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CyberCatch Announces "HackOps", a Proprietary Next-Gen Enterprise Cybersecurity Training Solution

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CyberCatch Holdings, Inc. (TSXV: CYBE) has unveiled 'HackOps', a next-gen enterprise cybersecurity training solution. This innovative product addresses the $5.6 billion global cybersecurity awareness training market, targeting the 74% of data breaches caused by human errors. 'HackOps' is part of CyberCatch's CyberSavvyIQ series, offering a unique virtual reality learning experience that teaches users to 'think like an attacker'.

The solution simulates real-world cyberattack scenarios, covering reconnaissance, spear phishing, vulnerability exploitation, and ransomware installation. Compatible with various VR headsets and desktop platforms, 'HackOps' aims to transform learners into strong human firewalls. With the cybersecurity training market projected to reach $10 billion by 2027, CyberCatch is positioning itself to capture significant revenue in this growing sector.

CyberCatch Holdings, Inc. (TSXV: CYBE) ha presentato 'HackOps', una soluzione di formazione per la cybersecurity aziendale di nuova generazione. Questo prodotto innovativo affronta il mercato globale della formazione sulla consapevolezza della cybersecurity, valutato 5,6 miliardi di dollari, mirando al 74% delle violazioni dei dati causate da errori umani. 'HackOps' fa parte della serie CyberSavvyIQ di CyberCatch, offrendo un unico apprendimento in realtà virtuale che insegna agli utenti a 'pensare come un attaccante'.

La soluzione simula scenari reali di attacco informatico, coprendo ricognizione, spear phishing, sfruttamento delle vulnerabilità e installazione di ransomware. Compatibile con vari visori VR e piattaforme desktop, 'HackOps' mira a trasformare i discenti in forti firewall umani. Con il mercato della formazione sulla cybersecurity che si prevede raggiunga i 10 miliardi di dollari entro il 2027, CyberCatch si sta posizionando per catturare significativi introiti in questo settore in crescita.

CyberCatch Holdings, Inc. (TSXV: CYBE) ha presentado 'HackOps', una solución de capacitación en ciberseguridad empresarial de nueva generación. Este producto innovador aborda el mercado global de capacitación en concienciación sobre ciberseguridad, valorado en 5.6 mil millones de dólares, dirigido al 74% de las violaciones de datos causadas por errores humanos. 'HackOps' forma parte de la serie CyberSavvyIQ de CyberCatch, ofreciendo una experiencia de aprendizaje única en realidad virtual que enseña a los usuarios a 'pensar como un atacante'.

La solución simula escenarios de ciberataques del mundo real, cubriendo reconocimiento, spear phishing, explotación de vulnerabilidades e instalación de ransomware. Compatible con varios visores de VR y plataformas de escritorio, 'HackOps' tiene como objetivo transformar a los estudiantes en fuertes cortafuegos humanos. Con el mercado de capacitación en ciberseguridad proyectado para alcanzar 10 mil millones de dólares para 2027, CyberCatch se está posicionando para capturar ingresos significativos en este sector en crecimiento.

CyberCatch Holdings, Inc. (TSXV: CYBE)는 'HackOps'라는 차세대 기업 사이버 보안 교육 솔루션을 발표했습니다. 이 혁신적인 제품은 56억 달러 규모의 글로벌 사이버 보안 인식 교육 시장을 겨냥하며, 데이터 유출의 74%가 인간 오류로 인해 발생합니다. 'HackOps'는 CyberCatch의 CyberSavvyIQ 시리즈의 일환으로, 사용자가 '공격자처럼 생각하는' 법을 배우는 독특한 가상 현실 학습 경험을 제공합니다.

이 솔루션은 실생활 사이버 공격 시나리오를 시뮬레이션하여 정보 수집, 스피어 피싱, 취약점 악용 및 랜섬웨어 설치를 포함합니다. 다양한 VR 헤드셋과 데스크톱 플랫폼과 호환되는 'HackOps'는 학습자를 강력한 인간 방화벽으로 변화시키는 것을 목표로 합니다. 사이버 보안 교육 시장이 2027년까지 100억 달러에 이를 것으로 예상됨에 따라 CyberCatch는 이 성장하는 분야에서 중요한 수익을 창출하기 위해 자리잡고 있습니다.

CyberCatch Holdings, Inc. (TSXV: CYBE) a dévoilé 'HackOps', une solution de formation en cybersécurité pour entreprises de nouvelle génération. Ce produit innovant vise le marché mondial de la formation à la sensibilisation à la cybersécurité, estimé à 5,6 milliards de dollars, ciblant les 74 % des violations de données causées par des erreurs humaines. 'HackOps' fait partie de la série CyberSavvyIQ de CyberCatch, offrant une expérience d'apprentissage unique en réalité virtuelle qui enseigne aux utilisateurs à 'penser comme un attaquant'.

La solution simule des scénarios réels d'attaques informatiques, couvrant la reconnaissance, le spear phishing, l'exploitation de vulnérabilités et l'installation de ransomware. Compatible avec divers casques VR et plateformes de bureau, 'HackOps' vise à transformer les apprenants en solides pare-feu humains. Avec un marché de la formation en cybersécurité prévu pour atteindre 10 milliards de dollars d'ici 2027, CyberCatch se positionne pour capter des revenus significatifs dans ce secteur en pleine croissance.

CyberCatch Holdings, Inc. (TSXV: CYBE) hat 'HackOps' vorgestellt, eine unternehmensweite Cybersecurity-Trainingslösung der nächsten Generation. Dieses innovative Produkt adressiert den globalen Markt für Cybersecurity-Bewusstseinsschulungen im Wert von 5,6 Milliarden Dollar und zielt auf die 74 % der Datenpannen, die durch menschliche Fehler verursacht werden. 'HackOps' ist Teil der CyberSavvyIQ-Serie von CyberCatch und bietet eine einzigartige Lernexperience in virtueller Realität, die den Nutzern beibringt, 'wie ein Angreifer zu denken'.

