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ESE Entertainment Reports First Quarter 2022 Results

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ESE Entertainment Inc. (OTCQB: ENTEF) reported record quarterly revenue of $8.03 million for Q1 2022, marking a 4069% year-over-year increase from $0.19 million in Q1 2021. The gross profit reached $1.41 million, a 633% increase from the previous year. However, the adjusted EBITDA loss stood at $795,338, an increase from a loss of $687,330 in Q1 2021. Total assets rose to $19.62 million from $15.94 million as of October 31, 2021. The results do not include the acquisition of GameAddik, which will impact the next quarter's performance.

Positive
  • Record quarterly revenue of $8.03 million, up 4069% year-over-year.
  • Gross profit of $1.41 million, representing a 633% increase from Q1 2021.
  • Total assets increased to $19.62 million from $15.94 million.
Negative
  • Adjusted EBITDA loss of $795,338, compared to $687,330 loss in Q1 2021.
  • Net loss of $1,706,057 for Q1 2022, up from $1,160,094 in Q1 2021.
  • Record quarterly revenue of $8.03 million, year-over-year increase of 4069%
  • Financial results do not include recently completed acquisition of GameAddik (subsequent event)

VANCOUVER, British Columbia., March 22, 2022 (GLOBE NEWSWIRE) -- ESE Entertainment Inc. (“ESE” or the “Company”) (TSXV: ESE) (OTCQB: ENTEF), a gaming and esports company that provides a range of services to leading video game developers and publishers, is pleased to announce that it has filed its unaudited condensed interim consolidated financial statements (the “Financial Statements”) and related management’s discussion and analysis (the “MD&A”) for the three months ended January 31, 2022 (“Q1 2022”) the highlights of which are presented in this news release. The Financial Statements and MD&A are available on www.sedar.com and on the Company’s website.

First Quarter 2022 Financial and Operating Highlights:

  • Revenue of $8.03 million for Q1 2022, representing a 4069% increase from revenue for the three months ended January 31, 2021 (“Q1 2021”) of $0.19 million.
  • Gross profit of $1.41 million for Q1 2022, representing a 633% increase from gross profit in Q1 2021 of $0.19 million.
  • Adjusted EBITDA1 loss of $795,338 in Q1 2022, compared to adjusted EBITDA loss of $687,330 in Q1 2021.
  • Total assets as at January 31, 2022 of $19.62 million, compared to total assets as at October 31, 2021 of $15.94 million.

“I am excited to share our Q1 2022 results with our shareholders. This is now our sixth straight quarter in a row of record growth. Our performance is a testament to our entire team, from top to bottom, which continues to execute quarter over quarter at the highest level and deliver on our business plan and growth strategy. It is important to note that the Q1 2022 results do not include our recent acquisition of GameAddik. GameAddik’s revenues will be reflected in our Q2 2022 financials results,” stated Konrad Wasiela, CEO of ESE.

Q1 2022 Operational Highlights:

  • Completed the acquisition of Frenzy sp. z.o.o., a European esports media and technology company.
  • Entered into a share purchase agreement to acquire 9327-7358 Quebec Inc. DBA GameAddik ("GameAddik"), a gaming technology company with $24 million (unaudited) in revenue.
  • Selected by Riot Games to launch an esports league in 20 European Countries for the Game VALORANT.
  • Partnered with NASCAR to deliver the second season of the eNASCAR International iRacing Series.
  • Started a new division of its business to expand to the metaverse.
  • Entered into a framework agreement with Skinwallet to develop technological and marketing solutions connected to Skinwallet’s gaming, esports, blockchain, NFT and related services and events.
  • Announced that it will organize and produce Ultraliga, an international League of Legends esports competition with teams from Switzerland, Poland, Serbia and Lithuania.

____________________________________________________________________________________

¹ Adjusted EBITDA is a non-IFRS measure. Refer to “Non-IFRS Measures” at the end of this press release.

Subsequent Events:

  • Completed the acquisition of 100% of the issued and outstanding shares of GameAddik.

The following table presents a reconciliation of Net income (loss) to Adjusted EBITDA for the three months ended January 31, 2022, and the three months ended January 31, 2021:

 Three months ended January 31, 2022 Three months ended January 31, 2021 
(In Canadian dollars) $
(unaudited)
 $
(unaudited)
 
Net loss(1,706,057)(1,160,094)
Provision for income taxes8,062 - 
Depreciation76,274 - 
Commissions24,118 - 
Finder's fees and stamp duty for acquisitions257,591 - 
Share-based payments526,201 276,745 
Interest8,182 - 
Impairment of K1CK assets- 207,500 
Listing Cost-    - 
Foreign exchange (gain) loss10,291 (11,481)
Adjusted EBITDA1 (795,338

)

               (687,330

)

¹ Adjusted EBITDA is a non-IFRS measure. Refer to “Non-IFRS Measures” at the end of this press release.

