarkable growth of the esports industry over the past decade, significantly accelerated during the COVID-19 pandemic.
Key trends include expanding monetization strategies through merchandise, NFTs, and broadcasting rights. The report emphasizes investments in AI, 5G, cloud, and blockchain technologies to enhance user engagement and revenue generation. It addresses the need for a global governing body to standardize practices and ensure data privacy amidst soaring user data volumes. The report promises a thorough analysis of market size, revenue streams, and M&A activities over the next 12 to 24 months.
- Esports market experiencing significant growth with increased audience engagement.
- Expansion of monetization models including merchandise and NFTs indicates diversified revenue streams.
- Investment in advanced technologies such as AI and blockchain shows a strong commitment to innovation.
- Growing user data volumes raise concerns about data privacy regulations.
- Need for a governing body indicates the current lack of standardized practices which may hinder market uniformity.
Esports has enjoyed spectacular growth over the last decade, with thousands of fans filling stadiums to watch live events and millions following them on streaming platforms. It received an enormous boost in popularity and awareness during the COVID-19 pandemic as traditional sports were put on hold.
Esports monetization models are expanding. Esports teams and players are exploring physical merchandise, loyalty programs, and digital items such as non-fungible tokens (NFTs) to create secondary revenue streams. Esports companies are listing on stock exchanges to develop revenue streams beyond sponsorship. Similarly, reselling broadcasting rights is an emerging trend, reflecting esports' growing maturity.
Esports companies are investing in technologies like artificial intelligence (AI), 5G, cloud, and blockchain. These technologies allow them to analyze consumer behavior, offer tailored services, create new revenue streams, and take on more users. They also enable users to make money from the games they follow or play. While companies focus on revenue and user growth, their huge volumes of user data will invite scrutiny from data privacy regulators worldwide. Over the next three years, the industry must establish a global governing body to ensure uniform standards for specific esports titles, effective audience measurement systems, and best practices.
Scope
- This report provides an overview of the global esports market.
- It identifies the key trends impacting growth of the theme over the next 12 to 24 months.
- It includes a comprehensive industry analysis, including market size and growth forecasts, a breakdown of esports' revenue streams, nd analysis of M&A data.
- The detailed value chain provides a comprehensive analysis of the key segments of the esports industry, as well as identifying leading and challenging companies in each segment.
Reasons to Buy
- Esports is an increasingly important theme in the gaming sector. This report is essential reading for anyone with an interest in video games or a desire to learn more about the world of organized multiplayer video game competitions.
Key Topics Covered:
Executive Summary
- Players
- Thematic Briefing
- Trends
- Technology trends
- Macroeconomic trends
- Regulatory trends
- Industry Analysis
- Market size and growth forecasts
- Timeline
- Signals
- M&A trends
- Capital raising trends
- Company filing trends
- Social media trends
- Value Chain
- Games
- Events
- Teams and players
- Channels
- Sponsorship and investment
- End-users
- Companies
- Sector Scorecard
- Glossary
- Further Reading
- Thematic Research Methodology
- About the Publisher
- Contact the Publisher
Companies Mentioned
- 100 Thieves
- A1 Telekom
AB InBev - Acend
- Activision Blizzard
- Ader
- Adidas
Advance Publications - Advanced Info Service
- AFK Creators
- Afreeca.tv
Aim Lab - AIS
Thailand - Allianz
- Alphabet
- Amazon
Andreessen Horowitz Aquiline Capital - Ares Management
- AT&T
- Audi
- Audiencly
- aXiomatic (Team Liquid)
- Axis Esports
- Azyt
Bain Capital - Bandai Namco
Battery Ventures - Battlefy Technologies
Bayes Holding Benchmark Capital - Bessemer Venture
- Beyond The Summit
- Bharti Airtel
- Blast
- BT Group
- Budweiser
- ByteDance
- Caffeine
Canaan Partners - Capcom
- Cheesecake Digital
- China Telecom
- China Unicom
- Claro
- Click Management
- Cloud9
- Cloutboost
- Coca-Cola
- Code Red Esports
- Comcast
- Comscore
- Crypto.com
- CyberAgent
- Daily Dot
DailyMotion - Deutsche Telekom
- Dexerto
- Digital Creativity
- Discord
- DLive
DouYu - Ebullient Gaming
- Eclat Media (SPOTV)
- eFuse
- Electronic Arts
ELO Entertainment - Endeavor (IMG)
Enestech Software - Engine Gaming
- Epic Games
- Esports Charts
- Esports Entertainment
- Esports Insider
- Esports News Asia
- Esports.gg
- Esportstalk
- ESTNN
ETA International - Etisalat by e&
- Eurogamer
- Evil Geniuses
- Evolved
- FalconAI
- Fanatics
- FaZe Clan
- Fnatic
- Foreseen Media
- Fox
- FTW Talent
- FURIA
G/O Media (Kotaku)- G2 Esports
- Galibelum
- GameInfluencer
- Gamers Net
- GamingBuddy
- Gemmo.ai
- General Catalyst
- Gfinity
- GGPredict
GGV Capital - GosuGamers
- GP Investments
- Grid
- Gwoop
- Harena Data
- Heaven Media
Hi-Rez Studios - HP
- Hyundai
- IBM
- ICON Esports (Chiefs)
- Instant eSports
- Intel
- InterTalent
- InvenGlobal
JOYY (Bigo)- Kairos Media
Khosla Ventures - Kitamen
- Knowscope
- KovaaK
- Krafton
- Level Up eSports
Lightspeed - Liquipedia
- Loaded
- Logitech
- Loud
- LVP
- Mainline
Matrix Partners - MBC Plus Media
- Mediapro (Ubeat)
- Mercedes-Benz
- Meta
- Microsoft
- Mobalytics
- Morgan Stanley
Natus Vincere - Naver.tv
- NetEase
New Enterprise Associates NewGen Agency - Nicecactus
- Nielsen
- Nike
- Nintendo
- Nodwin Gaming
- NRG Esports
- NTT DoCoMo
- OGN
- Omnicoach
- Omnicom Group (GMR)
- One Esports
- Ooredoo
- OpenRec.Tv
- OpTic Gaming
- Orange
- Pandascore
- PepsiCo
- And More
For more information about this report visit https://www.researchandmarkets.com/r/9s9va4
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