Die Lösung simuliert realistische Cyberangriffsszenarien, darunter Aufklärung, Spear-Phishing, Ausnutzung von Schwachstellen und Ransomware-Installation. 'HackOps' ist mit verschiedenen VR-Headsets und Desktop-Plattformen kompatibel und zielt darauf ab, Lernende in starke menschliche Firewalls zu verwandeln. Mit dem prognostizierten Wachstum des Marktes für Cybersecurity-Schulungen auf 10 Milliarden Dollar bis 2027 positioniert sich CyberCatch, um erhebliche Einnahmen in diesem wachsenden Sektor zu erzielen.

Positive
  • Entering the $5.6 billion global cybersecurity awareness training market
  • Innovative VR-based training solution addressing human error in cybersecurity
  • Potential for significant revenue growth in a market projected to reach $10 billion by 2027
Negative
  • None.

Vancouver, British Columbia and San Diego, California--(Newsfile Corp. - July 30, 2024) - CyberCatch Holdings, Inc.  (TSXV: CYBE) ("CyberCatch'' or the "Company"), an innovative cybersecurity company offering an AI-enabled platform solution for continuous compliance and cyber risk mitigation, is pleased to announce its proprietary next-gen enterprise cybersecurity awareness training solution for small to large organizations globally.

According to Cybersecurity Ventures, approximately $5.6 billion is spent on cybersecurity awareness training globally, and yet according to Verizon's Data Breach Investigations Report (DBIR) 74% of data breaches are due to human errors.

Data breaches and ransomware attacks are extremely costly. According to IBM's Cost of a Data Breach Report, globally average cost of a data breach is $4.5 million, while the average cost of a ransomware attack is $5.1 million to an organization, not including ransom payments. According to Chainalysis, over $1.1 billion was paid out in ransom payments in 2023.

Current cybersecurity awareness training solutions are rudimentary, not very engaging, ineffective, and are not providing a return on investment.

CyberCatch's "HackOps" a Cybersecurity Learning Game is a unique, virtual reality next-generation cybersecurity education and awareness training solution as part of its CyberSavvyIQ series for the enterprise that teaches the learner to "think like an attacker so they can defend like the chess master."

It is based on recent blockbuster cyberattacks, data breaches and ransomware attacks globally, and combines best of both worlds (movies and games) to provide a memorable learning experience that is beyond the basics, extremely engaging and fun, and highly effective to transform the learner into a strong human firewall.

The learner acts as a "newbie hacker" and learns how:

  • Hackers do reconnaissance
  • Spear phishing is crafted and executed
  • Front-door Internet-facing IT assets vulnerabilities are exploited
  • Third-party vulnerabilities are exploited to break in from the back door
  • Data is exfiltrated and ransomware is installed and what could have prevented the harm from occurring
  • Unknown back doors are left behind and why

Through the process of gamification "HackOps" can be played using VR headsets such as Meta Quest, Oculus, Pico, among others, or even using a desktop or laptop, and have the same immersive, memorable learning experience.

"CyberCatch's "HackOps" immerses the learner in a non-technical way and teaches how cyber attackers think and behave, so that the learner does not commit mistakes that enable or facilitate data breaches and ransomware attacks. We are positioned to transform cybersecurity training enterprise-wide and deliver an exponential return on the investment for effective risk mitigation," said Sai Huda, CEO, CyberCatch.

"According to Cybersecurity Ventures, the Cybersecurity training market is projected to grow from $5.6 billion to $10 billion by 2027, based on 15 percent year over year growth. CyberCatch is poised to break into this adjacent market and generate significant revenues," said Huda.

To watch a demo of CyberCatch's solution, visit: https://cybercatch.com/cybersavvyiq

About CyberCatch
CyberCatch Holdings, Inc. (TSXV: CYBE) provides a proprietary, AI-enabled Software-as-a-Service (SaaS) solution that provides continuous compliance and cyber risk mitigation to organizations in critical segments, so they can be safe from cyber threats. The CyberCatch platform focuses on solving the root cause of why cyberattacks are successful: security holes from control deficiencies. It first helps implement all mandated and necessary controls, then the platform automatically and continuously tests the controls from three dimensions (outside-in, inside-out and social engineering) to find control failures so one can fix them promptly to stay compliant and safe from attackers. Learn more at: https://www.cybercatch.com.

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

For further information, please contact:

Investor Relations
Phone: 1-866-753-2923
Email: info@cybercatch.com

SOURCE CyberCatch

To view the source version of this press release, please visit https://www.newsfilecorp.com/release/218201

FAQ

What is CyberCatch's new cybersecurity training solution called and what does it offer?

CyberCatch's new solution is called 'HackOps'. It's a next-gen enterprise cybersecurity training solution that uses virtual reality to teach users how to think like attackers and defend against cyber threats.

How does 'HackOps' by CyberCatch (TSXV: CYBE) differ from traditional cybersecurity training?

'HackOps' offers an immersive, gamified learning experience using VR technology. It simulates real-world cyberattack scenarios, providing a more engaging and effective training compared to traditional methods.

What is the market size for cybersecurity awareness training according to CyberCatch's (TSXV: CYBE) press release?

According to the press release, the global cybersecurity awareness training market is currently valued at approximately $5.6 billion and is projected to grow to $10 billion by 2027.

What percentage of data breaches are caused by human errors, according to CyberCatch's (TSXV: CYBE) announcement?

According to the Verizon Data Breach Investigations Report cited in CyberCatch's announcement, 74% of data breaches are due to human errors.

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