The financial and operating results included in this news release are based on the Financial Statements and the MD&A, which were released on March 22, 2022. It is only in the context of the fulsome information and disclosures contained in the Financial Statements and MD&A that an investor can properly analyze this information. The Financial Statements and MD&A will be published under the Company’s profile on SEDAR at www.sedar.com.

All amounts are in Canadian dollars.

ESE Entertainment Inc.

Konrad Wasiela
Chief Executive Officer and Director

About ESE Entertainment Inc.
ESE is a Europe based entertainment and technology company focused on gaming and esports. The Company provides a range of services to leading video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. ESE also operates its own ecommerce channels, esports teams, and gaming leagues. In addition to the Company’s organic growth opportunities, the Company is considering selective acquisitions that align with its objective of becoming a dominant global player in esports technology and infrastructure. | www.esegaming.com

CAUTIONARY NOTE REGARDING FORWARD-LOOKING INFORMATION

This news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that ESE anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Such information may involve, but is not limited to, statements with respect to the inclusion of GameAddik’s revenues in the Company’s 2022 Q2 results, the framework agreement with Skinwallet and performance thereof, the Company’s plans for business in the metaverse, the Company’s role with Ultraliga, the Company’s delivery of the eNASCAR International iRacing Series, and the Company’s launch of an esports league for VALORANT. Often, but not always, forward-looking information can be identified by the use of words such as "plans", "expects", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates", or "believes" or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results "may", "could", "would", "might" or "will" (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of ESE to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Such factors may be based on information currently available to ESE, including information obtained from third-party industry analysts and other third-party sources, and are based on management's current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of ESE should be considered highly speculative.

This press release contains future-oriented financial information and financial outlook information (collectively, "FOFI") about ESE’s prospective results of operations, revenues and margins and components thereof, all of which are subject to the same assumptions, risk factors, limitations, and qualifications as set forth in the above paragraph. FOFI contained in this document was approved by management as of the date of this document and was provided for the purpose of providing further information about ESE’s future business operations. ESE disclaims any intention or obligation to update or revise any FOFI contained in this document, whether as a result of new information, future events or otherwise, unless required pursuant to applicable law. Readers are cautioned that the FOFI contained in this document should not be used for purposes other than for which it is disclosed herein.

NON-IFRS MEASURES

This press release includes references to adjusted EBITDA. Adjusted EBITDA is a non-IFRS financial measure and is defined by the Company as net income or loss before income taxes, depreciation, commissions, finder's fees and stamp duty for acquisitions, share-based payments, interest, impairment of assets, listing costs, and foreign exchange gain or loss. We believe that adjusted EBITDA is a useful measure of financial performance because it provides an indication of the Company’s ability to capitalize on growth opportunities in a cost-effective manner, finance its ongoing operations and service its financial obligations.

This non-IFRS financial measure is not an earnings or cash flow measure recognized by IFRS and does not have a standardized meaning prescribed by IFRS. Our method of calculating such a financial measure may differ from the methods used by other issuers and, accordingly, our definition of this non-IFRS financial measure may not be comparable to similar measures presented by other issuers. Investors are cautioned that non-IFRS financial measures should not be construed as an alternative to net income determined in accordance with IFRS as indicators of our performance or to cash flows from operating activities as measures of liquidity and cash flows.

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

For further information about ESE, please contact:
Daniel Mogil, Investor Relations
investors@esegaming.com
647-492-1535

ESE ENTERTAINMENT INC.
Consolidated Statements of Financial Position
As at January 31, 2022 and 2021
(Expressed in Canadian Dollars )

 January 31,
 October 31,
 
  2022  2021 
 (unaudited) (audited) 
ASSETS  
   
Current assets  
        Cash$        2,152,423 $        4,825,072 
        Receivables (Note 7)                 1,560,426                  844,148 
        Prepaid expense and deposits                 287,759                  448,616 
        Inventory 596,331                  406,549 
                  4,596,939  6,524,385 
   
Property and equipment (Note 8) 931,689                  346,995 
Other assets 1,177  - 
Deposit (Note 9) 311,071                  311,219 
Unallocated purchase price (Notes 5 and 6)                 13,777,999  8,761,762 
   
Total assets$        19,618,875 $        15,944,361 
   
LIABILITIES  
   
Current liabilities  
        Accounts payable and accrued liabilities (Notes 10 and 16)$        1,397,040 $        1,000,785 
        Current portion of lease liabilities (Note 11) 189,248  71,574 
        Frenzy acquisition payment commitment 1,183,123  - 
        Deferred revenue (Note 17)                 303,141                  234,390 
  3,072,552  1,306,749 
   
Loans and credit facilities (Note 12) 377,616  - 
Lease liabilities (Note 11) 281,037  126,551 
                  3,731,205                  1,433,300 
   
EQUITY  
        Share capital (Note 13)                 29,768,049                  28,707,147 
        Share subscriptions received 12,616                  1,050 
        Commitment to issue shares (Notes 5, 6 and 13)                 6,069,890                  4,755,754 
        Contributed surplus                 2,885,709                  2,388,107 
        Accumulated other comprehensive income (loss)                 91,331          (107,129        )
        Deficit                 (22,860,890)                 (21,202,268)
Equity attributable to shareholders 15,966,705  14,542,661 
Non-controlling interest (79,035) (31,600)
   
Total equity                 15,887,670                  14,511,061 
   
Total liabilities and shareholders’ equity$        19,618,875 $        15,944,361 

Nature and continuance of operations – Note 1
Subsequent events – Note 20

ESE ENTERTAINMENT INC.
Consolidated Statements of Loss and Comprehensive Loss
For the three months ended January 31, 2022 and 2021
(Expressed in Canadian Dollars)

 Three months ended
January 31, 2022

 Three months ended
January 31, 2021

 
   
Revenue$        8,025,694 $        192,506 
Cost of sales 6,613,970  - 
Gross Profit 1,411,724  192,506 
   
Expenses  
        Advertising and event planning                 725,951                  146,529 
        Depreciation (Note 8) 76,274  - 
        Bank charges                 8,176                  2,123 
        Consulting fees (Note 16)                 488,246                  493,668 
        Commissions 24,118  - 
        Finder’s fees paid for acquisitions (Note 6) 257,591  - 
        Office and miscellaneous                 433,437                  40,756 
        Professional fees (Note 16)                 170,655                  81,084 
        Rent                 7,923                  1,941 
        Share-based payments (Note 13)                 526,201                  276,745 
        Transfer agent and filing fees                 48,716                  29,847 
        Travel and conferences                 36,191                  3,743 
        Wages and benefits                 161,736                  78,545 
        Website hosting and development                 116,235                  1,600 
                  3,081,450                  1,156,581 
   
Loss before other items                 (1,669,726)                 (964,075)
Other items:  
        Other expense                 (9,796)                 - 
        Interest (8,182) - 
        Impairment of K1CK assets (Note 18)                 -                  (207,500)
        Foreign exchange gain (loss)                 (10,291)                 11,481 
                  (28,269)                 (196,019)
   
Net loss for the period before taxes                 (1,697,995)                 (1,160,094)
Provision for income taxes (8,062) - 
Net loss for the period (1,706,057) (1,160,094)
   
Other comprehensive income (loss)  
Gain (loss) on translation of foreign operations                 198,460                  (10,552)
Total comprehensive loss for the period$        (1,507,597)$        (1,170,646)
   
Net loss attributable to:  
Shareholders of the company$                 (1,658,622)$        (1,160,094)
Non-controlling interest                 (47,435) - 
Net loss for the period$                 (1,706,057)$(1,160,094)
   
Total comprehensive loss attributable to:  
Shareholders of the company$                 (1,460,162)$(1,170,646)
Non-controlling interest                 (47,435)                  - 
Total comprehensive loss for the period$(1,507,597)$         (1,170,646)
   
Basic and diluted loss per common share$(0.03)$(0.03)
   
Weighted average number of common shares outstanding         61,542,410                  40,328,135 

 


FAQ

What were ESE Entertainment's financial results for Q1 2022?

ESE Entertainment reported record revenue of $8.03 million in Q1 2022, a 4069% increase from the same quarter in the previous year.

How did ESE Entertainment's gross profit change in Q1 2022?

The gross profit for Q1 2022 was $1.41 million, marking a 633% increase compared to Q1 2021.

What was the adjusted EBITDA for ESE Entertainment in Q1 2022?

ESE Entertainment reported an adjusted EBITDA loss of $795,338 for Q1 2022.

How much revenue did GameAddik contribute to ESE Entertainment's Q1 2022 results?

The Q1 2022 results do not include revenue from GameAddik, as the acquisition was completed later.

What was the total asset value for ESE Entertainment in Q1 2022?

Total assets for ESE Entertainment as of January 31, 2022, were $19.62 million.

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